- accept filter param in preview_sync and import - element joins through summon table
251 lines
7.3 KiB
Ruby
251 lines
7.3 KiB
Ruby
# frozen_string_literal: true
|
|
|
|
##
|
|
# Service for importing summons from game JSON data.
|
|
# Parses the game's summon inventory data and creates CollectionSummon records.
|
|
#
|
|
# @example Import summons for a user
|
|
# service = SummonImportService.new(user, game_data)
|
|
# result = service.import
|
|
# if result.success?
|
|
# puts "Imported #{result.created.size} summons"
|
|
# end
|
|
#
|
|
class SummonImportService
|
|
Result = Struct.new(:success?, :created, :updated, :skipped, :errors, :reconciliation, keyword_init: true)
|
|
|
|
def initialize(user, game_data, options = {})
|
|
@user = user
|
|
@game_data = game_data
|
|
@update_existing = options[:update_existing] || false
|
|
@is_full_inventory = options[:is_full_inventory] || false
|
|
@reconcile_deletions = options[:reconcile_deletions] || false
|
|
@filter = options[:filter] # { elements: [...] }
|
|
@created = []
|
|
@updated = []
|
|
@skipped = []
|
|
@errors = []
|
|
@processed_game_ids = []
|
|
end
|
|
|
|
##
|
|
# Previews what would be deleted in a sync operation.
|
|
# Does not modify any data, just returns items that would be removed.
|
|
# When a filter is active, only considers items matching that filter.
|
|
#
|
|
# @return [Array<CollectionSummon>] Collection summons that would be deleted
|
|
def preview_deletions
|
|
items = extract_items
|
|
return [] if items.empty?
|
|
|
|
# Extract all game_ids from the import data
|
|
game_ids = items.filter_map do |item|
|
|
param = item['param'] || {}
|
|
param['id'].to_s if param['id'].present?
|
|
end
|
|
|
|
return [] if game_ids.empty?
|
|
|
|
# Find collection summons with game_ids NOT in the import
|
|
# Scoped to filter criteria if present
|
|
scope = @user.collection_summons
|
|
.includes(:summon)
|
|
.where.not(game_id: nil)
|
|
.where.not(game_id: game_ids)
|
|
|
|
scope = apply_filter_scope(scope)
|
|
scope
|
|
end
|
|
|
|
##
|
|
# Imports summons from game data.
|
|
#
|
|
# @return [Result] Import result with counts and errors
|
|
def import
|
|
items = extract_items
|
|
if items.empty?
|
|
return Result.new(
|
|
success?: false,
|
|
created: [],
|
|
updated: [],
|
|
skipped: [],
|
|
errors: ['No summon items found in data'],
|
|
reconciliation: nil
|
|
)
|
|
end
|
|
|
|
ActiveRecord::Base.transaction do
|
|
items.each_with_index do |item, index|
|
|
import_item(item, index)
|
|
rescue StandardError => e
|
|
@errors << { index: index, game_id: item.dig('param', 'id'), error: e.message }
|
|
end
|
|
end
|
|
|
|
# Handle deletion reconciliation if requested
|
|
reconciliation_result = nil
|
|
if @reconcile_deletions && @is_full_inventory && @processed_game_ids.any?
|
|
reconciliation_result = reconcile_deletions
|
|
end
|
|
|
|
Result.new(
|
|
success?: @errors.empty?,
|
|
created: @created,
|
|
updated: @updated,
|
|
skipped: @skipped,
|
|
errors: @errors,
|
|
reconciliation: reconciliation_result
|
|
)
|
|
end
|
|
|
|
private
|
|
|
|
def extract_items
|
|
return @game_data if @game_data.is_a?(Array)
|
|
return @game_data['list'] if @game_data.is_a?(Hash) && @game_data['list'].is_a?(Array)
|
|
|
|
[]
|
|
end
|
|
|
|
def import_item(item, _index)
|
|
param = item['param'] || {}
|
|
master = item['master'] || {}
|
|
|
|
# The summon's granblue_id can be in param.image_id or master.id
|
|
# image_id may have a suffix like "_04" for transcended summons, so strip it
|
|
image_id = param['image_id'].to_s.split('_').first if param['image_id'].present?
|
|
granblue_id = image_id || master['id']
|
|
game_id = param['id']
|
|
|
|
# Track this game_id as processed (for reconciliation)
|
|
@processed_game_ids << game_id.to_s if game_id.present?
