Merge branch 'main' into jedmund/skill-data-modeling

# Conflicts:
#	db/schema.rb
This commit is contained in:
Justin Edmund 2025-03-06 19:18:48 -08:00
commit 7879cccf23
5 changed files with 830 additions and 469 deletions

View file

@ -27,6 +27,8 @@ module Api
6 => 5
}.freeze
before_action :ensure_admin_role, only: %i[weapons summons characters]
##
# Processes an import request.
#
@ -49,9 +51,9 @@ module Api
end
unless raw_params['deck'].is_a?(Hash) &&
raw_params['deck'].key?('pc') &&
raw_params['deck'].key?('npc')
Rails.logger.error "[IMPORT] Deck data incomplete or missing."
raw_params['deck'].key?('pc') &&
raw_params['deck'].key?('npc')
Rails.logger.error '[IMPORT] Deck data incomplete or missing.'
return render json: { error: 'Invalid deck data' }, status: :unprocessable_content
end
@ -68,8 +70,111 @@ module Api
render json: { error: e.message }, status: :unprocessable_content
end
def weapons
Rails.logger.info '[IMPORT] Checking weapon gamedata input...'
body = parse_request_body
return unless body
weapon = Weapon.find_by(granblue_id: body['id'])
unless weapon
Rails.logger.error "[IMPORT] Weapon not found with ID: #{body['id']}"
return render json: { error: 'Weapon not found' }, status: :not_found
end
lang = params[:lang]
unless %w[en jp].include?(lang)
Rails.logger.error "[IMPORT] Invalid language: #{lang}"
return render json: { error: 'Invalid language' }, status: :unprocessable_content
end
begin
weapon.update!(
"game_raw_#{lang}" => body.to_json
)
render json: { message: 'Weapon gamedata updated successfully' }, status: :ok
rescue StandardError => e
Rails.logger.error "[IMPORT] Failed to update weapon gamedata: #{e.message}"
render json: { error: e.message }, status: :unprocessable_content
end
end
def summons
Rails.logger.info '[IMPORT] Checking summon gamedata input...'
body = parse_request_body
return unless body
summon = Summon.find_by(granblue_id: body['id'])
unless summon
Rails.logger.error "[IMPORT] Summon not found with ID: #{body['id']}"
return render json: { error: 'Summon not found' }, status: :not_found
end
lang = params[:lang]
unless %w[en jp].include?(lang)
Rails.logger.error "[IMPORT] Invalid language: #{lang}"
return render json: { error: 'Invalid language' }, status: :unprocessable_content
end
begin
summon.update!(
"game_raw_#{lang}" => body.to_json
)
render json: { message: 'Summon gamedata updated successfully' }, status: :ok
rescue StandardError => e
Rails.logger.error "[IMPORT] Failed to update summon gamedata: #{e.message}"
render json: { error: e.message }, status: :unprocessable_content
end
end
##
# Updates character gamedata from JSON blob.
#
# @return [void] Renders JSON response with success or error message.
def characters
Rails.logger.info '[IMPORT] Checking character gamedata input...'
body = parse_request_body
return unless body
character = Character.find_by(granblue_id: body['id'])
unless character
Rails.logger.error "[IMPORT] Character not found with ID: #{body['id']}"
return render json: { error: 'Character not found' }, status: :not_found
end
lang = params[:lang]
unless %w[en jp].include?(lang)
Rails.logger.error "[IMPORT] Invalid language: #{lang}"
return render json: { error: 'Invalid language' }, status: :unprocessable_content
end
begin
character.update!(
"game_raw_#{lang}" => body.to_json
)
render json: { message: 'Character gamedata updated successfully' }, status: :ok
rescue StandardError => e
Rails.logger.error "[IMPORT] Failed to update character gamedata: #{e.message}"
render json: { error: e.message }, status: :unprocessable_content
end
end
private
##
# Ensures the current user has admin role (role 9).
# Renders an error if the user is not an admin.
#
# @return [void]
def ensure_admin_role
return if current_user&.role == 9
Rails.logger.error "[IMPORT] Unauthorized access attempt by user #{current_user&.id}"
render json: { error: 'Unauthorized' }, status: :unauthorized
end
##
# Reads and parses the raw JSON request body.
#

251
app/services/dataminer.rb Normal file
View file

@ -0,0 +1,251 @@
# frozen_string_literal: true
class Dataminer
include HTTParty
BOT_UID = '39094985'
GAME_VERSION = '1741068713'
base_uri 'https://game.granbluefantasy.jp'
format :json
HEADERS = {
'Accept' => 'application/json, text/javascript, */*; q=0.01',
'Accept-Language' => 'en-US,en;q=0.9',
'Accept-Encoding' => 'gzip, deflate, br, zstd',
'Content-Type' => 'application/json',
'DNT' => '1',
'Origin' => 'https://game.granbluefantasy.jp',
'Referer' => 'https://game.granbluefantasy.jp/',
'User-Agent' => 'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/132.0.0.0 Safari/537.36',
'X-Requested-With' => 'XMLHttpRequest'
}.freeze
attr_reader :page, :cookies, :logger, :debug
def initialize(page:, access_token:, wing:, midship:, t: 'dummy', debug: false)
@page = page
@cookies = {
access_gbtk: access_token,
wing: wing,
t: t,
midship: midship
}
@debug = debug
setup_logger
end
def fetch
timestamp = Time.now.to_i * 1000
response = self.class.post(
"/#{page}?_=#{timestamp}&t=#{timestamp}&uid=#{BOT_UID}",
headers: HEADERS.merge(
'Cookie' => format_cookies,
'X-VERSION' => GAME_VERSION
)
)
raise AuthenticationError if auth_failed?(response)
response
end
def fetch_character(granblue_id)
timestamp = Time.now.to_i * 1000
