hensei-api/db/schema.rb
2023-01-03 02:37:32 -08:00

321 lines
12 KiB
Ruby

# This file is auto-generated from the current state of the database. Instead
# of editing this file, please use the migrations feature of Active Record to
# incrementally modify your database, and then regenerate this schema definition.
#
# This file is the source Rails uses to define your schema when running `bin/rails
# db:schema:load`. When creating a new database, `bin/rails db:schema:load` tends to
# be faster and is potentially less error prone than running all of your
# migrations from scratch. Old migrations may fail to apply correctly if those
# migrations use external dependencies or application code.
#
# It's strongly recommended that you check this file into your version control system.
ActiveRecord::Schema[7.0].define(version: 2023_01_02_235042) do
# These are extensions that must be enabled in order to support this database
enable_extension "btree_gin"
enable_extension "pg_trgm"
enable_extension "pgcrypto"
enable_extension "plpgsql"
enable_extension "timescaledb"
create_table "characters", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.string "granblue_id"
t.integer "rarity"
t.integer "element"
t.integer "proficiency1"
t.integer "proficiency2"
t.integer "gender"
t.integer "race1"
t.integer "race2"
t.boolean "flb", default: false, null: false
t.integer "min_hp"
t.integer "max_hp"
t.integer "max_hp_flb"
t.integer "min_atk"
t.integer "max_atk"
t.integer "max_atk_flb"
t.integer "base_da"
t.integer "base_ta"
t.float "ougi_ratio"
t.float "ougi_ratio_flb"
t.boolean "special", default: false, null: false
t.boolean "ulb", default: false, null: false
t.integer "max_hp_ulb"
t.integer "max_atk_ulb"
t.integer "character_id", default: [], null: false, array: true
t.index ["name_en"], name: "index_characters_on_name_en", opclass: :gin_trgm_ops, using: :gin
end
create_table "data_migrations", primary_key: "version", id: :string, force: :cascade do |t|
end
create_table "favorites", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "user_id"
t.uuid "party_id"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.index ["party_id"], name: "index_favorites_on_party_id"
t.index ["user_id"], name: "index_favorites_on_user_id"
end
create_table "grid_characters", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "party_id"
t.uuid "character_id"
t.integer "uncap_level"
t.integer "position"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.boolean "perpetuity", default: false, null: false
t.integer "awakening_type", default: 0, null: false
t.integer "awakening_level", default: 1, null: false
t.integer "transcendence_step", default: 0, null: false
t.integer "ring_modifier1"
t.float "ring_strength1"
t.integer "ring_modifier2"
t.float "ring_strength2"
t.integer "ring_modifier3"
t.float "ring_strength3"
t.integer "ring_modifier4"
t.float "ring_strength4"
t.integer "earring_modifier"
t.float "earring_strength"
t.index ["character_id"], name: "index_grid_characters_on_character_id"
t.index ["party_id"], name: "index_grid_characters_on_party_id"
end
create_table "grid_summons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "party_id"
t.uuid "summon_id"
t.integer "uncap_level"
t.boolean "main"
t.boolean "friend"
t.integer "position"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.integer "transcendence_step", default: 0, null: false
t.index ["party_id"], name: "index_grid_summons_on_party_id"
t.index ["summon_id"], name: "index_grid_summons_on_summon_id"
end
create_table "grid_weapons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "party_id"
t.uuid "weapon_id"
t.uuid "weapon_key1_id"
t.uuid "weapon_key2_id"
t.integer "uncap_level"
t.boolean "mainhand"
t.integer "position"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.uuid "weapon_key3_id"
t.integer "ax_modifier1"
t.float "ax_strength1"
t.integer "ax_modifier2"
t.float "ax_strength2"
t.integer "element"
t.integer "awakening_type"
t.integer "awakening_level", default: 1, null: false
t.index ["party_id"], name: "index_grid_weapons_on_party_id"
t.index ["weapon_id"], name: "index_grid_weapons_on_weapon_id"
t.index ["weapon_key1_id"], name: "index_grid_weapons_on_weapon_key1_id"
t.index ["weapon_key2_id"], name: "index_grid_weapons_on_weapon_key2_id"
t.index ["weapon_key3_id"], name: "index_grid_weapons_on_weapon_key3_id"
end
create_table "job_skills", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "job_id"
t.string "name_en", null: false
t.string "name_jp", null: false
t.string "slug", null: false
t.integer "color", null: false
t.boolean "main", default: false
t.boolean "sub", default: false
t.boolean "emp", default: false
t.integer "order"
t.boolean "base", default: false
t.index ["job_id"], name: "index_job_skills_on_job_id"
end
create_table "jobs", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.integer "proficiency1"
t.integer "proficiency2"
t.string "row"
t.boolean "ml", default: false
t.integer "order"
t.uuid "base_job_id"
t.index ["base_job_id"], name: "index_jobs_on_base_job_id"
end
create_table "oauth_access_grants", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "resource_owner_id", null: false
t.uuid "application_id", null: false
t.string "token", null: false
t.integer "expires_in", null: false
t.text "redirect_uri", null: false
t.datetime "created_at", precision: nil, null: false
