hensei-api/spec/services/character_import_service_spec.rb
Justin Edmund 272f612357 add import services for characters, weapons, summons
parses game JSON inventory data and creates collection records

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-13 20:54:38 -08:00

528 lines
14 KiB
Ruby

# frozen_string_literal: true
require 'rails_helper'
RSpec.describe CharacterImportService, type: :service do
let(:user) { create(:user) }
# Create character awakening first (required by model's before_save callback)
let!(:awakening_balanced) do
Awakening.find_by(slug: 'character-balanced', object_type: 'Character') ||
create(:awakening, :for_character, slug: 'character-balanced', name_en: 'Balanced')
end
# Create characters with specific granblue_ids matching the game data
# Use unique IDs that won't conflict with seeded data
let(:standard_character) do
Character.find_by(granblue_id: '3040171000') ||
create(:character, granblue_id: '3040171000', name_en: 'Hallessena')
end
let(:flb_character) do
Character.find_by(granblue_id: '3040167000') ||
create(:character, granblue_id: '3040167000', name_en: 'Zeta')
end
let(:transcendable_character) do
Character.find_by(granblue_id: '3040036000') ||
create(:character, :transcendable, granblue_id: '3040036000', name_en: 'Siegfried')
end
let(:another_character) do
Character.find_by(granblue_id: '3040212000') ||
create(:character, granblue_id: '3040212000', name_en: 'Narmaya (Summer)')
end
before do
standard_character
flb_character
transcendable_character
another_character
end
describe '#import' do
context 'with valid game data' do
let(:game_data) do
{
'list' => [
{
'master' => {
'id' => '3040171000',
'max_evolution_level' => 4
},
'param' => {
'id' => 129_355_003,
'evolution' => '4',
'phase' => '0',
'arousal_level' => 1
}
}
]
}
end
it 'creates a collection character' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
expect(result.created.size).to eq(1)
expect(result.errors).to be_empty
end
it 'sets the correct uncap_level from evolution' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.uncap_level).to eq(4)
end
it 'associates the correct character via granblue_id' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.character.granblue_id).to eq('3040171000')
end
it 'sets awakening_level from arousal_level' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.awakening_level).to eq(1)
end
end
context 'with FLB character (evolution 5)' do
let(:game_data) do
{
'list' => [
{
'master' => {
'id' => '3040167000',
'max_evolution_level' => 5
},
'param' => {
'id' => 128_935_603,
'evolution' => '5',
'phase' => '0',
'arousal_level' => 9
}
}
]
}
end
it 'sets uncap_level to 5' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.uncap_level).to eq(5)
end
it 'sets awakening_level from arousal_level' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.awakening_level).to eq(9)
end
end
context 'with transcendence data (evolution 6, phase 5)' do
let(:game_data) do
{
'list' => [
{
'master' => {
'id' => '3040036000',
'max_evolution_level' => 6
},
'param' => {
'id' => 128_343_789,
'evolution' => '6',
'phase' => '5',
'arousal_level' => 10
}
}
]
}
end
it 'clamps uncap_level to 5 even when evolution is 6' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.uncap_level).to eq(5)
end
it 'sets transcendence_step from phase' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.transcendence_step).to eq(5)
end
it 'sets max awakening_level' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.awakening_level).to eq(10)
end
end
context 'with duplicate character (unique per user)' do
let(:game_data) do
{
'list' => [
{
'master' => {
'id' => '3040171000'
},
'param' => {
'id' => 999_999_999,
'evolution' => '4',
'phase' => '0',
'arousal_level' => 5
}
}
]
}
end
before do
create(:collection_character, user: user, character: standard_character)
end
it 'skips the duplicate based on character_id (not game_id)' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
expect(result.created.size).to eq(0)
expect(result.skipped.size).to eq(1)
expect(result.skipped.first[:reason]).to eq('Already exists')
end
context 'with update_existing: true' do
let(:game_data_updated) do
{
'list' => [
{
'master' => {
'id' => '3040171000'
},
'param' => {
'id' => 999_999_999,
'evolution' => '5',
'phase' => '0',
'arousal_level' => 10
}
}
]
}
end
it 'updates the existing character' do
service = described_class.new(user, game_data_updated, update_existing: true)
result = service.import
expect(result.success?).to be true
expect(result.created.size).to eq(0)
expect(result.updated.size).to eq(1)
expect(result.updated.first.uncap_level).to eq(5)