url = "/archive/npc_detail?_=#{timestamp}&t=#{timestamp}&uid=#{BOT_UID}"
body = {
special_token: nil,
user_id: BOT_UID,
kind_name: '0',
attribute: '0',
event_id: nil,
story_id: nil,
style: 1,
character_id: granblue_id
}
response = fetch_detail(url, body)
update_game_data('Character', granblue_id, response) if response
response
end
def fetch_weapon(granblue_id)
timestamp = Time.now.to_i * 1000
url = "/archive/weapon_detail?_=#{timestamp}&t=#{timestamp}&uid=#{BOT_UID}"
body = {
special_token: nil,
user_id: BOT_UID,
kind_name: '0',
attribute: '0',
event_id: nil,
story_id: nil,
weapon_id: granblue_id
}
response = fetch_detail(url, body)
update_game_data('Weapon', granblue_id, response) if response
response
end
def fetch_summon(granblue_id)
timestamp = Time.now.to_i * 1000
url = "/archive/summon_detail?_=#{timestamp}&t=#{timestamp}&uid=#{BOT_UID}"
body = {
special_token: nil,
user_id: BOT_UID,
kind_name: '0',
attribute: '0',
event_id: nil,
story_id: nil,
summon_id: granblue_id
}
response = fetch_detail(url, body)
update_game_data('Summon', granblue_id, response) if response
response
end
# Public batch processing methods
def fetch_all_characters(only_missing: false)
process_all_records('Character', only_missing: only_missing)
end
def fetch_all_weapons(only_missing: false)
process_all_records('Weapon', only_missing: only_missing)
end
def fetch_all_summons(only_missing: false)
process_all_records('Summon', only_missing: only_missing)
end
private
def format_cookies
cookies.map { |k, v| "#{k}=#{v}" }.join('; ')
end
def auth_failed?(response)
return true if response.code != 200
begin
parsed = JSON.parse(response.body)
parsed.is_a?(Hash) && parsed['auth_status'] == 'require_auth'
rescue JSON::ParserError
true
end
end
def setup_logger
@logger = ::Logger.new($stdout)
@logger.level = debug ? ::Logger::DEBUG : ::Logger::INFO
@logger.formatter = proc do |severity, _datetime, _progname, msg|
case severity
when 'DEBUG'
debug ? "#{msg}\n" : ''
else
"#{msg}\n"
end
end
# Suppress SQL logs in non-debug mode
return if debug
ActiveRecord::Base.logger.level = ::Logger::INFO if defined?(ActiveRecord::Base)
end
def fetch_detail(url, body)
logger.debug "\n=== Request Details ==="
logger.debug "URL: #{url}"
logger.debug 'Headers:'
logger.debug HEADERS.merge(
'Cookie' => format_cookies,
'X-VERSION' => GAME_VERSION
).inspect
logger.debug 'Body:'
logger.debug body.to_json
logger.debug '===================='
response = self.class.post(
url,
headers: HEADERS.merge(
'Cookie' => format_cookies,
'X-VERSION' => GAME_VERSION
),
body: body.to_json
)
logger.debug "\n=== Response Details ==="
logger.debug "Response code: #{response.code}"
logger.debug 'Response headers:'
logger.debug response.headers.inspect
logger.debug 'Raw response body:'
logger.debug response.body.inspect
begin
logger.debug 'Parsed response body (if JSON):'
logger.debug JSON.parse(response.body).inspect
rescue JSON::ParserError => e
logger.debug "Could not parse as JSON: #{e.message}"
end
logger.debug '======================'
raise AuthenticationError if auth_failed?(response)
JSON.parse(response.body)
end
def update_game_data(model_name, granblue_id, response_data)
return unless response_data.is_a?(Hash)
model = Object.const_get(model_name)
record = model.find_by(granblue_id: granblue_id)
if record
record.update(game_raw_en: response_data)
logger.debug "Updated #{model_name} #{granblue_id}"
else
logger.warn "#{model_name} with granblue_id #{granblue_id} not found in database"
end
rescue StandardError => e
logger.error "Error updating #{model_name} #{granblue_id}: #{e.message}"
end
def process_all_records(model_name, only_missing: false)
model = Object.const_get(model_name)
scope = model
scope = scope.where(game_raw_en: nil) if only_missing
total = scope.count
success_count = 0
error_count = 0
logger.info "Starting to fetch #{total} #{model_name.downcase}s#{' (missing data only)' if only_missing}..."
scope.find_each do |record|
logger.info "\nProcessing #{model_name} #{record.granblue_id} (#{success_count + error_count + 1}/#{total})"
response = case model_name
when 'Character'
fetch_character(record.granblue_id)
when 'Weapon'
fetch_weapon(record.granblue_id)
when 'Summon'
fetch_summon(record.granblue_id)
end
success_count += 1
logger.debug "Successfully processed #{model_name} #{record.granblue_id}"
sleep(1)
rescue StandardError => e
error_count += 1
logger.error "Error processing #{model_name} #{record.granblue_id}: #{e.message}"
end
logger.info "\nProcessing complete!"
logger.info "Total: #{total}"
logger.info "Successful: #{success_count}"
logger.info "Failed: #{error_count}"
end
class AuthenticationError < StandardError; end
end

View file

@ -20,6 +20,9 @@ Rails.application.routes.draw do
get 'version', to: 'api#version'
post 'import', to: 'import#create'
post 'import/weapons', to: 'import#weapons'
post 'import/summons', to: 'import#summons'
post 'import/characters', to: 'import#characters'
get 'users/info/:id', to: 'users#info'

View file

@ -1,7 +0,0 @@
class AddWikiRawToCharacters < ActiveRecord::Migration[8.0]
def change
add_column :characters, :wiki_raw, :text
add_column :characters, :game_raw_en, :text
add_column :characters, :game_raw_jp, :text
end
end

View file

