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11 commits

Author SHA1 Message Date
251d7f708e (WIP) Update conflict view rendering
Conflict blueprints should render multiple conflict weapons instead of just one.

Also adds Draconic Weapon Providence series to various places that check series by number
2023-12-05 10:33:30 -08:00
7faa4883f0
June 2023 Update (#102)
* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add tables used for Siero's revival (#94)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Deploy unauthenticated profile fix (#93)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Update download and export scripts

* Support for Siero, raids rework and edit party rework (#96)

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Add raid groups table

* Update raid model

To belong to the RaidGroup class

* Update job class

To have many job skills

* Add endpoint for raid groups

* Update Raid blueprint with views

* Added down for creating table

* Add guidebooks flag and auto summon flag

* Guidebooks → RaidGroup
* Auto summon → Party

* Add views to Raid blueprint

* Add views and guidebook flag to RaidGroup blueprint

* Add auto summon and Raid view to Party blueprint

* Add quick summons (#97)

* Adds quick summon migration
* Add route to update quick summon
* Add logic to update quick summon

* Remove ap call

* Add logic to updating summon uncap

You couldn't actually update summon transcendence on staging, maybe due to a bug?

Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object.

* Fix summon logic

Updated logic for updating summon uncap and transcendence levels and quick summon status.

* Fix searching in Japanese (#99)

This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'.

* Fix display of base skills (#100)

Base skills were not displaying due to a missing case in our search code. This is now fixed.

* Update awakenings (#101)

* Deploy unauthenticated profile fix (#93)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add tables used for Siero's revival (#94)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Deploy unauthenticated profile fix (#93)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Adds guidebooks and gacha tables (#95)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add tables used for Siero's revival (#94)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Deploy unauthenticated profile fix (#93)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Update download and export scripts

* Support for Siero, raids rework and edit party rework (#96)

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Add raid groups table

* Update raid model

To belong to the RaidGroup class

* Update job class

To have many job skills

* Add endpoint for raid groups

* Update Raid blueprint with views

* Added down for creating table

* Add guidebooks flag and auto summon flag

* Guidebooks → RaidGroup
* Auto summon → Party

* Add views to Raid blueprint

* Add views and guidebook flag to RaidGroup blueprint

* Add auto summon and Raid view to Party blueprint

* Remove ap call

* Add quick summons (#97)

* Adds quick summon migration
* Add route to update quick summon
* Add logic to update quick summon

* Add logic to updating summon uncap

You couldn't actually update summon transcendence on staging, maybe due to a bug?

Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object.

* Fix summon logic

Updated logic for updating summon uncap and transcendence levels and quick summon status.

* Fix searching in Japanese (#99)

This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'.

* Fix display of base skills (#100)

Base skills were not displaying due to a missing case in our search code. This is now fixed.

* Squash migrations into one file

* Add migrations

This adds migrations and data migrations for the awakening update.

* A new `Awakenings` table now exists that stores all possible awakenings, with a column for object type.
* GridCharacter and GridWeapon now have `awakening_id` and `awakening_level` fields. Their `awakening` and `awakening_type` fields were removed.
* Weapons have a mapping table, `WeaponAwakenings`, as not all weapons can be awakened.
* Data migrations are included to migrate existing user data. They should be run automatically when the migration is run with `rails db:migrate:with_data`

* Add and update models

This updates models for the awakening update.

* Awakening and WeaponAwakening models were added
* Weapon, GridWeapon and GridCharacter models get relationships to the new models defined
* GridCharacter had a validation on `awakening_level` that needed to be fixed

* Update controllers

This updates the GridCharacters and GridWeapons controllers to accept the new fields `awakening_id` and `awakening_level` from clients

* Update blueprints

This updates the blueprints to match the new schema. The new AwakeningBlueprint was accidentally added already, oops.

* Remove re-added migrations

* Implement removing job skills (#103)

This lets users remove job skills, for if they accidentally set them.

* Fix migration
2023-06-19 03:53:48 -07:00
06f8d28874
February 2023 Update (#48) 2023-02-04 23:46:12 -08:00
c39abfe8d6 Fix AX reference
Was using int, now uses bool
2023-01-02 21:24:43 -08:00
7a8cf30ffb Fix series for Class Champion emblems 2022-12-24 04:55:11 -08:00
6ccc8fd338 Add awakenings to blueprints 2022-12-23 16:40:42 -08:00
349c42f839 Update blueprints to remove id field or identifier
This is built into ApiBlueprint
2022-12-21 21:07:26 -08:00
2a74b8aa4d Add minimal view to Party and use in GridObject 2022-12-21 20:53:34 -08:00
747ffbc4ff Update GridObject blueprints with view 2022-12-21 20:39:17 -08:00
bf04ddcbba Fix GridObject blueprints 2022-12-21 19:27:33 -08:00
e541182e36 Add all blueprints and associate with models 2022-12-21 03:31:55 -08:00