* Implements advanced filters (#90) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix a bug where unauthenticated users couldn't view profiles (#92) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix being unable to see profiles when unauth * Add tables used for Siero's revival (#94) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Deploy unauthenticated profile fix (#93) * Implements advanced filters (#90) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix a bug where unauthenticated users couldn't view profiles (#92) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix being unable to see profiles when unauth * Add guidebooks migration * Implement business logic for reading Guidebooks * Change to individual guidebook columns * Properly output guidebook description * Move to 1-index guidebooks * Update party-related files for 1-index guidebooks * Add tables for Siero * Update download and export scripts * Support for Siero, raids rework and edit party rework (#96) * Add guidebooks migration * Implement business logic for reading Guidebooks * Change to individual guidebook columns * Properly output guidebook description * Move to 1-index guidebooks * Update party-related files for 1-index guidebooks * Add tables for Siero * Add raid groups table * Update raid model To belong to the RaidGroup class * Update job class To have many job skills * Add endpoint for raid groups * Update Raid blueprint with views * Added down for creating table * Add guidebooks flag and auto summon flag * Guidebooks → RaidGroup * Auto summon → Party * Add views to Raid blueprint * Add views and guidebook flag to RaidGroup blueprint * Add auto summon and Raid view to Party blueprint * Add quick summons (#97) * Adds quick summon migration * Add route to update quick summon * Add logic to update quick summon * Remove ap call * Add logic to updating summon uncap You couldn't actually update summon transcendence on staging, maybe due to a bug? Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object. * Fix summon logic Updated logic for updating summon uncap and transcendence levels and quick summon status. * Fix searching in Japanese (#99) This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'. * Fix display of base skills (#100) Base skills were not displaying due to a missing case in our search code. This is now fixed. * Update awakenings (#101) * Deploy unauthenticated profile fix (#93) * Implements advanced filters (#90) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix a bug where unauthenticated users couldn't view profiles (#92) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix being unable to see profiles when unauth * Add tables used for Siero's revival (#94) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Deploy unauthenticated profile fix (#93) * Implements advanced filters (#90) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix a bug where unauthenticated users couldn't view profiles (#92) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix being unable to see profiles when unauth * Add guidebooks migration * Implement business logic for reading Guidebooks * Change to individual guidebook columns * Properly output guidebook description * Move to 1-index guidebooks * Update party-related files for 1-index guidebooks * Add tables for Siero * Adds guidebooks and gacha tables (#95) * Implements advanced filters (#90) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix a bug where unauthenticated users couldn't view profiles (#92) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix being unable to see profiles when unauth * Add tables used for Siero's revival (#94) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Deploy unauthenticated profile fix (#93) * Implements advanced filters (#90) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix a bug where unauthenticated users couldn't view profiles (#92) * Implements advanced filters (#90) (#91) * Add advanced filters Adds new filters to search: * Full auto * Charge attack * Auto guard * Number of weapons (user-selectable now) * Number of summons * Number of characters * Maximum number of turns * Maximum number of buttons * Maximum clear time * User quality (No anonymous users) * Name quality (No untitled teams) * Remixes (Only show original teams) * Update advanced filter params * Add default to party counter cache * Fix being unable to see profiles when unauth * Add guidebooks migration * Implement business logic for reading Guidebooks * Change to individual guidebook columns * Properly output guidebook description * Move to 1-index guidebooks * Update party-related files for 1-index guidebooks * Add tables for Siero * Update download and export scripts * Support for Siero, raids rework and edit party rework (#96) * Add guidebooks migration * Implement business logic for reading Guidebooks * Change to individual guidebook columns * Properly output guidebook description * Move to 1-index guidebooks * Update party-related files for 1-index guidebooks * Add tables for Siero * Add raid groups table * Update raid model To belong to the RaidGroup class * Update job class To have many job skills * Add endpoint for raid groups * Update Raid blueprint with views * Added down for creating table * Add guidebooks flag and auto summon flag * Guidebooks → RaidGroup * Auto summon → Party * Add views to Raid blueprint * Add views and guidebook flag to RaidGroup blueprint * Add auto summon and Raid view to Party blueprint * Remove ap call * Add quick summons (#97) * Adds quick summon migration * Add route to update quick summon * Add logic to update quick summon * Add logic to updating summon uncap You couldn't actually update summon transcendence on staging, maybe due to a bug? Now you can. And it won't let you update outside of the bounds of what is defined on the canonical object. * Fix summon logic Updated logic for updating summon uncap and transcendence levels and quick summon status. * Fix searching in Japanese (#99) This was broken because we were using the browser-provided locale as a prefix to our method, but that is 'ja' and our methods were prefixed with 'jp'. * Fix display of base skills (#100) Base skills were not displaying due to a missing case in our search code. This is now fixed. * Squash migrations into one file * Add migrations This adds migrations and data migrations for the awakening update. * A new `Awakenings` table now exists that stores all possible awakenings, with a column for object type. * GridCharacter and GridWeapon now have `awakening_id` and `awakening_level` fields. Their `awakening` and `awakening_type` fields were removed. * Weapons have a mapping table, `WeaponAwakenings`, as not all weapons can be awakened. * Data migrations are included to migrate existing user data. They should be run automatically when the migration is run with `rails db:migrate:with_data` * Add and update models This updates models for the awakening update. * Awakening and WeaponAwakening models were added * Weapon, GridWeapon and GridCharacter models get relationships to the new models defined * GridCharacter had a validation on `awakening_level` that needed to be fixed * Update controllers This updates the GridCharacters and GridWeapons controllers to accept the new fields `awakening_id` and `awakening_level` from clients * Update blueprints This updates the blueprints to match the new schema. The new AwakeningBlueprint was accidentally added already, oops. * Remove re-added migrations * Implement removing job skills (#103) This lets users remove job skills, for if they accidentally set them. * Fix migration * Fix migration