@ -10,523 +10,532 @@
#
# It's strongly recommended that you check this file into your version control system.
ActiveRecord::Schema[8.0].define(version: 2025_02_18_025315) do
ActiveRecord::Schema[8.0].define(version: 20_250_301_143_956) do
# These are extensions that must be enabled in order to support this database
enable_extension "btree_gin"
enable_extension "pg_catalog.plpgsql"
enable_extension "pg_stat_statements"
enable_extension "pg_trgm"
enable_extension "pgcrypto"
enable_extension 'btree_gin'
enable_extension 'pg_catalog.plpgsql'
enable_extension 'pg_stat_statements'
enable_extension 'pg_trgm'
enable_extension 'pgcrypto'
create_table "app_updates", primary_key: "updated_at", id: :datetime, force: :cascade do |t|
t.string "update_type", null: false
t.string "version"
create_table 'app_updates', primary_key: 'updated_at', id: :datetime, force: :cascade do |t|
t.string 'update_type', null: false
t.string 'version'
end
create_table "awakenings", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en", null: false
t.string "name_jp", null: false
t.string "slug", null: false
t.string "object_type", null: false
t.integer "order", default: 0, null: false
create_table 'awakenings', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name_en', null: false
t.string 'name_jp', null: false
t.string 'slug', null: false
t.string 'object_type', null: false
t.integer 'order', default: 0, null: false
end
create_table "characters", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.string "granblue_id"
t.integer "rarity"
t.integer "element"
t.integer "proficiency1"
t.integer "proficiency2"
t.integer "gender"
t.integer "race1"
t.integer "race2"
t.boolean "flb", default: false, null: false
t.integer "min_hp"
t.integer "max_hp"
t.integer "max_hp_flb"
t.integer "min_atk"
t.integer "max_atk"
t.integer "max_atk_flb"
t.integer "base_da"
t.integer "base_ta"
t.float "ougi_ratio"
t.float "ougi_ratio_flb"
t.boolean "special", default: false, null: false
t.boolean "ulb", default: false, null: false
t.integer "max_hp_ulb"
t.integer "max_atk_ulb"
t.integer "character_id", default: [], null: false, array: true
t.string "wiki_en", default: "", null: false
t.date "release_date"
t.date "flb_date"
t.date "ulb_date"
t.string "wiki_ja", default: ""
t.string "gamewith", default: ""
t.string "kamigame", default: ""
t.string "nicknames_en", default: [], null: false, array: true
t.string "nicknames_jp", default: [], null: false, array: true
t.index ["granblue_id"], name: "index_characters_on_granblue_id"
t.index ["name_en"], name: "index_characters_on_name_en", opclass: :gin_trgm_ops, using: :gin
create_table 'characters', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name_en'
t.string 'name_jp'
t.string 'granblue_id'
t.integer 'rarity'
t.integer 'element'
t.integer 'proficiency1'
t.integer 'proficiency2'
t.integer 'gender'
t.integer 'race1'
t.integer 'race2'
t.boolean 'flb', default: false, null: false
t.integer 'min_hp'
t.integer 'max_hp'
t.integer 'max_hp_flb'
t.integer 'min_atk'
t.integer 'max_atk'
t.integer 'max_atk_flb'
t.integer 'base_da'
t.integer 'base_ta'
t.float 'ougi_ratio'
t.float 'ougi_ratio_flb'
t.boolean 'special', default: false, null: false
t.boolean 'ulb', default: false, null: false
t.integer 'max_hp_ulb'
t.integer 'max_atk_ulb'
t.integer 'character_id', default: [], null: false, array: true
t.string 'wiki_en', default: '', null: false
t.date 'release_date'
t.date 'flb_date'
t.date 'ulb_date'
t.string 'wiki_ja', default: ''
t.string 'gamewith', default: ''
t.string 'kamigame', default: ''
t.string 'nicknames_en', default: [], null: false, array: true
t.string 'nicknames_jp', default: [], null: false, array: true
t.text 'wiki_raw'
t.text 'game_raw_en'
t.text 'game_raw_jp'
t.index ['granblue_id'], name: 'index_characters_on_granblue_id'
t.index ['name_en'], name: 'index_characters_on_name_en', opclass: :gin_trgm_ops, using: :gin
end
create_table "data_migrations", primary_key: "version", id: :string, force: :cascade do |t|
create_table 'data_migrations', primary_key: 'version', id: :string, force: :cascade do |t|
end
create_table "data_versions", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "filename", null: false
t.datetime "imported_at", null: false
t.index ["filename"], name: "index_data_versions_on_filename", unique: true
create_table 'data_versions', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'filename', null: false
t.datetime 'imported_at', null: false
t.index ['filename'], name: 'index_data_versions_on_filename', unique: true
end
create_table "favorites", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "user_id"
t.uuid "party_id"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.index ["party_id"], name: "index_favorites_on_party_id"
t.index ["user_id"], name: "index_favorites_on_user_id"
create_table 'favorites', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'user_id'
t.uuid 'party_id'
t.datetime 'created_at', null: false
t.datetime 'updated_at', null: false
t.index ['party_id'], name: 'index_favorites_on_party_id'
t.index ['user_id'], name: 'index_favorites_on_user_id'
end
create_table "gacha", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.boolean "premium"
t.boolean "classic"
t.boolean "flash"
t.boolean "legend"
t.boolean "valentines"
t.boolean "summer"
t.boolean "halloween"
t.boolean "holiday"
t.string "drawable_type"
t.uuid "drawable_id"
t.index ["drawable_id"], name: "index_gacha_on_drawable_id", unique: true
t.index ["drawable_type", "drawable_id"], name: "index_gacha_on_drawable"
create_table 'gacha', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.boolean 'premium'
t.boolean 'classic'
t.boolean 'flash'
t.boolean 'legend'
t.boolean 'valentines'
t.boolean 'summer'
t.boolean 'halloween'
t.boolean 'holiday'
t.string 'drawable_type'
t.uuid 'drawable_id'
t.index ['drawable_id'], name: 'index_gacha_on_drawable_id', unique: true
t.index %w[drawable_type drawable_id], name: 'index_gacha_on_drawable'
end
create_table "gacha_rateups", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "gacha_id"
t.string "user_id"
t.decimal "rate"
t.datetime "created_at", default: -> { "CURRENT_TIMESTAMP" }, null: false
