* Adds has_one association to canonical objects * GridWeapon is_mainhand refactored * GridCharacter add_awakening refactored
222 lines
5.7 KiB
Ruby
222 lines
5.7 KiB
Ruby
# frozen_string_literal: true
|
|
|
|
class GridCharacter < ApplicationRecord
|
|
has_one :object, class_name: 'Character', foreign_key: :id, primary_key: :character_id
|
|
|
|
belongs_to :awakening, optional: true
|
|
belongs_to :party,
|
|
counter_cache: :characters_count,
|
|
inverse_of: :characters
|
|
validates_presence_of :party
|
|
|
|
validate :validate_awakening_level, on: :update
|
|
validate :transcendence, on: :update
|
|
validate :validate_over_mastery_values, on: :update
|
|
validate :validate_aetherial_mastery_value, on: :update
|
|
validate :over_mastery_attack_matches_hp, on: :update
|
|
|
|
##### Amoeba configuration
|
|
amoeba do
|
|
set ring1: { modifier: nil, strength: nil }
|
|
set ring2: { modifier: nil, strength: nil }
|
|
set ring3: { modifier: nil, strength: nil }
|
|
set ring4: { modifier: nil, strength: nil }
|
|
set earring: { modifier: nil, strength: nil }
|
|
set perpetuity: false
|
|
end
|
|
|
|
# Add awakening before the model saves
|
|
before_save :add_awakening
|
|
|
|
def validate_awakening_level
|
|
errors.add(:awakening, 'awakening level too low') if awakening_level < 1
|
|
errors.add(:awakening, 'awakening level too high') if awakening_level > 9
|
|
end
|
|
|
|
def transcendence
|
|
errors.add(:transcendence_step, 'character has no transcendence') if transcendence_step.positive? && !character.ulb
|
|
errors.add(:transcendence_step, 'transcendence step too high') if transcendence_step > 5 && character.ulb
|
|
errors.add(:transcendence_step, 'transcendence step too low') if transcendence_step.negative? && character.ulb
|
|
end
|
|
|
|
def over_mastery_attack
|
|
errors.add(:ring1, 'invalid value') unless ring1['modifier'].nil? || atk_values.include?(ring1['strength'])
|
|
end
|
|
|
|
def over_mastery_hp
|
|
return if ring2['modifier'].nil?
|
|
|
|
errors.add(:ring2, 'invalid value') unless hp_values.include?(ring2['strength'])
|
|
end
|
|
|
|
def over_mastery_attack_matches_hp
|
|
return if ring1[:modifier].nil? && ring2[:modifier].nil?
|
|
|
|
return if ring2[:strength] == (ring1[:strength] / 2)
|
|
|
|
errors.add(:over_mastery,
|
|
'over mastery attack and hp values do not match')
|
|
end
|
|
|
|
def validate_over_mastery_values
|
|
[ring1, ring2, ring3, ring4].each_with_index do |ring, index|
|
|
next if ring['modifier'].nil?
|
|
|
|
modifier = over_mastery_modifiers[ring['modifier']]
|
|
check_value({ "ring#{index}": { ring[modifier] => ring['strength'] } },
|
|
'over_mastery')
|
|
end
|
|
end
|
|
|
|
def validate_aetherial_mastery_value
|
|
return if earring['modifier'].nil?
|
|
|
|
return unless earring['modifier'].positive?
|
|
|
|
modifier = aetherial_mastery_modifiers[earring['modifier']].to_sym
|
|
check_value({ "earring": { modifier => earring['strength'] } },
|
|
'aetherial_mastery')
|
|
end
|
|
|
|
def character
|
|
Character.find(character_id)
|
|
end
|
|
|
|
def blueprint
|
|
GridCharacterBlueprint
|
|
end
|
|
|
|
private
|
|
|
|
def add_awakening
|
|
return unless awakening.nil?
