251 lines
6.8 KiB
Ruby
251 lines
6.8 KiB
Ruby
# frozen_string_literal: true
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class Dataminer
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include HTTParty
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BOT_UID = '39094985'
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GAME_VERSION = '1741068713'
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base_uri 'https://game.granbluefantasy.jp'
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format :json
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HEADERS = {
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'Accept' => 'application/json, text/javascript, */*; q=0.01',
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'Accept-Language' => 'en-US,en;q=0.9',
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'Accept-Encoding' => 'gzip, deflate, br, zstd',
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'Content-Type' => 'application/json',
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'DNT' => '1',
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'Origin' => 'https://game.granbluefantasy.jp',
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'Referer' => 'https://game.granbluefantasy.jp/',
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'User-Agent' => 'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/132.0.0.0 Safari/537.36',
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'X-Requested-With' => 'XMLHttpRequest'
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}.freeze
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attr_reader :page, :cookies, :logger, :debug
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def initialize(page:, access_token:, wing:, midship:, t: 'dummy', debug: false)
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@page = page
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@cookies = {
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access_gbtk: access_token,
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wing: wing,
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t: t,
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midship: midship
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}
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@debug = debug
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setup_logger
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end
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def fetch
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timestamp = Time.now.to_i * 1000
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response = self.class.post(
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"/#{page}?_=#{timestamp}&t=#{timestamp}&uid=#{BOT_UID}",
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headers: HEADERS.merge(
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'Cookie' => format_cookies,
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'X-VERSION' => GAME_VERSION
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)
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)
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raise AuthenticationError if auth_failed?(response)
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response
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end
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def fetch_character(granblue_id)
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timestamp = Time.now.to_i * 1000
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url = "/archive/npc_detail?_=#{timestamp}&t=#{timestamp}&uid=#{BOT_UID}"
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body = {
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special_token: nil,
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user_id: BOT_UID,
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kind_name: '0',
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attribute: '0',
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event_id: nil,
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story_id: nil,
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style: 1,
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character_id: granblue_id
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}
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response = fetch_detail(url, body)
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update_game_data('Character', granblue_id, response) if response
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response
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end
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def fetch_weapon(granblue_id)
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timestamp = Time.now.to_i * 1000
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url = "/archive/weapon_detail?_=#{timestamp}&t=#{timestamp}&uid=#{BOT_UID}"
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body = {
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special_token: nil,
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user_id: BOT_UID,
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kind_name: '0',
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attribute: '0',
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event_id: nil,
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story_id: nil,
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weapon_id: granblue_id
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}
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response = fetch_detail(url, body)
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update_game_data('Weapon', granblue_id, response) if response
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response
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end
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def fetch_summon(granblue_id)
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timestamp = Time.now.to_i * 1000
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url = "/archive/summon_detail?_=#{timestamp}&t=#{timestamp}&uid=#{BOT_UID}"
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body = {
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special_token: nil,
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user_id: BOT_UID,
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kind_name: '0',
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attribute: '0',
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event_id: nil,
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story_id: nil,
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summon_id: granblue_id
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}
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response = fetch_detail(url, body)
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update_game_data('Summon', granblue_id, response) if response
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response
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end
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# Public batch processing methods
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def fetch_all_characters(only_missing: false)
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process_all_records('Character', only_missing: only_missing)
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end
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def fetch_all_weapons(only_missing: false)
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process_all_records('Weapon', only_missing: only_missing)
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end
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def fetch_all_summons(only_missing: false)
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process_all_records('Summon', only_missing: only_missing)
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end
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private
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def format_cookies
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cookies.map { |k, v| "#{k}=#{v}" }.join('; ')
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end
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def auth_failed?(response)
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return true if response.code != 200
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begin
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parsed = JSON.parse(response.body)
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parsed.is_a?(Hash) && parsed['auth_status'] == 'require_auth'
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rescue JSON::ParserError
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true
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end
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end
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def setup_logger
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@logger = ::Logger.new($stdout)
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@logger.level = debug ? ::Logger::DEBUG : ::Logger::INFO
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@logger.formatter = proc do |severity, _datetime, _progname, msg|
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case severity
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when 'DEBUG'
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debug ? "#{msg}\n" : ''
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else
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"#{msg}\n"
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end
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end
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# Suppress SQL logs in non-debug mode
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return if debug
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ActiveRecord::Base.logger.level = ::Logger::INFO if defined?(ActiveRecord::Base)
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end
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def fetch_detail(url, body)
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logger.debug "\n=== Request Details ==="
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logger.debug "URL: #{url}"
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logger.debug 'Headers:'
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logger.debug HEADERS.merge(
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'Cookie' => format_cookies,
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'X-VERSION' => GAME_VERSION
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).inspect
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logger.debug 'Body:'
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logger.debug body.to_json
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logger.debug '===================='
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response = self.class.post(
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url,
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headers: HEADERS.merge(
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'Cookie' => format_cookies,
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'X-VERSION' => GAME_VERSION
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),
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body: body.to_json
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)
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logger.debug "\n=== Response Details ==="
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logger.debug "Response code: #{response.code}"
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logger.debug 'Response headers:'
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logger.debug response.headers.inspect
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logger.debug 'Raw response body:'
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logger.debug response.body.inspect
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begin
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logger.debug 'Parsed response body (if JSON):'
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logger.debug JSON.parse(response.body).inspect
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rescue JSON::ParserError => e
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logger.debug "Could not parse as JSON: #{e.message}"
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end
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logger.debug '======================'
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raise AuthenticationError if auth_failed?(response)
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JSON.parse(response.body)
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end
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def update_game_data(model_name, granblue_id, response_data)
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return unless response_data.is_a?(Hash)
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model = Object.const_get(model_name)
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record = model.find_by(granblue_id: granblue_id)
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if record
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record.update(game_raw_en: response_data)
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logger.debug "Updated #{model_name} #{granblue_id}"
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else
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logger.warn "#{model_name} with granblue_id #{granblue_id} not found in database"
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end
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rescue StandardError => e
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logger.error "Error updating #{model_name} #{granblue_id}: #{e.message}"
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end
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def process_all_records(model_name, only_missing: false)
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model = Object.const_get(model_name)
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scope = model
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scope = scope.where(game_raw_en: nil) if only_missing
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total = scope.count
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success_count = 0
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error_count = 0
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logger.info "Starting to fetch #{total} #{model_name.downcase}s#{' (missing data only)' if only_missing}..."
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scope.find_each do |record|
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logger.info "\nProcessing #{model_name} #{record.granblue_id} (#{success_count + error_count + 1}/#{total})"
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response = case model_name
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when 'Character'
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fetch_character(record.granblue_id)
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when 'Weapon'
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fetch_weapon(record.granblue_id)
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when 'Summon'
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fetch_summon(record.granblue_id)
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end
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success_count += 1
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logger.debug "Successfully processed #{model_name} #{record.granblue_id}"
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sleep(1)
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rescue StandardError => e
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error_count += 1
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logger.error "Error processing #{model_name} #{record.granblue_id}: #{e.message}"
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end
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logger.info "\nProcessing complete!"
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logger.info "Total: #{total}"
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logger.info "Successful: #{success_count}"
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logger.info "Failed: #{error_count}"
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end
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class AuthenticationError < StandardError; end
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end
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