394 lines
16 KiB
Ruby
394 lines
16 KiB
Ruby
class InitSchema < ActiveRecord::Migration[7.0]
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def up
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# These are extensions that must be enabled in order to support this database
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enable_extension "btree_gin"
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enable_extension "pg_trgm"
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enable_extension "pgcrypto"
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enable_extension "plpgsql"
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create_table "app_updates", primary_key: "updated_at", id: :datetime do |t|
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t.string "update_type", null: false
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t.string "version"
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end
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create_table "characters", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.string "name_en"
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t.string "name_jp"
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t.string "granblue_id"
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t.integer "rarity"
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t.integer "element"
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t.integer "proficiency1"
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t.integer "proficiency2"
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t.integer "gender"
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t.integer "race1"
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t.integer "race2"
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t.boolean "flb", default: false, null: false
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t.integer "min_hp"
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t.integer "max_hp"
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t.integer "max_hp_flb"
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t.integer "min_atk"
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t.integer "max_atk"
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t.integer "max_atk_flb"
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t.integer "base_da"
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t.integer "base_ta"
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t.float "ougi_ratio"
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t.float "ougi_ratio_flb"
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t.boolean "special", default: false, null: false
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t.boolean "ulb", default: false, null: false
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t.integer "max_hp_ulb"
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t.integer "max_atk_ulb"
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t.integer "character_id", default: [], null: false, array: true
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t.index ["name_en"], name: "index_characters_on_name_en", opclass: :gin_trgm_ops, using: :gin
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end
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create_table "favorites", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "user_id"
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t.uuid "party_id"
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t.datetime "created_at", null: false
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t.datetime "updated_at", null: false
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t.index ["party_id"], name: "index_favorites_on_party_id"
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t.index ["user_id"], name: "index_favorites_on_user_id"
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end
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create_table "gacha", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.boolean "premium"
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t.boolean "classic"
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t.boolean "flash"
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t.boolean "legend"
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t.boolean "valentines"
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t.boolean "summer"
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t.boolean "halloween"
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t.boolean "holiday"
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t.string "drawable_type"
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t.uuid "drawable_id"
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t.index ["drawable_id"], name: "index_gacha_on_drawable_id", unique: true
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t.index ["drawable_type", "drawable_id"], name: "index_gacha_on_drawable"
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end
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create_table "gacha_rateups", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "gacha_id"
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t.string "user_id"
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t.decimal "rate"
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t.datetime "created_at", default: -> { "CURRENT_TIMESTAMP" }, null: false
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t.index ["gacha_id"], name: "index_gacha_rateups_on_gacha_id"
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end
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create_table "grid_characters", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "party_id"
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t.uuid "character_id"
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t.integer "uncap_level"
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t.integer "position"
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t.datetime "created_at", null: false
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t.datetime "updated_at", null: false
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t.boolean "perpetuity", default: false, null: false
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t.integer "transcendence_step", default: 0, null: false
