# frozen_string_literal: true module Api module V1 class GridCharacterBlueprint < ApiBlueprint view :uncap do association :party, blueprint: PartyBlueprint, view: :minimal fields :position, :uncap_level end view :nested do fields :position, :uncap_level, :perpetuity field :transcendence_step, if: ->(_fn, obj, _opt) { obj.character.ulb } do |c| c.transcendence_step end field :awakening, if: ->(_fn, obj, _opt) { !obj[:awakening].nil? } do |c| { type: c.awakening[:type], level: c.awakening[:level] } end field :over_mastery, if: ->(_fn, obj, _opt) { !obj.ring1['modifier'].nil? && !obj.ring2['modifier'].nil? } do |c| rings = [] rings.push(c.ring1) if !c.ring1['modifier'].nil? rings.push(c.ring2) if !c.ring2['modifier'].nil? rings.push(c.ring3) if !c.ring3['modifier'].nil? rings.push(c.ring4) if !c.ring4['modifier'].nil? rings end field :aetherial_mastery, if: ->(_fn, obj, _opt) { !obj.earring['modifier'].nil? } do |c| c.earring end association :character, name: :object, blueprint: CharacterBlueprint end view :full do include_view :nested association :party, blueprint: PartyBlueprint, view: :minimal end end end end