Merge branch 'main' into awakening

This commit is contained in:
Justin Edmund 2022-12-23 16:36:50 -08:00
commit 7bdee95c0e
109 changed files with 1959 additions and 1784 deletions

46
Gemfile
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@ -1,10 +1,10 @@
source 'https://rubygems.org'
ruby '3.0.0'
gem 'rails'
gem 'pg'
gem 'bootsnap'
gem 'pg'
gem 'rack-cors'
gem 'rails'
# A Ruby Web Server Built For Concurrency
gem 'puma'
@ -16,8 +16,8 @@ gem 'bcrypt'
# Doorkeeper is an OAuth 2 provider for Rails and Grape.
gem 'doorkeeper'
# Templating system with JSON, XML and Plist support.
gem 'rabl'
# Simple, Fast, and Declarative Serialization Library for Ruby
gem 'blueprinter'
# Optimized JSON.
gem 'oj'
@ -35,7 +35,7 @@ gem 'gemoji-parser'
gem 'awesome_nested_set'
# An email validator for Rails
gem "email_validator"
gem 'email_validator'
# pg_search builds ActiveRecord named scopes that take advantage of PostgreSQLs full text search
gem 'pg_search'
@ -44,31 +44,31 @@ gem 'pg_search'
gem 'will_paginate', '~> 3.3'
group :doc do
gem 'sdoc'
gem 'apipie-rails'
gem 'apipie-rails'
gem 'sdoc'
end
group :development, :test do
gem 'awesome_print'
gem 'dotenv-rails'
gem 'factory_bot_rails'
gem 'faker'
gem 'rspec-rails'
gem 'rspec_junit_formatter'
gem 'awesome_print'
gem 'dotenv-rails'
gem 'factory_bot_rails'
gem 'faker'
gem 'rspec_junit_formatter'
gem 'rspec-rails'
end
group :development do
gem 'listen'
gem 'rubocop'
gem 'solargraph'
gem 'spring-commands-rspec'
gem 'spring'
gem 'listen'
gem 'rubocop'
gem 'solargraph'
gem 'spring'
gem 'spring-commands-rspec'
end
group :test do
gem 'api_matchers'
gem 'byebug'
gem 'database_cleaner'
gem 'shoulda-matchers'
gem 'simplecov', :require => false
gem 'api_matchers'
gem 'byebug'
gem 'database_cleaner'
gem 'shoulda-matchers'
gem 'simplecov', require: false
end

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@ -73,6 +73,7 @@ GEM
backport (1.2.0)
bcrypt (3.1.16)
benchmark (0.2.0)
blueprinter (0.25.3)
bootsnap (1.9.1)
msgpack (~> 1.0)
builder (3.2.4)
@ -147,8 +148,6 @@ GEM
activesupport (>= 5.2)
puma (5.5.2)
nio4r (~> 2.0)
rabl (0.14.5)
activesupport (>= 2.3.14)
racc (1.6.0)
rack (2.2.3)
rack-cors (1.1.1)
@ -286,6 +285,7 @@ DEPENDENCIES
awesome_nested_set
awesome_print
bcrypt
blueprinter
bootsnap
byebug
database_cleaner
@ -301,7 +301,6 @@ DEPENDENCIES
pg
pg_search
puma
rabl
rack-cors
rails
responders

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@ -0,0 +1,12 @@
# frozen_string_literal: true
module Api
module V1
class ApiBlueprint < Blueprinter::Base
identifier :id
cattr_accessor :current_user
cattr_writer :current_user
end
end
end

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@ -0,0 +1,68 @@
# frozen_string_literal: true
module Api
module V1
class CharacterBlueprint < ApiBlueprint
field :name do |w|
{
en: w.name_en,
ja: w.name_jp
}
end
fields :granblue_id, :character_id, :rarity,
:element, :gender, :special
field :uncap do |w|
{
flb: w.flb,
ulb: w.ulb
}
end
field :hp do |w|
{
min_hp: w.min_hp,
max_hp: w.max_hp,
max_hp_flb: w.max_hp_flb
}
end
field :atk do |w|
{
min_atk: w.min_atk,
max_atk: w.max_atk,
max_atk_flb: w.max_atk_flb
}
end
field :race do |w|
[
w.race1,
w.race2
]
end
field :proficiency do |w|
[
w.proficiency1,
w.proficiency2
]
end
field :data do |w|
{
base_da: w.base_da,
base_ta: w.base_ta
}
end
field :ougi_ratio do |w|
{
ougi_ratio: w.ougi_ratio,
ougi_ratio_flb: w.ougi_ratio_flb
}
end
end
end
end

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@ -0,0 +1,31 @@
# frozen_string_literal: true
module Api
module V1
class ConflictBlueprint < Blueprinter::Base
field :position, if: ->(_fn, _obj, options) { options.key?(:incoming_position) } do |_, options|
options[:incoming_position]
end
view :characters do
field :conflicts, if: ->(_fn, _obj, options) { options.key?(:conflict_characters) } do |_, options|
GridCharacterBlueprint.render_as_hash(options[:conflict_characters], view: :nested)
end
field :incoming, if: ->(_fn, _obj, options) { options.key?(:incoming_character) } do |_, options|
CharacterBlueprint.render_as_hash(options[:incoming_character])
end
end
view :weapons do
field :conflicts, if: ->(_fn, _obj, options) { options.key?(:conflict_weapons) } do |_, options|
GridWeaponBlueprint.render_as_hash(options[:conflict_weapons], view: :nested)
end
field :incoming, if: ->(_fn, _obj, options) { options.key?(:incoming_weapon) } do |_, options|
WeaponBlueprint.render_as_hash(options[:incoming_weapon])
end
end
end
end
end

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@ -0,0 +1,15 @@
# frozen_string_literal: true
module Api
module V1
class EmptyBlueprint < Blueprinter::Base
field :available, if: ->(_field_name, _empty, options) { options.key?(:availability) } do |_, options|
if options.key?(:email)
User.where('email = ?', options[:email]).count.zero?
elsif options.key?(:username)
User.where('username = ?', options[:username]).count.zero?
end
end
end
end
end

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@ -0,0 +1,19 @@
# frozen_string_literal: true
module Api
module V1
class ErrorBlueprint < Blueprinter::Base
field :error, if: ->(_field_name, _error, options) { options.key?(:error) } do |_, options|
options[:error]
end
field :errors, if: ->(_field_name, _error, options) { options.key?(:errors) } do |_, options|
options[:errors]
end
field :errors, if: ->(_field_name, _error, options) { options.key?(:exception) } do |_, options|
options[:exception]
end
end
end
end

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@ -0,0 +1,25 @@
# frozen_string_literal: true
module Api
module V1
class FavoriteBlueprint < ApiBlueprint
association :user,
name: :user,
blueprint: UserBlueprint,
view: :minimal
association :party,
name: :party,
blueprint: PartyBlueprint,
view: :preview
fields :created_at, :updated_at
view :destroyed do
field :destroyed do
true
end
end
end
end
end

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@ -0,0 +1,22 @@
# frozen_string_literal: true
module Api
module V1
class GridCharacterBlueprint < ApiBlueprint
view :uncap do
association :party, blueprint: PartyBlueprint, view: :minimal
fields :position, :uncap_level
end
view :nested do
fields :position, :uncap_level, :perpetuity
association :character, name: :object, blueprint: CharacterBlueprint
end
view :full do
include_view :nested
association :party, blueprint: PartyBlueprint, view: :minimal
end
end
end
end

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@ -0,0 +1,22 @@
# frozen_string_literal: true
module Api
module V1
class GridSummonBlueprint < ApiBlueprint
view :uncap do
association :party, blueprint: PartyBlueprint, view: :minimal
fields :position, :uncap_level
end
view :nested do
fields :main, :friend, :position, :uncap_level
association :summon, name: :object, blueprint: SummonBlueprint
end
view :full do
include_view :nested
association :party, blueprint: PartyBlueprint, view: :minimal
end
end
end
end

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@ -0,0 +1,41 @@
# frozen_string_literal: true
module Api
module V1
class GridWeaponBlueprint < ApiBlueprint
view :uncap do
association :party, blueprint: PartyBlueprint, view: :minimal
fields :position, :uncap_level
end
view :nested do
fields :mainhand, :position, :uncap_level, :element
association :weapon, name: :object, blueprint: WeaponBlueprint
association :weapon_keys,
blueprint: WeaponKeyBlueprint,
if: lambda { |_field_name, w, _options|
[2, 3, 17, 22].include?(w.weapon.series)
}
field :ax, if: ->(_field_name, w, _options) { w.weapon.ax.positive? } do |w|
[
{
modifier: w.ax_modifier1,
strength: w.ax_strength1
},
{
modifier: w.ax_modifier2,
strength: w.ax_strength2
}
]
end
end
view :full do
include_view :nested
association :party, blueprint: PartyBlueprint, view: :minimal
end
end
end
end

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@ -0,0 +1,23 @@
# frozen_string_literal: true
module Api
module V1
class JobBlueprint < ApiBlueprint
field :name do |job|
{
en: job.name_en,
ja: job.name_jp
}
end
field :proficiency do |job|
[
job.proficiency1,
job.proficiency2
]
end
fields :row, :ml, :order
end
end
end

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@ -0,0 +1,20 @@
# frozen_string_literal: true
module Api
module V1
class JobSkillBlueprint < ApiBlueprint
field :name do |skill|
{
en: skill.name_en,
ja: skill.name_jp
}
end
association :job,
name: :job,
blueprint: JobBlueprint
fields :slug, :color, :main, :base, :sub, :emp, :order
end
end
end

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@ -0,0 +1,78 @@
# frozen_string_literal: true
module Api
module V1
class PartyBlueprint < ApiBlueprint
view :weapons do
association :weapons,
blueprint: GridWeaponBlueprint,
view: :nested
end
view :summons do
association :summons,
blueprint: GridSummonBlueprint,
view: :nested
end
view :characters do
association :characters,
blueprint: GridCharacterBlueprint,
view: :nested
end
view :job_skills do
field :job_skills do |job|
{
'0' => !job.skill0.nil? ? JobSkillBlueprint.render_as_hash(job.skill0) : nil,
'1' => !job.skill1.nil? ? JobSkillBlueprint.render_as_hash(job.skill1) : nil,
'2' => !job.skill2.nil? ? JobSkillBlueprint.render_as_hash(job.skill2) : nil,
'3' => !job.skill3.nil? ? JobSkillBlueprint.render_as_hash(job.skill3) : nil
}
end
end
view :minimal do
fields :name, :element, :shortcode, :favorited, :extra, :created_at, :updated_at
association :raid,
blueprint: RaidBlueprint
association :job,
blueprint: JobBlueprint
association :user,
blueprint: UserBlueprint,
view: :minimal
end
view :jobs do
association :job,
blueprint: JobBlueprint
include_view :job_skills
end
view :preview do
include_view :minimal
include_view :weapons
end
view :full do
include_view :preview
include_view :summons
include_view :characters
include_view :job_skills
fields :description, :extra
end
view :collection do
include_view :preview
end
view :destroyed do
fields :name, :description, :created_at, :updated_at
end
end
end
end

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@ -0,0 +1,16 @@
# frozen_string_literal: true
module Api
module V1
class RaidBlueprint < ApiBlueprint
field :name do |raid|
{
en: raid.name_en,
ja: raid.name_jp
}
end
fields :slug, :level, :group, :element
end
end
end

