[ { "skill_group": 1, "modifier": 1, "name_en": "ATK", "name_jp": "攻撃力", "base_values": [1320, 1440, 1560, 1680, 1800], "growth": 300, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 1, "modifier": 2, "name_en": "HP", "name_jp": "HP", "base_values": [660, 720, 780, 840, 900], "growth": 150, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 1, "modifier": 3, "name_en": "C.A. DMG", "name_jp": "奥義ダメ", "base_values": [13.2, 14.4, 15.6, 16.8, 18.0], "growth": 3, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 4, "name_en": "Skill DMG", "name_jp": "アビダメ", "base_values": [13.2, 14.4, 15.6, 16.8, 18.0], "growth": 3, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 5, "name_en": "Elemental ATK", "name_jp": "自属性攻撃力", "base_values": [8.8, 9.6, 10.4, 11.2, 12.0], "growth": 2, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 6, "name_en": "Critical Hit Rate", "name_jp": "クリティカル確率", "base_values": [13.2, 14.4, 15.6, 16.8, 18.0], "growth": 3, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 7, "name_en": "Double Attack Rate", "name_jp": "DA率", "base_values": [6.6, 7.2, 7.8, 8.4, 9.0], "growth": 1.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 8, "name_en": "Triple Attack Rate", "name_jp": "TA率", "base_values": [4.4, 4.8, 5.2, 5.6, 6.0], "growth": 1, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 9, "name_en": "DEF", "name_jp": "防御力", "base_values": [8.8, 9.6, 10.4, 11.2, 12.0], "growth": 2, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 10, "name_en": "Superior Element Reduction", "name_jp": "有利属性軽減", "base_values": [4.4, 4.8, 5.2, 5.6, 6.0], "growth": 1, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 11, "name_en": "Dodge Rate", "name_jp": "回避率", "base_values": [4.4, 4.8, 5.2, 5.6, 6.0], "growth": 1, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 12, "name_en": "Healing", "name_jp": "回復性能", "base_values": [13.2, 14.4, 15.6, 16.8, 18.0], "growth": 3, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 13, "name_en": "Debuff Success Rate", "name_jp": "弱体成功率", "base_values": [6.6, 7.2, 7.8, 8.4, 9.0], "growth": 1.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 1, "modifier": 14, "name_en": "Debuff Resistance", "name_jp": "弱体耐性", "base_values": [6.6, 7.2, 7.8, 8.4, 9.0], "growth": 1.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 1, "name_en": "N.A. DMG Cap", "name_jp": "通常攻撃ダメ上限", "base_values": [2.2, 2.4, 2.6, 2.8, 3.0], "growth": 0.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 2, "name_en": "Skill DMG Cap", "name_jp": "アビダメ上限", "base_values": [8.8, 9.6, 10.4, 11.2, 12.0], "growth": 2, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 3, "name_en": "C.A. DMG Cap", "name_jp": "奥義ダメ上限", "base_values": [6.6, 7.2, 7.8, 8.4, 9.0], "growth": 1.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 4, "name_en": "Special C.A. DMG Cap", "name_jp": "奥義ダメ特殊上限", "base_values": [4.4, 4.8, 5.2, 5.6, 6.0], "growth": 1, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 5, "name_en": "Boost DMG cap for critical hits", "name_jp": "クリ発動時ダメ上限", "base_values": [2.2, 2.4, 2.6, 2.8, 3.0], "growth": 0.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 6, "name_en": "N.A. DMG cap boost for an 80%/60% hit to skill/C.A. DMG cap", "name_jp": "通常攻撃ダメ上限UP アビ上限-80%/奥義ダメ上限-60%", "base_values": [4.4, 4.8, 5.2, 5.6, 6.0], "growth": 1, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 7, "name_en": "Skill DMG cap boost for a 20%/60% hit to N.A./C.A. DMG cap", "name_jp": "アビダメ上限UP 通常攻撃上限-20%/奥義ダメ上限-60%", "base_values": [17.6, 19.2, 20.8, 22.4, 24.0], "growth": 4, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 8, "name_en": "C.A. DMG cap boost for a 20%/80% hit to N.A./skill DMG cap", "name_jp": "奥義ダメ上限UP 通常攻撃上限-20%/アビ上限-80%", "base_values": [13.2, 14.4, 15.6, 16.8, 18.0], "growth": 3, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 9, "name_en": "Supplemental N.A. DMG", "name_jp": "通常攻撃与ダメ上昇", "base_values": [8800, 9600, 10400, 11200, 12000], "growth": 2000, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 2, "modifier": 10, "name_en": "Supplemental Skill DMG", "name_jp": "アビ与ダメ上昇", "base_values": [11000, 12000, 13000, 14000, 15000], "growth": 2500, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 2, "modifier": 11, "name_en": "Supplemental C.A. DMG", "name_jp": "奥義与ダメ上昇", "base_values": [110000, 120000, 130000, 140000, 150000], "growth": 25000, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 2, "modifier": 12, "name_en": "Chain DMG Amplify", "name_jp": "チェイン与ダメ", "base_values": [6.6, 7.2, 7.8, 8.4, 9.0], "growth": 1.