hensei-api/lib/tasks/download_images.rake
Justin Edmund 7faa4883f0
June 2023 Update (#102)
* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add tables used for Siero's revival (#94)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Deploy unauthenticated profile fix (#93)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Update download and export scripts

* Support for Siero, raids rework and edit party rework (#96)

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Add raid groups table

* Update raid model

To belong to the RaidGroup class

* Update job class

To have many job skills

* Add endpoint for raid groups

* Update Raid blueprint with views

* Added down for creating table

* Add guidebooks flag and auto summon flag

* Guidebooks → RaidGroup
* Auto summon → Party

* Add views to Raid blueprint

* Add views and guidebook flag to RaidGroup blueprint

* Add auto summon and Raid view to Party blueprint

* Add quick summons (#97)

* Adds quick summon migration
* Add route to update quick summon
* Add logic to update quick summon

* Remove ap call

* Add logic to updating summon uncap

You couldn't actually update summon transcendence on staging, maybe due to a bug?

Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object.

* Fix summon logic

Updated logic for updating summon uncap and transcendence levels and quick summon status.

* Fix searching in Japanese (#99)

This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'.

* Fix display of base skills (#100)

Base skills were not displaying due to a missing case in our search code. This is now fixed.

* Update awakenings (#101)

* Deploy unauthenticated profile fix (#93)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add tables used for Siero's revival (#94)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Deploy unauthenticated profile fix (#93)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Adds guidebooks and gacha tables (#95)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add tables used for Siero's revival (#94)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Deploy unauthenticated profile fix (#93)

* Implements advanced filters (#90)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix a bug where unauthenticated users couldn't view profiles (#92)

* Implements advanced filters (#90) (#91)

* Add advanced filters

Adds new filters to search:

* Full auto
* Charge attack
* Auto guard
* Number of weapons (user-selectable now)
* Number of summons
* Number of characters
* Maximum number of turns
* Maximum number of buttons
* Maximum clear time
* User quality (No anonymous users)
* Name quality (No untitled teams)
* Remixes (Only show original teams)

* Update advanced filter params

* Add default to party counter cache

* Fix being unable to see profiles when unauth

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Update download and export scripts

* Support for Siero, raids rework and edit party rework (#96)

* Add guidebooks migration

* Implement business logic for reading Guidebooks

* Change to individual guidebook columns

* Properly output guidebook description

* Move to 1-index guidebooks

* Update party-related files for 1-index guidebooks

* Add tables for Siero

* Add raid groups table

* Update raid model

To belong to the RaidGroup class

* Update job class

To have many job skills

* Add endpoint for raid groups

* Update Raid blueprint with views

* Added down for creating table

* Add guidebooks flag and auto summon flag

* Guidebooks → RaidGroup
* Auto summon → Party

* Add views to Raid blueprint

* Add views and guidebook flag to RaidGroup blueprint

* Add auto summon and Raid view to Party blueprint

* Remove ap call

* Add quick summons (#97)

* Adds quick summon migration
* Add route to update quick summon
* Add logic to update quick summon

* Add logic to updating summon uncap

You couldn't actually update summon transcendence on staging, maybe due to a bug?

Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object.

* Fix summon logic

Updated logic for updating summon uncap and transcendence levels and quick summon status.

* Fix searching in Japanese (#99)

This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'.

* Fix display of base skills (#100)

Base skills were not displaying due to a missing case in our search code. This is now fixed.

* Squash migrations into one file

* Add migrations

This adds migrations and data migrations for the awakening update.

* A new `Awakenings` table now exists that stores all possible awakenings, with a column for object type.
* GridCharacter and GridWeapon now have `awakening_id` and `awakening_level` fields. Their `awakening` and `awakening_type` fields were removed.
* Weapons have a mapping table, `WeaponAwakenings`, as not all weapons can be awakened.
* Data migrations are included to migrate existing user data. They should be run automatically when the migration is run with `rails db:migrate:with_data`

* Add and update models

This updates models for the awakening update.

* Awakening and WeaponAwakening models were added
* Weapon, GridWeapon and GridCharacter models get relationships to the new models defined
* GridCharacter had a validation on `awakening_level` that needed to be fixed

* Update controllers

This updates the GridCharacters and GridWeapons controllers to accept the new fields `awakening_id` and `awakening_level` from clients

* Update blueprints

This updates the blueprints to match the new schema. The new AwakeningBlueprint was accidentally added already, oops.