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t.jsonb "ring1", default: { "modifier" => nil, "strength" => nil }, null: false
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t.jsonb "ring2", default: { "modifier" => nil, "strength" => nil }, null: false
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t.jsonb "ring3", default: { "modifier" => nil, "strength" => nil }, null: false
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t.jsonb "ring4", default: { "modifier" => nil, "strength" => nil }, null: false
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t.jsonb "earring", default: { "modifier" => nil, "strength" => nil }, null: false
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t.jsonb "awakening", default: { "type" => 1, "level" => 1 }, null: false
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t.index ["character_id"], name: "index_grid_characters_on_character_id"
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t.index ["party_id"], name: "index_grid_characters_on_party_id"
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end
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create_table "grid_summons", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "party_id"
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t.uuid "summon_id"
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t.integer "uncap_level"
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t.boolean "main"
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t.boolean "friend"
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t.integer "position"
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t.datetime "created_at", null: false
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t.datetime "updated_at", null: false
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t.integer "transcendence_step", default: 0, null: false
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t.boolean "quick_summon", default: false, null: false
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t.index ["party_id"], name: "index_grid_summons_on_party_id"
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t.index ["summon_id"], name: "index_grid_summons_on_summon_id"
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end
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create_table "grid_weapons", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "party_id"
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t.uuid "weapon_id"
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t.uuid "weapon_key1_id"
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t.uuid "weapon_key2_id"
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t.integer "uncap_level"
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t.boolean "mainhand"
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t.integer "position"
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t.datetime "created_at", null: false
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t.datetime "updated_at", null: false
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t.uuid "weapon_key3_id"
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t.integer "ax_modifier1"
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t.float "ax_strength1"
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t.integer "ax_modifier2"
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t.float "ax_strength2"
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t.integer "element"
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t.integer "awakening_type"
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t.integer "awakening_level", default: 1, null: false
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t.index ["party_id"], name: "index_grid_weapons_on_party_id"
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t.index ["weapon_id"], name: "index_grid_weapons_on_weapon_id"
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t.index ["weapon_key1_id"], name: "index_grid_weapons_on_weapon_key1_id"
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t.index ["weapon_key2_id"], name: "index_grid_weapons_on_weapon_key2_id"
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t.index ["weapon_key3_id"], name: "index_grid_weapons_on_weapon_key3_id"
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end
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create_table "guidebooks", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.string "granblue_id", null: false
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t.string "name_en", null: false
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t.string "name_jp", null: false
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t.string "description_en", null: false
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t.string "description_jp", null: false
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t.datetime "created_at", default: -> { "CURRENT_TIMESTAMP" }, null: false
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end
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create_table "job_accessories", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "job_id"
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t.string "name_en", null: false
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t.string "name_jp", null: false
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t.string "granblue_id", null: false
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t.integer "rarity"
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t.date "release_date"
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t.integer "accessory_type"
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t.index ["job_id"], name: "index_job_accessories_on_job_id"
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end
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create_table "job_skills", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "job_id"
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t.string "name_en", null: false
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t.string "name_jp", null: false
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t.string "slug", null: false
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t.integer "color", null: false
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t.boolean "main", default: false
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t.boolean "sub", default: false
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t.boolean "emp", default: false
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t.integer "order"
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t.boolean "base", default: false
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t.index ["job_id"], name: "index_job_skills_on_job_id"
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end
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create_table "jobs", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.string "name_en"
