Merge pull request #21 from jedmund/hovercard

Implement Hovercard
This commit is contained in:
Justin Edmund 2022-03-04 00:33:54 -08:00 committed by GitHub
commit 0205aeabca
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GPG key ID: 4AEE18F83AFDEB23
43 changed files with 922 additions and 124 deletions

View file

@ -67,9 +67,9 @@ const BottomHeader = () => {
const leftNav = () => {
if (router.pathname === '/p/[party]' || router.pathname === '/new') {
if (app.party.detailsVisible) {
return (<Button icon="edit" active={true} click={toggleDetails}>Hide info</Button>)
return (<Button icon="edit" active={true} onClick={toggleDetails}>Hide info</Button>)
} else {
return (<Button icon="edit" click={toggleDetails}>Edit info</Button>)
return (<Button icon="edit" onClick={toggleDetails}>Edit info</Button>)
}
} else {
return (<div />)

View file

@ -134,6 +134,71 @@
color: #bababa;
}
}
&.null {
background: $grey-90;
color: $grey-50;
&:hover {
background: $grey-70;
color: $grey-00;
}
}
&.wind {
background: $wind-bg-light;
color: $wind-text-dark;
&:hover {
background: darken($wind-bg-light, 10);
}
}
&.fire {
background: $fire-bg-light;
color: $fire-text-dark;
&:hover {
background: darken($fire-bg-light, 10);
}
}
&.water {
background: $water-bg-light;
color: $water-text-dark;
&:hover {
background: darken($water-bg-light, 10);
}
}
&.earth {
background: $earth-bg-light;
color: $earth-text-dark;
&:hover {
background: darken($earth-bg-light, 10);
}
}
&.dark {
background: $dark-bg-light;
color: $dark-text-dark;
&:hover {
background: darken($dark-bg-light, 10);
}
}
&.light {
background: $light-bg-light;
color: $light-text-dark;
&:hover {
background: darken($light-bg-light, 10);
}
}
.text {
color: inherit;

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@ -1,4 +1,4 @@
import React from 'react'
import React, { useEffect, useState } from 'react'
import classNames from 'classnames'
import Link from 'next/link'
@ -16,80 +16,118 @@ import './index.scss'
import { ButtonType } from '~utils/enums'
interface Props {
active: boolean
disabled: boolean
icon: string | null
type: ButtonType
click: any
active?: boolean
disabled?: boolean
classes?: string[],
icon?: string
type?: ButtonType
children?: React.ReactNode
onClick?: (event: React.MouseEvent<HTMLElement>) => void
}
interface State {
isPressed: boolean
}
const Button = (props: Props) => {
// States
const [active, setActive] = useState(false)
const [disabled, setDisabled] = useState(false)
const [pressed, setPressed] = useState(false)
const [buttonType, setButtonType] = useState(ButtonType.Base)
class Button extends React.Component<Props, State> {
static defaultProps: Props = {
active: false,
disabled: false,
icon: null,
type: ButtonType.Base,
click: () => {}
}
const classes = classNames({
Button: true,
'Active': active,
'btn-pressed': pressed,
'btn-disabled': disabled,
'save': props.icon === 'save',
'destructive': props.type == ButtonType.Destructive
}, props.classes)
constructor(props: Props) {
super(props)
this.state = {
isPressed: false,
}
}
useEffect(() => {
if (props.active) setActive(props.active)
if (props.disabled) setDisabled(props.disabled)
if (props.type) setButtonType(props.type)
}, [props.active, props.disabled, props.type])
render() {
let icon
if (this.props.icon === 'new') {
icon = <span className='icon'>
<AddIcon />
</span>
} else if (this.props.icon === 'menu') {
icon = <span className='icon'>
<MenuIcon />
</span>
} else if (this.props.icon === 'link') {
icon = <span className='icon stroke'>
<LinkIcon />
</span>
} else if (this.props.icon === 'cross') {
icon = <span className='icon'>
<CrossIcon />
</span>
} else if (this.props.icon === 'edit') {
icon = <span className='icon'>
<EditIcon />
</span>
} else if (this.props.icon === 'save') {
icon = <span className='icon stroke'>
<SaveIcon />
</span>
} else if (this.props.icon === 'settings') {
icon = <span className='icon settings'>
<SettingsIcon />
</span>
const addIcon = (
<span className='icon'>
<AddIcon />
</span>
)
const menuIcon = (
<span className='icon'>
<MenuIcon />
</span>
)
const linkIcon = (
<span className='icon stroke'>
<LinkIcon />
</span>
)
const crossIcon = (
<span className='icon'>
<CrossIcon />
</span>
)
const editIcon = (
<span className='icon'>
<EditIcon />
</span>
)
const saveIcon = (
<span className='icon stroke'>
<SaveIcon />
</span>
)
const settingsIcon = (
<span className='icon settings'>
<SettingsIcon />
</span>
)
function getIcon() {
let icon: React.ReactNode
switch(props.icon) {
case 'new': icon = addIcon; break
case 'menu': icon = menuIcon; break
case 'link': icon = linkIcon; break
case 'cross': icon = crossIcon; break
case 'edit': icon = editIcon; break
case 'save': icon = saveIcon; break
case 'settings': icon = settingsIcon; break
}
const classes = classNames({
Button: true,
'Active': this.props.active,
'btn-pressed': this.state.isPressed,
'btn-disabled': this.props.disabled,
'save': this.props.icon === 'save',
'destructive': this.props.type == ButtonType.Destructive
})
return icon
}
return <button className={classes} disabled={this.props.disabled} onClick={this.props.click}>
{icon}
{ (this.props.type != ButtonType.IconOnly) ?
<span className='text'>{this.props.children}</span> : '' }
function handleMouseDown() {
setPressed(true)
}
function handleMouseUp() {
setPressed(false)
}
return (
<button
className={classes}
disabled={disabled}
onMouseDown={handleMouseDown}
onMouseUp={handleMouseUp}
onClick={props.onClick}>
{ getIcon() }
{ (props.type != ButtonType.IconOnly) ?
<span className='text'>
{ props.children }
</span> : ''
}
</button>
}
)
}
export default Button