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@ -0,0 +1,41 @@
# frozen_string_literal: true
module Api
module V1
class SummonBlueprint < ApiBlueprint
field :name do |w|
{
en: w.name_en,
ja: w.name_jp
}
end
fields :granblue_id, :element, :rarity, :max_level
field :uncap do |w|
{
flb: w.flb,
ulb: w.ulb
}
end
field :hp do |w|
{
min_hp: w.min_hp,
max_hp: w.max_hp,
max_hp_flb: w.max_hp_flb,
max_hp_ulb: w.max_hp_ulb
}
end
field :atk do |w|
{
min_atk: w.min_atk,
max_atk: w.max_atk,
max_atk_flb: w.max_atk_flb,
max_atk_ulb: w.max_atk_ulb
}
end
end
end
end

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@ -0,0 +1,33 @@
# frozen_string_literal: true
module Api
module V1
class UserBlueprint < ApiBlueprint
view :minimal do
fields :username, :language, :private, :gender
field :avatar do |user|
{
picture: user.picture,
element: user.element
}
end
end
view :profile do
include_view :minimal
field :parties, if: ->(_fn, _obj, options) { options[:parties].length.positive? } do |_, options|
PartyBlueprint.render_as_hash(options[:parties], view: :preview)
end
end
view :token do
fields :username, :token
end
view :settings do
fields :email
end
end
end
end

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@ -0,0 +1,43 @@
# frozen_string_literal: true
module Api
module V1
class WeaponBlueprint < ApiBlueprint
field :name do |w|
{
en: w.name_en,
ja: w.name_jp
}
end
fields :granblue_id, :element, :proficiency,
:max_level, :max_skill_level, :limit, :rarity,
:series, :ax
field :uncap do |w|
{
flb: w.flb,
ulb: w.ulb
}
end
field :hp do |w|
{
min_hp: w.min_hp,
max_hp: w.max_hp,
max_hp_flb: w.max_hp_flb,
max_hp_ulb: w.max_hp_ulb
}
end
field :atk do |w|
{
min_atk: w.min_atk,
max_atk: w.max_atk,
max_atk_flb: w.max_atk_flb,
max_atk_ulb: w.max_atk_ulb
}
end
end
end
end

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@ -0,0 +1,16 @@
# frozen_string_literal: true
module Api
module V1
class WeaponKeyBlueprint < ApiBlueprint
field :name do |key|
{
en: key.name_en,
ja: key.name_jp
}
end
fields :series, :slot, :group, :order
end
end
end

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@ -1,80 +1,100 @@
module Api::V1
class ApiController < ActionController::API
##### Doorkeeper
include Doorkeeper::Rails::Helpers
# frozen_string_literal: true
##### Errors
rescue_from ActiveRecord::RecordInvalid, with: :render_unprocessable_entity_response
rescue_from ActiveRecord::RecordNotDestroyed, with: :render_unprocessable_entity_response
rescue_from ActiveRecord::RecordNotFound, with: :render_not_found_response
rescue_from ActiveRecord::RecordNotSaved, with: :render_unprocessable_entity_response
rescue_from ActiveRecord::RecordNotUnique, with: :render_unprocessable_entity_response
rescue_from Api::V1::SameFavoriteUserError, with: :render_unprocessable_entity_response
rescue_from Api::V1::FavoriteAlreadyExistsError, with: :render_unprocessable_entity_response
rescue_from Api::V1::NoJobProvidedError, with: :render_unprocessable_entity_response
rescue_from Api::V1::TooManySkillsOfTypeError, with: :render_unprocessable_entity_response
rescue_from Api::V1::UnauthorizedError, with: :render_unauthorized_response
rescue_from ActionController::ParameterMissing, with: :render_unprocessable_entity_response
module Api
module V1
class ApiController < ActionController::API
##### Doorkeeper
include Doorkeeper::Rails::Helpers
rescue_from GranblueError do |e|
render_error(e)
end
##### Errors
rescue_from ActiveRecord::RecordInvalid, with: :render_unprocessable_entity_response
rescue_from ActiveRecord::RecordNotDestroyed, with: :render_unprocessable_entity_response
rescue_from ActiveRecord::RecordNotFound, with: :render_not_found_response_without_object
rescue_from ActiveRecord::RecordNotSaved, with: :render_unprocessable_entity_response
rescue_from ActiveRecord::RecordNotUnique, with: :render_unprocessable_entity_response
rescue_from Api::V1::SameFavoriteUserError, with: :render_unprocessable_entity_response
rescue_from Api::V1::FavoriteAlreadyExistsError, with: :render_unprocessable_entity_response
rescue_from Api::V1::NoJobProvidedError, with: :render_unprocessable_entity_response
rescue_from Api::V1::TooManySkillsOfTypeError, with: :render_unprocessable_entity_response
rescue_from Api::V1::UnauthorizedError, with: :render_unauthorized_response
rescue_from ActionController::ParameterMissing, with: :render_unprocessable_entity_response
##### Hooks
before_action :current_user
before_action :set_default_content_type
##### Responders
respond_to :json
##### Methods
# Assign the current user if the Doorkeeper token isn't nil, then
# update the current user's last seen datetime and last IP address
# before returning
def current_user
@current_user ||= User.find(doorkeeper_token.resource_owner_id) if doorkeeper_token
return @current_user
end
# Set the response content-type
def set_content_type(content_type)
response.headers["Content-Type"] = content_type
end
# Set the default response content-type to application/javascript
# with a UTF-8 charset
def set_default_content_type
set_content_type("application/javascript; charset=utf-8")
end
### Error response methods
def render_error(error)
if error
render action: 'errors', json: error.to_hash, status: error.http_status
else
render action: 'errors'
rescue_from GranblueError do |e|
render_error(e)
end
end
def render_unprocessable_entity_response(exception)
@exception = exception
render action: 'errors', status: :unprocessable_entity
end
##### Hooks
before_action :current_user
before_action :default_content_type
def render_not_found_response
response = { errors: [{ message: "Record could not be found.", code: "not_found" }] }
render 'not_found', status: :not_found
end
##### Responders
respond_to :json
def render_unauthorized_response
render action: 'errors', status: :unauthorized
end
##### Methods
# Assign the current user if the Doorkeeper token isn't nil, then
# update the current user's last seen datetime and last IP address
# before returning
def current_user
@current_user ||= User.find(doorkeeper_token.resource_owner_id) if doorkeeper_token
private
@current_user
end
def restrict_access
raise UnauthorizedError unless current_user
# Set the response content-type
def content_type(content_type)
response.headers['Content-Type'] = content_type
end
# Set the default response content-type to application/javascript
# with a UTF-8 charset
def default_content_type
content_type('application/javascript; charset=utf-8')
end
### Error response methods
def render_error(error)
if error
render action: 'errors', json: error.to_hash, status: error.http_status
else
render action: 'errors'
end
end
def render_unprocessable_entity_response(exception)
render json: ErrorBlueprint.render_as_json(nil, exception: exception),
status: :unprocessable_entity
end
def render_validation_error_response(object)
render json: ErrorBlueprint.render_as_json(nil, errors: object.errors),
status: :unprocessable_entity
end
def render_not_found_response_without_object
render json: ErrorBlueprint.render(nil,
error: {
message: 'Object could not be found',
code: 'not_found'
}), status: :not_found
end
def render_not_found_response(object)
render json: ErrorBlueprint.render(nil, error: {
message: "#{object.capitalize} could not be found",
code: 'not_found'
}), status: :not_found
end
def render_unauthorized_response
render json: ErrorBlueprint.render_as_json(nil),
status: :unauthorized
end
private
def restrict_access
raise UnauthorizedError unless current_user
end
end
end
end

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@ -1,41 +1,51 @@
class Api::V1::FavoritesController < Api::V1::ApiController
before_action :set_party, only: ['create']
# frozen_string_literal: true
def create
module Api
module V1
class FavoritesController < Api::V1::ApiController
before_action :set_party, only: ['create']
def create
party_id = favorite_params[:party_id]
party = Party.find(party_id)
if !current_user
raise Api::V1::UnauthorizedError
elsif party.user && current_user.id == party.user.id
raise Api::V1::SameFavoriteUserError
elsif Favorite.where(user_id: current_user.id, party_id: party_id).length > 0
raise Api::V1::FavoriteAlreadyExistsError
else
object = {
user_id: current_user.id,
party_id: favorite_params[:party_id]
}
raise Api::V1::UnauthorizedError unless current_user
raise Api::V1::SameFavoriteUserError if party.user && current_user.id == party.user.id
raise Api::V1::FavoriteAlreadyExistsError if Favorite.where(user_id: current_user.id,
party_id: party_id).length.positive?
@favorite = Favorite.new(object)
render :show, status: :created if @favorite.save!
@favorite = Favorite.new({
user_id: current_user.id,
party_id: party_id
})
if @favorite.save!
return render json: FavoriteBlueprint.render(@favorite, root: :favorite),
status: :created
end
end
def destroy
render_validation_error_response(@favorite)
end
def destroy
raise Api::V1::UnauthorizedError unless current_user
@favorite = Favorite.where(user_id: current_user.id, party_id: favorite_params[:party_id]).first
render :destroyed, status: :ok if @favorite && Favorite.destroy(@favorite.id)
end
render_not_found_response('favorite') unless @favorite
private
render_error("Couldn't delete favorite") unless Favorite.destroy(@favorite.id)
render json: FavoriteBlueprint.render(@favorite, root: :favorite, view: :destroyed)
end
def set_party
@party = Party.where("id = ?", params[:party_id]).first
end
private
def favorite_params
def set_party
@party = Party.where('id = ?', params[:party_id]).first
end
def favorite_params
params.require(:favorite).permit(:party_id)
end
end
end
end
end

