# This file is auto-generated from the current state of the database. Instead # of editing this file, please use the migrations feature of Active Record to # incrementally modify your database, and then regenerate this schema definition. # # This file is the source Rails uses to define your schema when running `bin/rails # db:schema:load`. When creating a new database, `bin/rails db:schema:load` tends to # be faster and is potentially less error prone than running all of your # migrations from scratch. Old migrations may fail to apply correctly if those # migrations use external dependencies or application code. # # It's strongly recommended that you check this file into your version control system. ActiveRecord::Schema[7.0].define(version: 2023_01_23_055508) do # These are extensions that must be enabled in order to support this database enable_extension 'btree_gin' enable_extension 'pg_trgm' enable_extension 'pgcrypto' enable_extension 'plpgsql' create_table 'characters', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.string 'name_en' t.string 'name_jp' t.string 'granblue_id' t.integer 'rarity' t.integer 'element' t.integer 'proficiency1' t.integer 'proficiency2' t.integer 'gender' t.integer 'race1' t.integer 'race2' t.boolean 'flb', default: false, null: false t.integer 'min_hp' t.integer 'max_hp' t.integer 'max_hp_flb' t.integer 'min_atk' t.integer 'max_atk' t.integer 'max_atk_flb' t.integer 'base_da' t.integer 'base_ta' t.float 'ougi_ratio' t.float 'ougi_ratio_flb' t.boolean 'special', default: false, null: false t.boolean 'ulb', default: false, null: false t.integer 'max_hp_ulb' t.integer 'max_atk_ulb' t.integer 'character_id', default: [], null: false, array: true t.index ['name_en'], name: 'index_characters_on_name_en', opclass: :gin_trgm_ops, using: :gin end create_table 'data_migrations', primary_key: 'version', id: :string, force: :cascade do |t| end create_table 'favorites', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.uuid 'user_id' t.uuid 'party_id' t.datetime 'created_at', null: false t.datetime 'updated_at', null: false t.index ['party_id'], name: 'index_favorites_on_party_id' t.index ['user_id'], name: 'index_favorites_on_user_id' end create_table 'grid_characters', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.uuid 'party_id' t.uuid 'character_id' t.integer 'uncap_level' t.integer 'position' t.datetime 'created_at', null: false t.datetime 'updated_at', null: false t.boolean 'perpetuity', default: false, null: false t.integer 'transcendence_step', default: 0, null: false t.jsonb 'ring1', default: { 'modifier' => nil, 'strength' => nil }, null: false t.jsonb 'ring2', default: { 'modifier' => nil, 'strength' => nil }, null: false t.jsonb 'ring3', default: { 'modifier' => nil, 'strength' => nil }, null: false t.jsonb 'ring4', default: { 'modifier' => nil, 'strength' => nil }, null: false t.jsonb 'earring', default: { 'modifier' => nil, 'strength' => nil }, null: false t.jsonb 'awakening', default: { 'type' => 1, 'level' => 1 }, null: false t.index ['character_id'], name: 'index_grid_characters_on_character_id' t.index ['party_id'], name: 'index_grid_characters_on_party_id' end create_table 'grid_summons', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.uuid 'party_id' t.uuid 'summon_id' t.integer 'uncap_level' t.boolean 'main' t.boolean 'friend' t.integer 'position' t.datetime 'created_at', null: false t.datetime 'updated_at', null: false t.integer 'transcendence_step', default: 0, null: false t.index ['party_id'], name: 'index_grid_summons_on_party_id' t.index ['summon_id'], name: 'index_grid_summons_on_summon_id' end create_table 'grid_weapons', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.uuid 'party_id' t.uuid 'weapon_id' t.uuid 'weapon_key1_id' t.uuid 'weapon_key2_id' t.integer 'uncap_level' t.boolean 'mainhand' t.integer 'position' t.datetime 'created_at', null: false t.datetime 'updated_at', null: false t.uuid 'weapon_key3_id' t.integer 'ax_modifier1' t.float 'ax_strength1' t.integer 'ax_modifier2' t.float 'ax_strength2' t.integer 'element' t.integer 'awakening_type' t.integer 'awakening_level', default: 1, null: false t.index ['party_id'], name: 'index_grid_weapons_on_party_id' t.index ['weapon_id'], name: 'index_grid_weapons_on_weapon_id' end create_table 'job_skills', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.uuid 'job_id' t.string 'name_en', null: false t.string 'name_jp', null: false t.string 'slug', null: false t.integer 'color', null: false t.boolean 'main', default: false t.boolean 'sub', default: false t.boolean 'emp', default: false t.integer 'order' t.boolean 'base', default: false t.index ['job_id'], name: 'index_job_skills_on_job_id' end create_table "jobs", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t| t.string "name_en" t.string "name_jp" t.integer "proficiency1" t.integer "proficiency2" t.string "row" t.boolean "ml", default: false t.integer "order" t.uuid "base_job_id" t.string "granblue_id" t.index ["base_job_id"], name: "index_jobs_on_base_job_id" end create_table 'oauth_access_grants', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.uuid 'resource_owner_id', null: false t.uuid 'application_id', null: false t.string 'token', null: false t.integer 'expires_in', null: false t.text 'redirect_uri', null: false t.datetime 'created_at', precision: nil, null: false t.datetime 'revoked_at', precision: nil t.string 'scopes' t.index ['token'], name: 'index_oauth_access_grants_on_token', unique: true end create_table 'oauth_access_tokens', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.uuid 'resource_owner_id' t.uuid 'application_id' t.string 'token', null: false t.string 'refresh_token' t.integer 