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@ -0,0 +1,87 @@
import React from 'react'
import * as HoverCard from '@radix-ui/react-hover-card'
import WeaponLabelIcon from '~components/WeaponLabelIcon'
import UncapIndicator from '~components/UncapIndicator'
import { axData } from '~utils/axData'
import './index.scss'
interface Props {
gridCharacter: GridCharacter
children: React.ReactNode
}
interface KeyNames {
[key: string]: {
en: string,
jp: string
}
}
const CharacterHovercard = (props: Props) => {
const Element = ['null', 'wind', 'fire', 'water', 'earth', 'dark', 'light']
const Proficiency = ['none', 'sword', 'dagger', 'axe', 'spear', 'bow', 'staff', 'fist', 'harp', 'gun', 'katana']
const tintElement = Element[props.gridCharacter.object.element]
const wikiUrl = `https://gbf.wiki/${props.gridCharacter.object.name.en.replaceAll(' ', '_')}`
function characterImage() {
let imgSrc = ""
if (props.gridCharacter) {
const character = props.gridCharacter.object
// Change the image based on the uncap level
let suffix = '01'
if (props.gridCharacter.uncap_level == 6)
suffix = '04'
else if (props.gridCharacter.uncap_level == 5)
suffix = '03'
else if (props.gridCharacter.uncap_level > 2)
suffix = '02'
imgSrc = `${process.env.NEXT_PUBLIC_SIERO_IMG_URL}/chara-grid/${character.granblue_id}_${suffix}.jpg`
}
return imgSrc
}
return (
<HoverCard.Root>
<HoverCard.Trigger>
{ props.children }
</HoverCard.Trigger>
<HoverCard.Content className="Weapon Hovercard">
<div className="top">
<div className="title">
<h4>{ props.gridCharacter.object.name.en }</h4>
<img alt={props.gridCharacter.object.name.en} src={characterImage()} />
</div>
<div className="subInfo">
<div className="icons">
<WeaponLabelIcon labelType={Element[props.gridCharacter.object.element]} />
<WeaponLabelIcon labelType={ Proficiency[props.gridCharacter.object.proficiency.proficiency1] } />
{ (props.gridCharacter.object.proficiency.proficiency2) ?
<WeaponLabelIcon labelType={ Proficiency[props.gridCharacter.object.proficiency.proficiency2] } />
: ''}
</div>
<UncapIndicator
type="character"
ulb={props.gridCharacter.object.uncap.ulb || false}
flb={props.gridCharacter.object.uncap.flb || false}
special={false}
/>
</div>
</div>
<a className={`Button ${tintElement}`} href={wikiUrl} target="_new">View more on gbf.wiki</a>
<HoverCard.Arrow />
</HoverCard.Content>
</HoverCard.Root>
)
}
export default CharacterHovercard

