Remove unused state

This commit is contained in:
Justin Edmund 2023-01-29 16:14:53 -08:00
parent 2a202bb60d
commit 25362d81df
3 changed files with 0 additions and 3 deletions

View file

@ -47,7 +47,6 @@ const CharacterGrid = (props: Props) => {
// Set up state for view management
const { party, grid } = useSnapshot(appState)
const [slug, setSlug] = useState()
const [modalOpen, setModalOpen] = useState(false)
// Set up state for conflict management

View file

@ -45,7 +45,6 @@ const SummonGrid = (props: Props) => {
// Set up state for view management
const { party, grid } = useSnapshot(appState)
const [slug, setSlug] = useState()
// Create a temporary state to store previous weapon uncap values and transcendence stages
const [previousUncapValues, setPreviousUncapValues] = useState<{

View file

@ -48,7 +48,6 @@ const WeaponGrid = (props: Props) => {
// Set up state for view management
const { party, grid } = useSnapshot(appState)
const [slug, setSlug] = useState()
const [modalOpen, setModalOpen] = useState(false)
// Set up state for conflict management