|
|
|
|
self.awakening = Awakening.where(slug: 'character-balanced').sole
|
|
end
|
|
|
|
def check_value(property, type)
|
|
# Input format
|
|
# { ring1: { atk: 300 } }
|
|
|
|
key = property.keys.first
|
|
modifier = property[key].keys.first
|
|
|
|
return if modifier.nil?
|
|
|
|
case type
|
|
when 'over_mastery'
|
|
errors.add(key, 'invalid value') unless over_mastery_values.include?(key['strength'])
|
|
when 'aetherial_mastery'
|
|
errors.add(key, 'value too low') if aetherial_mastery_values[modifier][:min] > self[key]['strength']
|
|
errors.add(key, 'value too high') if aetherial_mastery_values[modifier][:max] < self[key]['strength']
|
|
end
|
|
end
|
|
|
|
def over_mastery_modifiers
|
|
{
|
|
1 => 'atk',
|
|
2 => 'hp',
|
|
3 => 'debuff_success',
|
|
4 => 'skill_cap',
|
|
5 => 'ca_dmg',
|
|
6 => 'ca_cap',
|
|
7 => 'stamina',
|
|
8 => 'enmity',
|
|
9 => 'crit',
|
|
10 => 'da',
|
|
11 => 'ta',
|
|
12 => 'def',
|
|
13 => 'heal',
|
|
14 => 'debuff_resist',
|
|
15 => 'dodge'
|
|
}
|
|
end
|
|
|
|
def over_mastery_values
|
|
{
|
|
atk: [300, 600, 900, 1200, 1500, 1800, 2100, 2400, 2700, 3000],
|
|
hp: [150, 300, 450, 600, 750, 900, 1050, 1200, 1350, 1500],
|
|
debuff_success: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
|
|
skill_cap: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
|
|
ca_dmg: [10, 12, 14, 16, 18, 20, 22, 24, 27, 30],
|
|
ca_cap: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
|
|
crit: [10, 12, 14, 16, 18, 20, 22, 24, 27, 30],
|
|
enmity: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
|
|
stamina: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
|
|
def: [6, 7, 8, 9, 10, 12, 14, 16, 18, 20],
|
|
heal: [3, 6, 9, 12, 15, 18, 21, 24, 27, 30],
|
|
debuff_resist: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
|
|
dodge: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
|
|
da: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15],
|
|
ta: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
|
|
}
|
|
end
|
|
|
|
def aetherial_mastery_modifiers
|
|
{
|
|
1 => 'da',
|
|
2 => 'ta',
|
|
3 => 'ele_atk',
|
|
4 => 'ele_resist',
|
|
5 => 'stamina',
|
|
6 => 'enmity',
|
|
7 => 'supplemental',
|
|
8 => 'crit',
|
|
9 => 'counter_dodge',
|
|
10 => 'counter_dmg'
|
|
}
|
|
end
|
|
|
|
def aetherial_mastery_values
|
|
{
|
|
da: {
|
|
min: 10,
|
|
max: 17
|
|
},
|
|
ta: {
|
|
min: 5,
|
|
max: 12
|
|
},
|
|
ele_atk: {
|
|
min: 15,
|
|
max: 22
|
|
},
|
|
ele_resist: {
|
|
min: 5,
|
|
max: 12
|
|
},
|
|
stamina: {
|
|
min: 5,
|
|
max: 12
|
|
},
|
|
enmity: {
|
|
min: 5,
|
|
max: 12
|
|
},
|
|
supplemental: {
|
|
min: 5,
|
|
max: 12
|
|
},
|
|
crit: {
|
|
min: 18,
|
|
max: 35
|
|
},
|
|
counter_dodge: {
|
|
min: 5,
|
|
max: 12
|
|
},
|
|
counter_dmg: {
|
|
min: 10,
|
|
max: 17
|
|
}
|
|
}
|
|
end
|
|
|
|
def atk_values
|
|
[300, 600, 900, 1200, 1500, 1800, 2100, 2400, 2700, 3000]
|
|
end
|
|
|
|
def hp_values
|
|
[150, 300, 450, 600, 750, 900, 1050, 1200, 1350, 1500]
|
|
end
|
|
end
|