Pull weapon images from different sources depending on env

This commit is contained in:
Justin Edmund 2020-09-18 04:54:45 -07:00
parent f9e3b80a0f
commit 2caa096917
2 changed files with 12 additions and 2 deletions

View file

@ -18,7 +18,12 @@ function WeaponGridMainhand(props: WeaponGridProps) {
let imgSrc
if (props.weapon) {
const weapon = props.weapon!
imgSrc = mainhandImages[weapon.granblue_id]
if (process.env.NODE_ENV === 'development') {
imgSrc = mainhandImages[weapon.granblue_id]
} else if (process.env.NODE_ENV === 'production') {
imgSrc = `${process.env.SIERO_IMG_URL}/mainhand/${weapon.granblue_id}.jpg`
}
}
const openModalIfEditable = (props.editable) ? openModal : () => {}

View file

@ -14,7 +14,12 @@ function WeaponGridUnit(props: WeaponGridProps) {
let imgSrc
if (props.weapon) {
const weapon = props.weapon!
imgSrc = gridImages[weapon.granblue_id]
if (process.env.NODE_ENV === 'development') {
imgSrc = gridImages[weapon.granblue_id]
} else if (process.env.NODE_ENV === 'production') {
imgSrc = `${process.env.SIERO_IMG_URL}/grid/${weapon.granblue_id}.jpg`
}
}
const openModalIfEditable = (props.editable) ? openModal : () => {}