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t.string "name_jp"
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t.integer "proficiency1"
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t.integer "proficiency2"
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t.string "row"
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t.boolean "master_level", default: false, null: false
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t.integer "order"
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t.uuid "base_job_id"
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t.string "granblue_id"
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t.boolean "accessory", default: false
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t.integer "accessory_type", default: 0
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t.boolean "ultimate_mastery", default: false, null: false
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t.index ["base_job_id"], name: "index_jobs_on_base_job_id"
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end
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create_table "oauth_access_grants", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "resource_owner_id", null: false
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t.uuid "application_id", null: false
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t.string "token", null: false
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t.integer "expires_in", null: false
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t.text "redirect_uri", null: false
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t.datetime "created_at", precision: nil, null: false
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t.datetime "revoked_at", precision: nil
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t.string "scopes"
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t.index ["token"], name: "index_oauth_access_grants_on_token", unique: true
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end
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create_table "oauth_access_tokens", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "resource_owner_id"
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t.uuid "application_id"
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t.string "token", null: false
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t.string "refresh_token"
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t.integer "expires_in"
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t.datetime "revoked_at", precision: nil
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t.datetime "created_at", precision: nil, null: false
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t.string "scopes"
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t.string "previous_refresh_token", default: "", null: false
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t.index ["refresh_token"], name: "index_oauth_access_tokens_on_refresh_token", unique: true
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t.index ["resource_owner_id"], name: "index_oauth_access_tokens_on_resource_owner_id"
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t.index ["token"], name: "index_oauth_access_tokens_on_token", unique: true
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end
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create_table "oauth_applications", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.string "name", null: false
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t.string "uid", null: false
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t.string "secret", null: false
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t.text "redirect_uri", null: false
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t.string "scopes", default: "", null: false
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t.datetime "created_at", null: false
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t.datetime "updated_at", null: false
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t.index ["uid"], name: "index_oauth_applications_on_uid", unique: true
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end
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create_table "parties", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
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t.uuid "user_id"
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t.string "shortcode"
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t.datetime "created_at", null: false
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t.datetime "updated_at", null: false
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t.boolean "extra", default: false, null: false
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t.string "name"
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t.text "description"
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t.uuid "raid_id"
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t.integer "element"
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t.integer "weapons_count", default: 0
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t.uuid "job_id"
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t.integer "master_level"
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t.uuid "skill1_id"
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t.uuid "skill2_id"
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t.uuid "skill3_id"
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t.uuid "skill0_id"
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t.boolean "full_auto", default: false, null: false
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t.boolean "auto_guard", default: false, null: false
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t.boolean "charge_attack", default: true, null: false
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t.integer "clear_time", default: 0, null: false
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t.integer "button_count"
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t.integer "chain_count"
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t.integer "turn_count"
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t.uuid "source_party_id"
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t.uuid "accessory_id"
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t.integer "characters_count", default: 0
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t.integer "summons_count", default: 0
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t.string "edit_key"
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t.uuid "local_id"
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t.integer "ultimate_mastery"
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t.uuid "guidebook3_id"
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t.uuid "guidebook1_id"
