fix grid_characters: don't overwrite resolved IDs in assign_raw_attributes
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1 changed files with 9 additions and 3 deletions
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@ -268,13 +268,15 @@ module Api
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# Assigns raw attributes from the original parameters to the grid character.
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#
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# These attributes (like new_rings and new_awakening) are used by model callbacks.
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# Note: We exclude :character_id and :party_id because they are already set correctly
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# in build_new_grid_character using the resolved UUIDs, not the raw granblue_id from params.
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#
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# @param grid_character [GridCharacter] the grid character instance.
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# @return [void]
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def assign_raw_attributes(grid_character)
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grid_character.new_rings = character_params[:rings] if character_params[:rings].present?
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grid_character.new_awakening = character_params[:awakening] if character_params[:awakening].present?
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grid_character.assign_attributes(character_params.except(:rings, :awakening))
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grid_character.assign_attributes(character_params.except(:rings, :awakening, :character_id, :party_id))
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end
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##
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@ -413,8 +415,12 @@ module Api
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#
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# @return [void]
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def find_incoming_character
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@incoming_character = find_by_any_id(Character, character_params[:character_id])
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render_unprocessable_entity_response(Api::V1::NoCharacterProvidedError.new) unless @incoming_character
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character_id = character_params[:character_id]
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@incoming_character = find_by_any_id(Character, character_id)
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unless @incoming_character
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render_unprocessable_entity_response(Api::V1::NoCharacterProvidedError.new)
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end
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end
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##
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