t.index ["gacha_id"], name: "index_gacha_rateups_on_gacha_id"
create_table 'gacha_rateups', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'gacha_id'
t.string 'user_id'
t.decimal 'rate'
t.datetime 'created_at', default: -> { 'CURRENT_TIMESTAMP' }, null: false
t.index ['gacha_id'], name: 'index_gacha_rateups_on_gacha_id'
end
create_table "grid_characters", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "party_id"
t.uuid "character_id"
t.integer "uncap_level"
t.integer "position"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.boolean "perpetuity", default: false, null: false
t.integer "transcendence_step", default: 0, null: false
t.jsonb "ring1", default: {"modifier"=>nil, "strength"=>nil}, null: false
t.jsonb "ring2", default: {"modifier"=>nil, "strength"=>nil}, null: false
t.jsonb "ring3", default: {"modifier"=>nil, "strength"=>nil}, null: false
t.jsonb "ring4", default: {"modifier"=>nil, "strength"=>nil}, null: false
t.jsonb "earring", default: {"modifier"=>nil, "strength"=>nil}, null: false
t.uuid "awakening_id"
t.integer "awakening_level", default: 1
t.index ["awakening_id"], name: "index_grid_characters_on_awakening_id"
t.index ["character_id"], name: "index_grid_characters_on_character_id"
t.index ["party_id", "position"], name: "index_grid_characters_on_party_id_and_position"
t.index ["party_id"], name: "index_grid_characters_on_party_id"
create_table 'grid_characters', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'party_id'
t.uuid 'character_id'
t.integer 'uncap_level'
t.integer 'position'
t.datetime 'created_at', null: false
t.datetime 'updated_at', null: false
t.boolean 'perpetuity', default: false, null: false
t.integer 'transcendence_step', default: 0, null: false
t.jsonb 'ring1', default: { 'modifier' => nil, 'strength' => nil }, null: false
t.jsonb 'ring2', default: { 'modifier' => nil, 'strength' => nil }, null: false
t.jsonb 'ring3', default: { 'modifier' => nil, 'strength' => nil }, null: false
t.jsonb 'ring4', default: { 'modifier' => nil, 'strength' => nil }, null: false
t.jsonb 'earring', default: { 'modifier' => nil, 'strength' => nil }, null: false
t.uuid 'awakening_id'
t.integer 'awakening_level', default: 1
t.index ['awakening_id'], name: 'index_grid_characters_on_awakening_id'
t.index ['character_id'], name: 'index_grid_characters_on_character_id'
t.index %w[party_id position], name: 'index_grid_characters_on_party_id_and_position'
t.index ['party_id'], name: 'index_grid_characters_on_party_id'
end
create_table "grid_summons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "party_id"
t.uuid "summon_id"
t.integer "uncap_level"
t.boolean "main"
t.boolean "friend"
t.integer "position"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.integer "transcendence_step", default: 0, null: false
t.boolean "quick_summon", default: false
t.index ["party_id", "position"], name: "index_grid_summons_on_party_id_and_position"
t.index ["party_id"], name: "index_grid_summons_on_party_id"
t.index ["summon_id"], name: "index_grid_summons_on_summon_id"
create_table 'grid_summons', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'party_id'
t.uuid 'summon_id'
t.integer 'uncap_level'
t.boolean 'main'
t.boolean 'friend'
t.integer 'position'
t.datetime 'created_at', null: false
t.datetime 'updated_at', null: false
t.integer 'transcendence_step', default: 0, null: false
t.boolean 'quick_summon', default: false
t.index %w[party_id position], name: 'index_grid_summons_on_party_id_and_position'
t.index ['party_id'], name: 'index_grid_summons_on_party_id'
t.index ['summon_id'], name: 'index_grid_summons_on_summon_id'
end
create_table "grid_weapons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "party_id"
t.uuid "weapon_id"
t.uuid "weapon_key1_id"
t.uuid "weapon_key2_id"
t.integer "uncap_level"
t.boolean "mainhand"
t.integer "position"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.uuid "weapon_key3_id"
t.integer "ax_modifier1"
t.float "ax_strength1"
t.integer "ax_modifier2"
t.float "ax_strength2"
t.integer "element"
t.integer "awakening_level", default: 1, null: false
t.uuid "awakening_id"
t.integer "transcendence_step", default: 0
t.string "weapon_key4_id"
t.index ["awakening_id"], name: "index_grid_weapons_on_awakening_id"
t.index ["party_id", "position"], name: "index_grid_weapons_on_party_id_and_position"
t.index ["party_id"], name: "index_grid_weapons_on_party_id"
t.index ["weapon_id"], name: "index_grid_weapons_on_weapon_id"
t.index ["weapon_key1_id"], name: "index_grid_weapons_on_weapon_key1_id"
t.index ["weapon_key2_id"], name: "index_grid_weapons_on_weapon_key2_id"
t.index ["weapon_key3_id"], name: "index_grid_weapons_on_weapon_key3_id"
create_table 'grid_weapons', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'party_id'
t.uuid 'weapon_id'
t.uuid 'weapon_key1_id'
t.uuid 'weapon_key2_id'
t.integer 'uncap_level'
t.boolean 'mainhand'
t.integer 'position'
t.datetime 'created_at', null: false
t.datetime 'updated_at', null: false
t.uuid 'weapon_key3_id'
t.integer 'ax_modifier1'
t.float 'ax_strength1'
t.integer 'ax_modifier2'
t.float 'ax_strength2'
t.integer 'element'
t.integer 'awakening_level', default: 1, null: false
t.uuid 'awakening_id'
t.integer 'transcendence_step', default: 0
t.string 'weapon_key4_id'
t.index ['awakening_id'], name: 'index_grid_weapons_on_awakening_id'
t.index %w[party_id position], name: 'index_grid_weapons_on_party_id_and_position'
t.index ['party_id'], name: 'index_grid_weapons_on_party_id'
t.index ['weapon_id'], name: 'index_grid_weapons_on_weapon_id'
t.index ['weapon_key1_id'], name: 'index_grid_weapons_on_weapon_key1_id'
t.index ['weapon_key2_id'], name: 'index_grid_weapons_on_weapon_key2_id'
t.index ['weapon_key3_id'], name: 'index_grid_weapons_on_weapon_key3_id'
end
create_table "guidebooks", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "granblue_id", null: false
t.string "name_en", null: false
t.string "name_jp", null: false
t.string "description_en", null: false
t.string "description_jp", null: false
t.datetime "created_at", default: -> { "CURRENT_TIMESTAMP" }, null: false