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@ -1,53 +1,53 @@
class Api::V1::GridCharactersController < Api::V1::ApiController
def create
# frozen_string_literal: true
module Api
module V1
class GridCharactersController < Api::V1::ApiController
def create
party = Party.find(character_params[:party_id])
incoming_character = Character.find(character_params[:character_id])
if current_user
if party.user != current_user
render_unauthorized_response
end
end
render_unauthorized_response if current_user && (party.user != current_user)
current_characters = party.characters.map { |c|
Character.find(c.character.id).character_id
}.flatten
current_characters = party.characters.map do |c|
Character.find(c.character.id).character_id
end.flatten
# Check all character ids on incoming character against current characters
conflict_ids = (current_characters & incoming_character.character_id)
if conflict_ids.length > 0
# Find conflicting character ids in party characters
conflict_characters = party.characters.filter { |c|
c if (conflict_ids & c.character.character_id).length > 0
}.flatten
# Render a template with the conflicting and incoming characters,
# as well as the selected position, so the user can be presented with
# a decision.
if conflict_ids.length.positive?
# Find conflicting character ids in party characters
conflict_characters = party.characters.filter do |c|
c if (conflict_ids & c.character.character_id).length.positive?
end.flatten
# Up to 3 characters can be removed at the same time
@conflict_characters = conflict_characters
@incoming_character = incoming_character
@incoming_position = character_params[:position]
# Render a template with the conflicting and incoming characters,
# as well as the selected position, so the user can be presented with
# a decision.
render :conflict, status: :ok
# Up to 3 characters can be removed at the same time
render json: ConflictBlueprint.render(nil, view: :characters,
conflict_characters: conflict_characters,
incoming_character: incoming_character,
incoming_position: character_params[:position])
else
# Replace the grid character in the position if it is already filled
if GridCharacter.where(party_id: party.id, position: character_params[:position]).exists?
@character = GridCharacter.where(party_id: party.id, position: character_params[:position]).limit(1)[0]
@character.character_id = incoming_character.id
# Replace the grid character in the position if it is already filled
if GridCharacter.where(party_id: party.id, position: character_params[:position]).exists?
character = GridCharacter.where(party_id: party.id, position: character_params[:position]).limit(1)[0]
character.character_id = incoming_character.id
# Otherwise, create a new grid character
else
@character = GridCharacter.create!(character_params.merge(party_id: party.id, character_id: incoming_character.id))
end
else
character = GridCharacter.create!(character_params.merge(party_id: party.id,
character_id: incoming_character.id))
end
render :show, status: :created if @character.save!
render json: GridCharacterBlueprint.render(character, view: :nested), status: :created if character.save!
end
end
end
def resolve
def resolve
incoming = Character.find(resolve_params[:incoming])
conflicting = resolve_params[:conflicting].map { |id| GridCharacter.find(id) }
party = conflicting.first.party
@ -57,46 +57,48 @@ class Api::V1::GridCharactersController < Api::V1::ApiController
# Destroy the character at the desired position if it exists
existing_character = GridCharacter.where(party: party.id, position: resolve_params[:position]).first
GridCharacter.destroy(existing_character.id) unless !existing_character
GridCharacter.destroy(existing_character.id) if existing_character
if (incoming.special)
uncap_level = 3
uncap_level = 5 if incoming.ulb
uncap_level = 4 if incoming.flb
if incoming.special
uncap_level = 3
uncap_level = 5 if incoming.ulb
uncap_level = 4 if incoming.flb
else
uncap_level = 4
uncap_level = 6 if incoming.ulb
uncap_level = 5 if incoming.flb
end
@character = GridCharacter.create!(party_id: party.id, character_id: incoming.id, position: resolve_params[:position], uncap_level: uncap_level)
render :show, status: :created if @character.save!
end
def update_uncap_level
@character = GridCharacter.find(character_params[:id])
if current_user
if @character.party.user != current_user
render_unauthorized_response
end
uncap_level = 4
uncap_level = 6 if incoming.ulb
uncap_level = 5 if incoming.flb
end
@character.uncap_level = character_params[:uncap_level]
render :show, status: :ok if @character.save!
end
character = GridCharacter.create!(party_id: party.id, character_id: incoming.id,
position: resolve_params[:position], uncap_level: uncap_level)
render json: GridCharacterBlueprint.render(character, view: :nested), status: :created if character.save!
end
def destroy
end
def update_uncap_level
character = GridCharacter.find(character_params[:id])
private
render_unauthorized_response if current_user && (character.party.user != current_user)
# Specify whitelisted properties that can be modified.
def character_params
params.require(:character).permit(:id, :party_id, :character_id, :position, :uncap_level, :conflicting, :incoming)
end
character.uncap_level = character_params[:uncap_level]
return unless character.save!
def resolve_params
params.require(:resolve).permit(:position, :incoming, :conflicting => [])
render json: GridCharacterBlueprint.render(character, view: :nested, root: :grid_character)
end
# TODO: Implement removing characters
def destroy; end
private
# Specify whitelisted properties that can be modified.
def character_params
params.require(:character).permit(:id, :party_id, :character_id, :position, :uncap_level, :conflicting,
:incoming)
end
def resolve_params
params.require(:resolve).permit(:position, :incoming, conflicting: [])
end
end
end
end

View file

@ -1,45 +1,45 @@
class Api::V1::GridSummonsController < Api::V1::ApiController
def create
# frozen_string_literal: true
module Api
module V1
class GridSummonsController < Api::V1::ApiController
def create
party = Party.find(summon_params[:party_id])
canonical_summon = Summon.find(summon_params[:summon_id])
if current_user
if party.user != current_user
render_unauthorized_response
end
render_unauthorized_response if current_user && (party.user != current_user)
if (grid_summon = GridSummon.where(
party_id: party.id,
position: summon_params[:position]
).first)
GridSummon.destroy(grid_summon.id)
end
if grid_summon = GridSummon.where(
party_id: party.id,
position: summon_params[:position]
).first
GridSummon.destroy(grid_summon.id)
end
summon = GridSummon.create!(summon_params.merge(party_id: party.id, summon_id: canonical_summon.id))
render json: GridSummonBlueprint.render(summon, view: :nested), status: :created if summon.save!
end
@summon = GridSummon.create!(summon_params.merge(party_id: party.id, summon_id: canonical_summon.id))
render :show, status: :created if @summon.save!
end
def update_uncap_level
@summon = GridSummon.find(summon_params[:id])
def update_uncap_level
summon = GridSummon.find(summon_params[:id])
if current_user
if @summon.party.user != current_user
render_unauthorized_response
end
end
render_unauthorized_response if current_user && (summon.party.user != current_user)
@summon.uncap_level = summon_params[:uncap_level]
render :show, status: :ok if @summon.save!
end
summon.uncap_level = summon_params[:uncap_level]
return unless summon.save!
def destroy
end
render json: GridSummonBlueprint.render(summon, view: :nested, root: :grid_summon)
end
private
# TODO: Implement removing summons
def destroy; end
# Specify whitelisted properties that can be modified.
def summon_params
private
# Specify whitelisted properties that can be modified.
def summon_params
params.require(:summon).permit(:id, :party_id, :summon_id, :position, :main, :friend, :uncap_level)
end
end
end
end
end

View file

@ -1,39 +1,35 @@
class Api::V1::GridWeaponsController < Api::V1::ApiController
before_action :set, except: ['create', 'update_uncap_level', 'destroy']
# frozen_string_literal: true
def create
module Api
module V1
class GridWeaponsController < Api::V1::ApiController
before_action :set, except: %w[create update_uncap_level destroy]
def create
party = Party.find(weapon_params[:party_id])
canonical_weapon = Weapon.find(weapon_params[:weapon_id])
if current_user
if party.user != current_user
render_unauthorized_response
end
render_unauthorized_response if current_user && (party.user != current_user)
if (grid_weapon = GridWeapon.where(
party_id: party.id,
position: weapon_params[:position]
).first)
GridWeapon.destroy(grid_weapon.id)
end
if grid_weapon = GridWeapon.where(
party_id: party.id,
position: weapon_params[:position]
).first
GridWeapon.destroy(grid_weapon.id)
weapon = GridWeapon.create!(weapon_params.merge(party_id: party.id, weapon_id: canonical_weapon.id))
if weapon.position == -1
party.element = weapon.weapon.element
party.save!
end
@weapon = GridWeapon.create!(weapon_params.merge(party_id: party.id, weapon_id: canonical_weapon.id))
render json: GridWeaponBlueprint.render(weapon, view: :full), status: :created if weapon.save!
end
if (@weapon.position == -1)
party.element = @weapon.weapon.element
party.save!
end
render :show, status: :created if @weapon.save!
end
def update
if current_user
if @weapon.party.user != current_user
render_unauthorized_response
end
end
def update
render_unauthorized_response if current_user && (@weapon.party.user != current_user)
# TODO: Server-side validation of weapon mods
# We don't want someone modifying the JSON and adding
@ -41,35 +37,39 @@ class Api::V1::GridWeaponsController < Api::V1::ApiController
# Maybe we make methods on the model to validate for us somehow
render :update, status: :ok if @weapon.update(weapon_params)
end
render json: GridWeaponBlueprint.render(@weapon, view: :nested) if @weapon.update(weapon_params)
end
def update_uncap_level
@weapon = GridWeapon.find(weapon_params[:id])
# TODO: Implement removing characters
def destroy; end
if current_user
if party.user != current_user
render_unauthorized_response
end
end
def update_uncap_level
weapon = GridWeapon.find(weapon_params[:id])
@weapon.uncap_level = weapon_params[:uncap_level]
render :show, status: :ok if @weapon.save!
end
render_unauthorized_response if current_user && (weapon.party.user != current_user)
private
weapon.uncap_level = weapon_params[:uncap_level]
return unless weapon.save!
def set
@weapon = GridWeapon.where("id = ?", params[:id]).first
end
render json: GridWeaponBlueprint.render(weapon, view: :nested, root: :grid_weapon),
status: :created
end
# Specify whitelisted properties that can be modified.
def weapon_params
private
def set
@weapon = GridWeapon.where('id = ?', params[:id]).first
end
# Specify whitelisted properties that can be modified.
def weapon_params
params.require(:weapon).permit(
:id, :party_id, :weapon_id,
:position, :mainhand, :uncap_level, :element,
:weapon_key1_id, :weapon_key2_id, :weapon_key3_id,
:ax_modifier1, :ax_modifier2, :ax_strength1, :ax_strength2
:id, :party_id, :weapon_id,
:position, :mainhand, :uncap_level, :element,
:weapon_key1_id, :weapon_key2_id, :weapon_key3_id,
:ax_modifier1, :ax_modifier2, :ax_strength1, :ax_strength2
)
end
end
end
end
end

View file

@ -1,13 +1,16 @@
class Api::V1::JobSkillsController < Api::V1::ApiController
def all
@skills = JobSkill.all()
render :all, status: :ok
end
# frozen_string_literal: true
def job
job = Job.find(params[:id])
module Api
module V1
class JobSkillsController < Api::V1::ApiController
def all
render json: JobSkillBlueprint.render(JobSkill.all)
end
@skills = JobSkill.where(job: job).or(JobSkill.where(sub: true))
render :all, status: :ok
def job
@skills = JobSkill.where('job_id != ? AND emp = ?', params[:id], true)
render json: JobSkillBlueprint.render(@skills)
end
end
end
end

