diff --git a/components/extra/ExtraWeaponsGrid/index.tsx b/components/extra/ExtraWeaponsGrid/index.tsx
index 00874b65..00b3ffbf 100644
--- a/components/extra/ExtraWeaponsGrid/index.tsx
+++ b/components/extra/ExtraWeaponsGrid/index.tsx
@@ -17,6 +17,7 @@ interface Props {
removeWeapon: (id: string) => void
updateObject: (object: SearchableObject, position: number) => void
updateUncap: (id: string, position: number, uncap: number) => void
+ updateTranscendence: (id: string, position: number, stage: number) => void
}
// Constants
@@ -29,6 +30,7 @@ const ExtraWeaponsGrid = ({
removeWeapon,
updateObject,
updateUncap,
+ updateTranscendence,
}: Props) => {
return (
@@ -47,6 +49,7 @@ const ExtraWeaponsGrid = ({
removeWeapon={removeWeapon}
updateObject={updateObject}
updateUncap={updateUncap}
+ updateTranscendence={updateTranscendence}
/>
)
diff --git a/components/weapon/WeaponGrid/index.tsx b/components/weapon/WeaponGrid/index.tsx
index aa0a0a0a..a6e044cf 100644
--- a/components/weapon/WeaponGrid/index.tsx
+++ b/components/weapon/WeaponGrid/index.tsx
@@ -65,6 +65,10 @@ const WeaponGrid = (props: Props) => {
const [previousUncapValues, setPreviousUncapValues] = useState<{
[key: number]: number
}>({})
+ const [previousTranscendenceStages, setPreviousTranscendenceStages] =
+ useState<{
+ [key: number]: number
+ }>({})
// Initialize an array of current uncap values for each weapon
useEffect(() => {
@@ -90,13 +94,16 @@ const WeaponGrid = (props: Props) => {
const payload: DetailsObject = { extra: party.extra }
props.createParty(payload).then((team) => {
saveWeapon(team.id, weapon, position).then((response) => {
- if (response) storeGridWeapon(response.data.grid_weapon)
+ if (response && response.data.grid_weapon) {
+ storeGridWeapon(response.data.grid_weapon)
+ }
})
})
} else {
if (props.editable)
saveWeapon(party.id, weapon, position)
.then((response) => {
+ console.log(response)
if (response) handleWeaponResponse(response.data)
})
.catch((error) => {
@@ -135,7 +142,12 @@ const WeaponGrid = (props: Props) => {
if (data.position) setPosition(data.position)
setModalOpen(true)
} else {
- storeGridWeapon(data.grid_weapon)
+ if (data.grid_weapon) {
+ storeGridWeapon(data.grid_weapon)
+ } else {
+ console.error('No grid weapon returned')
+ console.log(data)
+ }
// If we replaced an existing weapon, remove it from the grid
if (data.hasOwnProperty('meta') && data.meta['replaced'] !== undefined) {
@@ -217,7 +229,12 @@ const WeaponGrid = (props: Props) => {
})
// Store new character in state
- storeGridWeapon(response.data.grid_weapon)
+ if (response.data.grid_weapon)
+ storeGridWeapon(response.data.grid_weapon)
+ else {
+ console.error('No grid weapon returned')
+ console.log(response.data)
+ }
// Reset conflict
resetConflict()
@@ -335,6 +352,110 @@ const WeaponGrid = (props: Props) => {
setPreviousUncapValues(newPreviousValues)
}
+ // Methods: Updating transcendence stage
+ // Note: Saves, but debouncing is not working properly
+ async function saveTranscendence(
+ id: string,
+ position: number,
+ stage: number
+ ) {
+ storePreviousUncapValue(position)
+ storePreviousTranscendenceStage(position)
+
+ const payload = {
+ weapon: {
+ uncap_level: stage > 0 ? 6 : 5,
+ transcendence_step: stage,
+ },
+ }
+
+ try {
+ if (stage != previousTranscendenceStages[position])
+ await api.updateTranscendence('weapon', id, stage).then((response) => {
+ storeGridWeapon(response.data.grid_weapon)
+ })
+ } catch (error) {
+ console.error(error)
+
+ // Revert optimistic UI
+ updateUncapLevel(position, previousUncapValues[position])
+ updateTranscendenceStage(position, previousTranscendenceStages[position])
+
+ // Remove optimistic key
+ let newPreviousTranscendenceStages = { ...previousTranscendenceStages }
+ let newPreviousUncapValues = { ...previousUncapValues }
+
+ delete newPreviousTranscendenceStages[position]