View file

@ -7,6 +7,7 @@ import PlusIcon from '~public/icons/Add.svg'
import './index.scss'
import { omit } from 'lodash'
import CharacterHovercard from '~components/CharacterHovercard'
interface Props {
gridCharacter: GridCharacter | undefined
@ -75,7 +76,7 @@ const CharacterUnit = (props: Props) => {
</SearchModal>
)
return (
const unitContent = (
<div>
<div className={classes}>
{ (props.editable) ? editableImage : image }
@ -92,6 +93,18 @@ const CharacterUnit = (props: Props) => {
</div>
</div>
)
const withHovercard = (
<CharacterHovercard gridCharacter={gridCharacter!}>
{unitContent}
</CharacterHovercard>
)
return (
<div className={classes}>
{ (gridCharacter) ? withHovercard : unitContent }
</div>
)
}
export default CharacterUnit

View file

@ -115,7 +115,7 @@ const GridRep = (props: Props) => {
active={props.favorited}
icon="save"
type={ButtonType.IconOnly}
click={sendSaveData}
onClick={sendSaveData}
/> : ''}
</div>
<div className="bottom">

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@ -0,0 +1,83 @@
import React from 'react'
import * as HoverCard from '@radix-ui/react-hover-card'
import WeaponLabelIcon from '~components/WeaponLabelIcon'
import UncapIndicator from '~components/UncapIndicator'
import { axData } from '~utils/axData'
import './index.scss'
interface Props {
gridSummon: GridSummon
children: React.ReactNode
}
interface KeyNames {
[key: string]: {
en: string,
jp: string
}
}
const SummonHovercard = (props: Props) => {
const Element = ['null', 'wind', 'fire', 'water', 'earth', 'dark', 'light']
const Proficiency = ['none', 'sword', 'dagger', 'axe', 'spear', 'bow', 'staff', 'fist', 'harp', 'gun', 'katana']
const tintElement = Element[props.gridSummon.object.element]
const wikiUrl = `https://gbf.wiki/${props.gridSummon.object.name.en.replaceAll(' ', '_')}`
function summonImage() {
let imgSrc = ""
if (props.gridSummon) {
const summon = props.gridSummon.object
const upgradedSummons = [
'2040094000', '2040100000', '2040080000', '2040098000',
'2040090000', '2040084000', '2040003000', '2040056000'
]
let suffix = ''
if (upgradedSummons.indexOf(summon.granblue_id.toString()) != -1 && props.gridSummon.uncap_level == 5)
suffix = '_02'
// Generate the correct source for the summon
imgSrc = `${process.env.NEXT_PUBLIC_SIERO_IMG_URL}/summon-grid/${summon.granblue_id}${suffix}.jpg`
}
return imgSrc
}
return (
<HoverCard.Root>
<HoverCard.Trigger>
{ props.children }
</HoverCard.Trigger>
<HoverCard.Content className="Weapon Hovercard">
<div className="top">
<div className="title">
<h4>{ props.gridSummon.object.name.en }</h4>
<img alt={props.gridSummon.object.name.en} src={summonImage()} />
</div>
<div className="subInfo">
<div className="icons">
<WeaponLabelIcon labelType={Element[props.gridSummon.object.element]}/>
</div>
<UncapIndicator
type="summon"
ulb={props.gridSummon.object.uncap.ulb || false}
flb={props.gridSummon.object.uncap.flb || false}
special={false}
/>
</div>
</div>
<a className={`Button ${tintElement}`} href={wikiUrl} target="_new">View more on gbf.wiki</a>
<HoverCard.Arrow />
</HoverCard.Content>
</HoverCard.Root>
)
}
export default SummonHovercard

View file

@ -2,6 +2,7 @@ import React, { useEffect, useState } from 'react'
import classnames from 'classnames'
import SearchModal from '~components/SearchModal'
import SummonHovercard from '~components/SummonHovercard'
import UncapIndicator from '~components/UncapIndicator'
import PlusIcon from '~public/icons/Add.svg'
@ -81,8 +82,8 @@ const SummonUnit = (props: Props) => {
</SearchModal>
)
return (
<div className={classes}>
const unitContent = (
<div>
{ (props.editable) ? editableImage : image }
{ (gridSummon) ?
<UncapIndicator
@ -97,6 +98,18 @@ const SummonUnit = (props: Props) => {
<h3 className="SummonName">{summon?.name.en}</h3>
</div>
)
const withHovercard = (
<SummonHovercard gridSummon={gridSummon!}>
{unitContent}
</SummonHovercard>
)
return (
<div className={classes}>
{ (gridSummon) ? withHovercard : unitContent }
</div>
)
}
export default SummonUnit