View file

@ -1,160 +1,180 @@
class Api::V1::JobsController < Api::V1::ApiController
before_action :set, only: %w[update_job update_job_skills]
# frozen_string_literal: true
def all
@jobs = Job.all()
render :all, status: :ok
end
module Api
module V1
class JobsController < Api::V1::ApiController
before_action :set, only: %w[update_job update_job_skills]
def update_job
raise NoJobProvidedError unless job_params[:job_id].present?
# Extract job and find its main skills
job = Job.find(job_params[:job_id])
main_skills = JobSkill.where(job: job.id, main: true)
# Update the party
@party.job = job
main_skills.each_with_index do |skill, index|
@party["skill#{index}_id"] = skill.id
end
# Check for incompatible Base and EMP skills
%w[skill1_id skill2_id skill3_id].each do |key|
@party[key] = nil if @party[key] && mismatched_skill(@party.job, JobSkill.find(@party[key]))
end
render :update, status: :ok if @party.save!
end
def update_job_skills
throw NoJobSkillProvidedError unless job_params[:skill1_id] || job_params[:skill2_id] || job_params[:skill3_id]
# Determine which incoming keys contain new skills
skill_keys = %w[skill1_id skill2_id skill3_id]
new_skill_keys = job_params.keys.select { |key| skill_keys.include?(key) }
# If there are new skills, merge them with the existing skills
unless new_skill_keys.empty?
existing_skills = {
1 => @party.skill1,
2 => @party.skill2,
3 => @party.skill3
}
new_skill_ids = new_skill_keys.map { |key| job_params[key] }
new_skill_ids.map do |id|
skill = JobSkill.find(id)
raise Api::V1::IncompatibleSkillError.new(job: @party.job, skill: skill) if mismatched_skill(@party.job, skill)
def all
render json: JobBlueprint.render(Job.all)
end
positions = extract_positions_from_keys(new_skill_keys)
new_skills = merge_skills_with_existing_skills(existing_skills, new_skill_ids, positions)
def update_job
if job_params[:job_id] != -1
# Extract job and find its main skills
old_job = @party.job
job = Job.find(job_params[:job_id])
main_skills = JobSkill.where(job: job.id, main: true)
new_skill_ids = new_skills.each_with_object({}) do |(index, skill), memo|
memo["skill#{index}_id"] = skill.id if skill
# Update the party
@party.job = job
main_skills.each_with_index do |skill, index|
@party["skill#{index}_id"] = skill.id
end
# Check for incompatible Base and EMP skills
%w[skill1_id skill2_id skill3_id].each do |key|
@party[key] = nil if @party[key] && mismatched_skill(@party.job, JobSkill.find(@party[key]))
end
# Remove extra subskills if necessary
if old_job &&
%w[1 2 3].include?(old_job.row) &&
%w[4 5 ex2].include?(job.row) &&
@party.skill1 && @party.skill2 && @party.skill3 &&
@party.skill1.sub && @party.skill2.sub && @party.skill3.sub
@party['skill3_id'] = nil
end
else
@party.job = nil
%w[skill0_id skill1_id skill2_id skill3_id].each do |key|
@party[key] = nil
end
end
render json: PartyBlueprint.render(@party, view: :jobs) if @party.save!
end
@party.attributes = new_skill_ids
end
def update_job_skills
throw NoJobSkillProvidedError unless job_params[:skill1_id] || job_params[:skill2_id] || job_params[:skill3_id]
render :update, status: :ok if @party.save!
end
# Determine which incoming keys contain new skills
skill_keys = %w[skill1_id skill2_id skill3_id]
new_skill_keys = job_params.keys.select { |key| skill_keys.include?(key) }
private
# If there are new skills, merge them with the existing skills
unless new_skill_keys.empty?
existing_skills = {
1 => @party.skill1,
2 => @party.skill2,
3 => @party.skill3
}
def merge_skills_with_existing_skills(
existing_skills,
new_skill_ids,
positions
)
new_skills = new_skill_ids.map { |id| JobSkill.find(id) }
new_skill_ids = new_skill_keys.map { |key| job_params[key] }
new_skill_ids.map do |id|
skill = JobSkill.find(id)
raise Api::V1::IncompatibleSkillError.new(job: @party.job, skill: skill) if mismatched_skill(@party.job,
skill)
end
new_skills.each_with_index do |skill, index|
existing_skills = place_skill_in_existing_skills(existing_skills, skill, positions[index])
end
positions = extract_positions_from_keys(new_skill_keys)
new_skills = merge_skills_with_existing_skills(existing_skills, new_skill_ids, positions)
existing_skills
end
new_skill_ids = new_skills.each_with_object({}) do |(index, skill), memo|
memo["skill#{index}_id"] = skill.id if skill
end
def place_skill_in_existing_skills(existing_skills, skill, position)
# Test if skill will exceed allowances of skill types
skill_type = skill.sub ? 'sub' : 'emp'
@party.attributes = new_skill_ids
end
unless can_add_skill_of_type(existing_skills, position, skill_type)
raise Api::V1::TooManySkillsOfTypeError.new(skill_type: skill_type)
end
render json: PartyBlueprint.render(@party, view: :jobs) if @party.save!
end
if !existing_skills[position]
existing_skills[position] = skill
else
value = existing_skills.compact.detect { |_, value| value && value.id == skill.id }
old_position = existing_skills.key(value[1]) if value
private
if old_position
existing_skills = swap_skills_at_position(existing_skills, skill, position, old_position)
else
existing_skills[position] = skill
def merge_skills_with_existing_skills(
existing_skills,
new_skill_ids,
positions
)
new_skills = new_skill_ids.map { |id| JobSkill.find(id) }
new_skills.each_with_index do |skill, index|
existing_skills = place_skill_in_existing_skills(existing_skills, skill, positions[index])
end
existing_skills
end
def place_skill_in_existing_skills(existing_skills, skill, position)
# Test if skill will exceed allowances of skill types
skill_type = skill.sub ? 'sub' : 'emp'
unless can_add_skill_of_type(existing_skills, position, skill_type)
raise Api::V1::TooManySkillsOfTypeError.new(skill_type: skill_type)
end
if !existing_skills[position]
existing_skills[position] = skill
else
value = existing_skills.compact.detect { |_, value| value && value.id == skill.id }
old_position = existing_skills.key(value[1]) if value
if old_position
existing_skills = swap_skills_at_position(existing_skills, skill, position, old_position)
else
existing_skills[position] = skill
end
end
existing_skills
end
def swap_skills_at_position(skills, new_skill, position1, position2)
# Check desired position for a skill
displaced_skill = skills[position1] if skills[position1].present?
# Put skill in new position
skills[position1] = new_skill
skills[position2] = displaced_skill
skills
end
def extract_positions_from_keys(keys)
# Subtract by 1 because we won't operate on the 0th skill, so we don't pass it
keys.map { |key| key['skill'.length].to_i }
end
def can_add_skill_of_type(skills, position, type)
if %w[4 5 ex2].include?(@party.job.row) && skills.values.compact.length.positive?
max_skill_of_type = 2
skills_to_check = skills.compact.reject { |key, _| key == position }
sum = skills_to_check.values.count { |value| value.send(type) }
return sum + 1 <= max_skill_of_type
end
true
end
def mismatched_skill(job, skill)
mismatched_main = (skill.job.id != job.id) && skill.main && !skill.sub
mismatched_emp = (skill.job.id != job.id) && skill.emp
mismatched_base = skill.job.base_job && (job.row != 'ex2' || skill.job.base_job.id != job.base_job.id) && skill.base
if %w[4 5 ex2].include?(job.row)
true if mismatched_emp || mismatched_base || mismatched_main
elsif mismatched_emp || mismatched_main
true
else
false
end
end
def set
@party = Party.where('id = ?', params[:id]).first
end
def job_params
params.require(:party).permit(
:job_id,
:skill0_id,
:skill1_id,
:skill2_id,
:skill3_id
)
end
end
existing_skills
end
def swap_skills_at_position(skills, new_skill, position1, position2)
# Check desired position for a skill
displaced_skill = skills[position1] if skills[position1].present?
# Put skill in new position
skills[position1] = new_skill
skills[position2] = displaced_skill
skills
end
def extract_positions_from_keys(keys)
# Subtract by 1 because we won't operate on the 0th skill, so we don't pass it
keys.map { |key| key['skill'.length].to_i }
end
def can_add_skill_of_type(skills, position, type)
if skills.values.compact.length.positive?
max_skill_of_type = 2
skills_to_check = skills.compact.reject { |key, _| key == position }
sum = skills_to_check.values.count { |value| value.send(type) }
sum + 1 <= max_skill_of_type
else
true
end
end
def mismatched_skill(job, skill)
mismatched_main = (skill.job.id != job.id) && skill.main && !skill.sub
mismatched_emp = (skill.job.id != job.id) && skill.emp
mismatched_base = skill.job.base_job && (job.row != 'ex2' || skill.job.base_job.id != job.base_job.id) && skill.base
if %w[4 5 ex2].include?(job.row)
true if mismatched_emp || mismatched_base || mismatched_main
elsif mismatched_emp || mismatched_main
true
else
false
end
end
def set
@party = Party.where('id = ?', params[:id]).first
end
def job_params
params.require(:party).permit(
:job_id,
:skill0_id,
:skill1_id,
:skill2_id,
:skill3_id
)
end
end

View file

@ -1,162 +1,150 @@
class Api::V1::PartiesController < Api::V1::ApiController
before_action :set_from_slug,
except: %w[create destroy update index favorites]
before_action :set, only: %w[update destroy]
# frozen_string_literal: true
def create
@party = Party.new(shortcode: random_string)
@party.extra = party_params['extra']
module Api
module V1
PER_PAGE = 15
job = Job.find(party_params['job_id']) if party_params['job_id'].present?
if job
job_skills = JobSkill.where(job: job.id, main: true)
job_skills.each_with_index do |skill, index|
@party["skill#{index}_id"] = skill.id
class PartiesController < Api::V1::ApiController
before_action :set_from_slug,
except: %w[create destroy update index favorites]
before_action :set, only: %w[update destroy]
def create
@party = Party.new(shortcode: random_string)
@party.extra = party_params['extra']
# TODO: Extract this into a different method
job = Job.find(party_params['job_id']) if party_params['job_id'].present?
if job
job_skills = JobSkill.where(job: job.id, main: true)
job_skills.each_with_index do |skill, index|
@party["skill#{index}_id"] = skill.id
end
end
@party.user = current_user if current_user
if @party.save!
return render json: PartyBlueprint.render(@party, view: :full, root: :party),
status: :created
end
render_validation_error_response(@party)
end
def show
return render json: PartyBlueprint.render(@party, view: :full, root: :party) if @party
render_not_found_response('project')
end
def update
render_unauthorized_response if @party.user != current_user
@party.attributes = party_params.except(:skill1_id, :skill2_id, :skill3_id)
return render json: PartyBlueprint.render(@party, view: :full, root: :party) if @party.save!
render_validation_error_response(@party)
end
def destroy
render_unauthorized_response if @party.user != current_user
return render json: PartyBlueprint.render(@party, view: :destroyed, root: :checkin) if @party.destroy
end
def index
conditions = build_conditions(request.params)
ap conditions
@parties = Party.where(conditions)
.order(created_at: :desc)
.paginate(page: request.params[:page], per_page: PER_PAGE)
.each { |party| party.favorited = current_user ? party.is_favorited(current_user) : false }
count = Party.where(conditions).count
total_pages = count.to_f / PER_PAGE > 1 ? (count.to_f / PER_PAGE).ceil : 1
render json: PartyBlueprint.render(@parties,
view: :collection,
root: :results,
meta: {
count: count,
total_pages: total_pages,
per_page: PER_PAGE
})
end
def favorites
raise Api::V1::UnauthorizedError unless current_user
conditions = build_conditions(request.params)
conditions[:favorites] = { user_id: current_user.id }
@parties = Party.joins(:favorites)
.where(conditions)
.order('favorites.created_at DESC')
.paginate(page: request.params[:page], per_page: PER_PAGE)
.each { |party| party.favorited = party.is_favorited(current_user) }
count = Party.joins(:favorites).where(conditions).count
total_pages = count.to_f / PER_PAGE > 1 ? (count.to_f / PER_PAGE).ceil : 1
render json: PartyBlueprint.render(@parties,
view: :collection,
root: :results,
meta: {
count: count,
total_pages: total_pages,
per_page: PER_PAGE
})
end
private
def build_conditions(params)
unless params['recency'].blank?
start_time = (DateTime.current - params['recency'].to_i.seconds)
.to_datetime.beginning_of_day
end
{}.tap do |hash|
hash[:element] = params['element'] unless params['element'].blank?
hash[:raid] = params['raid'] unless params['raid'].blank?
hash[:created_at] = start_time..DateTime.current unless params['recency'].blank?
hash[:weapons_count] = 5..13
end
end
def random_string
num_chars = 6
o = [('a'..'z'), ('A'..'Z'), (0..9)].map(&:to_a).flatten
(0...num_chars).map { o[rand(o.length)] }.join
end
def set_from_slug
@party = Party.where('shortcode = ?', params[:id]).first
@party.favorited = current_user && @party ? @party.is_favorited(current_user) : false
end
def set
@party = Party.where('id = ?', params[:id]).first
end
def party_params
params.require(:party).permit(
:user_id,
:extra,
:name,
:description,
:raid_id,
:job_id,
:skill0_id,
:skill1_id,
:skill2_id,
:skill3_id
)
end
end
@party.user = current_user if current_user
render :show, status: :created if @party.save!
end
def show
render_not_found_response if @party.nil?
end
def update
if @party.user != current_user
render_unauthorized_response
else
@party.attributes = party_params.except(:skill1_id, :skill2_id, :skill3_id)
end
render :update, status: :ok if @party.save!
end
def index
@per_page = 15
now = DateTime.current
start_time =
(
now - request.params["recency"].to_i.seconds
).to_datetime.beginning_of_day unless request.params["recency"].blank?
conditions = {}
conditions[:element] = request.params["element"] unless request.params[
"element"
].blank?
conditions[:raid] = request.params["raid"] unless request.params[
"raid"
].blank?
conditions[:created_at] = start_time..now unless request.params[
"recency"
].blank?
conditions[:weapons_count] = 5..13
@parties =
Party
.where(conditions)
.order(created_at: :desc)
.paginate(page: request.params[:page], per_page: @per_page)
.each do |party|
party.favorited =
current_user ? party.is_favorited(current_user) : false
end
@count = Party.where(conditions).count
render :all, status: :ok
end
def favorites
raise Api::V1::UnauthorizedError unless current_user
@per_page = 15
now = DateTime.current
start_time =
(
now - params["recency"].to_i.seconds
).to_datetime.beginning_of_day unless request.params["recency"].blank?
conditions = {}
conditions[:element] = request.params["element"] unless request.params[
"element"
].blank?
conditions[:raid] = request.params["raid"] unless request.params[
"raid"
].blank?
conditions[:created_at] = start_time..now unless request.params[
"recency"
].blank?
conditions[:favorites] = { user_id: current_user.id }
@parties =
Party
.joins(:favorites)
.where(conditions)
.order("favorites.created_at DESC")
.paginate(page: request.params[:page], per_page: @per_page)
.each { |party| party.favorited = party.is_favorited(current_user) }
@count = Party.joins(:favorites).where(conditions).count
render :all, status: :ok
end
def destroy
if @party.user != current_user
render_unauthorized_response
elsif @party.destroy
render :destroyed, status: :ok
end
end
def weapons
render_not_found_response if @party.nil?
render :weapons, status: :ok
end
def summons
render_not_found_response if @party.nil?
render :summons, status: :ok
end
def characters
render_not_found_response if @party.nil?
render :characters, status: :ok
end
private
def random_string
numChars = 6
o = [("a".."z"), ("A".."Z"), (0..9)].map(&:to_a).flatten
return (0...numChars).map { o[rand(o.length)] }.join
end
def set_from_slug
@party = Party.where("shortcode = ?", params[:id]).first
@party.favorited =
current_user && @party ? @party.is_favorited(current_user) : false
end
def set
@party = Party.where("id = ?", params[:id]).first
end
def party_params
params.require(:party).permit(
:user_id,
:extra,
:name,
:description,
:raid_id,
:job_id,
:skill0_id,
:skill1_id,
:skill2_id,
:skill3_id
)
end
end