expect(result.updated.first.awakening_level).to eq(10)
end
end
end
context 'with unknown character' do
let(:game_data) do
{
'list' => [
{
'master' => {
'id' => '9999999999'
},
'param' => {
'id' => 12_345,
'evolution' => '4',
'phase' => '0',
'arousal_level' => 1
}
}
]
}
end
it 'records an error for the unknown character' do
service = described_class.new(user, game_data)
result = service.import
expect(result.errors.size).to eq(1)
expect(result.errors.first[:error]).to eq('Character not found')
end
end
context 'with multiple characters' do
let(:game_data) do
{
'list' => [
{
'master' => { 'id' => '3040171000' },
'param' => {
'id' => 111_111_111,
'evolution' => '4',
'phase' => '0',
'arousal_level' => 1
}
},
{
'master' => { 'id' => '3040212000' },
'param' => {
'id' => 222_222_222,
'evolution' => '5',
'phase' => '0',
'arousal_level' => 7
}
}
]
}
end
it 'imports all characters' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
expect(result.created.size).to eq(2)
end
it 'associates correct characters' do
service = described_class.new(user, game_data)
result = service.import
granblue_ids = result.created.map { |c| c.character.granblue_id }.sort
expect(granblue_ids).to eq(%w[3040171000 3040212000])
end
end
context 'with empty data' do
let(:game_data) { { 'list' => [] } }
it 'returns an error' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be false
expect(result.errors).to include('No character items found in data')
end
end
context 'with array format data' do
let(:game_data) do
[
{
'master' => { 'id' => '3040171000' },
'param' => {
'id' => 777_777_777,
'evolution' => '4',
'phase' => '0',
'arousal_level' => 5
}
}
]
end
it 'handles array format correctly' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
expect(result.created.size).to eq(1)
expect(result.created.first.awakening_level).to eq(5)
end
end
context 'with max values' do
let(:game_data) do
{
'list' => [
{
'master' => { 'id' => '3040036000' },
'param' => {
'id' => 888_888_888,
'evolution' => '10',
'phase' => '15',
'arousal_level' => 99
}
}
]
}
end
it 'clamps uncap_level to max 5' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.uncap_level).to eq(5)
end
it 'clamps transcendence_step to max 10' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.transcendence_step).to eq(10)
end
it 'clamps awakening_level to max 10' do
service = described_class.new(user, game_data)
result = service.import
character = result.created.first
expect(character.awakening_level).to eq(10)
end
end
end
describe 'edge cases' do
context 'with nil arousal_level' do
let(:game_data) do
{
'list' => [
{
'master' => { 'id' => '3040171000' },
'param' => {
'id' => 555_555_555,
'evolution' => '4',
'phase' => '0',
'arousal_level' => nil
}
}
]
}
end
it 'defaults awakening_level to 1' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
expect(result.created.first.awakening_level).to eq(1)
end
end
context 'with arousal_level 0' do
let(:game_data) do
{
'list' => [
{
'master' => { 'id' => '3040171000' },
'param' => {
'id' => 444_444_444,
'evolution' => '4',
'phase' => '0',
'arousal_level' => 0
}
}
]
}
end
it 'defaults awakening_level to 1' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
expect(result.created.first.awakening_level).to eq(1)
end
end
context 'with string evolution values' do
let(:game_data) do
{
'list' => [
{
'master' => { 'id' => '3040171000' },
'param' => {
'id' => 333_333_333,
'evolution' => '5',
'phase' => '0',
'arousal_level' => '7'
}
}
]
}
end
it 'handles string values correctly' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
expect(result.created.first.uncap_level).to eq(5)
expect(result.created.first.awakening_level).to eq(7)
end
end
context 'with missing param fields' do
let(:game_data) do
{
'list' => [
{
'master' => { 'id' => '3040171000' },
'param' => {
'id' => 222_222_222
}
}
]
}
end
it 'handles missing fields gracefully (defaults to 0/1)' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
character = result.created.first
expect(character.uncap_level).to eq(0)
expect(character.transcendence_step).to eq(0)
expect(character.awakening_level).to eq(1)
end
end
context 'assigns default awakening via model callback' do
let(:game_data) do
{
'list' => [
{
'master' => { 'id' => '3040171000' },
'param' => {
'id' => 111_111_111,
'evolution' => '4',
'phase' => '0',
'arousal_level' => 5
}
}
]
}
end
it 'has default awakening set by model' do
service = described_class.new(user, game_data)
result = service.import
expect(result.success?).to be true
expect(result.created.first.awakening).to eq(awakening_balanced)
end
end
end
end