Add id to context so state can be shared across tabs

This commit is contained in:
Justin Edmund 2022-02-04 00:46:17 -08:00
parent 789104cb76
commit 2bf1c75364
5 changed files with 29 additions and 24 deletions

View file

@ -7,6 +7,7 @@ import { AxiosResponse } from 'axios'
import debounce from 'lodash.debounce'
import AppContext from '~context/AppContext'
import PartyContext from '~context/PartyContext'
import CharacterUnit from '~components/CharacterUnit'
import SearchModal from '~components/SearchModal'
@ -33,14 +34,11 @@ const CharacterGrid = (props: Props) => {
}
} : {}
// Set up state for party
const [partyId, setPartyId] = useState('')
// Set up state for view management
const [found, setFound] = useState(false)
const [loading, setLoading] = useState(true)
const [editable, setEditable] = useState(false)
const { setEditable: setEditableContext } = useContext(AppContext)
const { id, setId } = useContext(PartyContext)
const { editable, setEditable } = useContext(AppContext)
// Set up states for Grid data
const [characters, setCharacters] = useState<GridArray<GridCharacter>>({})
@ -58,6 +56,7 @@ const CharacterGrid = (props: Props) => {
// Fetch data from the server
useEffect(() => {
if (props.slug) fetchGrid(props.slug)
else setEditable(true)
}, [])
// Initialize an array of current uncap values for each characters
@ -90,11 +89,10 @@ const CharacterGrid = (props: Props) => {
if (partyUser != undefined && loggedInUser != undefined && partyUser === loggedInUser) {
setEditable(true)
setEditableContext(true)
}
// Store the important party and state-keeping values
setPartyId(party.id)
setId(party.id)
setFound(true)
setLoading(false)
@ -134,7 +132,7 @@ const CharacterGrid = (props: Props) => {
function receiveCharacterFromSearch(object: Character | Weapon | Summon, position: number) {
const character = object as Character
if (!partyId) {
if (!id) {
props.createParty()
.then(response => {
const party = response.data.party
@ -143,7 +141,7 @@ const CharacterGrid = (props: Props) => {
.then(response => storeGridCharacter(response.data.grid_character))
})
} else {
saveCharacter(partyId, character, position)
saveCharacter(id, character, position)
.then(response => storeGridCharacter(response.data.grid_character))
}
}

View file

@ -38,6 +38,7 @@ const Party = (props: Props) => {
// Set up states
const [currentTab, setCurrentTab] = useState<GridType>(GridType.Weapon)
const [id, setId] = useState('')
const [element, setElement] = useState<TeamElement>(TeamElement.Any)
const [editable, setEditable] = useState(false)
const [hasExtra, setHasExtra] = useState(false)
@ -126,7 +127,7 @@ const Party = (props: Props) => {
return (
<div>
<PartyContext.Provider value={{ element, setElement, editable, setEditable, hasExtra, setHasExtra }}>
<PartyContext.Provider value={{ id, setId, element, setElement, editable, setEditable, hasExtra, setHasExtra }}>
{ navigation }
{ currentGrid() }
</PartyContext.Provider>

View file

@ -7,6 +7,7 @@ import { AxiosResponse } from 'axios'
import debounce from 'lodash.debounce'
import AppContext from '~context/AppContext'
import PartyContext from '~context/PartyContext'
import SearchModal from '~components/SearchModal'
import SummonUnit from '~components/SummonUnit'
@ -35,13 +36,13 @@ const SummonGrid = (props: Props) => {
} : {}
// Set up state for party
const [partyId, setPartyId] = useState('')
const { id, setId } = useContext(PartyContext)
// Set up state for view management
const [found, setFound] = useState(false)
const [loading, setLoading] = useState(true)
const [editable, setEditable] = useState(false)
const { setEditable: setEditableContext } = useContext(AppContext)
const { editable, setEditable } = useContext(AppContext)
// Set up states for Grid data
const [summons, setSummons] = useState<GridArray<GridSummon>>({})
@ -61,6 +62,7 @@ const SummonGrid = (props: Props) => {
// Fetch data from the server
useEffect(() => {
if (props.slug) fetchGrid(props.slug)
else setEditable(true)
}, [])
// Initialize an array of current uncap values for each summon
@ -102,11 +104,10 @@ const SummonGrid = (props: Props) => {
if (partyUser != undefined && loggedInUser != undefined && partyUser === loggedInUser) {
setEditable(true)
setEditableContext(true)
}
// Store the important party and state-keeping values
setPartyId(party.id)
setId(party.id)
setFound(true)
setLoading(false)
@ -149,7 +150,7 @@ const SummonGrid = (props: Props) => {
function receiveSummonFromSearch(object: Character | Weapon | Summon, position: number) {
const summon = object as Summon
if (!partyId) {
if (!id) {
props.createParty()
.then(response => {
const party = response.data.party
@ -158,7 +159,7 @@ const SummonGrid = (props: Props) => {
.then(response => storeGridSummon(response.data.grid_summon))
})
} else {
saveSummon(partyId, summon, position)
saveSummon(id, summon, position)
.then(response => storeGridSummon(response.data.grid_summon))
}
}

View file

@ -15,6 +15,7 @@ import ExtraWeapons from '~components/ExtraWeapons'
import api from '~utils/api'
import './index.scss'
import Party from '~components/Party'
// Props
interface Props {
@ -35,15 +36,13 @@ const WeaponGrid = (props: Props) => {
}
} : {}
// Set up state for party
const [partyId, setPartyId] = useState('')
// Set up state for view management
const [found, setFound] = useState(false)
const [loading, setLoading] = useState(true)
// Set up the party context
const { setEditable: setAppEditable } = useContext(AppContext)
const { id, setId } = useContext(PartyContext)
const { editable, setEditable } = useContext(PartyContext)
const { hasExtra, setHasExtra } = useContext(PartyContext)
const { setElement } = useContext(PartyContext)
@ -65,6 +64,10 @@ const WeaponGrid = (props: Props) => {
// Fetch data from the server
useEffect(() => {
if (props.slug) fetchGrid(props.slug)
else {
setEditable(true)
setAppEditable(true)
}
}, [props.slug])
// Initialize an array of current uncap values for each weapon
@ -106,7 +109,7 @@ const WeaponGrid = (props: Props) => {
}
// Store the important party and state-keeping values
setPartyId(party.id)
setId(party.id)
setHasExtra(party.is_extra)
setFound(true)
setLoading(false)
@ -151,18 +154,18 @@ const WeaponGrid = (props: Props) => {
const weapon = object as Weapon
setElement(weapon.element)
if (!partyId) {
if (!id) {
props.createParty(hasExtra)
.then(response => {
const party = response.data.party
setPartyId(party.id)
setId(party.id)
if (props.pushHistory) props.pushHistory(`/p/${party.shortcode}`)
saveWeapon(party.id, weapon, position)
.then(response => storeGridWeapon(response.data.grid_weapon))
})
} else {
saveWeapon(partyId, weapon, position)
saveWeapon(id, weapon, position)
.then(response => storeGridWeapon(response.data.grid_weapon))
}
}

View file

@ -2,6 +2,8 @@ import { createContext } from 'react'
import { TeamElement } from '~utils/enums'
const PartyContext = createContext({
id: '',
setId: (id: string) => {},
element: TeamElement.Any,
setElement: (element: TeamElement) => {},
editable: false,