View file

@ -107,9 +107,9 @@ const TopHeader = () => {
const saveButton = () => {
if (party.favorited)
return (<Button icon="save" active={true} click={toggleFavorite}>Saved</Button>)
return (<Button icon="save" active={true} onClick={toggleFavorite}>Saved</Button>)
else
return (<Button icon="save" click={toggleFavorite}>Save</Button>)
return (<Button icon="save" onClick={toggleFavorite}>Save</Button>)
}
const rightNav = () => {
@ -119,9 +119,9 @@ const TopHeader = () => {
saveButton() : ''
}
{ (router.route === '/p/[party]') ?
<Button icon="link" click={copyToClipboard}>Copy link</Button> : ''
<Button icon="link" onClick={copyToClipboard}>Copy link</Button> : ''
}
<Button icon="new" click={newParty}>New</Button>
<Button icon="new" onClick={newParty}>New</Button>
</div>
)
}

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@ -0,0 +1,41 @@
.Weapon.Hovercard {
.skills {
display: flex;
flex-direction: row;
justify-content: space-between;
padding-right: $unit * 2;
.axSkill {
align-items: center;
display: flex;
flex-direction: row;
&.primary img {
height: 64px;
width: 64px;
}
&.secondary {
gap: $unit * 1.5;
img {
height: 36px;
width: 36px;
}
}
span {
font-size: $font-small;
font-weight: $medium;
text-align: center;
}
}
}
.weaponKeys {
display: flex;
flex-direction: column;
font-size: $normal;
gap: $unit / 2;
}
}

