Use SearchableObject type

This commit is contained in:
Justin Edmund 2022-11-30 09:01:33 -08:00
parent cbbad53e09
commit 6af2ace6b0
4 changed files with 44 additions and 46 deletions

View file

@ -8,12 +8,14 @@ import debounce from "lodash.debounce"
import JobSection from "~components/JobSection" import JobSection from "~components/JobSection"
import CharacterUnit from "~components/CharacterUnit" import CharacterUnit from "~components/CharacterUnit"
import CharacterConflictModal from "~components/CharacterConflictModal"
import type { SearchableObject } from "~types"
import api from "~utils/api" import api from "~utils/api"
import { appState } from "~utils/appState" import { appState } from "~utils/appState"
import "./index.scss" import "./index.scss"
import CharacterConflictModal from "~components/CharacterConflictModal"
// Props // Props
interface Props { interface Props {
@ -73,7 +75,7 @@ const CharacterGrid = (props: Props) => {
// Methods: Adding an object from search // Methods: Adding an object from search
function receiveCharacterFromSearch( function receiveCharacterFromSearch(
object: Character | Weapon | Summon, object: SearchableObject,
position: number position: number
) { ) {
const character = object as Character const character = object as Character

View file

@ -1,47 +1,46 @@
import React from 'react' import React from "react"
import { useTranslation } from 'next-i18next' import { useTranslation } from "next-i18next"
import SummonUnit from '~components/SummonUnit' import SummonUnit from "~components/SummonUnit"
import './index.scss' import { SearchableObject } from "~types"
import "./index.scss"
// Props // Props
interface Props { interface Props {
grid: GridArray<GridSummon> grid: GridArray<GridSummon>
editable: boolean editable: boolean
exists: boolean exists: boolean
found?: boolean found?: boolean
offset: number offset: number
updateObject: (object: Character | Weapon | Summon, position: number) => void updateObject: (object: SearchableObject, position: number) => void
updateUncap: (id: string, position: number, uncap: number) => void updateUncap: (id: string, position: number, uncap: number) => void
} }
const ExtraSummons = (props: Props) => { const ExtraSummons = (props: Props) => {
const numSummons: number = 2 const numSummons: number = 2
const { t } = useTranslation('common') const { t } = useTranslation("common")
return ( return (
<div id="ExtraSummons"> <div id="ExtraSummons">
<span>{t('summons.subaura')}</span> <span>{t("summons.subaura")}</span>
<ul id="grid_summons"> <ul id="grid_summons">
{ {Array.from(Array(numSummons)).map((x, i) => {
Array.from(Array(numSummons)).map((x, i) => { return (
return ( <li key={`grid_unit_${i}`}>
<li key={`grid_unit_${i}`} > <SummonUnit
<SummonUnit editable={props.editable}
editable={props.editable} position={props.offset + i}
position={props.offset + i} unitType={1}
unitType={1} gridSummon={props.grid[props.offset + i]}
gridSummon={props.grid[props.offset + i]} updateObject={props.updateObject}
updateObject={props.updateObject} updateUncap={props.updateUncap}
updateUncap={props.updateUncap} />
/> </li>
</li> )
) })}
}) </ul>
} </div>
</ul> )
</div>
)
} }
export default ExtraSummons export default ExtraSummons

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@ -12,6 +12,7 @@ import ExtraSummons from "~components/ExtraSummons"
import api from "~utils/api" import api from "~utils/api"
import { appState } from "~utils/appState" import { appState } from "~utils/appState"
import type { SearchableObject } from "~types"
import "./index.scss" import "./index.scss"
@ -83,10 +84,7 @@ const SummonGrid = (props: Props) => {
]) ])
// Methods: Adding an object from search // Methods: Adding an object from search
function receiveSummonFromSearch( function receiveSummonFromSearch(object: SearchableObject, position: number) {
object: Character | Weapon | Summon,
position: number
) {
const summon = object as Summon const summon = object as Summon
if (!party.id) { if (!party.id) {

View file

@ -12,6 +12,8 @@ import ExtraWeapons from "~components/ExtraWeapons"
import api from "~utils/api" import api from "~utils/api"
import { appState } from "~utils/appState" import { appState } from "~utils/appState"
import type { SearchableObject } from "~types"
import "./index.scss" import "./index.scss"
// Props // Props
@ -71,10 +73,7 @@ const WeaponGrid = (props: Props) => {
}, [appState.grid.weapons.mainWeapon, appState.grid.weapons.allWeapons]) }, [appState.grid.weapons.mainWeapon, appState.grid.weapons.allWeapons])
// Methods: Adding an object from search // Methods: Adding an object from search
function receiveWeaponFromSearch( function receiveWeaponFromSearch(object: SearchableObject, position: number) {
object: Character | Weapon | Summon,
position: number
) {
const weapon = object as Weapon const weapon = object as Weapon
if (position == 1) appState.party.element = weapon.element if (position == 1) appState.party.element = weapon.element