Add ImportController and route

This adds the controller that handles creating a full party from transformed Granblue Fantasy data
This commit is contained in:
Justin Edmund 2025-01-17 11:56:40 -08:00
parent f83a41bf7c
commit 8c5e6ea5a0
2 changed files with 278 additions and 0 deletions

View file

@ -0,0 +1,276 @@
# frozen_string_literal: true
module Api
module V1
class ImportController < Api::V1::ApiController
ELEMENT_MAPPING = {
0 => nil,
1 => 4,
2 => 2,
3 => 3,
4 => 1,
5 => 6,
6 => 5
}.freeze
def create
Rails.logger.info "[IMPORT] Starting import..."
# Parse JSON request body
raw_body = request.raw_post
begin
raw_params = JSON.parse(raw_body) if raw_body.present?
Rails.logger.info "[IMPORT] Raw game data: #{raw_params.inspect}"
rescue JSON::ParserError => e
Rails.logger.error "[IMPORT] Invalid JSON in request body: #{e.message}"
render json: { error: 'Invalid JSON data' }, status: :bad_request
return
end
if raw_params.nil? || !raw_params.is_a?(Hash)
Rails.logger.error "[IMPORT] Missing or invalid game data"
render json: { error: 'Missing or invalid game data' }, status: :bad_request
return
end
# Transform game data
transformer = ::Granblue::Transformers::BaseDeckTransformer.new(raw_params)
transformed_data = transformer.transform
Rails.logger.info "[IMPORT] Transformed data: #{transformed_data.inspect}"
# Validate transformed data
unless transformed_data[:name].present? && transformed_data[:lang].present?
Rails.logger.error "[IMPORT] Missing required fields in transformed data"
render json: { error: 'Missing required fields name or lang' }, status: :unprocessable_entity
return
end
# Create party
party = Party.new(user: current_user)
ActiveRecord::Base.transaction do
# Basic party data
party.name = transformed_data[:name]
party.extra = transformed_data[:extra]
party.save!
# Process job and skills
if transformed_data[:class].present?
process_job(party, transformed_data[:class], transformed_data[:subskills])
end
# Process characters
if transformed_data[:characters].present?
process_characters(party, transformed_data[:characters])
end
# Process weapons
if transformed_data[:weapons].present?
process_weapons(party, transformed_data[:weapons])
end
# Process summons
if transformed_data[:summons].present?
process_summons(party, transformed_data[:summons], transformed_data[:friend_summon])
end
# Process sub summons
if transformed_data[:sub_summons].present?
process_sub_summons(party, transformed_data[:sub_summons])
end
end
# Return shortcode for redirection
render json: { shortcode: party.shortcode }, status: :created
rescue StandardError => e
Rails.logger.error "[IMPORT] Error processing import: #{e.message}"
Rails.logger.error "[IMPORT] Backtrace: #{e.backtrace.join("\n")}"
render json: { error: 'Error processing import' }, status: :unprocessable_entity
end
private
def process_job(party, job_name, subskills)
return unless job_name
job = Job.find_by("name_en = ? OR name_jp = ?", job_name, job_name)
unless job
Rails.logger.warn "[IMPORT] Could not find job: #{job_name}"
return
end
party.job = job
party.save!
Rails.logger.info "[IMPORT] Assigned job=#{job_name} to party_id=#{party.id}"
return unless subskills&.any?
subskills.each_with_index do |skill_name, idx|
next if skill_name.blank?
skill = JobSkill.find_by("(name_en = ? OR name_jp = ?) AND job_id = ?", skill_name, skill_name, job.id)
unless skill
Rails.logger.warn "[IMPORT] Could not find skill=#{skill_name} for job_id=#{job.id}"
next
end
party["skill#{idx + 1}_id"] = skill.id
Rails.logger.info "[IMPORT] Assigned skill=#{skill_name} at position #{idx + 1}"
end
end
def process_characters(party, characters)
return unless characters&.any?
Rails.logger.info "[IMPORT] Processing #{characters.length} characters"
characters.each_with_index do |char_data, idx|
character = Character.find_by(granblue_id: char_data[:id])
unless character
Rails.logger.warn "[IMPORT] Character not found: #{char_data[:id]}"
next
end
GridCharacter.create!(
party: party,
character_id: character.id,
position: idx,
uncap_level: char_data[:uncap],