View file

@ -1,6 +1,11 @@
class Api::V1::RaidsController < Api::V1::ApiController
def all
@raids = Raid.all()
render :all, status: :ok
# frozen_string_literal: true
module Api
module V1
class RaidsController < Api::V1::ApiController
def all
render json: RaidBlueprint.render(Raid.all)
end
end
end
end
end

View file

@ -1,139 +1,194 @@
class Api::V1::SearchController < Api::V1::ApiController
def characters
filters = search_params[:filters]
locale = search_params[:locale] || 'en'
conditions = {}
# frozen_string_literal: true
if filters
conditions[:rarity] = filters['rarity'] unless filters['rarity'].blank? || filters['rarity'].empty?
conditions[:element] = filters['element'] unless filters['element'].blank? || filters['element'].empty?
conditions[:proficiency1] = filters['proficiency1'] unless filters['proficiency1'].blank? || filters['proficiency1'].empty?
conditions[:proficiency2] = filters['proficiency2'] unless filters['proficiency2'].blank? || filters['proficiency2'].empty?
# conditions[:series] = filters['series'] unless filters['series'].blank? || filters['series'].empty?
end
module Api
module V1
PER_PAGE = 10
@characters = if search_params[:query].present? && search_params[:query].length >= 2
class SearchController < Api::V1::ApiController
def characters
filters = search_params[:filters]
locale = search_params[:locale] || 'en'
conditions = {}
if filters
conditions[:rarity] = filters['rarity'] unless filters['rarity'].blank? || filters['rarity'].empty?
conditions[:element] = filters['element'] unless filters['element'].blank? || filters['element'].empty?
unless filters['proficiency1'].blank? || filters['proficiency1'].empty?
conditions[:proficiency1] =
filters['proficiency1']
end
unless filters['proficiency2'].blank? || filters['proficiency2'].empty?
conditions[:proficiency2] =
filters['proficiency2']
end
# conditions[:series] = filters['series'] unless filters['series'].blank? || filters['series'].empty?
end
characters = if search_params[:query].present? && search_params[:query].length >= 2
if locale == 'ja'
Character.jp_search(search_params[:query]).where(conditions)
else
Character.en_search(search_params[:query]).where(conditions)
end
else
Character.where(conditions)
end
count = characters.length
paginated = characters.paginate(page: search_params[:page], per_page: PER_PAGE)
render json: CharacterBlueprint.render(paginated,
root: :results,
meta: {
count: count,
total_pages: total_pages(count),
per_page: PER_PAGE
})
end
def weapons
filters = search_params[:filters]
locale = search_params[:locale] || 'en'
conditions = {}
if filters
conditions[:rarity] = filters['rarity'] unless filters['rarity'].blank? || filters['rarity'].empty?
conditions[:element] = filters['element'] unless filters['element'].blank? || filters['element'].empty?
unless filters['proficiency1'].blank? || filters['proficiency1'].empty?
conditions[:proficiency] =
filters['proficiency1']
end
conditions[:series] = filters['series'] unless filters['series'].blank? || filters['series'].empty?
end
weapons = if search_params[:query].present? && search_params[:query].length >= 2
if locale == 'ja'
Character.jp_search(search_params[:query]).where(conditions)
Weapon.jp_search(search_params[:query]).where(conditions)
else
Character.en_search(search_params[:query]).where(conditions)
Weapon.en_search(search_params[:query]).where(conditions)
end
else
Character.where(conditions)
Weapon.where(conditions)
end
@count = @characters.length
@characters = @characters.paginate(page: search_params[:page], per_page: 10)
end
count = weapons.length
paginated = weapons.paginate(page: search_params[:page], per_page: PER_PAGE)
def weapons
filters = search_params[:filters]
locale = search_params[:locale] || 'en'
conditions = {}
render json: WeaponBlueprint.render(paginated,
root: :results,
meta: {
count: count,
total_pages: total_pages(count),
per_page: PER_PAGE
})
end
if filters
conditions[:rarity] = filters['rarity'] unless filters['rarity'].blank? || filters['rarity'].empty?
conditions[:element] = filters['element'] unless filters['element'].blank? || filters['element'].empty?
conditions[:proficiency] = filters['proficiency1'] unless filters['proficiency1'].blank? || filters['proficiency1'].empty?
conditions[:series] = filters['series'] unless filters['series'].blank? || filters['series'].empty?
end
def summons
filters = search_params[:filters]
locale = search_params[:locale] || 'en'
conditions = {}
@weapons = if search_params[:query].present? && search_params[:query].length >= 2
if locale == 'ja'
Weapon.jp_search(search_params[:query]).where(conditions)
if filters
conditions[:rarity] = filters['rarity'] unless filters['rarity'].blank? || filters['rarity'].empty?
conditions[:element] = filters['element'] unless filters['element'].blank? || filters['element'].empty?
end
summons = if search_params[:query].present? && search_params[:query].length >= 2
if locale == 'ja'
Summon.jp_search(search_params[:query]).where(conditions)
else
Summon.en_search(search_params[:query]).where(conditions)
end
else
Summon.where(conditions)
end
count = summons.length
paginated = summons.paginate(page: search_params[:page], per_page: PER_PAGE)
render json: SummonBlueprint.render(paginated,
root: :results,
meta: {
count: count,
total_pages: total_pages(count),
per_page: PER_PAGE
})
end
def job_skills
raise Api::V1::NoJobProvidedError unless search_params[:job].present?
# Set up basic parameters we'll use
job = Job.find(search_params[:job])
locale = search_params[:locale] || 'en'
# Set the conditions based on the group requested
conditions = {}
if search_params[:filters].present? && search_params[:filters]['group'].present?
group = search_params[:filters]['group'].to_i
if group >= 0 && group < 4
conditions[:color] = group
conditions[:emp] = false
conditions[:base] = false
elsif group == 4
conditions[:emp] = true
elsif group == 5
conditions[:base] = true
end
end
# Perform the query
skills = if search_params[:query].present? && search_params[:query].length >= 2
JobSkill.method("#{locale}_search").call(search_params[:query])
.where(conditions)
.where(job: job.id, main: false)
.or(
JobSkill.method("#{locale}_search").call(search_params[:query])
.where(conditions)
.where(sub: true)
.where.not(job: job.id)
)
else
Weapon.en_search(search_params[:query]).where(conditions)
JobSkill.all
.where(conditions)
.where(job: job.id, main: false)
.or(
JobSkill.all
.where(conditions)
.where(sub: true)
.where.not(job: job.id)
)
.or(
JobSkill.all
.where(conditions)
.where(job: job.base_job.id, base: true)
.where.not(job: job.id)
)
end
else
Weapon.where(conditions)
end
@count = @weapons.length
@weapons = @weapons.paginate(page: search_params[:page], per_page: 10)
end
count = skills.length
paginated = skills.paginate(page: search_params[:page], per_page: PER_PAGE)
def summons
filters = search_params[:filters]
locale = search_params[:locale] || 'en'
conditions = {}
render json: JobSkillBlueprint.render(paginated,
root: :results,
meta: {
count: count,
total_pages: total_pages(count),
per_page: PER_PAGE
})
end
if filters
conditions[:rarity] = filters['rarity'] unless filters['rarity'].blank? || filters['rarity'].empty?
conditions[:element] = filters['element'] unless filters['element'].blank? || filters['element'].empty?
end
private
@summons = if search_params[:query].present? && search_params[:query].length >= 2
if locale == 'ja'
Summon.jp_search(search_params[:query]).where(conditions)
else
Summon.en_search(search_params[:query]).where(conditions)
end
else
Summon.where(conditions)
end
def total_pages(count)
count.to_f / PER_PAGE > 1 ? (count.to_f / PER_PAGE).ceil : 1
end
@count = @summons.length
@summons = @summons.paginate(page: search_params[:page], per_page: 10)
end
def job_skills
raise Api::V1::NoJobProvidedError unless search_params[:job].present?
# Set up basic parameters we'll use
job = Job.find(search_params[:job])
locale = search_params[:locale] || 'en'
# Set the conditions based on the group requested
conditions = {}
if search_params[:filters].present? && search_params[:filters]['group'].present?
group = search_params[:filters]['group'].to_i
if group >= 0 && group < 4
conditions[:color] = group
conditions[:emp] = false
conditions[:base] = false
elsif group == 4
conditions[:emp] = true
elsif group == 5
conditions[:base] = true
# Specify whitelisted properties that can be modified.
def search_params
params.require(:search).permit!
end
end
# Perform the query
@skills = if search_params[:query].present? && search_params[:query].length >= 2
JobSkill.method("#{locale}_search").call(search_params[:query])
.where(conditions)
.where(job: job.id, main: false)
.or(
JobSkill.method("#{locale}_search").call(search_params[:query])
.where(conditions)
.where(sub: true)
)
else
JobSkill.all
.where(conditions)
.where(job: job.id, main: false)
.or(
JobSkill.all
.where(conditions)
.where(sub: true)
)
.or(
JobSkill.all
.where(conditions)
.where(job: job.base_job.id, base: true)
.where.not(job: job.id)
)
end
@count = @skills.length
@skills = @skills.paginate(page: search_params[:page], per_page: 10)
end
private
# Specify whitelisted properties that can be modified.
def search_params
params.require(:search).permit!
end
end

