Merge branch 'staging' into remix-teams
This commit is contained in:
commit
6ecc2a706c
6 changed files with 190 additions and 42 deletions
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@ -11,35 +11,30 @@ module Api
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view :nested do
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fields :position, :uncap_level, :perpetuity
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field :transcendence_step, if: ->(_fn, obj, _opt) {
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field :transcendence_step, if: lambda { |_fn, obj, _opt|
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obj.character.ulb
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} do |c|
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c.transcendence_step
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end
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field :awakening, if: ->(_fn, obj, _opt) {
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!obj[:awakening].nil?
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} do |c|
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{
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type: c.awakening[:type],
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level: c.awakening[:level]
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}
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field :awakening do |c|
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c.awakening
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end
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field :over_mastery, if: ->(_fn, obj, _opt) {
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field :over_mastery, if: lambda { |_fn, obj, _opt|
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!obj.ring1['modifier'].nil? && !obj.ring2['modifier'].nil?
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} do |c|
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rings = []
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rings.push(c.ring1) if !c.ring1['modifier'].nil?
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rings.push(c.ring2) if !c.ring2['modifier'].nil?
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rings.push(c.ring3) if !c.ring3['modifier'].nil?
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rings.push(c.ring4) if !c.ring4['modifier'].nil?
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rings.push(c.ring1) unless c.ring1['modifier'].nil?
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rings.push(c.ring2) unless c.ring2['modifier'].nil?
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rings.push(c.ring3) unless c.ring3['modifier'].nil?
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rings.push(c.ring4) unless c.ring4['modifier'].nil?
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rings
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end
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field :aetherial_mastery, if: ->(_fn, obj, _opt) {
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field :aetherial_mastery, if: lambda { |_fn, obj, _opt|
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!obj.earring['modifier'].nil?
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} do |c|
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c.earring
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@ -52,6 +47,10 @@ module Api
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include_view :nested
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association :party, blueprint: PartyBlueprint, view: :minimal
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end
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view :destroyed do
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fields :position, :created_at, :updated_at
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end
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end
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end
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end
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@ -43,6 +43,10 @@ module Api
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include_view :nested
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association :party, blueprint: PartyBlueprint, view: :minimal
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end
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view :destroyed do
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fields :mainhand, :position, :created_at, :updated_at
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end
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end
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end
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end
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@ -6,8 +6,8 @@ module Api
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attr_reader :party, :incoming_character, :current_characters
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before_action :find_party, only: :create
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before_action :set, only: [:update, :destroy]
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before_action :check_authorization, only: [:update, :destroy]
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before_action :set, only: %i[update destroy]
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before_action :check_authorization, only: %i[update destroy]
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before_action :find_incoming_character, only: :create
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before_action :find_current_characters, only: :create
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@ -21,17 +21,16 @@ module Api
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conflict_view = render_conflict_view(conflict_characters, incoming_character, character_params[:position])
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render json: conflict_view
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else
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# Replace the grid character in the position if it is already filled
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# Destroy the grid character in the position if it is already filled
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if GridCharacter.where(party_id: party.id, position: character_params[:position]).exists?
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character = GridCharacter.where(party_id: party.id, position: character_params[:position]).limit(1)[0]
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character.character_id = incoming_character.id
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# Otherwise, create a new grid character
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else
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character = GridCharacter.create!(character_params.merge(party_id: party.id,
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character_id: incoming_character.id))
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character.destroy
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end
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# Then, create a new grid character
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character = GridCharacter.create!(character_params.merge(party_id: party.id,
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character_id: incoming_character.id))
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if character.save!
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grid_character_view = render_grid_character_view(character)
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render json: grid_character_view, status: :created
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@ -41,7 +40,7 @@ module Api
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def update
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mastery = {}
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[:ring1, :ring2, :ring3, :ring4, :earring, :awakening].each do |key|
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%i[ring1 ring2 ring3 ring4 earring awakening].each do |key|
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value = character_params.to_h[key]
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mastery[key] = value unless value.nil?