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t.uuid "guidebook2_id"
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t.boolean "auto_summon", default: false, null: false
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t.index ["accessory_id"], name: "index_parties_on_accessory_id"
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t.index ["guidebook1_id"], name: "index_parties_on_guidebook1_id"
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t.index ["guidebook2_id"], name: "index_parties_on_guidebook2_id"
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t.index ["guidebook3_id"], name: "index_parties_on_guidebook3_id"
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t.index ["job_id"], name: "index_parties_on_job_id"
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t.index ["skill0_id"], name: "index_parties_on_skill0_id"
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|
t.index ["skill1_id"], name: "index_parties_on_skill1_id"
|
|
t.index ["skill2_id"], name: "index_parties_on_skill2_id"
|
|
t.index ["skill3_id"], name: "index_parties_on_skill3_id"
|
|
t.index ["source_party_id"], name: "index_parties_on_source_party_id"
|
|
t.index ["user_id"], name: "index_parties_on_user_id"
|
|
end
|
|
create_table "raid_groups", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
|
|
t.string "name_en", null: false
|
|
t.string "name_jp", null: false
|
|
t.integer "difficulty"
|
|
t.integer "order", null: false
|
|
t.integer "section", default: 1, null: false
|
|
t.boolean "extra", default: false, null: false
|
|
t.boolean "hl", default: true, null: false
|
|
t.boolean "guidebooks", default: false, null: false
|
|
end
|
|
create_table "raids", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
|
|
t.string "name_en"
|
|
t.string "name_jp"
|
|
t.integer "level"
|
|
t.integer "element"
|
|
t.string "slug"
|
|
t.uuid "group_id"
|
|
t.index ["group_id"], name: "index_raids_on_group_id"
|
|
end
|
|
create_table "sparks", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
|
|
t.string "user_id", null: false
|
|
t.string "guild_ids", null: false, array: true
|
|
t.integer "crystals", default: 0
|
|
t.integer "tickets", default: 0
|
|
t.integer "ten_tickets", default: 0
|
|
t.string "target_type"
|
|
t.bigint "target_id"
|
|
t.datetime "updated_at", default: -> { "CURRENT_TIMESTAMP" }, null: false
|
|
t.string "target_memo"
|
|
t.index ["target_type", "target_id"], name: "index_sparks_on_target"
|
|
t.index ["user_id"], name: "index_sparks_on_user_id", unique: true
|
|
end
|
|
create_table "summons", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
|
|
t.string "name_en"
|
|
t.string "name_jp"
|
|
t.string "granblue_id"
|
|
t.integer "rarity"
|
|
t.integer "element"
|
|
t.string "series"
|
|
t.boolean "flb", default: false, null: false
|
|
t.boolean "ulb", default: false, null: false
|
|
t.integer "max_level", default: 100, null: false
|
|
t.integer "min_hp"
|
|
t.integer "max_hp"
|
|
t.integer "max_hp_flb"
|
|
t.integer "max_hp_ulb"
|
|
t.integer "min_atk"
|
|
t.integer "max_atk"
|
|
t.integer "max_atk_flb"
|
|
t.integer "max_atk_ulb"
|
|
t.boolean "subaura", default: false, null: false
|
|
t.boolean "limit", default: false, null: false
|
|
t.boolean "xlb", default: false, null: false
|
|
t.integer "max_atk_xlb"
|
|
t.integer "max_hp_xlb"
|
|
t.index ["name_en"], name: "index_summons_on_name_en", opclass: :gin_trgm_ops, using: :gin
|
|
end
|
|
create_table "users", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
|
|
t.string "email"
|
|
t.string "password_digest"
|
|
t.string "username"
|
|
t.integer "granblue_id"
|
|
t.datetime "created_at", null: false
|
|
t.datetime "updated_at", null: false
|
|
t.string "picture", default: "gran"
|
|
t.string "language", default: "en", null: false
|
|
t.boolean "private", default: false, null: false
|
|
t.string "element", default: "water", null: false
|
|
t.integer "gender", default: 0, null: false
|
|
t.string "theme", default: "system", null: false
|
|
end
|
|
create_table "weapon_keys", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
|
|
t.string "name_en"
|
|
t.string "name_jp"
|
|
t.integer "series"
|
|
t.integer "slot"
|
|
t.integer "group"
|
|
t.integer "order"
|
|
t.string "slug"
|
|
t.integer "granblue_id"
|
|
end
|
|
create_table "weapons", id: :uuid, default: -> { "gen_random_uuid()" } do |t|
|
|
t.string "name_en"
|
|
t.string "name_jp"
|
|
t.string "granblue_id"
|
|
t.integer "rarity"
|
|
t.integer "element"
|
|
t.integer "proficiency"
|
|
t.integer "series", default: -1, null: false
|
|
t.boolean "flb", default: false, null: false
|
|
t.boolean "ulb", default: false, null: false
|
|
t.integer "max_level", default: 100, null: false
|
|
t.integer "max_skill_level", default: 10, null: false
|
|
t.integer "min_hp"
|
|
t.integer "max_hp"
|
|
t.integer "max_hp_flb"
|
|
t.integer "max_hp_ulb"
|
|
t.integer "min_atk"
|
|
t.integer "max_atk"
|
|
t.integer "max_atk_flb"
|
|
t.integer "max_atk_ulb"
|
|
t.boolean "extra", default: false, null: false
|
|
t.integer "ax_type"
|
|
t.boolean "awakening", default: true, null: false
|
|
t.boolean "limit", default: false, null: false
|
|
t.boolean "ax", default: false, null: false
|
|
t.uuid "recruits_id"
|
|
t.index ["name_en"], name: "index_weapons_on_name_en", opclass: :gin_trgm_ops, using: :gin
|
|
t.index ["recruits_id"], name: "index_weapons_on_recruits_id"
|
|
end
|
|
add_foreign_key "favorites", "parties"
|
|
add_foreign_key "favorites", "users"
|
|
add_foreign_key "grid_characters", "characters"
|
|
add_foreign_key "grid_characters", "parties"
|
|
add_foreign_key "grid_summons", "parties"
|
|
add_foreign_key "grid_summons", "summons"
|
|
add_foreign_key "grid_weapons", "parties"
|
|
add_foreign_key "grid_weapons", "weapon_keys", column: "weapon_key3_id"
|
|
add_foreign_key "grid_weapons", "weapons"
|
|
add_foreign_key "jobs", "jobs", column: "base_job_id"
|
|
add_foreign_key "oauth_access_grants", "oauth_applications", column: "application_id"
|
|
add_foreign_key "oauth_access_tokens", "oauth_applications", column: "application_id"
|
|
add_foreign_key "parties", "guidebooks", column: "guidebook1_id"
|
|
add_foreign_key "parties", "guidebooks", column: "guidebook2_id"
|
|
add_foreign_key "parties", "guidebooks", column: "guidebook3_id"
|
|
add_foreign_key "parties", "job_accessories", column: "accessory_id"
|
|
add_foreign_key "parties", "job_skills", column: "skill0_id"
|
|
add_foreign_key "parties", "job_skills", column: "skill1_id"
|
|
add_foreign_key "parties", "job_skills", column: "skill2_id"
|
|
add_foreign_key "parties", "job_skills", column: "skill3_id"
|
|
add_foreign_key "parties", "jobs"
|
|
add_foreign_key "parties", "parties", column: "source_party_id"
|
|
add_foreign_key "parties", "raids"
|
|
add_foreign_key "parties", "users"
|
|
add_foreign_key "raids", "raid_groups", column: "group_id"
|
|
end
|
|
|
|
def down
|
|
raise ActiveRecord::IrreversibleMigration, "The initial migration is not revertable"
|
|
end
|
|
end
|