Remove unused state
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3 changed files with 0 additions and 3 deletions
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@ -47,7 +47,6 @@ const CharacterGrid = (props: Props) => {
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// Set up state for view management
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const { party, grid } = useSnapshot(appState)
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const [slug, setSlug] = useState()
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const [modalOpen, setModalOpen] = useState(false)
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// Set up state for conflict management
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@ -45,7 +45,6 @@ const SummonGrid = (props: Props) => {
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// Set up state for view management
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const { party, grid } = useSnapshot(appState)
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const [slug, setSlug] = useState()
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// Create a temporary state to store previous weapon uncap values and transcendence stages
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const [previousUncapValues, setPreviousUncapValues] = useState<{
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@ -48,7 +48,6 @@ const WeaponGrid = (props: Props) => {
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// Set up state for view management
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const { party, grid } = useSnapshot(appState)
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const [slug, setSlug] = useState()
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const [modalOpen, setModalOpen] = useState(false)
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// Set up state for conflict management
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