|
|
|
|
summon = find_summon(granblue_id)
|
|
unless summon
|
|
@errors << { game_id: game_id, granblue_id: granblue_id, error: 'Summon not found' }
|
|
return
|
|
end
|
|
|
|
# Check for existing collection summon with same game ID
|
|
existing = @user.collection_summons.find_by(game_id: game_id.to_s)
|
|
|
|
if existing
|
|
if @update_existing
|
|
update_existing_summon(existing, item, summon)
|
|
else
|
|
@skipped << { game_id: game_id, reason: 'Already exists' }
|
|
end
|
|
return
|
|
end
|
|
|
|
create_collection_summon(item, summon)
|
|
end
|
|
|
|
def find_summon(granblue_id)
|
|
Summon.find_by(granblue_id: granblue_id.to_s)
|
|
end
|
|
|
|
def create_collection_summon(item, summon)
|
|
attrs = build_collection_summon_attrs(item, summon)
|
|
|
|
collection_summon = @user.collection_summons.build(attrs)
|
|
|
|
if collection_summon.save
|
|
@created << collection_summon
|
|
else
|
|
@errors << {
|
|
game_id: item.dig('param', 'id'),
|
|
granblue_id: summon.granblue_id,
|
|
error: collection_summon.errors.full_messages.join(', ')
|
|
}
|
|
end
|
|
end
|
|
|
|
def update_existing_summon(existing, item, summon)
|
|
attrs = build_collection_summon_attrs(item, summon)
|
|
|
|
if existing.update(attrs)
|
|
@updated << existing
|
|
else
|
|
@errors << {
|
|
game_id: item.dig('param', 'id'),
|
|
granblue_id: summon.granblue_id,
|
|
error: existing.errors.full_messages.join(', ')
|
|
}
|
|
end
|
|
end
|
|
|
|
def build_collection_summon_attrs(item, summon)
|
|
param = item['param'] || {}
|
|
|
|
{
|
|
summon: summon,
|
|
game_id: param['id'].to_s,
|
|
uncap_level: parse_uncap_level(param['evolution']),
|
|
transcendence_step: parse_transcendence_step(param['phase'])
|
|
}
|
|
end
|
|
|
|
def parse_uncap_level(evolution)
|
|
value = evolution.to_i
|
|
value.clamp(0, 5)
|
|
end
|
|
|
|
def parse_transcendence_step(phase)
|
|
value = phase.to_i
|
|
value.clamp(0, 10)
|
|
end
|
|
|
|
##
|
|
# Reconciles deletions by removing collection summons not in the processed list.
|
|
# Only called when @is_full_inventory and @reconcile_deletions are both true.
|
|
# When a filter is active, only deletes items matching that filter.
|
|
#
|
|
# @return [Hash] Reconciliation result with deleted count and orphaned grid item IDs
|
|
def reconcile_deletions
|
|
# Find collection summons with game_ids NOT in our processed list
|
|
# Scoped to filter criteria if present
|
|
scope = @user.collection_summons
|
|
.where.not(game_id: nil)
|
|
.where.not(game_id: @processed_game_ids)
|
|
|
|
scope = apply_filter_scope(scope)
|
|
|
|
deleted_count = 0
|
|
orphaned_grid_item_ids = []
|
|
|
|
scope.find_each do |coll_summon|
|
|
# Collect IDs of grid items that will be orphaned
|
|
grid_summon_ids = GridSummon.where(collection_summon_id: coll_summon.id).pluck(:id)
|
|
orphaned_grid_item_ids.concat(grid_summon_ids)
|
|
|
|
# The before_destroy callback on CollectionSummon will mark grid items as orphaned
|
|
coll_summon.destroy
|
|
deleted_count += 1
|
|
end
|
|
|
|
{
|
|
deleted: deleted_count,
|
|
orphaned_grid_items: orphaned_grid_item_ids
|
|
}
|
|
end
|
|
|
|
##
|
|
# Applies element filter to a collection summons scope.
|
|
# Used to scope deletion checks to only items matching the current game filter.
|
|
#
|
|
# @param scope [ActiveRecord::Relation] The collection summons relation to filter
|
|
# @return [ActiveRecord::Relation] Filtered relation
|
|
def apply_filter_scope(scope)
|
|
return scope unless @filter.present?
|
|
|
|
# Element: always join through summon (no element on collection_summons)
|
|
if @filter[:elements].present? || @filter['elements'].present?
|
|
elements = @filter[:elements] || @filter['elements']
|
|
scope = scope.joins(:summon).where(summons: { element: elements })
|
|
end
|
|
|
|
# Summons don't have proficiency - ignore if present in filter
|
|
scope
|
|
end
|
|
end
|