add max_level to wiki import suggestions
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@ -132,13 +132,17 @@ module Granblue
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suggestions[:max_atk_flb] = data['atk3'].to_i if data['atk3'].present?
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suggestions[:max_atk_ulb] = data['atk4'].to_i if data['atk4'].present?
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# Uncap status - weapons use evo_max (4=FLB, 5=ULB)
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# Uncap status - weapons use evo_max (4=FLB, 5=ULB, 6=transcendence)
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if data['evo_max'].present?
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evo = data['evo_max'].to_i
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suggestions[:flb] = evo >= 4
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suggestions[:ulb] = evo >= 5
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suggestions[:transcendence] = evo >= 6
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end
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# Max level based on rarity and uncap status
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suggestions[:max_level] = calculate_weapon_max_level(suggestions[:rarity], suggestions[:flb], suggestions[:ulb], suggestions[:transcendence])
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# Series (e.g., "Revenant", "Optimus", etc.)
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suggestions[:series] = data['series'] if data['series'].present?
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@ -196,6 +200,9 @@ module Granblue
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suggestions[:transcendence] = evo >= 6
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end
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# Max level based on rarity and uncap status
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suggestions[:max_level] = calculate_summon_max_level(suggestions[:rarity], suggestions[:flb], suggestions[:ulb], suggestions[:transcendence])
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# Series (e.g., "Optimus", "Arcarum", etc.)
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suggestions[:series] = data['series'] if data['series'].present?
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@ -415,6 +422,48 @@ module Granblue
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promotions.uniq.sort
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end
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# Calculate max level for weapons based on rarity and uncap status
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# R weapons: max 50
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# SR weapons: max 75
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# SSR weapons: max 100 (FLB: 150, ULB: 200, Trans: 250)
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def self.calculate_weapon_max_level(rarity, flb, ulb, transcendence)
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case rarity
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when 1 then 50 # R
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when 2 then 75 # SR
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else # SSR (3+)
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if transcendence
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250
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elsif ulb
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200
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elsif flb
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150
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else
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100
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end
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end
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end
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# Calculate max level for summons based on rarity and uncap status
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# R summons: max 30
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# SR summons: max 60
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# SSR summons: max 100 (FLB: 150, ULB: 200, Trans: 250)
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def self.calculate_summon_max_level(rarity, flb, ulb, transcendence)
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case rarity
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when 1 then 30 # R
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when 2 then 60 # SR
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else # SSR (3+)
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if transcendence
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250
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elsif ulb
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200
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elsif flb
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150
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else
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100
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end
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end
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end
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end
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end
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end
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