hensei-api/app/models/party.rb

74 lines
1.7 KiB
Ruby

# frozen_string_literal: true
class Party < ApplicationRecord
##### ActiveRecord Associations
belongs_to :user, optional: true
belongs_to :raid, optional: true
belongs_to :job, optional: true
belongs_to :skill0,
foreign_key: 'skill0_id',
class_name: 'JobSkill',
optional: true
belongs_to :skill1,
foreign_key: 'skill1_id',
class_name: 'JobSkill',
optional: true
belongs_to :skill2,
foreign_key: 'skill2_id',
class_name: 'JobSkill',
optional: true
belongs_to :skill3,
foreign_key: 'skill3_id',
class_name: 'JobSkill',
optional: true
has_many :characters,
foreign_key: 'party_id',
class_name: 'GridCharacter',
dependent: :destroy
has_many :weapons,
foreign_key: 'party_id',
class_name: 'GridWeapon',
dependent: :destroy
has_many :summons,
foreign_key: 'party_id',
class_name: 'GridSummon',
dependent: :destroy
has_many :favorites
##### ActiveRecord Validations
validate :skills_are_unique
attr_accessor :favorited
def is_favorited(user)
user.favorite_parties.include? self
end
def blueprint
PartyBlueprint
end
private
def skills_are_unique
skills = [skill0, skill1, skill2, skill3].compact
return unless skills.uniq.length != skills.length
errors.add(:skill1, 'must be unique') if skill0 == skill1
errors.add(:skill2, 'must be unique') if skill0 == skill2 || skill1 == skill2
errors.add(:skill3, 'must be unique') if skill0 == skill3 || skill1 == skill3 || skill2 == skill3
errors.add(:job_skills, 'must be unique')
end
end