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end
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@ -49,8 +48,10 @@ module Api
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@character.attributes = character_params.merge(mastery)
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if @character.save
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ap 'Saved character'
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return render json: GridCharacterBlueprint.render(@character, view: :full) if @character.save
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else
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ap 'Could not save'
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render_validation_error_response(@character)
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end
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end
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@ -94,7 +95,10 @@ module Api
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end
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# TODO: Implement removing characters
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def destroy; end
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def destroy
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render_unauthorized_response if @character.party.user != current_user
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return render json: GridCharacterBlueprint.render(@character, view: :destroyed) if @character.destroy
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end
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private
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@ -122,7 +126,7 @@ module Api
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end
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def set
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@character = GridCharacter.find(character_params[:id])
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@character = GridCharacter.find(params[:id])
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end
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def find_incoming_character
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@ -142,9 +146,9 @@ module Api
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def character_params
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params.require(:character).permit(:id, :party_id, :character_id, :position,
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:uncap_level, :transcendence_step, :perpetuity,
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:ring1 => [:modifier, :strength], :ring2 => [:modifier, :strength],
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:ring3 => [:modifier, :strength], :ring4 => [:modifier, :strength],
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:earring => [:modifier, :strength], :awakening => [:type, :level])
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ring1: %i[modifier strength], ring2: %i[modifier strength],
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ring3: %i[modifier strength], ring4: %i[modifier strength],
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earring: %i[modifier strength], awakening: %i[type level])
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end
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def resolve_params
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@ -3,7 +3,7 @@
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module Api
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module V1
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class GridWeaponsController < Api::V1::ApiController
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before_action :set, except: %w[create update_uncap_level destroy]
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before_action :set, except: %w[create update_uncap_level]
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attr_reader :party, :incoming_weapon
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@ -56,7 +56,10 @@ module Api
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end
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# TODO: Implement removing characters
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def destroy; end
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def destroy
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render_unauthorized_response if @weapon.party.user != current_user
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return render json: GridCharacterBlueprint.render(@weapon, view: :destroyed) if @weapon.destroy
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end
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def update_uncap_level
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weapon = GridWeapon.find(weapon_params[:id])
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@ -115,15 +118,15 @@ module Api
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# Render the conflict view as a string
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def render_conflict_view(conflict_weapon, incoming_weapon, incoming_position)
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ConflictBlueprint.render(nil, view: :weapons,
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conflict_weapon: conflict_weapon,
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incoming_weapon: incoming_weapon,
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incoming_position: incoming_position)
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conflict_weapon: conflict_weapon,
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incoming_weapon: incoming_weapon,
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incoming_position: incoming_position)
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end
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def render_grid_weapon_view(grid_weapon, conflict_position)
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GridWeaponBlueprint.render(grid_weapon, view: :full,
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root: :grid_weapon,
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meta: { replaced: conflict_position })
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root: :grid_weapon,
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meta: { replaced: conflict_position })
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end
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def save_weapon(weapon)
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@ -8,8 +8,8 @@ class GridCharacter < ApplicationRecord
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validate :awakening_level, on: :update
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validate :transcendence, on: :update
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validate :over_mastery_attack, on: :update
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validate :over_mastery_hp, on: :update
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validate :validate_over_mastery_values, on: :update
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validate :validate_aetherial_mastery_value, on: :update
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validate :over_mastery_attack_matches_hp, on: :update
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##### Amoeba configuration
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@ -30,9 +30,9 @@ class GridCharacter < ApplicationRecord
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end
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def transcendence
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errors.add(:transcendence_step, 'character has no transcendence') if transcendence_step > 0 && !character.ulb
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errors.add(:transcendence_step, 'character has no transcendence') if transcendence_step.positive? && !character.ulb
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errors.add(:transcendence_step, 'transcendence step too high') if transcendence_step > 5 && character.ulb
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errors.add(:transcendence_step, 'transcendence step too low') if transcendence_step < 0 && character.ulb
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errors.add(:transcendence_step, 'transcendence step too low') if transcendence_step.negative? && character.ulb
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end
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def over_mastery_attack
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@ -54,6 +54,26 @@ class GridCharacter < ApplicationRecord
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'over mastery attack and hp values do not match')
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end
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def validate_over_mastery_values
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[ring1, ring2, ring3, ring4].each_with_index do |ring, index|
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next if ring['modifier'].nil?