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 13, "name_en": "Boost triple attack rate when at or above 50% HP", "name_jp": "HP50%以上時TA率UP", "base_values": [6.6, 7.2, 7.8, 8.4, 9.0], "growth": 1.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 14, "name_en": "Amplify DMG at 100% HP", "name_jp": "HP100%時与ダメUP", "base_values": [2.2, 2.4, 2.6, 2.8, 3.0], "growth": 0.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 15, "name_en": "Max HP boost for a 70% hit to DEF", "name_jp": "最大HP上昇/防御-70%", "base_values": [8.8, 9.6, 10.4, 11.2, 12.0], "growth": 2, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 16, "name_en": "DMG reduction when at or below 50% HP", "name_jp": "HP50%以下時ダメ軽減", "base_values": [8.8, 9.6, 10.4, 11.2, 12.0], "growth": 2, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 17, "name_en": "Regeneration", "name_jp": "再生", "base_values": [440, 480, 520, 560, 600], "growth": 100, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 2, "modifier": 18, "name_en": "Turn-Based DMG Reduction", "name_jp": "ターンダメ軽減", "base_values": [8.8, 9.6, 10.4, 11.2, 12.0], "growth": 2, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 19, "name_en": "Chance to remove 1 debuff before attacking", "name_jp": "確率で攻撃開始時に自分の弱体1つ回復", "base_values": [20], "growth": 20, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 2, "modifier": 20, "name_en": "Chance to cancel incoming dispels", "name_jp": "確率で強化効果が無効化されない", "base_values": [20], "growth": 20, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 1, "name_en": "At battle start: Gain DMG Mitigation", "name_jp": "バトル開始時、被ダメ減少×1T", "base_values": [1000], "growth": 1000, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 3, "modifier": 2, "name_en": "At battle start: Gain x random buff(s)", "name_jp": "バトル開始時に自分に一定個数ランダムな強化効果", "base_values": [1], "growth": 1, "suffix_en": "", "suffix_jp": "個", "polarity": "positive" }, { "skill_group": 3, "modifier": 3, "name_en": "Start battle with 20% of HP consumed and Readying Skill (DMG Cap Up) / After 3 turns: Gain DMG Cap Up", "name_jp": "バトル開始時に最大HP20%を消費、3T後に自分にダメ上限UP", "base_values": [10], "growth": 10, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 4, "name_en": "When knocked out (1 time): All allies gain x random buff(s)", "name_jp": "戦闘不能になった時、一度だけ味方全体に一定個数ランダムな強化効果", "base_values": [1], "growth": 1, "suffix_en": "", "suffix_jp": "個", "polarity": "positive" }, { "skill_group": 3, "modifier": 5, "name_en": "When switching to a main ally (1 time): Gain x% All DMG Amplified", "name_jp": "バトル登場時一度だけ自分に与ダメUP(延長不可)×2T", "base_values": [3], "growth": 3, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 6, "name_en": "When a foe's HP is at 50% or lower at end of turn (1 time): Restore equipper's HP by x", "name_jp": "ターン終了時にHP50%以下の敵がいる時、一度だけ自分のHP回復", "base_values": [2000], "growth": 2000, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 3, "modifier": 7, "name_en": "Upon casting first-slot skill: Cut first-slot skill's cooldown by 1 turn and consume this percentage of current HP", "name_jp": "1番目のアビリティ使用時にHPを一定割合消費し1番目のアビリティの使用間隔を1T短縮", "base_values": [30], "growth": -6, "suffix_en": "%", "suffix_jp": "%", "polarity": "negative" }, { "skill_group": 3, "modifier": 8, "name_en": "Upon using a debuff skill: Amplify foe's DMG taken (2 hits) by x", "name_jp": "弱体アビ使用時、敵に被ダメUP(2回)", "base_values": [4], "growth": 4, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 9, "name_en": "Upon using a healing skill: Ally in the next position gains Bonus DMG (1 time)", "name_jp": "回復アビ使用時、自分の次配置キャラに自属性追撃(1回)", "base_values": [4], "growth": 4, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 10, "name_en": "Gain 1% DMG Cap Up (Stackable / Max: 5%) after using skills x time(s)", "name_jp": "アビリティを一定回数使用する度に自分にダメ上限1%UP(累積5回)", "base_values": [5], "growth": -1, "suffix_en": "", "suffix_jp": "回", "polarity": "negative" }, { "skill_group": 3, "modifier": 11, "name_en": "After using a skill with a cooldown of 10 or more turns: Gain x% All DMG Amplified", "name_jp": "使用間隔10T以上のアビ使用時、自分に与ダメUP×1T", "base_values": [2], "growth": 2, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 12, "name_en": "Cut linked skill cooldowns by 1 turn after using a linked