create_table 'guidebooks', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'granblue_id', null: false
t.string 'name_en', null: false
t.string 'name_jp', null: false
t.string 'description_en', null: false
t.string 'description_jp', null: false
t.datetime 'created_at', default: -> { 'CURRENT_TIMESTAMP' }, null: false
end
create_table "job_accessories", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "job_id"
t.string "name_en", null: false
t.string "name_jp", null: false
t.string "granblue_id", null: false
t.integer "rarity"
t.date "release_date"
t.integer "accessory_type"
t.index ["job_id"], name: "index_job_accessories_on_job_id"
create_table 'job_accessories', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'job_id'
t.string 'name_en', null: false
t.string 'name_jp', null: false
t.string 'granblue_id', null: false
t.integer 'rarity'
t.date 'release_date'
t.integer 'accessory_type'
t.index ['job_id'], name: 'index_job_accessories_on_job_id'
end
create_table "job_skills", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "job_id"
t.string "name_en", null: false
t.string "name_jp", null: false
t.string "slug", null: false
t.integer "color", null: false
t.boolean "main", default: false
t.boolean "sub", default: false
t.boolean "emp", default: false
t.integer "order"
t.boolean "base", default: false
t.index ["job_id"], name: "index_job_skills_on_job_id"
create_table 'job_skills', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'job_id'
t.string 'name_en', null: false
t.string 'name_jp', null: false
t.string 'slug', null: false
t.integer 'color', null: false
t.boolean 'main', default: false
t.boolean 'sub', default: false
t.boolean 'emp', default: false
t.integer 'order'
t.boolean 'base', default: false
t.index ['job_id'], name: 'index_job_skills_on_job_id'
end
create_table "jobs", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.integer "proficiency1"
t.integer "proficiency2"
t.string "row"
t.boolean "master_level", default: false, null: false
t.integer "order"
t.uuid "base_job_id"
t.string "granblue_id"
t.boolean "accessory", default: false
t.integer "accessory_type", default: 0
t.boolean "ultimate_mastery", default: false, null: false
t.index ["base_job_id"], name: "index_jobs_on_base_job_id"
create_table 'jobs', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name_en'
t.string 'name_jp'
t.integer 'proficiency1'
t.integer 'proficiency2'
t.string 'row'
t.boolean 'master_level', default: false, null: false
t.integer 'order'
t.uuid 'base_job_id'
t.string 'granblue_id'
t.boolean 'accessory', default: false
t.integer 'accessory_type', default: 0
t.boolean 'ultimate_mastery', default: false, null: false
t.index ['base_job_id'], name: 'index_jobs_on_base_job_id'
end
create_table "oauth_access_grants", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "resource_owner_id", null: false
t.uuid "application_id", null: false
t.string "token", null: false
t.integer "expires_in", null: false
t.text "redirect_uri", null: false
t.datetime "created_at", precision: nil, null: false
t.datetime "revoked_at", precision: nil
t.string "scopes"
t.index ["token"], name: "index_oauth_access_grants_on_token", unique: true
create_table 'oauth_access_grants', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'resource_owner_id', null: false
t.uuid 'application_id', null: false
t.string 'token', null: false
t.integer 'expires_in', null: false
t.text 'redirect_uri', null: false
t.datetime 'created_at', precision: nil, null: false
t.datetime 'revoked_at', precision: nil
t.string 'scopes'
t.index ['token'], name: 'index_oauth_access_grants_on_token', unique: true
end
create_table "oauth_access_tokens", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "resource_owner_id"
t.uuid "application_id"
t.string "token", null: false
t.string "refresh_token"
t.integer "expires_in"
t.datetime "revoked_at", precision: nil
t.datetime "created_at", precision: nil, null: false
t.string "scopes"
t.string "previous_refresh_token", default: "", null: false
t.index ["refresh_token"], name: "index_oauth_access_tokens_on_refresh_token", unique: true
t.index ["resource_owner_id"], name: "index_oauth_access_tokens_on_resource_owner_id"
t.index ["token"], name: "index_oauth_access_tokens_on_token", unique: true
create_table 'oauth_access_tokens', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'resource_owner_id'
t.uuid 'application_id'
t.string 'token', null: false
t.string 'refresh_token'
t.integer 'expires_in'
t.datetime 'revoked_at', precision: nil
t.datetime 'created_at', precision: nil, null: false
t.string 'scopes'
t.string 'previous_refresh_token', default: '', null: false
t.index ['refresh_token'], name: 'index_oauth_access_tokens_on_refresh_token', unique: true
t.index ['resource_owner_id'], name: 'index_oauth_access_tokens_on_resource_owner_id'
t.index ['token'], name: 'index_oauth_access_tokens_on_token', unique: true
end
create_table "oauth_applications", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name", null: false
t.string "uid", null: false
t.string "secret", null: false
t.text "redirect_uri", null: false
t.string "scopes", default: "", null: false
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.index ["uid"], name: "index_oauth_applications_on_uid", unique: true
create_table 'oauth_applications', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name', null: false
t.string 'uid', null: false
t.string 'secret', null: false
t.text 'redirect_uri', null: false
t.string 'scopes', default: '', null: false
t.datetime 'created_at', null: false
t.datetime 'updated_at', null: false
t.index ['uid'], name: 'index_oauth_applications_on_uid', unique: true
end
create_table "parties", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "user_id"
t.string "shortcode"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.boolean "extra", default: false, null: false
t.string "name"
t.text "description"
t.uuid "raid_id"
t.integer "element"
t.integer "weapons_count", default: 0
t.uuid "job_id"
t.integer "master_level"
t.uuid "skill1_id"
t.uuid "skill2_id"
t.uuid "skill3_id"
t.uuid "skill0_id"
t.boolean "full_auto", default: false, null: false