View file

@ -1,103 +1,113 @@
class Api::V1::UsersController < Api::V1::ApiController
class ForbiddenError < StandardError; end
# frozen_string_literal: true
before_action :set, except: ['create', 'check_email', 'check_username']
before_action :set_by_id, only: ['info', 'update']
module Api
module V1
PER_PAGE = 15
def create
@user = User.new(user_params)
class UsersController < Api::V1::ApiController
class ForbiddenError < StandardError; end
token = Doorkeeper::AccessToken.create!(
before_action :set, except: %w[create check_email check_username]
before_action :set_by_id, only: %w[info update]
def create
user = User.new(user_params)
if user.save!
token = Doorkeeper::AccessToken.create!(
application_id: nil,
resource_owner_id: @user.id,
resource_owner_id: user.id,
expires_in: 30.days,
scopes: 'public'
).token
).token
if @user.save!
@presenter = {
user_id: @user.id,
username: @user.username,
token: token
}
render :create, status: :created
end
end
def update
render :info, status: :ok if @user.update(user_params)
end
def info
render :info, status: :ok
end
def show
if @user
@per_page = 15
now = DateTime.current
start_time = (now - params['recency'].to_i.seconds).to_datetime.beginning_of_day unless request.params['recency'].blank?
conditions = {}
conditions[:element] = request.params['element'] unless request.params['element'].blank?
conditions[:raid] = request.params['raid'] unless request.params['raid'].blank?
conditions[:created_at] = start_time..now unless request.params['recency'].blank?
conditions[:user_id] = @user.id
@parties = Party
.where(conditions)
.order(created_at: :desc)
.paginate(page: request.params[:page], per_page: @per_page)
.each { |party|
party.favorited = (current_user) ? party.is_favorited(current_user) : false
}
@count = Party.where(conditions).count
else
render_not_found_response
end
end
def check_email
if params[:email].present?
@available = User.where("email = ?", params[:email]).count == 0
else
@available = false
return render json: UserBlueprint.render({
id: user.id,
username: user.username,
token: token
},
view: :token),
status: :created
end
render :available
end
render_validation_error_response(@user)
end
def check_username
if params[:username].present?
@available = User.where("username = ?", params[:username]).count == 0
else
@available = false
def update
render json: UserBlueprint.render(@user, view: :minimal) if @user.update(user_params)
end
def info
render json: UserBlueprint.render(@user, view: :minimal)
end
def show
render_not_found_response('user') unless @user
conditions = build_conditions(request.params)
conditions[:user_id] = @user.id
parties = Party
.where(conditions)
.order(created_at: :desc)
.paginate(page: request.params[:page], per_page: PER_PAGE)
.each do |party|
party.favorited = current_user ? party.is_favorited(current_user) : false
end
render :available
end
count = Party.where(conditions).count
def destroy
end
render json: UserBlueprint.render(@user,
view: :profile,
root: 'profile',
parties: parties,
meta: {
count: count,
total_pages: count.to_f / PER_PAGE > 1 ? (count.to_f / PER_PAGE).ceil : 1,
per_page: PER_PAGE
})
end
private
def check_email
render json: EmptyBlueprint.render_as_json(nil, email: params[:email], availability: true)
end
# Specify whitelisted properties that can be modified.
def set
@user = User.where("username = ?", params[:id]).first
end
def check_username
render json: EmptyBlueprint.render_as_json(nil, username: params[:username], availability: true)
end
def set_by_id
@user = User.where("id = ?", params[:id]).first
end
def destroy; end
def user_params
private
def build_conditions(params)
unless params['recency'].blank?
start_time = (DateTime.current - params['recency'].to_i.seconds)
.to_datetime.beginning_of_day
end
{}.tap do |hash|
hash[:element] = params['element'] unless params['element'].blank?
hash[:raid] = params['raid'] unless params['raid'].blank?
hash[:created_at] = start_time..DateTime.current unless params['recency'].blank?
end
end
# Specify whitelisted properties that can be modified.
def set
@user = User.where('username = ?', params[:id]).first
end
def set_by_id
@user = User.where('id = ?', params[:id]).first
end
def user_params
params.require(:user).permit(
:username, :email, :password, :password_confirmation,
:granblue_id, :picture, :element, :language, :gender, :private
:username, :email, :password, :password_confirmation,
:granblue_id, :picture, :element, :language, :gender, :private
)
end
end
end
end
end

View file

@ -1,11 +1,19 @@
class Api::V1::WeaponKeysController < Api::V1::ApiController
def all
conditions = {}
conditions[:series] = request.params['series']
conditions[:slot] = request.params['slot']
conditions[:group] = request.params['group'] unless request.params['group'].blank?
# frozen_string_literal: true
@keys = WeaponKey.where(conditions)
render :all, status: :ok
module Api
module V1
class WeaponKeysController < Api::V1::ApiController
def all
conditions = {}.tap do |hash|
hash[:series] = request.params['series']
hash[:slot] = request.params['slot']
hash[:group] = request.params['group'] unless request.params['group'].blank?
end
render json: WeaponKeyBlueprint.render(
WeaponKey.where(conditions)
)
end
end
end
end
end

View file

@ -1,6 +1,4 @@
# frozen_string_literal: true
class ApplicationController < ActionController::API
# Not usually required for Rails 5 in API mode, but
# necessary here because we're using RABL.
include ActionView::Rendering
append_view_path "#{Rails.root}/app/views"
end

View file

@ -1,36 +1,40 @@
# frozen_string_literal: true
class TokensController < Doorkeeper::TokensController
# Overriding create action
# POST /oauth/token
def create
response = strategy.authorize
body = response.body
# Overriding create action
# POST /oauth/token
def create
response = strategy.authorize
body = response.body
if response.status == :ok
# User the resource_owner_id from token to identify the user
user = User.find(response.token.resource_owner_id) rescue nil
if response.status == :ok
# User the resource_owner_id from token to identify the user
user = begin
User.find(response.token.resource_owner_id)
rescue StandardError
nil
end
unless user.nil?
### If you want to render user with template
### create an ActionController to render out the user
# ac = ActionController::Base.new()
# user_json = ac.render_to_string( template: 'api/users/me', locals: { user: user})
# body[:user] = Oj.load(user_json)
unless user.nil?
### If you want to render user with template
### create an ActionController to render out the user
# ac = ActionController::Base.new()
# user_json = ac.render_to_string( template: 'api/users/me', locals: { user: user})
# body[:user] = Oj.load(user_json)
### Or if you want to just append user using 'as_json'
body[:user] = {
id: user.id,
username: user.username
}
### Or if you want to just append user using 'as_json'
body[:user] = {
id: user.id,
username: user.username
}
end
end
self.headers.merge! response.headers
self.response_body = body.to_json
self.status = response.status
rescue Doorkeeper::Errors::DoorkeeperError => e
handle_token_exception e
end
end
headers.merge! response.headers
self.response_body = body.to_json
self.status = response.status
rescue Doorkeeper::Errors::DoorkeeperError => e
handle_token_exception e
end
end

View file

@ -1,22 +0,0 @@
module Api::V1
class FavoriteAlreadyExistsError < GranblueError
def http_status
422
end
def code
"favorite_already_exists"
end
def message
"This user has favorited this party already"
end
def to_hash
{
message: message,
code: code
}
end
end
end

View file

@ -1,29 +0,0 @@
module Api::V1
class IncompatibleSkillError < GranblueError
def initialize(data)
@data = data
end
def http_status
422
end
def code
'incompatible_skill'
end
def message
'The selected skill cannot be added to the current job'
end
def to_hash
ap @data
{
message: message,
code: code,
job: @data[:job],
skill: @data[:skill]
}
end
end
end

View file

@ -1,22 +0,0 @@
module Api::V1
class NoJobProvidedError < GranblueError
def http_status
422
end
def code
"no_job_provided"
end
def message
"A job ID must be provided"
end
def to_hash
{
message: message,
code: code
}
end
end
end

View file

@ -1,22 +0,0 @@
module Api::V1
class NoJobSkillProvidedError < GranblueError
def http_status
422
end
def code
"no_job_skill_provided"
end
def message
"A job skill ID must be provided"
end
def to_hash
{
message: message,
code: code
}
end
end
end

View file

@ -1,22 +0,0 @@
module Api::V1
class UnauthorizedError < StandardError
def http_status
401
end
def code
"unauthorized"
end
def message
"User is not allowed to modify that resource"
end
def to_hash
{
message: message,
code: code
}
end
end
end

View file

@ -0,0 +1,26 @@
# frozen_string_literal: true
module Api
module V1
class FavoriteAlreadyExistsError < GranblueError
def http_status
422
end
def code
'favorite_already_exists'
end
def message
'This user has favorited this party already'
end
def to_hash
{
message: message,
code: code
}
end
end
end
end

View file

@ -4,7 +4,7 @@ module Api
module V1
# This is the base error that we inherit from for application errors
class GranblueError < StandardError
def initialize(data)
def initialize(data = '')
@data = data
end

View file

@ -0,0 +1,33 @@
# frozen_string_literal: true
module Api
module V1
class IncompatibleSkillError < GranblueError
def initialize(data)
@data = data
end
def http_status
422
end
def code
'incompatible_skill'
end
def message
'The selected skill cannot be added to the current job'
end
def to_hash
ap @data
{
message: message,
code: code,
job: @data[:job],
skill: @data[:skill]
}
end
end
end
end

View file

@ -0,0 +1,26 @@
# frozen_string_literal: true
module Api
module V1
class NoJobProvidedError < GranblueError
def http_status
422
end
def code
'no_job_provided'
end
def message
'A job ID must be provided'
end
def to_hash
{
message: message,
code: code
}
end
end
end
end

View file

@ -0,0 +1,26 @@
# frozen_string_literal: true
module Api
module V1
class NoJobSkillProvidedError < GranblueError
def http_status
422
end
def code
'no_job_skill_provided'
end
def message
'A job skill ID must be provided'
end
def to_hash
{
message: message,
code: code
}
end
end
end
end

View file

@ -1,3 +1,5 @@
# frozen_string_literal: true
module Api
module V1
class SameFavoriteUserError < GranblueError

View file

@ -0,0 +1,26 @@
# frozen_string_literal: true
module Api
module V1
class UnauthorizedError < StandardError
def http_status
401
end
def code
'unauthorized'
end
def message
'User is not allowed to modify that resource'
end
def to_hash
{
message: message,
code: code
}
end
end
end
end

View file

@ -1,33 +1,35 @@
# frozen_string_literal: true
class ValidationErrorSerializer
def initialize(record, field, details)
@record = record
@field = field
@details = details
end
def initialize(record, field, details)
@record = record
@field = field
@details = details
end
def serialize
{
resource: resource,
field: field,
code: code
}
end
def serialize
{
resource: resource,
field: field,
code: code
}
end
private
private
def resource
@record.class.to_s
end
def resource
@record.class.to_s
end
def field
@field.to_s
end
def field
@field.to_s
end
def code
@details[:error].to_s
end
def code
@details[:error].to_s
end
def underscored_resource_name
@record.class.to_s.gsub('::', '').underscore
end
end
def underscored_resource_name
@record.class.to_s.gsub('::', '').underscore
end
end

View file

@ -1,16 +1,17 @@
# frozen_string_literal: true
class ValidationErrorsSerializer
attr_reader :record
attr_reader :record
def initialize(record)
@record = record
end
def initialize(record)
@record = record
end
def serialize
record.errors.details.map do |field, details|
details.map do |error_details|
ValidationErrorSerializer.new(record, field, error_details).serialize
end
end.flatten
end
end
def serialize
record.errors.details.map do |field, details|
details.map do |error_details|
ValidationErrorSerializer.new(record, field, error_details).serialize
end
end.flatten
end
end

View file

@ -1,3 +1,5 @@
# frozen_string_literal: true
class ApplicationRecord < ActiveRecord::Base
self.abstract_class = true
end