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modifier = over_mastery_modifiers[ring['modifier']]
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check_value({ "ring#{index}": { ring[modifier] => ring['strength'] } },
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'over_mastery')
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end
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end
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def validate_aetherial_mastery_value
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return if earring['modifier'].nil?
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return unless earring['modifier'].positive?
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modifier = aetherial_mastery_modifiers[earring['modifier']].to_sym
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check_value({ "earring": { modifier => earring['strength'] } },
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'aetherial_mastery')
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end
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def character
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Character.find(character_id)
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end
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@ -64,6 +84,124 @@ class GridCharacter < ApplicationRecord
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private
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def check_value(property, type)
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# Input format
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# { ring1: { atk: 300 } }
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key = property.keys.first
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modifier = property[key].keys.first
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return if modifier.nil?
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case type
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when 'over_mastery'
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errors.add(key, 'invalid value') unless over_mastery_values.include?(key['strength'])
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when 'aetherial_mastery'
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errors.add(key, 'value too low') if aetherial_mastery_values[modifier][:min] > self[key]['strength']
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errors.add(key, 'value too high') if aetherial_mastery_values[modifier][:max] < self[key]['strength']
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end
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end
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def over_mastery_modifiers
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{
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1 => 'atk',
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2 => 'hp',
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3 => 'debuff_success',
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4 => 'skill_cap',
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5 => 'ca_dmg',
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6 => 'ca_cap',
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7 => 'stamina',
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8 => 'enmity',
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9 => 'crit',
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10 => 'da',
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11 => 'ta',
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12 => 'def',
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13 => 'heal',
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14 => 'debuff_resist',
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15 => 'dodge'
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}
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end
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def over_mastery_values
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{
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atk: [300, 600, 900, 1200, 1500, 1800, 2100, 2400, 2700, 3000],
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hp: [150, 300, 450, 600, 750, 900, 1050, 1200, 1350, 1500],
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debuff_success: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
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skill_cap: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
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ca_dmg: [10, 12, 14, 16, 18, 20, 22, 24, 27, 30],
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ca_cap: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
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crit: [10, 12, 14, 16, 18, 20, 22, 24, 27, 30],
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enmity: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
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stamina: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
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def: [6, 7, 8, 9, 10, 12, 14, 16, 18, 20],
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heal: [3, 6, 9, 12, 15, 18, 21, 24, 27, 30],
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debuff_resist: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
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dodge: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
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da: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
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ta: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
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}
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end
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def aetherial_mastery_modifiers
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{
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1 => 'da',
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2 => 'ta',
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3 => 'ele_atk',
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4 => 'ele_resist',
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5 => 'stamina',
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6 => 'enmity',
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7 => 'supplemental',
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8 => 'crit',
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9 => 'counter_dodge',
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10 => 'counter_dmg'
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}
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end
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def aetherial_mastery_values
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{
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da: {
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min: 10,
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max: 17
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},
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ta: {
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min: 5,
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max: 12
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},
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ele_atk: {
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min: 15,
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max: 22
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},
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ele_resist: {
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min: 5,
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max: 12
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},
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stamina: {
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min: 5,
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max: 12
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},
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enmity: {
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min: 5,
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max: 12
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},
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supplemental: {
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min: 5,
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max: 12
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},
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crit: {
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min: 18,
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max: 35
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},
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counter_dodge: {
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min: 5,
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max: 12
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},
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counter_dmg: {
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min: 10,
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max: 17
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}
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}
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end
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def atk_values
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[300, 600, 900, 1200, 1500, 1800, 2100, 2400, 2700, 3000]
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end
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@ -8,8 +8,8 @@ Rails.application.routes.draw do
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namespace :v1 do
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resources :parties, only: %i[index create update destroy]
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resources :users, only: %i[create update show]
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resources :grid_weapons, only: [:update]
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resources :grid_characters, only: [:update]
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resources :grid_weapons, only: %i[update destroy]
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resources :grid_characters, only: %i[update destroy]
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resources :favorites, only: [:create]
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get 'users/info/:id', to: 'users#info'
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Reference in a new issue