* Remove ap call
* Fix remix render method
* Downcase username on db end
There was a bug where users with capital letters in their name could not access their profiles after we tried to make things case insensitive.
* Remove ap call and unused code
* Add granblue.team to cors
This works now!
* Implement all-entity search to support tagging objects (#117)
* Add table for multisearch
* Add new route for searching all entities
* Make models multisearchable
We're going to start with Character, Summon, Weapon and Jobs
* Add method to Search controller
This will search with trigram first, and then if there aren't enough results, search with prefixed text search
* Add support for Japanese all-entity search
* Remove print statements from data migration
* (Hotfix) Fix data migration failing due to nil
* Fix stale migration errors
* Ensure new characters have Awakenings
Every character starts with Balanced Lv1 awakening
* Ensure weapons without awakenings do not expose key
* Updates database seeds (#109)
* Destroy favorites when a party is deleted
* Allow users to delete parties with remixes (#111)
There was a bug that prevented users from deleting parties with remixes, because the source party reference was not being nulled.
We fixed that with `dependent: :nullify` but also added a boolean key to the parties database to track if a party is a remix or not. This way, if a party is flagged as a remix but the source party is null, we know that the original party was deleted and can message this on the frontend.
* Fix deleting grid summons (#112)
A bad decision to try to reduce code in `set` made this fail with a 422 because `summon_params` was being tested against but... didn't exist? was nil?
I fixed it by not using `set` before calling `destroy`, and just finding the summon in the `destroy` method itself
* Usernames in URLs should not be case-sensitive (#113)
Amateur hour mistake
* Change default filters in users controller
* Remove print statements from data migration
* (Hotfix) Fix data migration failing due to nil
* Fix stale migration errors
* Ensure new characters have Awakenings
Every character starts with Balanced Lv1 awakening
* Ensure weapons without awakenings do not expose key
* Updates database seeds (#109)
* Destroy favorites when a party is deleted
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Update download and export scripts
* Support for Siero, raids rework and edit party rework (#96)
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Add raid groups table
* Update raid model
To belong to the RaidGroup class
* Update job class
To have many job skills
* Add endpoint for raid groups
* Update Raid blueprint with views
* Added down for creating table
* Add guidebooks flag and auto summon flag
* Guidebooks → RaidGroup
* Auto summon → Party
* Add views to Raid blueprint
* Add views and guidebook flag to RaidGroup blueprint
* Add auto summon and Raid view to Party blueprint
* Add quick summons (#97)
* Adds quick summon migration
* Add route to update quick summon
* Add logic to update quick summon
* Remove ap call
* Add logic to updating summon uncap
You couldn't actually update summon transcendence on staging, maybe due to a bug?
Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object.
* Fix summon logic
Updated logic for updating summon uncap and transcendence levels and quick summon status.
* Fix searching in Japanese (#99)
This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'.
* Fix display of base skills (#100)
Base skills were not displaying due to a missing case in our search code. This is now fixed.
* Update awakenings (#101)
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Adds guidebooks and gacha tables (#95)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Update download and export scripts
* Support for Siero, raids rework and edit party rework (#96)
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Add raid groups table
* Update raid model
To belong to the RaidGroup class
* Update job class
To have many job skills
* Add endpoint for raid groups
* Update Raid blueprint with views
* Added down for creating table
* Add guidebooks flag and auto summon flag
* Guidebooks → RaidGroup
* Auto summon → Party
* Add views to Raid blueprint
* Add views and guidebook flag to RaidGroup blueprint
* Add auto summon and Raid view to Party blueprint
* Remove ap call
* Add quick summons (#97)
* Adds quick summon migration
* Add route to update quick summon
* Add logic to update quick summon
* Add logic to updating summon uncap
You couldn't actually update summon transcendence on staging, maybe due to a bug?
Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object.
* Fix summon logic
Updated logic for updating summon uncap and transcendence levels and quick summon status.
* Fix searching in Japanese (#99)
This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'.
* Fix display of base skills (#100)
Base skills were not displaying due to a missing case in our search code. This is now fixed.
* Squash migrations into one file
* Add migrations
This adds migrations and data migrations for the awakening update.
* A new `Awakenings` table now exists that stores all possible awakenings, with a column for object type.
* GridCharacter and GridWeapon now have `awakening_id` and `awakening_level` fields. Their `awakening` and `awakening_type` fields were removed.
* Weapons have a mapping table, `WeaponAwakenings`, as not all weapons can be awakened.
* Data migrations are included to migrate existing user data. They should be run automatically when the migration is run with `rails db:migrate:with_data`
* Add and update models
This updates models for the awakening update.