skill x times", "name_jp": "リンクアビリティを一定回数使用時に自分のリンクアビ再使用間隔1T短縮", "base_values": [8], "growth": -1, "suffix_en": "", "suffix_jp": "回", "polarity": "negative" }, { "skill_group": 3, "modifier": 13, "name_en": "Gain Supplemental DMG at end of turn based on amount of charge bar spent that turn", "name_jp": "ターン終了時、自分がそのTの消費奥義ゲージに応じて自分に与ダメ上昇(通常枠A)×1T", "base_values": [5000], "growth": 5000, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 3, "modifier": 14, "name_en": "At end of turn if equipper didn't attack: Gain x random buff(s)", "name_jp": "攻撃行動を行わなかった場合T終了時に自分に一定個数ランダム強化", "base_values": [1], "growth": 1, "suffix_en": "", "suffix_jp": "個", "polarity": "positive" }, { "skill_group": 3, "modifier": 15, "name_en": "Chance to remove all buffs from a foe at end of turn", "name_jp": "ターン終了時、確率で敵の強化効果を全て無効化(重複不可)", "base_values": [1], "growth": 1, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 16, "name_en": "Chance of battle turn progressing by 5 at end of turn (Max 1 of this skill per party)", "name_jp": "確率でターン進行時に経過ターンを5T進める", "base_values": [0.2], "growth": 0.2, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 17, "name_en": "At battle start and every 5 turns: Gain Shield", "name_jp": "バトル開始時と5T毎に自分にバリア効果", "base_values": [1000], "growth": 500, "suffix_en": "", "suffix_jp": "", "polarity": "positive" }, { "skill_group": 3, "modifier": 18, "name_en": "Chance to gain Flurry (6-hit / 1 time) before attacking", "name_jp": "攻撃開始時、確率で自分に乱撃(6hit/1回)", "base_values": [1], "growth": 1, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 19, "name_en": "Gain 20% Bonus DMG (1 time) after being targeted by foes' attacks x time(s)", "name_jp": "一定回数敵の行動タゲになった場合、一度だけ自分に自属性20%追撃(1回)", "base_values": [7], "growth": -1, "suffix_en": "", "suffix_jp": "回", "polarity": "negative" }, { "skill_group": 3, "modifier": 20, "name_en": "Gain Flurry (3-hit / 1 time) after hitting a foe x times", "name_jp": "敵に一定回数攻撃を与えた時、一度だけ自分に乱撃3hit(1回)", "base_values": [200], "growth": -25, "suffix_en": "", "suffix_jp": "回", "polarity": "negative" }, { "skill_group": 3, "modifier": 21, "name_en": "Plain DMG to a foe at end of turn based on how much HP the equipper lost that turn", "name_jp": "ターン終了時、自分がそのTの消費HPに応じて無属性ダメ", "base_values": [10], "growth": 10, "suffix_en": "×", "suffix_jp": "倍", "polarity": "positive" }, { "skill_group": 3, "modifier": 22, "name_en": "Gain Supplemental Skill DMG (Stackable / Max: 50,000) after dealing this amount of skill DMG", "name_jp": "アビダメを一定量与える毎に自分にアビ与ダメ1万上昇(累積5回)", "base_values": [40000000], "growth": -5000000, "suffix_en": "", "suffix_jp": "", "polarity": "negative" }, { "skill_group": 3, "modifier": 23, "name_en": "Upon single attacks: Gain x random buff(s)", "name_jp": "1回攻撃(SA)発動時、自分に一定個数ランダム強化", "base_values": [1], "growth": 1, "suffix_en": "", "suffix_jp": "個", "polarity": "positive" }, { "skill_group": 3, "modifier": 24, "name_en": "Upon using a green or blue potion (Max 1 of this skill per party): Boost Fated Chain bar by x", "name_jp": "キュアポ、オルポ使用時にFCゲージUP", "base_values": [3], "growth": 3, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 25, "name_en": "When a foe has 3 or fewer debuffs at turn start: Equipper gains Armored", "name_jp": "攻撃開始時に敵弱体数が3個以下の時、自分にブロック効果", "base_values": [5], "growth": 5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 26, "name_en": "When a sub ally (Max 1 of this skill per party): 1 random debuff to all foes every x turns", "name_jp": "一定ターン毎に敵全体にランダムな弱体効果を1つ付与(重複不可)", "base_values": [7], "growth": -1, "suffix_en": "T", "suffix_jp": "T", "polarity": "negative" }, { "skill_group": 3, "modifier": 27, "name_en": "Boost EXP earned (Even when a sub ally / Max 1 of this skill per party) by x", "name_jp": "獲得経験値UP(重複不可)", "base_values": [1], "growth": 1, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 28, "name_en": "Boost item drop rate (Even when a sub ally / Max 1 of this skill per party) by x", "name_jp": "アイテムドロップ率UP(重複不可)", "base_values": [0.5], "growth": 0.5, "suffix_en": "%", "suffix_jp": "%", "polarity": "positive" }, { "skill_group": 3, "modifier": 29, "name_en": "May find a random pair of earrings at end of battle (Even when a sub ally / Max 1 of this skill per party / Chance increases with skill lvl)", "name_jp": "バトル終了時にランダムな耳飾りを入手することがある(重複不可)", "base_values": [null], "growth": null, "suffix_en": "", "suffix_jp": "", "polarity": "positive" } ]