Add variables for the hover scale effects

This commit is contained in:
Justin Edmund 2022-02-01 05:29:03 -08:00
parent dd974fde2e
commit 67d5ada594
4 changed files with 10 additions and 6 deletions

View file

@ -22,7 +22,7 @@
border: 1px solid rgba(0, 0, 0, 0.1);
box-shadow: rgba(0, 0, 0, 0.14) 0px 0px 14px;
cursor: pointer;
transform: scale(1.025, 1.025);
transform: $scale-tall;
}
.CharacterUnit.filled h3 {

View file

@ -33,12 +33,12 @@
border: 1px solid rgba(0, 0, 0, 0.1);
box-shadow: rgba(0, 0, 0, 0.14) 0px 0px 14px;
cursor: pointer;
transform: scale(1.05, 1.05);
transform: $scale-wide;
}
&.main.editable .SummonImage:hover,
&.friend.editable .SummonImage:hover {
transform: scale(1.025, 1.025);
transform: $scale-tall;
}
&.filled h3 {

View file

@ -20,11 +20,11 @@
border: 1px solid rgba(0, 0, 0, 0.1);
box-shadow: rgba(0, 0, 0, 0.14) 0px 0px 14px;
cursor: pointer;
transform: scale(1.05, 1.05);
transform: $scale-wide;
}
.WeaponUnit.mainhand.editable .WeaponImage:hover {
transform: scale(1.025, 1.025);
transform: $scale-tall;
}
.WeaponUnit.filled h3 {

View file

@ -26,4 +26,8 @@ $bold: 600;
$font-small: 12px;
$font-regular: 14px;
$font-large: 18px;
$font-xlarge: 21px;
$font-xlarge: 21px;
// Scale factors
$scale-wide: scale(1.05, 1.05);
$scale-tall: scale(1.012, 1.012);