View file

@ -1,94 +1,99 @@
# frozen_string_literal: true
class Character < ApplicationRecord
include PgSearch::Model
include PgSearch::Model
pg_search_scope :en_search,
against: :name_en,
using: {
trigram: {
threshold: 0.18
}
}
pg_search_scope :en_search,
against: :name_en,
using: {
trigram: {
threshold: 0.18
}
}
pg_search_scope :jp_search,
against: :name_jp,
using: {
tsearch: {
prefix: true,
dictionary: "simple"
}
}
pg_search_scope :jp_search,
against: :name_jp,
using: {
tsearch: {
prefix: true,
dictionary: 'simple'
}
}
def display_resource(character)
character.name_en
end
def blueprint
CharacterBlueprint
end
# enum rarities: {
# R: 1,
# SR: 2,
# SSR: 3
# }
def display_resource(character)
character.name_en
end
# enum elements: {
# Null: 0,
# Wind: 1,
# Fire: 2,
# Water: 3,
# Earth: 4,
# Dark: 5,
# Light: 6
# }
# enum rarities: {
# R: 1,
# SR: 2,
# SSR: 3
# }
# enum proficiency1s: {
# Sabre: 1,
# Dagger: 2,
# Axe: 3,
# Spear: 4,
# Bow: 5,
# Staff: 6,
# Melee: 7,
# Harp: 8,
# Gun: 9,
# Katana: 10
# }, _prefix: "proficiency1"
# enum elements: {
# Null: 0,
# Wind: 1,
# Fire: 2,
# Water: 3,
# Earth: 4,
# Dark: 5,
# Light: 6
# }
# enum proficiency2s: {
# None: 0,
# Sabre: 1,
# Dagger: 2,
# Axe: 3,
# Spear: 4,
# Bow: 5,
# Staff: 6,
# Melee: 7,
# Harp: 8,
# Gun: 9,
# Katana: 10,
# }, _default: :None, _prefix: "proficiency2"
# enum proficiency1s: {
# Sabre: 1,
# Dagger: 2,
# Axe: 3,
# Spear: 4,
# Bow: 5,
# Staff: 6,
# Melee: 7,
# Harp: 8,
# Gun: 9,
# Katana: 10
# }, _prefix: "proficiency1"
# enum race1s: {
# Unknown: 0,
# Human: 1,
# Erune: 2,
# Draph: 3,
# Harvin: 4,
# Primal: 5
# }, _prefix: "race1"
# enum proficiency2s: {
# None: 0,
# Sabre: 1,
# Dagger: 2,
# Axe: 3,
# Spear: 4,
# Bow: 5,
# Staff: 6,
# Melee: 7,
# Harp: 8,
# Gun: 9,
# Katana: 10,
# }, _default: :None, _prefix: "proficiency2"
# enum race2s: {
# Unknown: 0,
# Human: 1,
# Erune: 2,
# Draph: 3,
# Harvin: 4,
# Primal: 5,
# None: 6
# }, _default: :None, _prefix: "race2"
# enum race1s: {
# Unknown: 0,
# Human: 1,
# Erune: 2,
# Draph: 3,
# Harvin: 4,
# Primal: 5
# }, _prefix: "race1"
# enum gender: {
# Unknown: 0,
# Male: 1,
# Female: 2,
# "Male/Female": 3
# }
# enum race2s: {
# Unknown: 0,
# Human: 1,
# Erune: 2,
# Draph: 3,
# Harvin: 4,
# Primal: 5,
# None: 6
# }, _default: :None, _prefix: "race2"
# enum gender: {
# Unknown: 0,
# Male: 1,
# Female: 2,
# "Male/Female": 3
# }
end

View file

@ -1,8 +1,14 @@
class Favorite < ApplicationRecord
belongs_to :user
belongs_to :party
# frozen_string_literal: true
def party
Party.find(self.party_id)
end
class Favorite < ApplicationRecord
belongs_to :user
belongs_to :party
def party
Party.find(party_id)
end
def favorite
FavoriteBlueprint
end
end

View file

@ -1,7 +1,13 @@
class GridCharacter < ApplicationRecord
belongs_to :party
# frozen_string_literal: true
def character
Character.find(self.character_id)
end
class GridCharacter < ApplicationRecord
belongs_to :party
def character
Character.find(character_id)
end
def blueprint
GridCharacterBlueprint
end
end

View file

@ -1,7 +1,13 @@
class GridSummon < ApplicationRecord
belongs_to :party
# frozen_string_literal: true
def summon
Summon.find(self.summon_id)
end
class GridSummon < ApplicationRecord
belongs_to :party
def summon
Summon.find(summon_id)
end
def blueprint
GridSummonBlueprint
end
end

View file

@ -1,21 +1,27 @@
# frozen_string_literal: true
class GridWeapon < ApplicationRecord
belongs_to :party,
counter_cache: :weapons_count
belongs_to :party,
counter_cache: :weapons_count
belongs_to :weapon_key1, class_name: 'WeaponKey', foreign_key: :weapon_key1_id, optional: true
belongs_to :weapon_key2, class_name: 'WeaponKey', foreign_key: :weapon_key2_id, optional: true
belongs_to :weapon_key3, class_name: 'WeaponKey', foreign_key: :weapon_key3_id, optional: true
belongs_to :weapon_key1, class_name: 'WeaponKey', foreign_key: :weapon_key1_id, optional: true
belongs_to :weapon_key2, class_name: 'WeaponKey', foreign_key: :weapon_key2_id, optional: true
belongs_to :weapon_key3, class_name: 'WeaponKey', foreign_key: :weapon_key3_id, optional: true
def weapon
Weapon.find(self.weapon_id)
end
def weapon
Weapon.find(weapon_id)
end
def weapon_keys
weapon_keys = []
weapon_keys.push(self.weapon_key1) if self.weapon_key1 != nil
weapon_keys.push(self.weapon_key2) if self.weapon_key2 != nil
weapon_keys.push(self.weapon_key3) if self.weapon_key3 != nil
def weapon_keys
weapon_keys = []
weapon_keys.push(weapon_key1) unless weapon_key1.nil?
weapon_keys.push(weapon_key2) unless weapon_key2.nil?
weapon_keys.push(weapon_key3) unless weapon_key3.nil?
weapon_keys
end
weapon_keys
end
def blueprint
GridWeaponBlueprint
end
end

View file

@ -1,3 +1,5 @@
# frozen_string_literal: true
class Job < ApplicationRecord
belongs_to :party
@ -6,6 +8,10 @@ class Job < ApplicationRecord
class_name: 'Job',
optional: true
def blueprint
JobBlueprint
end
def display_resource(job)
job.name_en
end

View file

@ -1,3 +1,5 @@
# frozen_string_literal: true
class JobSkill < ApplicationRecord
alias eql? ==
@ -10,8 +12,8 @@ class JobSkill < ApplicationRecord
using: {
tsearch: {
prefix: true,
dictionary: "simple",
},
dictionary: 'simple'
}
}
pg_search_scope :jp_search,
@ -19,15 +21,19 @@ class JobSkill < ApplicationRecord
using: {
tsearch: {
prefix: true,
dictionary: "simple",
},
dictionary: 'simple'
}
}
def blueprint
JobSkillBlueprint
end
def display_resource(skill)
skill.name_en
end
def ==(o)
self.class == o.class && id == o.id
def ==(other)
self.class == other.class && id == other.id
end
end

View file

@ -1,3 +1,5 @@
# frozen_string_literal: true
class Party < ApplicationRecord
##### ActiveRecord Associations
belongs_to :user, optional: true
@ -5,38 +7,38 @@ class Party < ApplicationRecord
belongs_to :job, optional: true
belongs_to :skill0,
foreign_key: "skill0_id",
class_name: "JobSkill",
foreign_key: 'skill0_id',
class_name: 'JobSkill',
optional: true
belongs_to :skill1,
foreign_key: "skill1_id",
class_name: "JobSkill",
foreign_key: 'skill1_id',
class_name: 'JobSkill',
optional: true
belongs_to :skill2,
foreign_key: "skill2_id",
class_name: "JobSkill",
foreign_key: 'skill2_id',
class_name: 'JobSkill',
optional: true
belongs_to :skill3,
foreign_key: "skill3_id",
class_name: "JobSkill",
foreign_key: 'skill3_id',
class_name: 'JobSkill',
optional: true
has_many :characters,
foreign_key: "party_id",
class_name: "GridCharacter",
foreign_key: 'party_id',
class_name: 'GridCharacter',
dependent: :destroy
has_many :weapons,
foreign_key: "party_id",
class_name: "GridWeapon",
foreign_key: 'party_id',
class_name: 'GridWeapon',
dependent: :destroy
has_many :summons,
foreign_key: "party_id",
class_name: "GridSummon",
foreign_key: 'party_id',
class_name: 'GridSummon',
dependent: :destroy
has_many :favorites
@ -50,23 +52,23 @@ class Party < ApplicationRecord
user.favorite_parties.include? self
end
def blueprint
PartyBlueprint
end
private
def skills_are_unique
skills = [skill0, skill1, skill2, skill3].compact
if skills.uniq.length != skills.length
errors.add(:skill1, "must be unique") if skill0 == skill1
return unless skills.uniq.length != skills.length
if skill0 == skill2 || skill1 == skill2
errors.add(:skill2, "must be unique")
end
errors.add(:skill1, 'must be unique') if skill0 == skill1
if skill0 == skill3 || skill1 == skill3 || skill2 == skill3
errors.add(:skill3, "must be unique")
end
errors.add(:skill2, 'must be unique') if skill0 == skill2 || skill1 == skill2
errors.add(:job_skills, "must be unique")
end
errors.add(:skill3, 'must be unique') if skill0 == skill3 || skill1 == skill3 || skill2 == skill3
errors.add(:job_skills, 'must be unique')
end
end

View file

@ -1,2 +1,7 @@
# frozen_string_literal: true
class Raid < ApplicationRecord
def blueprint
RaidBlueprint
end
end

View file

@ -1,24 +1,30 @@
# frozen_string_literal: true
class Summon < ApplicationRecord
include PgSearch::Model
include PgSearch::Model
pg_search_scope :en_search,
against: :name_en,
using: {
trigram: {
threshold: 0.18
}
}
pg_search_scope :en_search,
against: :name_en,
using: {
trigram: {
threshold: 0.18
}
}
pg_search_scope :jp_search,
against: :name_jp,
using: {
tsearch: {
prefix: true,
dictionary: "simple"
}
}
pg_search_scope :jp_search,
against: :name_jp,
using: {
tsearch: {
prefix: true,
dictionary: 'simple'
}
}
def display_resource(summon)
summon.name_en
end
def blueprint
SummonBlueprint
end
def display_resource(summon)
summon.name_en
end
end

View file

@ -1,43 +1,49 @@
# frozen_string_literal: true
class User < ApplicationRecord
before_save { self.email = email.downcase }
before_save { self.email = email.downcase }
##### ActiveRecord Associations
has_many :parties, dependent: :destroy
has_many :favorites, dependent: :destroy
##### ActiveRecord Associations
has_many :parties, dependent: :destroy
has_many :favorites, dependent: :destroy
##### ActiveRecord Validations
validates :username,
presence: true,
length: { minimum: 3, maximum: 26 }
##### ActiveRecord Validations
validates :username,
presence: true,
length: { minimum: 3, maximum: 26 }
validates :email,
presence: true,
uniqueness: true,
email: true
validates :password,
length: { minimum: 8 },
presence: true,
on: :create
validates :email,
presence: true,
uniqueness: true,
email: true
validates :password,
length: { minimum: 8 },
on: :update,
if: :password_digest_changed?
validates :password,
length: { minimum: 8 },
presence: true,
on: :create
validates :password_confirmation,
presence: true,
on: :create
validates :password,
length: { minimum: 8 },
on: :update,
if: :password_digest_changed?
validates :password_confirmation,
presence: true,
on: :update,
if: :password_digest_changed?
validates :password_confirmation,
presence: true,
on: :create
##### ActiveModel Security
has_secure_password
validates :password_confirmation,
presence: true,
on: :update,
if: :password_digest_changed?
def favorite_parties
self.favorites.map { |favorite| favorite.party }
end
##### ActiveModel Security
has_secure_password
def favorite_parties
favorites.map(&:party)
end
def blueprint
UserBlueprint
end
end