perpetuity: char_data[:ringed] || false,
transcendence_step: char_data[:transcend] || 0
)
Rails.logger.info "[IMPORT] Added character: #{character.name_en} at position #{idx}"
end
end
def process_weapons(party, weapons)
return unless weapons&.any?
Rails.logger.info "[IMPORT] Processing #{weapons.length} weapons"
weapons.each_with_index do |weapon_data, idx|
weapon = Weapon.find_by(granblue_id: weapon_data[:id])
unless weapon
Rails.logger.warn "[IMPORT] Weapon not found: #{weapon_data[:id]}"
next
end
grid_weapon = GridWeapon.create!(
party: party,
weapon_id: weapon.id,
position: idx - 1,
mainhand: idx.zero?,
uncap_level: weapon_data[:uncap],
transcendence_step: weapon_data[:transcend] || 0,
element: weapon_data[:attr] ? ELEMENT_MAPPING[weapon_data[:attr]] : nil
)
process_weapon_keys(grid_weapon, weapon_data[:keys]) if weapon_data[:keys]
process_weapon_ax(grid_weapon, weapon_data[:ax]) if weapon_data[:ax]
Rails.logger.info "[IMPORT] Added weapon: #{weapon.name_en} at position #{idx - 1}"
end
end
def process_weapon_keys(grid_weapon, keys)
keys.each_with_index do |key_id, idx|
key = WeaponKey.find_by(granblue_id: key_id)
unless key
Rails.logger.warn "[IMPORT] WeaponKey not found: #{key_id}"
next
end
grid_weapon["weapon_key#{idx + 1}_id"] = key.id
grid_weapon.save!
end
end
def process_weapon_ax(grid_weapon, ax_skills)
ax_skills.each_with_index do |ax, idx|
grid_weapon["ax_modifier#{idx + 1}"] = ax[:id].to_i
grid_weapon["ax_strength#{idx + 1}"] = ax[:val].to_s.gsub(/[+%]/, '').to_i
end
grid_weapon.save!
end
def process_summons(party, summons, friend_summon = nil)
return unless summons&.any?
Rails.logger.info "[IMPORT] Processing #{summons.length} summons"
# Main and sub summons
summons.each_with_index do |summon_data, idx|
summon = Summon.find_by(granblue_id: summon_data[:id])
unless summon
Rails.logger.warn "[IMPORT] Summon not found: #{summon_data[:id]}"
next
end
grid_summon = GridSummon.new(
party: party,
summon_id: summon.id,
position: idx,
main: idx.zero?,
friend: false,
uncap_level: summon_data[:uncap],
transcendence_step: summon_data[:transcend] || 0,
quick_summon: summon_data[:qs] || false
)
if grid_summon.save
Rails.logger.info "[IMPORT] Added summon: #{summon.name_en} at position #{idx}"
else
Rails.logger.error "[IMPORT] Failed to save summon: #{grid_summon.errors.full_messages}"
end
end
# Friend summon if provided
process_friend_summon(party, friend_summon) if friend_summon.present?
end
def process_friend_summon(party, friend_summon)
friend = Summon.find_by("name_en = ? OR name_jp = ?", friend_summon, friend_summon)
unless friend
Rails.logger.warn "[IMPORT] Friend summon not found: #{friend_summon}"
return
end
grid_summon = GridSummon.new(
party: party,
summon_id: friend.id,
position: 6,
main: false,
friend: true,
uncap_level: friend.ulb ? 5 : (friend.flb ? 4 : 3)
)
if grid_summon.save
Rails.logger.info "[IMPORT] Added friend summon: #{friend.name_en}"
else
Rails.logger.error "[IMPORT] Failed to save friend summon: #{grid_summon.errors.full_messages}"
end
end
def process_sub_summons(party, sub_summons)
return unless sub_summons&.any?
Rails.logger.info "[IMPORT] Processing #{sub_summons.length} sub summons"
sub_summons.each_with_index do |summon_data, idx|
summon = Summon.find_by(granblue_id: summon_data[:id])
unless summon
Rails.logger.warn "[IMPORT] Sub summon not found: #{summon_data[:id]}"
next
end
grid_summon = GridSummon.new(
party: party,
summon_id: summon.id,
position: idx + 5,
main: false,
friend: false,
uncap_level: summon_data[:uncap],
transcendence_step: summon_data[:transcend] || 0
)
if grid_summon.save
Rails.logger.info "[IMPORT] Added sub summon: #{summon.name_en} at position #{idx + 5}"
else
Rails.logger.error "[IMPORT] Failed to save sub summon: #{grid_summon.errors.full_messages}"
end
end
end
end
end
end

View file

@ -18,6 +18,8 @@ Rails.application.routes.draw do
get 'version', to: 'api#version'
post 'import', to: 'import#create'
get 'users/info/:id', to: 'users#info'
get 'parties/favorites', to: 'parties#favorites'