t.datetime "revoked_at", precision: nil
t.string "scopes"
t.index ["token"], name: "index_oauth_access_grants_on_token", unique: true
end
create_table "oauth_access_tokens", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "resource_owner_id"
t.uuid "application_id"
t.string "token", null: false
t.string "refresh_token"
t.integer "expires_in"
t.datetime "revoked_at", precision: nil
t.datetime "created_at", precision: nil, null: false
t.string "scopes"
t.string "previous_refresh_token", default: "", null: false
t.index ["refresh_token"], name: "index_oauth_access_tokens_on_refresh_token", unique: true
t.index ["resource_owner_id"], name: "index_oauth_access_tokens_on_resource_owner_id"
t.index ["token"], name: "index_oauth_access_tokens_on_token", unique: true
end
create_table "oauth_applications", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name", null: false
t.string "uid", null: false
t.string "secret", null: false
t.text "redirect_uri", null: false
t.string "scopes", default: "", null: false
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.index ["uid"], name: "index_oauth_applications_on_uid", unique: true
end
create_table "parties", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.uuid "user_id"
t.string "shortcode"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.boolean "extra", default: false, null: false
t.string "name"
t.text "description"
t.uuid "raid_id"
t.integer "element"
t.integer "weapons_count"
t.uuid "job_id"
t.integer "ml"
t.uuid "skill1_id"
t.uuid "skill2_id"
t.uuid "skill3_id"
t.uuid "skill0_id"
t.index ["job_id"], name: "index_parties_on_job_id"
t.index ["skill0_id"], name: "index_parties_on_skill0_id"
t.index ["skill1_id"], name: "index_parties_on_skill1_id"
t.index ["skill2_id"], name: "index_parties_on_skill2_id"
t.index ["skill3_id"], name: "index_parties_on_skill3_id"
t.index ["user_id"], name: "index_parties_on_user_id"
end
create_table "raids", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.integer "level"
t.integer "group"
t.integer "element"
t.string "slug"
end
create_table "summons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.string "granblue_id"
t.integer "rarity"
t.integer "element"
t.string "series"
t.boolean "flb", default: false, null: false
t.boolean "ulb", default: false, null: false
t.integer "max_level", default: 100, null: false
t.integer "min_hp"
t.integer "max_hp"
t.integer "max_hp_flb"
t.integer "max_hp_ulb"
t.integer "min_atk"
t.integer "max_atk"
t.integer "max_atk_flb"
t.integer "max_atk_ulb"
t.boolean "subaura", default: false, null: false
t.boolean "limit", default: false, null: false
t.boolean "xlb", default: false, null: false
t.index ["name_en"], name: "index_summons_on_name_en", opclass: :gin_trgm_ops, using: :gin
end
create_table "users", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "email"
t.string "password_digest"
t.string "username"
t.integer "granblue_id"
t.datetime "created_at", null: false
t.datetime "updated_at", null: false
t.string "picture", default: "gran"
t.string "language", default: "en", null: false
t.boolean "private", default: false, null: false
t.string "element", default: "water", null: false
t.integer "gender", default: 0, null: false
t.string "theme", default: "system", null: false
end
create_table "weapon_keys", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.integer "series"
t.integer "slot"
t.integer "group"
t.integer "order"
t.string "slug"
end
create_table "weapons", id: :uuid, default: -> { "gen_random_uuid()" }, force: :cascade do |t|
t.string "name_en"
t.string "name_jp"
t.string "granblue_id"
t.integer "rarity"
t.integer "element"
t.integer "proficiency"
t.integer "series", default: -1, null: false
t.boolean "flb", default: false, null: false
t.boolean "ulb", default: false, null: false
t.integer "max_level", default: 100, null: false
t.integer "max_skill_level", default: 10, null: false
t.integer "min_hp"
t.integer "max_hp"
t.integer "max_hp_flb"
t.integer "max_hp_ulb"
t.integer "min_atk"
t.integer "max_atk"
t.integer "max_atk_flb"
t.integer "max_atk_ulb"
t.boolean "extra", default: false, null: false
t.integer "ax_type"
t.boolean "awakening", default: true, null: false
t.boolean "limit", default: false, null: false
t.boolean "ax", default: false, null: false
t.index ["name_en"], name: "index_weapons_on_name_en", opclass: :gin_trgm_ops, using: :gin
end
add_foreign_key "favorites", "parties"
add_foreign_key "favorites", "users"
add_foreign_key "grid_characters", "characters"
add_foreign_key "grid_characters", "parties"
add_foreign_key "grid_summons", "parties"
add_foreign_key "grid_summons", "summons"
add_foreign_key "grid_weapons", "parties"
add_foreign_key "grid_weapons", "weapon_keys", column: "weapon_key3_id"
add_foreign_key "grid_weapons", "weapons"
add_foreign_key "jobs", "jobs", column: "base_job_id"
add_foreign_key "oauth_access_grants", "oauth_applications", column: "application_id"
add_foreign_key "oauth_access_tokens", "oauth_applications", column: "application_id"
add_foreign_key "parties", "job_skills", column: "skill0_id"
add_foreign_key "parties", "job_skills", column: "skill1_id"
add_foreign_key "parties", "job_skills", column: "skill2_id"
add_foreign_key "parties", "job_skills", column: "skill3_id"
add_foreign_key "parties", "jobs"
add_foreign_key "parties", "raids"
add_foreign_key "parties", "users"
end