* Awakening and WeaponAwakening models were added
* Weapon, GridWeapon and GridCharacter models get relationships to the new models defined
* GridCharacter had a validation on `awakening_level` that needed to be fixed
* Update controllers
This updates the GridCharacters and GridWeapons controllers to accept the new fields `awakening_id` and `awakening_level` from clients
* Update blueprints
This updates the blueprints to match the new schema. The new AwakeningBlueprint was accidentally added already, oops.
* Remove re-added migrations
* Implement removing job skills (#103)
This lets users remove job skills, for if they accidentally set them.
* Fix migration
* Fix migration
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Update download and export scripts
* Support for Siero, raids rework and edit party rework (#96)
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Add raid groups table
* Update raid model
To belong to the RaidGroup class
* Update job class
To have many job skills
* Add endpoint for raid groups
* Update Raid blueprint with views
* Added down for creating table
* Add guidebooks flag and auto summon flag
* Guidebooks → RaidGroup
* Auto summon → Party
* Add views to Raid blueprint
* Add views and guidebook flag to RaidGroup blueprint
* Add auto summon and Raid view to Party blueprint
* Add quick summons (#97)
* Adds quick summon migration
* Add route to update quick summon
* Add logic to update quick summon
* Remove ap call
* Add logic to updating summon uncap
You couldn't actually update summon transcendence on staging, maybe due to a bug?
Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object.
* Fix summon logic
Updated logic for updating summon uncap and transcendence levels and quick summon status.
* Fix searching in Japanese (#99)
This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'.
* Fix display of base skills (#100)
Base skills were not displaying due to a missing case in our search code. This is now fixed.
* Update awakenings (#101)
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Adds guidebooks and gacha tables (#95)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Update download and export scripts
* Support for Siero, raids rework and edit party rework (#96)
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Add raid groups table
* Update raid model
To belong to the RaidGroup class
* Update job class
To have many job skills
* Add endpoint for raid groups
* Update Raid blueprint with views
* Added down for creating table
* Add guidebooks flag and auto summon flag
* Guidebooks → RaidGroup
* Auto summon → Party
* Add views to Raid blueprint
* Add views and guidebook flag to RaidGroup blueprint
* Add auto summon and Raid view to Party blueprint
* Remove ap call
* Add quick summons (#97)
* Adds quick summon migration
* Add route to update quick summon
* Add logic to update quick summon
* Add logic to updating summon uncap
You couldn't actually update summon transcendence on staging, maybe due to a bug?
Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object.
* Fix summon logic
Updated logic for updating summon uncap and transcendence levels and quick summon status.
* Fix searching in Japanese (#99)
This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'.
* Fix display of base skills (#100)
Base skills were not displaying due to a missing case in our search code. This is now fixed.
* Squash migrations into one file
* Add migrations
This adds migrations and data migrations for the awakening update.
* A new `Awakenings` table now exists that stores all possible awakenings, with a column for object type.
* GridCharacter and GridWeapon now have `awakening_id` and `awakening_level` fields. Their `awakening` and `awakening_type` fields were removed.
* Weapons have a mapping table, `WeaponAwakenings`, as not all weapons can be awakened.
* Data migrations are included to migrate existing user data. They should be run automatically when the migration is run with `rails db:migrate:with_data`
* Add and update models
This updates models for the awakening update.
* Awakening and WeaponAwakening models were added
* Weapon, GridWeapon and GridCharacter models get relationships to the new models defined
* GridCharacter had a validation on `awakening_level` that needed to be fixed
* Update controllers
This updates the GridCharacters and GridWeapons controllers to accept the new fields `awakening_id` and `awakening_level` from clients
* Update blueprints
This updates the blueprints to match the new schema. The new AwakeningBlueprint was accidentally added already, oops.
* Remove re-added migrations
* Implement removing job skills (#103)
This lets users remove job skills, for if they accidentally set them.
* Fix migration
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add tables used for Siero's revival (#94)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Deploy unauthenticated profile fix (#93)
* Implements advanced filters (#90)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix a bug where unauthenticated users couldn't view profiles (#92)
* Implements advanced filters (#90) (#91)
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Fix being unable to see profiles when unauth
* Add guidebooks migration
* Implement business logic for reading Guidebooks
* Change to individual guidebook columns
* Properly output guidebook description
* Move to 1-index guidebooks
* Update party-related files for 1-index guidebooks
* Add tables for Siero
* Add advanced filters
Adds new filters to search:
* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)
* Update advanced filter params
* Add default to party counter cache
* Add granblue_id to WeaponKeys (#77)
Reimplementing #77
* Adds Ultimate Mastery and renames Master Level (#78)
* Render :created view on remix (#84)
This view is required as it shows the `edit_key` for unauth users