'expires_in' t.datetime 'revoked_at', precision: nil t.datetime 'created_at', precision: nil, null: false t.string 'scopes' t.string 'previous_refresh_token', default: '', null: false t.index ['refresh_token'], name: 'index_oauth_access_tokens_on_refresh_token', unique: true t.index ['resource_owner_id'], name: 'index_oauth_access_tokens_on_resource_owner_id' t.index ['token'], name: 'index_oauth_access_tokens_on_token', unique: true end create_table 'oauth_applications', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.string 'name', null: false t.string 'uid', null: false t.string 'secret', null: false t.text 'redirect_uri', null: false t.string 'scopes', default: '', null: false t.datetime 'created_at', null: false t.datetime 'updated_at', null: false t.index ['uid'], name: 'index_oauth_applications_on_uid', unique: true end create_table "parties", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t| t.uuid "user_id" t.string "shortcode" t.datetime "created_at", null: false t.datetime "updated_at", null: false t.boolean "extra", default: false, null: false t.string "name" t.text "description" t.uuid "raid_id" t.integer "element" t.integer "weapons_count" t.uuid "job_id" t.integer "ml" t.uuid "skill1_id" t.uuid "skill2_id" t.uuid "skill3_id" t.uuid "skill0_id" t.boolean "full_auto", default: false, null: false t.boolean "auto_guard", default: false, null: false t.boolean "charge_attack", default: true, null: false t.integer "clear_time", default: 0, null: false t.integer "button_count" t.integer "chain_count" t.integer "turn_count" t.uuid "source_party_id" t.index ["job_id"], name: "index_parties_on_job_id" t.index ["skill0_id"], name: "index_parties_on_skill0_id" t.index ["skill1_id"], name: "index_parties_on_skill1_id" t.index ["skill2_id"], name: "index_parties_on_skill2_id" t.index ["skill3_id"], name: "index_parties_on_skill3_id" t.index ["source_party_id"], name: "index_parties_on_source_party_id" t.index ["user_id"], name: "index_parties_on_user_id" end create_table 'raids', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.string 'name_en' t.string 'name_jp' t.integer 'level' t.integer 'group' t.integer 'element' t.string 'slug' end create_table "summons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t| t.string "name_en" t.string "name_jp" t.string "granblue_id" t.integer "rarity" t.integer "element" t.string "series" t.boolean "flb", default: false, null: false t.boolean "ulb", default: false, null: false t.integer "max_level", default: 100, null: false t.integer "min_hp" t.integer "max_hp" t.integer "max_hp_flb" t.integer "max_hp_ulb" t.integer "min_atk" t.integer "max_atk" t.integer "max_atk_flb" t.integer "max_atk_ulb" t.boolean "subaura", default: false, null: false t.boolean "limit", default: false, null: false t.boolean "xlb", default: false, null: false t.integer "max_atk_xlb" t.integer "max_hp_xlb" t.index ["name_en"], name: "index_summons_on_name_en", opclass: :gin_trgm_ops, using: :gin end create_table 'users', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.string 'email' t.string 'password_digest' t.string 'username' t.integer 'granblue_id' t.datetime 'created_at', null: false t.datetime 'updated_at', null: false t.string 'picture', default: 'gran' t.string 'language', default: 'en', null: false t.boolean 'private', default: false, null: false t.string 'element', default: 'water', null: false t.integer 'gender', default: 0, null: false t.string 'theme', default: 'system', null: false end create_table 'weapon_keys', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.string 'name_en' t.string 'name_jp' t.integer 'series' t.integer 'slot' t.integer 'group' t.integer 'order' t.string 'slug' end create_table 'weapons', id: :uuid, default: -> { 'gen_random_uuid()' }, force: :cascade do |t| t.string 'name_en' t.string 'name_jp' t.string 'granblue_id' t.integer 'rarity' t.integer 'element' t.integer 'proficiency' t.integer 'series', default: -1, null: false t.boolean 'flb', default: false, null: false t.boolean 'ulb', default: false, null: false t.integer 'max_level', default: 100, null: false t.integer 'max_skill_level', default: 10, null: false t.integer 'min_hp' t.integer 'max_hp' t.integer 'max_hp_flb' t.integer 'max_hp_ulb' t.integer 'min_atk' t.integer 'max_atk' t.integer 'max_atk_flb' t.integer 'max_atk_ulb' t.boolean 'extra', default: false, null: false t.integer 'ax_type' t.boolean 'awakening', default: true, null: false t.boolean 'limit', default: false, null: false t.boolean 'ax', default: false, null: false t.index ['name_en'], name: 'index_weapons_on_name_en', opclass: :gin_trgm_ops, using: :gin end add_foreign_key "favorites", "parties" add_foreign_key "favorites", "users" add_foreign_key "grid_characters", "characters" add_foreign_key "grid_characters", "parties" add_foreign_key "grid_summons", "parties" add_foreign_key "grid_summons", "summons" add_foreign_key "grid_weapons", "parties" add_foreign_key "grid_weapons", "weapon_keys", column: "weapon_key3_id" add_foreign_key "grid_weapons", "weapons" add_foreign_key "jobs", "jobs", column: "base_job_id" add_foreign_key "oauth_access_grants", "oauth_applications", column: "application_id" add_foreign_key "oauth_access_tokens", "oauth_applications", column: "application_id" add_foreign_key "parties", "job_skills", column: "skill0_id" add_foreign_key "parties", "job_skills", column: "skill1_id" add_foreign_key "parties", "job_skills", column: "skill2_id" add_foreign_key "parties", "job_skills", column: "skill3_id" add_foreign_key "parties", "jobs" add_foreign_key "parties", "parties", column: "source_party_id" add_foreign_key "parties", "raids" add_foreign_key "parties", "users" end