hensei-api/app/blueprints/api/v1/party_blueprint.rb
Justin Edmund 8381c668bc
Implement roles and visibility (#128)
* Add migrations to add user roles and party visibility.

* Update schema.rb

* Add admin check in User model

* Implement rudimentary visibility of teams

* Adds checks to Party model
* Hides parties from collection views depending on visibility
* Disallows viewing private parties if you're not the owner

* Add a party's visibility to blueprint

* Add admin mode

The API Controller checks if the user is logged in and whether they are an admin, and checks for the X-Admin-Mode header

* Implement admin mode overrides

* Add admin_mode to authorize

* Note to self: Implement user editing by admins

* Fix syntax error with equality in SQL

* Fix syntax error with method name

* Fix bug in who can see restricted parties

* Add privacy control to user profiles
2023-08-25 15:53:56 -07:00

110 lines
3.1 KiB
Ruby

# frozen_string_literal: true
module Api
module V1
class PartyBlueprint < ApiBlueprint
view :weapons do
association :weapons,
blueprint: GridWeaponBlueprint,
view: :nested
end
view :summons do
association :summons,
blueprint: GridSummonBlueprint,
view: :nested
end
view :characters do
association :characters,
blueprint: GridCharacterBlueprint,
view: :nested
end
view :job_skills do
field :job_skills do |job|
{
'0' => !job.skill0.nil? ? JobSkillBlueprint.render_as_hash(job.skill0) : nil,
'1' => !job.skill1.nil? ? JobSkillBlueprint.render_as_hash(job.skill1) : nil,
'2' => !job.skill2.nil? ? JobSkillBlueprint.render_as_hash(job.skill2) : nil,
'3' => !job.skill3.nil? ? JobSkillBlueprint.render_as_hash(job.skill3) : nil
}
end
end
view :minimal do
fields :name, :element, :shortcode, :favorited, :remix,
:extra, :full_auto, :clear_time, :auto_guard, :auto_summon,
:visibility, :created_at, :updated_at
field :guidebooks do |p|
{
'1' => !p.guidebook1.nil? ? GuidebookBlueprint.render_as_hash(p.guidebook1) : nil,
'2' => !p.guidebook2.nil? ? GuidebookBlueprint.render_as_hash(p.guidebook2) : nil,
'3' => !p.guidebook3.nil? ? GuidebookBlueprint.render_as_hash(p.guidebook3) : nil
}
end
association :raid,
blueprint: RaidBlueprint,
view: :full
association :job,
blueprint: JobBlueprint
association :user,
blueprint: UserBlueprint,
view: :minimal
end
view :jobs do
association :job,
blueprint: JobBlueprint
include_view :job_skills
end
view :preview do
include_view :minimal
include_view :characters
include_view :weapons
include_view :summons
end
view :full do
include_view :preview
include_view :summons
include_view :characters
include_view :job_skills
fields :local_id, :description, :charge_attack,
:button_count, :turn_count, :chain_count,
:master_level, :ultimate_mastery
association :accessory,
blueprint: JobAccessoryBlueprint
association :source_party,
blueprint: PartyBlueprint,
view: :minimal
# TODO: This should probably be paginated
association :remixes,
blueprint: PartyBlueprint,
view: :collection
end
view :collection do
include_view :preview
end
view :created do
include_view :full
fields :edit_key
end
view :destroyed do
fields :name, :description, :created_at, :updated_at
end
end
end
end