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@ -0,0 +1,160 @@
import React from 'react'
import * as HoverCard from '@radix-ui/react-hover-card'
import WeaponLabelIcon from '~components/WeaponLabelIcon'
import UncapIndicator from '~components/UncapIndicator'
import { axData } from '~utils/axData'
import './index.scss'
interface Props {
gridWeapon: GridWeapon
children: React.ReactNode
}
interface KeyNames {
[key: string]: {
en: string,
jp: string
}
}
const WeaponHovercard = (props: Props) => {
const Element = ['null', 'wind', 'fire', 'water', 'earth', 'dark', 'light']
const Proficiency = ['none', 'sword', 'dagger', 'axe', 'spear', 'bow', 'staff', 'fist', 'harp', 'gun', 'katana']
const WeaponKeyNames: KeyNames = {
'2': {
en: 'Pendulum',
jp: ''
},
'3': {
en: 'Teluma',
jp: ''
},
'17': {
en: 'Gauph Key',
jp: ''
},
'22': {
en: 'Emblem',
jp: ''
}
}
const tintElement = (props.gridWeapon.object.element == 0 && props.gridWeapon.element) ? Element[props.gridWeapon.element] : Element[props.gridWeapon.object.element]
const wikiUrl = `https://gbf.wiki/${props.gridWeapon.object.name.en.replaceAll(' ', '_')}`
const createPrimaryAxSkillString = () => {
const primaryAxSkills = axData[props.gridWeapon.object.ax - 1]
if (props.gridWeapon.ax) {
const simpleAxSkill = props.gridWeapon.ax[0]
const axSkill = primaryAxSkills.find(skill => skill.id == simpleAxSkill.modifier)
return `${axSkill?.name.en} +${simpleAxSkill.strength}${ (axSkill?.suffix) ? axSkill.suffix : '' }`
}
return ''
}
const createSecondaryAxSkillString = () => {
const primaryAxSkills = axData[props.gridWeapon.object.ax - 1]
if (props.gridWeapon.ax) {
const primarySimpleAxSkill = props.gridWeapon.ax[0]
const secondarySimpleAxSkill = props.gridWeapon.ax[1]
const primaryAxSkill = primaryAxSkills.find(skill => skill.id == primarySimpleAxSkill.modifier)
if (primaryAxSkill && primaryAxSkill.secondary) {
const secondaryAxSkill = primaryAxSkill.secondary.find(skill => skill.id == secondarySimpleAxSkill.modifier)
return `${secondaryAxSkill?.name.en} +${secondarySimpleAxSkill.strength}${ (secondaryAxSkill?.suffix) ? secondaryAxSkill.suffix : '' }`
}
}
return ''
}
function weaponImage() {
const weapon = props.gridWeapon.object
if (props.gridWeapon.object.element == 0 && props.gridWeapon.element)
return `${process.env.NEXT_PUBLIC_SIERO_IMG_URL}/weapon-grid/${weapon.granblue_id}_${props.gridWeapon.element}.jpg`
else
return `${process.env.NEXT_PUBLIC_SIERO_IMG_URL}/weapon-grid/${weapon.granblue_id}.jpg`
}
const keysSection = (
<section className="weaponKeys">
{ (WeaponKeyNames[props.gridWeapon.object.series]) ?
<h5 className={tintElement}>{ WeaponKeyNames[props.gridWeapon.object.series].en }s</h5> : ''
}
{ (props.gridWeapon.weapon_keys) ?
Array.from(Array(props.gridWeapon.weapon_keys.length)).map((x, i) => {
return (
<div className="weaponKey" key={props.gridWeapon.weapon_keys![i].id}>
<span>{props.gridWeapon.weapon_keys![i].name.en}</span>
</div>
)
}) : '' }
</section>
)
const axSection = (
<section className="axSkills">
<h5 className={tintElement}>AX Skills</h5>
<div className="skills">
<div className="primary axSkill">
<img src={`/icons/ax/primary_${ (props.gridWeapon.ax) ? props.gridWeapon.ax[0].modifier : '' }.png`} />
<span>{createPrimaryAxSkillString()}</span>
</div>
{ (props.gridWeapon.ax && props.gridWeapon.ax[1].modifier && props.gridWeapon.ax[1].strength) ?
<div className="secondary axSkill">
<img src={`/icons/ax/secondary_${ (props.gridWeapon.ax) ? props.gridWeapon.ax[1].modifier : '' }.png`} />
<span>{createSecondaryAxSkillString()}</span>
</div> : ''}
</div>
</section>
)
return (
<HoverCard.Root>
<HoverCard.Trigger>
{ props.children }
</HoverCard.Trigger>
<HoverCard.Content className="Weapon Hovercard">
<div className="top">
<div className="title">
<h4>{ props.gridWeapon.object.name.en }</h4>
<img alt={props.gridWeapon.object.name.en} src={weaponImage()} />
</div>
<div className="subInfo">
<div className="icons">
{ (props.gridWeapon.object.element !== 0 || (props.gridWeapon.object.element === 0 && props.gridWeapon.element != null)) ?
<WeaponLabelIcon labelType={ (props.gridWeapon.object.element === 0 && props.gridWeapon.element !== 0) ? Element[props.gridWeapon.element] : Element[props.gridWeapon.object.element] } />
: '' }
<WeaponLabelIcon labelType={ Proficiency[props.gridWeapon.object.proficiency] } />
</div>
<UncapIndicator
type="weapon"
ulb={props.gridWeapon.object.uncap.ulb || false}
flb={props.gridWeapon.object.uncap.flb || false}
special={false}
/>
</div>
</div>
{ (props.gridWeapon.object.ax > 0 && props.gridWeapon.ax && props.gridWeapon.ax[0].modifier && props.gridWeapon.ax[0].strength ) ? axSection : '' }
{ (props.gridWeapon.weapon_keys && props.gridWeapon.weapon_keys.length > 0) ? keysSection : '' }
<a className={`Button ${tintElement}`} href={wikiUrl} target="_new">View more on gbf.wiki</a>
<HoverCard.Arrow />
</HoverCard.Content>
</HoverCard.Root>
)
}
export default WeaponHovercard

View file

@ -14,7 +14,6 @@ import { appState } from '~utils/appState'
import CrossIcon from '~public/icons/Cross.svg'
import './index.scss'
interface GridWeaponObject {
weapon: {
element?: number