t.boolean "auto_guard", default: false, null: false
t.boolean "charge_attack", default: true, null: false
t.integer "clear_time", default: 0, null: false
t.integer "button_count"
t.integer "chain_count"
t.integer "turn_count"
t.uuid "source_party_id"
t.uuid "accessory_id"
t.integer "characters_count", default: 0
t.integer "summons_count", default: 0
t.string "edit_key"
t.uuid "local_id"
t.integer "ultimate_mastery"
t.uuid "guidebook3_id"
t.uuid "guidebook1_id"
t.uuid "guidebook2_id"
t.boolean "auto_summon", default: false
t.boolean "remix", default: false, null: false
t.integer "visibility", default: 1, null: false
t.integer "preview_state", default: 0, null: false
t.datetime "preview_generated_at"
t.string "preview_s3_key"
t.index ["accessory_id"], name: "index_parties_on_accessory_id"
t.index ["created_at"], name: "index_parties_on_created_at"
t.index ["element"], name: "index_parties_on_element"
t.index ["guidebook1_id"], name: "index_parties_on_guidebook1_id"
t.index ["guidebook2_id"], name: "index_parties_on_guidebook2_id"
t.index ["guidebook3_id"], name: "index_parties_on_guidebook3_id"
t.index ["job_id"], name: "index_parties_on_job_id"
t.index ["preview_generated_at"], name: "index_parties_on_preview_generated_at"
t.index ["preview_state"], name: "index_parties_on_preview_state"
t.index ["raid_id"], name: "index_parties_on_raid_id"
t.index ["shortcode"], name: "index_parties_on_shortcode"
t.index ["skill0_id"], name: "index_parties_on_skill0_id"
t.index ["skill1_id"], name: "index_parties_on_skill1_id"
t.index ["skill2_id"], name: "index_parties_on_skill2_id"
t.index ["skill3_id"], name: "index_parties_on_skill3_id"
t.index ["source_party_id"], name: "index_parties_on_source_party_id"
t.index ["user_id"], name: "index_parties_on_user_id"
t.index ["visibility", "created_at"], name: "index_parties_on_visibility_created_at"
t.index ["weapons_count", "characters_count", "summons_count"], name: "index_parties_on_counters"
create_table 'parties', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'user_id'
t.string 'shortcode'
t.datetime 'created_at', null: false
t.datetime 'updated_at', null: false
t.boolean 'extra', default: false, null: false
t.string 'name'
t.text 'description'
t.uuid 'raid_id'
t.integer 'element'
t.integer 'weapons_count', default: 0
t.uuid 'job_id'
t.integer 'master_level'
t.uuid 'skill1_id'
t.uuid 'skill2_id'
t.uuid 'skill3_id'
t.uuid 'skill0_id'
t.boolean 'full_auto', default: false, null: false
t.boolean 'auto_guard', default: false, null: false
t.boolean 'charge_attack', default: true, null: false
t.integer 'clear_time', default: 0, null: false
t.integer 'button_count'
t.integer 'chain_count'
t.integer 'turn_count'
t.uuid 'source_party_id'
t.uuid 'accessory_id'
t.integer 'characters_count', default: 0
t.integer 'summons_count', default: 0
t.string 'edit_key'
t.uuid 'local_id'
t.integer 'ultimate_mastery'
t.uuid 'guidebook3_id'
t.uuid 'guidebook1_id'
t.uuid 'guidebook2_id'
t.boolean 'auto_summon', default: false
t.boolean 'remix', default: false, null: false
t.integer 'visibility', default: 1, null: false
t.integer 'preview_state', default: 0, null: false
t.datetime 'preview_generated_at'
t.string 'preview_s3_key'
t.index ['accessory_id'], name: 'index_parties_on_accessory_id'
t.index ['created_at'], name: 'index_parties_on_created_at'
t.index ['element'], name: 'index_parties_on_element'
t.index ['guidebook1_id'], name: 'index_parties_on_guidebook1_id'
t.index ['guidebook2_id'], name: 'index_parties_on_guidebook2_id'
t.index ['guidebook3_id'], name: 'index_parties_on_guidebook3_id'
t.index ['job_id'], name: 'index_parties_on_job_id'
t.index ['preview_generated_at'], name: 'index_parties_on_preview_generated_at'
t.index ['preview_state'], name: 'index_parties_on_preview_state'
t.index ['raid_id'], name: 'index_parties_on_raid_id'
t.index ['shortcode'], name: 'index_parties_on_shortcode'
t.index ['skill0_id'], name: 'index_parties_on_skill0_id'
t.index ['skill1_id'], name: 'index_parties_on_skill1_id'
t.index ['skill2_id'], name: 'index_parties_on_skill2_id'
t.index ['skill3_id'], name: 'index_parties_on_skill3_id'
t.index ['source_party_id'], name: 'index_parties_on_source_party_id'
t.index ['user_id'], name: 'index_parties_on_user_id'
t.index %w[visibility created_at], name: 'index_parties_on_visibility_created_at'
t.index %w[weapons_count characters_count summons_count], name: 'index_parties_on_counters'
end
create_table "pg_search_documents", force: :cascade do |t|
t.text "content"
t.string "granblue_id"
t.string "name_en"
t.string "name_jp"
t.integer "element"
t.string "searchable_type"
t.uuid "searchable_id"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.index ["searchable_type", "searchable_id"], name: "index_pg_search_documents_on_searchable"
create_table 'pg_search_documents', force: :cascade do |t|
t.text 'content'
t.string 'granblue_id'
t.string 'name_en'
t.string 'name_jp'
t.integer 'element'
t.string 'searchable_type'
t.uuid 'searchable_id'
t.datetime 'created_at', null: false
t.datetime 'updated_at', null: false
t.index %w[searchable_type searchable_id], name: 'index_pg_search_documents_on_searchable'
end
create_table "pghero_query_stats", force: :cascade do |t|
t.text "database"
t.text "user"
t.text "query"
t.bigint "query_hash"
t.float "total_time"
t.bigint "calls"
t.datetime "captured_at", precision: nil
t.index ["database", "captured_at"], name: "index_pghero_query_stats_on_database_and_captured_at"
create_table 'pghero_query_stats', force: :cascade do |t|
t.text 'database'
t.text 'user'
t.text 'query'
t.bigint 'query_hash'
t.float 'total_time'
t.bigint 'calls'
t.datetime 'captured_at', precision: nil
t.index %w[database captured_at], name: 'index_pghero_query_stats_on_database_and_captured_at'
end
create_table "raid_groups", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en", null: false
t.string "name_jp", null: false
t.integer "difficulty"
t.integer "order", null: false
t.integer "section", default: 1, null: false
t.boolean "extra", default: false, null: false
t.boolean "hl", default: true, null: false
t.boolean "guidebooks", default: false, null: false
