diff --git a/components/weapon/WeaponModal/index.tsx b/components/weapon/WeaponModal/index.tsx index 226a60a7..e93a0394 100644 --- a/components/weapon/WeaponModal/index.tsx +++ b/components/weapon/WeaponModal/index.tsx @@ -24,21 +24,6 @@ import { NO_AWAKENING } from '~data/awakening' import CrossIcon from '~public/icons/Cross.svg' import styles from './index.module.scss' -interface GridWeaponObject { - weapon: { - element?: number - weapon_key1_id?: string - weapon_key2_id?: string - weapon_key3_id?: string - ax_modifier1?: number - ax_modifier2?: number - ax_strength1?: number - ax_strength2?: number - awakening_id?: string - awakening_level?: Number - } -} - interface Props { gridWeapon: GridWeapon open: boolean diff --git a/types/index.d.ts b/types/index.d.ts index ec238308..f00975cd 100644 --- a/types/index.d.ts +++ b/types/index.d.ts @@ -70,6 +70,21 @@ interface GridCharacterObject { } } +interface GridWeaponObject { + weapon: { + element?: number + weapon_key1_id?: string + weapon_key2_id?: string + weapon_key3_id?: string + ax_modifier1?: number + ax_modifier2?: number + ax_strength1?: number + ax_strength2?: number + awakening_id?: string + awakening_level?: Number + } +} + interface PerpetuityObject { character: { perpetuity: boolean