Commit graph

8 commits

Author SHA1 Message Date
0b84a648f5 Add migrations
This adds migrations and data migrations for the awakening update.

* A new `Awakenings` table now exists that stores all possible awakenings, with a column for object type.
* GridCharacter and GridWeapon now have `awakening_id` and `awakening_level` fields. Their `awakening` and `awakening_type` fields were removed.
* Weapons have a mapping table, `WeaponAwakenings`, as not all weapons can be awakened.
* Data migrations are included to migrate existing user data. They should be run automatically when the migration is run with `rails db:migrate:with_data`
2023-06-19 00:35:22 -07:00
e1eb0d037b Remove some data migrations 2023-01-02 22:18:52 -08:00
5404618b2f Update 20230102160350_migrate_limit_to_boolean.rb 2023-01-02 22:13:36 -08:00
cb810b3fd5 Update 20230102160350_migrate_limit_to_boolean.rb 2023-01-02 22:12:05 -08:00
626ead7dfa Update 20230102160350_migrate_limit_to_boolean.rb 2023-01-02 21:52:24 -08:00
b46b1fbfd2 Set defaults on summons
Summon FLB, ULB and max_level don't have defaults and can be null, which is bad
2023-01-02 15:58:12 -08:00
cfe667ac4e Change AX on Weapons to boolean
Moves current column to `ax_type` but we will probably remove it and do series-based matching on the client
2023-01-02 15:57:29 -08:00
a6c43d5f57 Change limit on Weapons/Summons to boolean 2023-01-02 15:56:54 -08:00