create_table 'raid_groups', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name_en', null: false
t.string 'name_jp', null: false
t.integer 'difficulty'
t.integer 'order', null: false
t.integer 'section', default: 1, null: false
t.boolean 'extra', default: false, null: false
t.boolean 'hl', default: true, null: false
t.boolean 'guidebooks', default: false, null: false
end
create_table "raids", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.integer "level"
t.integer "element"
t.string "slug"
t.uuid "group_id"
create_table 'raids', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name_en'
t.string 'name_jp'
t.integer 'level'
t.integer 'element'
t.string 'slug'
t.uuid 'group_id'
end
create_table "sparks", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "user_id", null: false
t.string "guild_ids", null: false, array: true
t.integer "crystals", default: 0
t.integer "tickets", default: 0
t.integer "ten_tickets", default: 0
t.string "target_type"
t.bigint "target_id"
t.datetime "updated_at", default: -> { "CURRENT_TIMESTAMP" }, null: false
t.string "target_memo"
t.index ["target_type", "target_id"], name: "index_sparks_on_target"
t.index ["user_id"], name: "index_sparks_on_user_id", unique: true
create_table 'sparks', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'user_id', null: false
t.string 'guild_ids', null: false, array: true
t.integer 'crystals', default: 0
t.integer 'tickets', default: 0
t.integer 'ten_tickets', default: 0
t.string 'target_type'
t.bigint 'target_id'
t.datetime 'updated_at', default: -> { 'CURRENT_TIMESTAMP' }, null: false
t.string 'target_memo'
t.index %w[target_type target_id], name: 'index_sparks_on_target'
t.index ['user_id'], name: 'index_sparks_on_user_id', unique: true
end
create_table "summons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.string "granblue_id"
t.integer "rarity"
t.integer "element"
t.string "series"
t.boolean "flb", default: false, null: false
t.boolean "ulb", default: false, null: false
t.integer "max_level", default: 100, null: false
t.integer "min_hp"
t.integer "max_hp"
t.integer "max_hp_flb"
t.integer "max_hp_ulb"
t.integer "min_atk"
t.integer "max_atk"
t.integer "max_atk_flb"
t.integer "max_atk_ulb"
t.boolean "subaura", default: false, null: false
t.boolean "limit", default: false, null: false
t.boolean "transcendence", default: false, null: false
t.integer "max_atk_xlb"
t.integer "max_hp_xlb"
t.integer "summon_id"
t.date "release_date"
t.date "flb_date"
t.date "ulb_date"
t.string "wiki_en", default: ""
t.string "wiki_ja", default: ""
t.string "gamewith", default: ""
t.string "kamigame", default: ""
t.date "transcendence_date"
t.string "nicknames_en", default: [], null: false, array: true
t.string "nicknames_jp", default: [], null: false, array: true
t.index ["granblue_id"], name: "index_summons_on_granblue_id"
t.index ["name_en"], name: "index_summons_on_name_en", opclass: :gin_trgm_ops, using: :gin
create_table 'summons', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name_en'
t.string 'name_jp'
t.string 'granblue_id'
t.integer 'rarity'
t.integer 'element'
t.string 'series'
t.boolean 'flb', default: false, null: false
t.boolean 'ulb', default: false, null: false
t.integer 'max_level', default: 100, null: false
t.integer 'min_hp'
t.integer 'max_hp'
t.integer 'max_hp_flb'
t.integer 'max_hp_ulb'
t.integer 'min_atk'
t.integer 'max_atk'
t.integer 'max_atk_flb'
t.integer 'max_atk_ulb'
t.boolean 'subaura', default: false, null: false
t.boolean 'limit', default: false, null: false
t.boolean 'transcendence', default: false, null: false
t.integer 'max_atk_xlb'
t.integer 'max_hp_xlb'
t.integer 'summon_id'
t.date 'release_date'
t.date 'flb_date'
t.date 'ulb_date'
t.string 'wiki_en', default: ''
t.string 'wiki_ja', default: ''
t.string 'gamewith', default: ''
t.string 'kamigame', default: ''
t.date 'transcendence_date'
t.string 'nicknames_en', default: [], null: false, array: true
t.string 'nicknames_jp', default: [], null: false, array: true
t.text 'wiki_raw'
t.text 'game_raw_en'
t.text 'game_raw_jp'
t.index ['granblue_id'], name: 'index_summons_on_granblue_id'
t.index ['name_en'], name: 'index_summons_on_name_en', opclass: :gin_trgm_ops, using: :gin
end
create_table "users", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "email"
t.string "password_digest"
t.string "username"
t.integer "granblue_id"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.string "picture", default: "gran"
t.string "language", default: "en", null: false
t.boolean "private", default: false, null: false
t.string "element", default: "water", null: false
t.integer "gender", default: 0, null: false
t.string "theme", default: "system", null: false
t.integer "role", default: 1, null: false
create_table 'users', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'email'
t.string 'password_digest'
t.string 'username'
t.integer 'granblue_id'
t.datetime 'created_at', null: false
t.datetime 'updated_at', null: false
t.string 'picture', default: 'gran'
t.string 'language', default: 'en', null: false
t.boolean 'private', default: false, null: false
t.string 'element', default: 'water', null: false
t.integer 'gender', default: 0, null: false
t.string 'theme', default: 'system', null: false
t.integer 'role', default: 1, null: false
end
create_table "weapon_awakenings", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "weapon_id", null: false
t.uuid "awakening_id", null: false
t.index ["awakening_id"], name: "index_weapon_awakenings_on_awakening_id"
t.index ["weapon_id"], name: "index_weapon_awakenings_on_weapon_id"
create_table 'weapon_awakenings', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.uuid 'weapon_id', null: false
t.uuid 'awakening_id', null: false
t.index ['awakening_id'], name: 'index_weapon_awakenings_on_awakening_id'
t.index ['weapon_id'], name: 'index_weapon_awakenings_on_weapon_id'
end
create_table "weapon_keys", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.integer "slot"
t.integer "group"
t.integer "order"
t.string "slug"
t.integer "granblue_id"
t.integer "series", default: [], null: false, array: true
create_table 'weapon_keys', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name_en'
