Fix summon logic

Updated logic for updating summon uncap and transcendence levels and quick summon status.
This commit is contained in:
Justin Edmund 2023-06-18 15:44:49 -07:00
parent 57955ba0a9
commit 66eaece635

View file

@ -32,7 +32,7 @@ module Api
def update_uncap_level
summon = @summon.summon
max_uncap_level = if summon.flb
max_uncap_level = if summon.flb && !summon.ulb
4
elsif summon.ulb
5
@ -49,11 +49,15 @@ module Api
summon_params[:uncap_level]
end
transcendence_step = summon.xlb ? summon_params[:transcendence_step] : 0
transcendence_step = if summon.xlb && summon_params[:transcendence_step]
summon_params[:transcendence_step]
else
0
end
@summon.update!(
uncap_level: uncap_level,
transcendence_step: transcendence_step || 0
transcendence_step: transcendence_step
)
return unless @summon.persisted?
@ -62,6 +66,8 @@ module Api
end
def update_quick_summon
return if [4, 5, 6].include?(@summon.position)
quick_summons = @summon.party.summons.select(&:quick_summon)
quick_summons.each do |summon|
@ -136,8 +142,8 @@ module Api
end
def set
ap summon_params
@summon = GridSummon.where('id = ?', summon_params[:id]).first
id = summon_params[:id] ? summon_params[:id] : params[:id]
@summon = GridSummon.where('id = ?', id).first
end
# Specify whitelisted properties that can be modified.