* Remove re-added migrations

* Implement removing job skills (#103)

This lets users remove job skills, for if they accidentally set them.

* Fix migration
2023-06-19 03:53:48 -07:00

135 lines
3.7 KiB
Ruby

namespace :granblue do
def _progress_reporter(count:, total:, result:, bar_len: 40, multi: true)
filled_len = (bar_len * count / total).round
status = File.basename(result)
percents = (100.0 * count / total).round(1)
bar = '=' * filled_len + '-' * (bar_len - filled_len)
if !multi
print("[#{bar}] #{percents}% ...#{' ' * 14}#{status}\n")
else
print "\n"
end
end
def build_weapon_url(id, size)
# Set up URL
base_url = 'http://gbf.game-a.mbga.jp/assets/img/sp/assets/weapon'
extension = '.jpg'
directory = 'ls' if size.to_s == 'main'
directory = 'm' if size.to_s == 'grid'
directory = 's' if size.to_s == 'square'
"#{base_url}/#{directory}/#{id}#{extension}"
end
def build_summon_url(id, size)
# Set up URL
base_url = 'http://gbf.game-a.mbga.jp/assets/img/sp/assets/summon'
extension = '.jpg'
directory = 'party_main' if size.to_s == 'main'
directory = 'party_sub' if size.to_s == 'grid'
directory = 's' if size.to_s == 'square'
"#{base_url}/#{directory}/#{id}#{extension}"
end
def build_chara_url(id, size)
# Set up URL
base_url = 'http://gbf.game-a.mbga.jp/assets/img/sp/assets/npc'
extension = '.jpg'
directory = 'f' if size.to_s == 'main'
directory = 'm' if size.to_s == 'grid'
directory = 's' if size.to_s == 'square'
"#{base_url}/#{directory}/#{id}#{extension}"
end
def download_images(url, size, path)
begin
download = URI.parse(url).open
download_URI = "#{path}/#{download.base_uri.to_s.split('/')[-1]}"
if File.exist?(download_URI)
puts "\tSkipping #{size}\t#{url}"
else
puts "\tDownloading #{size}\t#{url}..."
IO.copy_stream(download, "#{path}/#{download.base_uri.to_s.split('/')[-1]}")
end
rescue OpenURI::HTTPError
puts "\t404 returned\t#{url}"
end
end
def download_chara_images(id)
sizes = %w[main grid square]
url = {
'main': build_chara_url(id, 'main'),
'grid': build_chara_url(id, 'grid'),
'square': build_chara_url(id, 'square')
}
puts "Character #{id}"
sizes.each do |size|
path = "#{Rails.root}/download/character-#{size}"
download_images(url[size.to_sym], size, path)
end
end
def download_weapon_images(id)
sizes = %w[main grid square]
url = {
'main': build_weapon_url(id, 'main'),
'grid': build_weapon_url(id, 'grid'),
'square': build_weapon_url(id, 'square')
}
puts "Weapon #{id}"
sizes.each do |size|
path = "#{Rails.root}/download/weapon-#{size}"
download_images(url[size.to_sym], size, path)
end
end
def download_summon_images(id)
sizes = %w[main grid square]
url = {
'main': build_summon_url(id, 'main'),
'grid': build_summon_url(id, 'grid'),
'square': build_summon_url(id, 'square')
}
puts "Summon #{id}"
sizes.each do |size|
path = "#{Rails.root}/download/summon-#{size}"
download_images(url[size.to_sym], size, path)
end
end
desc 'Downloads images for the given Granblue_IDs'
task :download_images, %i[object] => :environment do |_t, args|
object = args[:object]
list = args.extras
list.each do |id|
if object == 'character'
download_chara_images("#{id}_01")
download_chara_images("#{id}_02")
download_chara_images("#{id}_03")
download_chara_images("#{id}_04")
elsif object == 'weapon'
download_weapon_images(id)
elsif object == 'summon'
download_summon_images("#{id}")
download_summon_images("#{id}_02")
download_summon_images("#{id}_03")
download_summon_images("#{id}_04")
end
end
end
end