* Make weapon key series an array Draconic Weapons Providence can have original Draconic Weapon keys, but also have a new key that can only be equipped to them. Thanks, Cygames. * Update weapon.rb * Update to check key compatibility against an array instead of an int * Add convenience function to check if the weapon is part of a Draconic Weapon series * Update grid_weapon.rb Update conflict detection to: * Detect Draconic Weapons Providence * Add multiple weapons to conflicting weapons instead of just one * (WIP) Update conflict view rendering Conflict blueprints should render multiple conflict weapons instead of just one. Also adds Draconic Weapon Providence series to various places that check series by number * Finish last bugs We tested to ensure that conflict resolution appears for * Opus and Draconic * Draconic and Draconic 2 * Draconic 2 + Opus and Draconic 1 |
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| .. | ||
| 20230619015047_migrate_awakening_type_to_new_awakening_type.rb | ||
| 20230619043726_migrate_character_awakening_type_to_new_awakening_type.rb | ||
| 20230702035600_populate_remix_flag_on_parties.rb | ||
| 20230716132721_populate_wiki_en_column.rb | ||
| 20230816061005_populate_wiki_columns.rb | ||
| 20231119051223_migrate_series.rb | ||