View file

@ -3,6 +3,7 @@ import classnames from 'classnames'
import SearchModal from '~components/SearchModal'
import WeaponModal from '~components/WeaponModal'
import WeaponHovercard from '~components/WeaponHovercard'
import UncapIndicator from '~components/UncapIndicator'
import Button from '~components/Button'
@ -79,39 +80,47 @@ const WeaponUnit = (props: Props) => {
)
const editableImage = (
<div className="WeaponImage">
<SearchModal
placeholderText="Search for a weapon..."
fromPosition={props.position}
object="weapons"
send={props.updateObject}>
{image}
</SearchModal>
<SearchModal
placeholderText="Search for a weapon..."
fromPosition={props.position}
object="weapons"
send={props.updateObject}>
{image}
</SearchModal>
)
const unitContent = (
<div>
{ (props.editable && gridWeapon && canBeModified(gridWeapon)) ?
<WeaponModal gridWeapon={gridWeapon}>
<div>
<Button icon="settings" type={ButtonType.IconOnly}/>
</div>
</WeaponModal>: '' }
{ (props.editable) ? editableImage : image }
{ (gridWeapon) ?
<UncapIndicator
type="weapon"
ulb={gridWeapon.object.uncap.ulb || false}
flb={gridWeapon.object.uncap.flb || false}
uncapLevel={gridWeapon.uncap_level}
updateUncap={passUncapData}
special={false}
/> : ''
}
<h3 className="WeaponName">{weapon?.name.en}</h3>
</div>
)
const withHovercard = (
<WeaponHovercard gridWeapon={gridWeapon!}>
{unitContent}
</WeaponHovercard>
)
return (
<div>
<div className={classes}>
{ (props.editable && gridWeapon && canBeModified(gridWeapon)) ?
<WeaponModal gridWeapon={gridWeapon}>
<div>
<Button icon="settings" type={ButtonType.IconOnly}/>
</div>
</WeaponModal>: '' }
{ (props.editable) ? editableImage : image }
{ (gridWeapon) ?
<UncapIndicator
type="weapon"
ulb={gridWeapon.object.uncap.ulb || false}
flb={gridWeapon.object.uncap.flb || false}
uncapLevel={gridWeapon.uncap_level}
updateUncap={passUncapData}
special={false}
/> : ''
}
<h3 className="WeaponName">{weapon?.name.en}</h3>
</div>
<div className={classes}>
{ (gridWeapon) ? withHovercard : unitContent }
</div>
)
}

231
package-lock.json generated
View file

@ -9,7 +9,7 @@
"@radix-ui/react-alert-dialog": "^0.1.5",
"@radix-ui/react-dialog": "^0.1.5",
"@radix-ui/react-dropdown-menu": "^0.1.4",
"@radix-ui/react-hover-card": "^0.1.3",
"@radix-ui/react-hover-card": "^0.1.5",
"@radix-ui/react-label": "^0.1.4",
"@radix-ui/react-switch": "^0.1.4",
"@radix-ui/react-toggle-group": "^0.1.5",
@ -2447,19 +2447,19 @@
}
},
"node_modules/@radix-ui/react-hover-card": {
"version": "0.1.3",
"resolved": "https://registry.npmjs.org/@radix-ui/react-hover-card/-/react-hover-card-0.1.3.tgz",
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@ -2467,6 +2467,116 @@
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@ -175,6 +175,99 @@ select {
}
}
.Hovercard {
background: #222;
border-radius: $unit;
color: white;
display: flex;
flex-direction: column;
gap: $unit * 2;
padding: $unit * 2;
min-width: 300px;
.top {
display: flex;
flex-direction: column;
gap: $unit / 2;
.title {
align-items: center;
display: flex;
flex-direction: row;
gap: $unit * 2;
h4 {
flex-grow: 1;
font-size: $font-medium;
line-height: 1.2;
min-width: 140px;
}
img {
height: auto;
width: 100px;
}
}
.subInfo {
align-items: center;
display: flex;
flex-direction: row;
gap: $unit * 2;
.icons {
display: flex;
flex-direction: row;
flex-grow: 1;
gap: $unit;
}
.UncapIndicator {
width: 100px;
}
}
}
section {
h5 {
font-size: $font-small;
font-weight: $medium;
opacity: 0.7;
&.wind {
color: $wind-bg-light;
}
&.fire {
color: $fire-bg-light;
}
&.water {
color: $water-bg-light;
}
&.earth {
color: $earth-bg-light;
}
&.dark {
color: $dark-bg-light;
}
&.light {
color: $light-bg-light;
}
}
}
a.Button {
display: block;
padding: $unit * 1.5;
text-align: center;
}
}
#Teams, #Profile {
display: flex;
height: 100%;