t.string 'name_jp'
t.integer 'slot'
t.integer 'group'
t.integer 'order'
t.string 'slug'
t.integer 'granblue_id'
t.integer 'series', default: [], null: false, array: true
end
create_table "weapons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.string "granblue_id"
t.integer "rarity"
t.integer "element"
t.integer "proficiency"
t.boolean "flb", default: false, null: false
t.boolean "ulb", default: false, null: false
t.integer "max_level", default: 100, null: false
t.integer "max_skill_level", default: 10, null: false
t.integer "min_hp"
t.integer "max_hp"
t.integer "max_hp_flb"
t.integer "max_hp_ulb"
t.integer "min_atk"
t.integer "max_atk"
t.integer "max_atk_flb"
t.integer "max_atk_ulb"
t.boolean "extra", default: false, null: false
t.integer "ax_type"
t.boolean "limit", default: false, null: false
t.boolean "ax", default: false, null: false
t.integer "max_awakening_level"
t.date "release_date"
t.date "flb_date"
t.date "ulb_date"
t.string "wiki_en", default: ""
t.string "wiki_ja", default: ""
t.string "gamewith", default: ""
t.string "kamigame", default: ""
t.string "nicknames_en", default: [], null: false, array: true
t.string "nicknames_jp", default: [], null: false, array: true
t.boolean "transcendence", default: false
t.date "transcendence_date"
t.string "recruits"
t.integer "series"
t.integer "new_series"
t.index ["granblue_id"], name: "index_weapons_on_granblue_id"
t.index ["name_en"], name: "index_weapons_on_name_en", opclass: :gin_trgm_ops, using: :gin
t.index ["recruits"], name: "index_weapons_on_recruits"
create_table 'weapons', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t|
t.string 'name_en'
t.string 'name_jp'
t.string 'granblue_id'
t.integer 'rarity'
t.integer 'element'
t.integer 'proficiency'
t.boolean 'flb', default: false, null: false
t.boolean 'ulb', default: false, null: false
t.integer 'max_level', default: 100, null: false
t.integer 'max_skill_level', default: 10, null: false
t.integer 'min_hp'
t.integer 'max_hp'
t.integer 'max_hp_flb'
t.integer 'max_hp_ulb'
t.integer 'min_atk'
t.integer 'max_atk'
t.integer 'max_atk_flb'
t.integer 'max_atk_ulb'
t.boolean 'extra', default: false, null: false
t.integer 'ax_type'
t.boolean 'limit', default: false, null: false
t.boolean 'ax', default: false, null: false
t.integer 'max_awakening_level'
t.date 'release_date'
t.date 'flb_date'
t.date 'ulb_date'
t.string 'wiki_en', default: ''
t.string 'wiki_ja', default: ''
t.string 'gamewith', default: ''
t.string 'kamigame', default: ''
t.string 'nicknames_en', default: [], null: false, array: true
t.string 'nicknames_jp', default: [], null: false, array: true
t.boolean 'transcendence', default: false
t.date 'transcendence_date'
t.string 'recruits'
t.integer 'series'
t.integer 'new_series'
t.text 'wiki_raw'
t.text 'game_raw_en'
t.text 'game_raw_jp'
t.index ['granblue_id'], name: 'index_weapons_on_granblue_id'
t.index ['name_en'], name: 'index_weapons_on_name_en', opclass: :gin_trgm_ops, using: :gin
t.index ['recruits'], name: 'index_weapons_on_recruits'
end
add_foreign_key "favorites", "parties"
add_foreign_key "favorites", "users"
add_foreign_key "grid_characters", "awakenings"
add_foreign_key "grid_characters", "characters"
add_foreign_key "grid_characters", "parties"
add_foreign_key "grid_summons", "parties"
add_foreign_key "grid_summons", "summons"
add_foreign_key "grid_weapons", "awakenings"
add_foreign_key "grid_weapons", "parties"
add_foreign_key "grid_weapons", "weapon_keys", column: "weapon_key3_id"
add_foreign_key "grid_weapons", "weapons"
add_foreign_key "oauth_access_grants", "oauth_applications", column: "application_id"
add_foreign_key "oauth_access_tokens", "oauth_applications", column: "application_id"
add_foreign_key "parties", "guidebooks", column: "guidebook1_id"
add_foreign_key "parties", "guidebooks", column: "guidebook2_id"
add_foreign_key "parties", "guidebooks", column: "guidebook3_id"
add_foreign_key "parties", "job_accessories", column: "accessory_id"
add_foreign_key "parties", "job_skills", column: "skill0_id"
add_foreign_key "parties", "job_skills", column: "skill1_id"
add_foreign_key "parties", "job_skills", column: "skill2_id"
add_foreign_key "parties", "job_skills", column: "skill3_id"
add_foreign_key "parties", "jobs"
add_foreign_key "parties", "parties", column: "source_party_id"
add_foreign_key "parties", "raids"
add_foreign_key "parties", "users"
add_foreign_key "raids", "raid_groups", column: "group_id", name: "raids_group_id_fkey"
add_foreign_key "weapon_awakenings", "awakenings"
add_foreign_key "weapon_awakenings", "weapons"
add_foreign_key 'favorites', 'parties'
add_foreign_key 'favorites', 'users'
add_foreign_key 'grid_characters', 'awakenings'
add_foreign_key 'grid_characters', 'characters'
add_foreign_key 'grid_characters', 'parties'
add_foreign_key 'grid_summons', 'parties'
add_foreign_key 'grid_summons', 'summons'
add_foreign_key 'grid_weapons', 'awakenings'
add_foreign_key 'grid_weapons', 'parties'
add_foreign_key 'grid_weapons', 'weapon_keys', column: 'weapon_key3_id'
add_foreign_key 'grid_weapons', 'weapons'
add_foreign_key 'oauth_access_grants', 'oauth_applications', column: 'application_id'
add_foreign_key 'oauth_access_tokens', 'oauth_applications', column: 'application_id'
add_foreign_key 'parties', 'guidebooks', column: 'guidebook1_id'
add_foreign_key 'parties', 'guidebooks', column: 'guidebook2_id'
add_foreign_key 'parties', 'guidebooks', column: 'guidebook3_id'
add_foreign_key 'parties', 'job_accessories', column: 'accessory_id'
add_foreign_key 'parties', 'job_skills', column: 'skill0_id'
add_foreign_key 'parties', 'job_skills', column: 'skill1_id'
add_foreign_key 'parties', 'job_skills', column: 'skill2_id'
add_foreign_key 'parties', 'job_skills', column: 'skill3_id'
add_foreign_key 'parties', 'jobs'
add_foreign_key 'parties', 'parties', column: 'source_party_id'
add_foreign_key 'parties', 'raids'
add_foreign_key 'parties', 'users'
add_foreign_key 'raids', 'raid_groups', column: 'group_id', name: 'raids_group_id_fkey'
add_foreign_key 'weapon_awakenings', 'awakenings'
add_foreign_key 'weapon_awakenings', 'weapons'
end