* Remove print statements from data migration
* (Hotfix) Fix data migration failing due to nil
* Fix stale migration errors
* Ensure new characters have Awakenings
Every character starts with Balanced Lv1 awakening
* Ensure weapons without awakenings do not expose key
* Updates database seeds (#109)
* Destroy favorites when a party is deleted
* Allow users to delete parties with remixes (#111)
There was a bug that prevented users from deleting parties with remixes, because the source party reference was not being nulled.
We fixed that with `dependent: :nullify` but also added a boolean key to the parties database to track if a party is a remix or not. This way, if a party is flagged as a remix but the source party is null, we know that the original party was deleted and can message this on the frontend.
* Fix deleting grid summons (#112)
A bad decision to try to reduce code in `set` made this fail with a 422 because `summon_params` was being tested against but... didn't exist? was nil?
I fixed it by not using `set` before calling `destroy`, and just finding the summon in the `destroy` method itself
* Usernames in URLs should not be case-sensitive (#113)
Amateur hour mistake
* Change default filters in users controller