hensei-api/app/controllers/api/v1/collection_artifacts_controller.rb
Justin Edmund 6cf85a5b3e add artifact import from game data
- Add ArtifactImportService to parse game JSON and create collection artifacts
- Maps game skill_id to our (group, modifier) format using verified mapping
- Handles skill quality -> strength lookup via ArtifactSkill.base_values
- Supports duplicate detection via game_id, with optional update_existing flag
- Quirk artifacts get proficiency from game data; skills stored as empty
- Add POST /collection/artifacts/import endpoint
- Add game_id column to collection_artifacts, collection_weapons,
  collection_summons for tracking game inventory instance IDs
2025-12-03 14:20:21 -08:00

182 lines
5.9 KiB
Ruby

# frozen_string_literal: true
module Api
module V1
class CollectionArtifactsController < ApiController
# Read actions: look up user from params, check privacy
before_action :set_target_user, only: %i[index show]
before_action :check_collection_access, only: %i[index show]
before_action :set_collection_artifact_for_read, only: %i[show]
# Write actions: require auth, use current_user
before_action :restrict_access, only: %i[create update destroy batch import]
before_action :set_collection_artifact_for_write, only: %i[update destroy]
def index
@collection_artifacts = @target_user.collection_artifacts.includes(:artifact)
@collection_artifacts = @collection_artifacts.where(artifact_id: params[:artifact_id]) if params[:artifact_id]
@collection_artifacts = @collection_artifacts.where(element: params[:element]) if params[:element]
@collection_artifacts = @collection_artifacts.paginate(page: params[:page], per_page: params[:limit] || 50)
render json: Api::V1::CollectionArtifactBlueprint.render(
@collection_artifacts,
root: :artifacts,
meta: pagination_meta(@collection_artifacts)
)
end
def show
render json: Api::V1::CollectionArtifactBlueprint.render(
@collection_artifact,
view: :full
)
end
def create
@collection_artifact = current_user.collection_artifacts.build(collection_artifact_params)
if @collection_artifact.save
render json: Api::V1::CollectionArtifactBlueprint.render(
@collection_artifact,
view: :full
), status: :created
else
render_validation_error_response(@collection_artifact)
end
end
def update
if @collection_artifact.update(collection_artifact_params)
render json: Api::V1::CollectionArtifactBlueprint.render(
@collection_artifact,
view: :full
)
else
render_validation_error_response(@collection_artifact)
end
end
def destroy
@collection_artifact.destroy
head :no_content
end
# POST /collection/artifacts/batch
# Creates multiple collection artifacts in a single request
def batch
items = batch_artifact_params[:collection_artifacts] || []
created = []
errors = []
ActiveRecord::Base.transaction do
items.each_with_index do |item_params, index|
collection_artifact = current_user.collection_artifacts.build(item_params)
if collection_artifact.save
created << collection_artifact
else
errors << {
index: index,
artifact_id: item_params[:artifact_id],
error: collection_artifact.errors.full_messages.join(', ')
}
end
end
end
status = errors.any? ? :multi_status : :created
render json: Api::V1::CollectionArtifactBlueprint.render(
created,
root: :artifacts,
meta: { created: created.size, errors: errors }
), status: status
end
# POST /collection/artifacts/import
# Imports artifacts from game JSON data
#
# @param data [Hash] Game data containing artifact list
# @param update_existing [Boolean] Whether to update existing artifacts (default: false)
def import
game_data = import_params[:data]
unless game_data.present?
return render json: { error: 'No data provided' }, status: :bad_request
end
service = ArtifactImportService.new(
current_user,
game_data,
update_existing: import_params[:update_existing] == true
)
result = service.import
status = result.success? ? :created : :multi_status
render json: {
success: result.success?,
created: result.created.size,
updated: result.updated.size,
skipped: result.skipped.size,
errors: result.errors
}, status: status
end
private
def set_target_user
@target_user = User.find(params[:user_id])
rescue ActiveRecord::RecordNotFound
render json: { error: 'User not found' }, status: :not_found
end
def check_collection_access
return if @target_user.nil?
return if @target_user.collection_viewable_by?(current_user)
render json: { error: 'You do not have permission to view this collection' }, status: :forbidden
end
def set_collection_artifact_for_read
@collection_artifact = @target_user.collection_artifacts.find(params[:id])
rescue ActiveRecord::RecordNotFound
raise CollectionErrors::CollectionItemNotFound.new('artifact', params[:id])
end
def set_collection_artifact_for_write
@collection_artifact = current_user.collection_artifacts.find(params[:id])
rescue ActiveRecord::RecordNotFound
raise CollectionErrors::CollectionItemNotFound.new('artifact', params[:id])
end
def collection_artifact_params
params.require(:collection_artifact).permit(
:artifact_id, :element, :proficiency, :level, :nickname, :reroll_slot,
skill1: %i[modifier strength level],
skill2: %i[modifier strength level],
skill3: %i[modifier strength level],
skill4: %i[modifier strength level]
)
end
def batch_artifact_params
params.permit(collection_artifacts: [
:artifact_id, :element, :proficiency, :level, :nickname, :reroll_slot,
{ skill1: %i[modifier strength level] },
{ skill2: %i[modifier strength level] },
{ skill3: %i[modifier strength level] },
{ skill4: %i[modifier strength level] }
])
end
def import_params
params.permit(:update_existing, data: {})
end
end
end
end