View file

@ -1,24 +1,30 @@
# frozen_string_literal: true
class Weapon < ApplicationRecord
include PgSearch::Model
include PgSearch::Model
pg_search_scope :en_search,
against: :name_en,
using: {
trigram: {
threshold: 0.18
}
}
pg_search_scope :en_search,
against: :name_en,
using: {
trigram: {
threshold: 0.18
}
}
pg_search_scope :jp_search,
against: :name_jp,
using: {
tsearch: {
prefix: true,
dictionary: "simple"
}
}
pg_search_scope :jp_search,
against: :name_jp,
using: {
tsearch: {
prefix: true,
dictionary: 'simple'
}
}
def display_resource(weapon)
weapon.name_en
end
def blueprint
WeaponBlueprint
end
def display_resource(weapon)
weapon.name_en
end
end

View file

@ -1,2 +1,7 @@
# frozen_string_literal: true
class WeaponKey < ApplicationRecord
def blueprint
WeaponKeyBlueprint
end
end

View file

@ -1,18 +0,0 @@
object false
node :errors do
if @exception.respond_to?(:record)
errors = ValidationErrorsSerializer.new(@exception.record).serialize
end
if @exception.respond_to?(:message) && @exception.respond_to?(:code)
errors = [
{
message: @exception.message,
code: @exception.code
}
]
end
errors
end

View file

@ -1,8 +0,0 @@
object false
node(:errors) do
{
'message': "Record could not be found.",
'code': 'not_found'
}
end

View file

@ -1,68 +0,0 @@
object :character
attributes :id,
:granblue_id,
:character_id,
:rarity,
:element,
:gender,
:max_level,
:special
node :name do |w|
{
:en => w.name_en,
:ja => w.name_jp
}
end
node :uncap do |w|
{
:flb => w.flb,
:ulb => w.ulb
}
end
node :hp do |w|
{
:min_hp => w.min_hp,
:max_hp => w.max_hp,
:max_hp_flb => w.max_hp_flb
}
end
node :atk do |w|
{
:min_atk => w.min_atk,
:max_atk => w.max_atk,
:max_atk_flb => w.max_atk_flb
}
end
node :race do |w|
[
w.race1,
w.race2
]
end
node :proficiency do |w|
[
w.proficiency1,
w.proficiency2
]
end
node :data do |w|
{
:base_da => w.base_da,
:base_ta => w.base_ta,
}
end
node :ougi_ratio do |w|
{
:ougi_ratio => w.ougi_ratio,
:ougi_ratio_flb => w.ougi_ratio_flb
}
end

View file

@ -1,3 +0,0 @@
object :favorite
attributes :id, :user_id, :party_id, :created_at, :updated_at

View file

@ -1,5 +0,0 @@
object false
node :destroyed do
true
end

View file

@ -1,3 +0,0 @@
object @favorite
extends 'api/v1/favorites/base'

View file

@ -1,16 +0,0 @@
attributes :id,
:party_id,
:position,
:uncap_level,
:perpetuity,
node :object do |c|
partial("characters/base", :object => c.character)
end
node :awakening do |c|
{
:type => c.awakening_type,
:level => c.awakening_level
}
end

View file

@ -1,14 +0,0 @@
object false
node :conflicts do
partial('grid_characters/base', :object => @conflict_characters)
end
node :incoming do
partial('characters/base', :object => @incoming_character)
end
node :position do
@incoming_position
end

View file

@ -1,3 +0,0 @@
object @character
extends 'api/v1/grid_characters/base'

View file

@ -1,10 +0,0 @@
attributes :id,
:party_id,
:main,
:friend,
:position,
:uncap_level
node :object do |s|
partial('summons/base', :object => s.summon)
end

View file

@ -1,3 +0,0 @@
object @summon
extends 'api/v1/grid_summons/base'

View file

@ -1,34 +0,0 @@
attributes :id,
:party_id,
:mainhand,
:position,
:uncap_level,
:element
node :object do |w|
partial("weapons/base", :object => w.weapon)
end
node :weapon_keys, :if => lambda { |w| [2, 3, 17, 22].include?(w.weapon.series) } do |w|
partial("weapon_keys/base", :object => w.weapon_keys)
end
node :ax, :if => lambda { |w| w.weapon.ax > 0 } do |w|
[
{
:modifier => w.ax_modifier1,
:strength => w.ax_strength1
},
{
:modifier => w.ax_modifier2,
:strength => w.ax_strength2
}
]
end
node :awakening, :if => lambda { |w| w.weapon.awakening } do |w|
{
:type => w.awakening_type,
:level => w.awakening_level
}
end

View file

@ -1,3 +0,0 @@
object @weapon
extends 'api/v1/grid_weapons/base'

View file

@ -1,3 +0,0 @@
object @weapon
extends 'api/v1/grid_weapons/base'

View file

@ -1,3 +0,0 @@
collection @skills, object_root: false
extends 'job_skills/base'

View file

@ -1,10 +0,0 @@
object :job_skill
attributes :id, :job, :slug, :color, :main, :base, :sub, :emp, :order
node :name do |w|
{
:en => w.name_en,
:ja => w.name_jp
}
end

View file

@ -1,3 +0,0 @@
collection @jobs, object_root: false
extends 'jobs/base'

View file

@ -1,17 +0,0 @@
object :job
attributes :id, :row, :ml, :order
node :name do |j|
{
:en => j.name_en,
:ja => j.name_jp
}
end
node :proficiency do |j|
[
j.proficiency1,
j.proficiency2
]
end

View file

@ -1,20 +0,0 @@
object @party
attributes :id, :user_id, :shortcode
node :is_extra do |p|
p.extra
end
node :job do |p|
partial("jobs/base", object: p.job)
end
node :job_skills do |p|
{
"0" => partial("job_skills/base", object: p.skill0),
"1" => partial("job_skills/base", object: p.skill1),
"2" => partial("job_skills/base", object: p.skill2),
"3" => partial("job_skills/base", object: p.skill3),
}
end

View file

@ -1,11 +0,0 @@
node :count do
@count
end
node :total_pages do
(@count.to_f / @per_page > 1) ? (@count.to_f / @per_page).ceil() : 1
end
node(:results) {
partial('parties/base', object: @parties)
} unless @parties.empty?

View file

@ -1,47 +0,0 @@
object :party
attributes :id,
:name,
:description,
:element,
:favorited,
:shortcode,
:created_at,
:updated_at
node :extra do |p|
p.extra
end
node :user do |p|
partial("users/base", object: p.user)
end
node :raid do |p|
partial("raids/base", object: p.raid)
end
node :job do |p|
partial("jobs/base", object: p.job)
end
node :job_skills do |p|
{
"0" => partial("job_skills/base", object: p.skill0),
"1" => partial("job_skills/base", object: p.skill1),
"2" => partial("job_skills/base", object: p.skill2),
"3" => partial("job_skills/base", object: p.skill3),
}
end
node :characters do |p|
partial("grid_characters/base", object: p.characters)
end
node :weapons do |p|
partial("grid_weapons/base", object: p.weapons)
end
node :summons do |p|
partial("grid_summons/base", object: p.summons)
end

View file

@ -1,15 +0,0 @@
object @party
attributes :id, :name, :description, :shortcode, :favorited, :created_at, :updated_at
node :user do |p|
partial('users/base', :object => p.user)
end
node :raid do |p|
partial('raids/base', :object => p.raid)
end
node :characters do |p|
partial('grid_characters/base', :object => p.characters)
end

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@ -1,5 +0,0 @@
object false
node :destroyed do
true
end

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@ -1,3 +0,0 @@
object @party
extends 'api/v1/parties/base'

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@ -1,15 +0,0 @@
object @party
attributes :id, :name, :description, :shortcode, :favorited, :created_at, :updated_at
node :user do |p|
partial('users/base', :object => p.user)
end
node :raid do |p|
partial('raids/base', :object => p.raid)
end
node :summons do |p|
partial('grid_summons/base', :object => p.summons)
end

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@ -1,20 +0,0 @@
object @party
attributes :id, :user_id, :shortcode
node :is_extra do |p|
p.extra
end
node :job do |p|
partial("jobs/base", object: p.job)
end
node :job_skills do |p|
{
"0" => partial("job_skills/base", object: p.skill0),
"1" => partial("job_skills/base", object: p.skill1),
"2" => partial("job_skills/base", object: p.skill2),
"3" => partial("job_skills/base", object: p.skill3),
}
end

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@ -1,19 +0,0 @@
object @party
attributes :id, :name, :description, :shortcode, :favorited, :created_at, :updated_at
node :user do |p|
partial('users/base', :object => p.user)
end
node :raid do |p|
partial('raids/base', :object => p.raid)
end
node :extra do |p|
p.extra
end
node :weapons do |p|
partial('grid_weapons/base', :object => p.weapons)
end

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@ -1,3 +0,0 @@
collection @raids
extends 'raids/base'

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@ -1,10 +0,0 @@
object :raid
attributes :id, :slug, :level, :group, :element
node :name do |r|
{
:en => r.name_en,
:ja => r.name_jp
}
end

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@ -1,11 +0,0 @@
node :count do
@count
end
node :total_pages do
(@count.to_f / 10 > 1) ? (@count.to_f / 10).ceil() : 1
end
node(:results) {
partial('characters/base', object: @characters)
} unless @characters.empty?

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@ -1,11 +0,0 @@
node :count do
@count
end
node :total_pages do
(@count.to_f / 10 > 1) ? (@count.to_f / 10).ceil() : 1
end
node(:results) {
partial('job_skills/base', object: @skills)
} unless @skills.empty?

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@ -1,11 +0,0 @@
node :count do
@count
end
node :total_pages do
(@count.to_f / 10 > 1) ? (@count.to_f / 10).ceil() : 1
end
node(:results) {
partial('summons/base', object: @summons)
} unless @summons.empty?

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@ -1,11 +0,0 @@
node :count do
@count
end
node :total_pages do
(@count.to_f / 10 > 1) ? (@count.to_f / 10).ceil() : 1
end
node(:results) {
partial('weapons/base', object: @weapons)
} unless @weapons.empty?

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@ -1,39 +0,0 @@
object :summon
attributes :id,
:granblue_id,
:element,
:rarity,
:max_level
node :name do |w|
{
:en => w.name_en,
:ja => w.name_jp
}
end
node :uncap do |w|
{
:flb => w.flb,
:ulb => w.ulb
}
end
node :hp do |w|
{
:min_hp => w.min_hp,
:max_hp => w.max_hp,
:max_hp_flb => w.max_hp_flb,
:max_hp_ulb => w.max_hp_ulb
}
end
node :atk do |w|
{
:min_atk => w.min_atk,
:max_atk => w.max_atk,
:max_atk_flb => w.max_atk_flb,
:max_atk_ulb => w.max_atk_ulb
}
end

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@ -1,5 +0,0 @@
object false
node(:available) {
@available
}

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@ -1,15 +0,0 @@
object :user
attributes :id,
:username,
:granblue_id,
:language,
:private,
:gender
node :picture do |u|
{
:picture => u.picture,
:element => u.element
}
end

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@ -1,9 +0,0 @@
object false
node(:user) {
@presenter
} unless @user.blank?
node(:error) {
@error
} unless @error.blank?

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@ -1,3 +0,0 @@
object @user
extends 'api/v1/users/base'

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