+ delete newPreviousUncapValues[position]
+
+ setPreviousTranscendenceStages(newPreviousTranscendenceStages)
+ setPreviousUncapValues(newPreviousUncapValues)
+ }
+ }
+
+ function initiateTranscendenceUpdate(
+ id: string,
+ position: number,
+ stage: number
+ ) {
+ if (props.editable) {
+ memoizeTranscendenceAction(id, position, stage)
+
+ // Optimistically update UI
+ updateTranscendenceStage(position, stage)
+
+ if (stage > 0) {
+ updateUncapLevel(position, 6)
+ }
+ }
+ }
+
+ const memoizeTranscendenceAction = useCallback(
+ (id: string, position: number, stage: number) => {
+ debouncedTranscendenceAction(id, position, stage)
+ },
+ [props, previousTranscendenceStages]
+ )
+
+ const debouncedTranscendenceAction = useMemo(
+ () =>
+ debounce((id, position, number) => {
+ saveTranscendence(id, position, number)
+ }, 500),
+ [props, saveTranscendence]
+ )
+
+ const updateTranscendenceStage = (position: number, stage: number) => {
+ // console.log(`Updating uncap level at position ${position} to ${uncapLevel}`)
+ if (appState.grid.weapons.mainWeapon && position == -1)
+ appState.grid.weapons.mainWeapon.transcendence_step = stage
+ else {
+ const weapon = appState.grid.weapons.allWeapons[position]
+ if (weapon) {
+ weapon.transcendence_step = stage
+ appState.grid.weapons.allWeapons[position] = weapon
+ }
+ }
+ }
+
+ function storePreviousTranscendenceStage(position: number) {
+ // Save the current value in case of an unexpected result
+ let newPreviousValues = { ...previousUncapValues }
+
+ if (appState.grid.weapons.mainWeapon && position == -1) {
+ newPreviousValues[position] = appState.grid.weapons.mainWeapon.uncap_level
+ } else {
+ const weapon = appState.grid.weapons.allWeapons[position]
+ if (weapon) {
+ newPreviousValues[position] = weapon.uncap_level
+ } else {
+ newPreviousValues[position] = 0
+ }
+ }
+
+ setPreviousUncapValues(newPreviousValues)
+ }
+
// Methods: Convenience
const displayExtraContainer =
props.editable ||
@@ -352,6 +473,7 @@ const WeaponGrid = (props: Props) => {
removeWeapon={removeWeapon}
updateObject={receiveWeaponFromSearch}
updateUncap={initiateUncapUpdate}
+ updateTranscendence={initiateTranscendenceUpdate}
/>
)
@@ -370,6 +492,7 @@ const WeaponGrid = (props: Props) => {
removeWeapon={removeWeapon}
updateObject={receiveWeaponFromSearch}
updateUncap={initiateUncapUpdate}
+ updateTranscendence={initiateTranscendenceUpdate}
/>
)
@@ -388,6 +511,7 @@ const WeaponGrid = (props: Props) => {
removeWeapon={removeWeapon}
updateObject={receiveWeaponFromSearch}
updateUncap={initiateUncapUpdate}
+ updateTranscendence={initiateTranscendenceUpdate}
/>
)}
diff --git a/components/weapon/WeaponUnit/index.tsx b/components/weapon/WeaponUnit/index.tsx
index 92c7bf77..41e9f1e3 100644
--- a/components/weapon/WeaponUnit/index.tsx
+++ b/components/weapon/WeaponUnit/index.tsx
@@ -37,6 +37,7 @@ interface Props {
removeWeapon: (id: string) => void
updateObject: (object: SearchableObject, position: number) => void
updateUncap: (id: string, position: number, uncap: number) => void
+ updateTranscendence: (id: string, position: number, stage: number) => void
}
const WeaponUnit = ({
@@ -47,6 +48,7 @@ const WeaponUnit = ({
removeWeapon: sendWeaponToRemove,
updateObject,
updateUncap,
+ updateTranscendence,
}: Props) => {
// Translations and locale
const { t } = useTranslation('common')
@@ -130,6 +132,10 @@ const WeaponUnit = ({
if (gridWeapon) updateUncap(gridWeapon.id, position, index)
}
+ function passTranscendenceData(stage: number) {
+ if (gridWeapon) updateTranscendence(gridWeapon.id, position, stage)
+ }
+
function removeWeapon() {
if (gridWeapon) sendWeaponToRemove(gridWeapon.id)
setAlertOpen(false)
@@ -559,18 +565,20 @@ const WeaponUnit = ({
{contextMenu()}
{image()}
- {gridWeapon && weapon ? (
+ {gridWeapon && (
- ) : (
- ''
)}
{weapon?.name[locale]}