Remove console logs

This commit is contained in:
Justin Edmund 2022-11-30 05:21:11 -08:00
parent 6ef73583df
commit 725e989bd7
3 changed files with 110 additions and 89 deletions

View file

@ -47,10 +47,6 @@ const JobSection = (props: Props) => {
setSkillRefs(Array(numSkills).fill(React.createRef<HTMLDivElement>()))
}, [numSkills])
useEffect(() => {
console.log(skillRefs)
}, [skillRefs])
function receiveJob(job?: Job) {
console.log(`Receiving job! Row ${job?.row}: ${job?.name.en}`)
if (job) {

View file

@ -71,7 +71,6 @@ const SearchModal = (props: Props) => {
}
function fetchResults({ replace = false }: { replace?: boolean }) {
console.log("Fetch results!!!")
api
.search({
object: props.object,
@ -82,8 +81,6 @@ const SearchModal = (props: Props) => {
page: currentPage,
})
.then((response) => {
console.log("resp")
console.log(response)
setTotalPages(response.data.total_pages)
setRecordCount(response.data.count)

View file

@ -1,101 +1,129 @@
import React, { useEffect, useRef, useState } from 'react'
import UncapStar from '~components/UncapStar'
import React, { useEffect, useRef, useState } from "react"
import UncapStar from "~components/UncapStar"
import './index.scss'
import "./index.scss"
interface Props {
type: 'character' | 'weapon' | 'summon'
rarity?: number
uncapLevel?: number
flb: boolean
ulb: boolean
special: boolean
updateUncap?: (uncap: number) => void
type: "character" | "weapon" | "summon"
rarity?: number
uncapLevel?: number
flb: boolean
ulb: boolean
special: boolean
updateUncap?: (uncap: number) => void
}
const UncapIndicator = (props: Props) => {
const [uncap, setUncap] = useState(props.uncapLevel)
const [uncap, setUncap] = useState(props.uncapLevel)
const numStars = setNumStars()
function setNumStars() {
let numStars
if (props.type === 'character') {
if (props.special) {
if (props.ulb) {
numStars = 5
} else if (props.flb) {
numStars = 4
} else {
numStars = 3
}
} else {
if (props.ulb) {
numStars = 6
} else if (props.flb) {
numStars = 5
} else {
numStars = 4
}
}
const numStars = setNumStars()
function setNumStars() {
let numStars
if (props.type === "character") {
if (props.special) {
if (props.ulb) {
numStars = 5
} else if (props.flb) {
numStars = 4
} else {
if (props.ulb) {
numStars = 5
} else if (props.flb) {
numStars = 4
} else {
numStars = 3
}
numStars = 3
}
return numStars
}
function toggleStar(index: number, empty: boolean) {
if (props.updateUncap) {
if (empty) props.updateUncap(index + 1)
else props.updateUncap(index)
} else {
if (props.ulb) {
numStars = 6
} else if (props.flb) {
numStars = 5
} else {
numStars = 4
}
}
} else {
if (props.ulb) {
numStars = 5
} else if (props.flb) {
numStars = 4
} else {
numStars = 3
}
}
const transcendence = (i: number) => {
return <UncapStar ulb={true} empty={ (props.uncapLevel) ? i >= props.uncapLevel : false } key={`star_${i}`} index={i} onClick={toggleStar} />
}
return numStars
}
const ulb = (i: number) => {
return <UncapStar ulb={true} empty={ (props.uncapLevel) ? i >= props.uncapLevel : false } key={`star_${i}`} index={i} onClick={toggleStar} />
}
const flb = (i: number) => {
return <UncapStar flb={true} empty={ (props.uncapLevel) ? i >= props.uncapLevel : false } key={`star_${i}`} index={i} onClick={toggleStar} />
}
const mlb = (i: number) => {
// console.log("MLB; Number of stars:", props.uncapLevel)
return <UncapStar empty={ (props.uncapLevel) ? i >= props.uncapLevel : false } key={`star_${i}`} index={i} onClick={toggleStar} />
function toggleStar(index: number, empty: boolean) {
if (props.updateUncap) {
if (empty) props.updateUncap(index + 1)
else props.updateUncap(index)
}
}
const transcendence = (i: number) => {
return (
<ul className="UncapIndicator">
{
Array.from(Array(numStars)).map((x, i) => {
if (props.type === 'character' && i > 4) {
if (props.special)
return ulb(i)
else
return transcendence(i)
} else if (
props.special && props.type === 'character' && i == 3 ||
props.type === 'character' && i == 4 ||
props.type !== 'character' && i > 2) {
return flb(i)
} else {
return mlb(i)
}
})
}
</ul>
<UncapStar
ulb={true}
empty={props.uncapLevel ? i >= props.uncapLevel : false}
key={`star_${i}`}
index={i}
onClick={toggleStar}
/>
)
}
const ulb = (i: number) => {
return (
<UncapStar
ulb={true}
empty={props.uncapLevel ? i >= props.uncapLevel : false}
key={`star_${i}`}
index={i}
onClick={toggleStar}
/>
)
}
const flb = (i: number) => {
return (
<UncapStar
flb={true}
empty={props.uncapLevel ? i >= props.uncapLevel : false}
key={`star_${i}`}
index={i}
onClick={toggleStar}
/>
)
}
const mlb = (i: number) => {
// console.log("MLB; Number of stars:", props.uncapLevel)
return (
<UncapStar
empty={props.uncapLevel ? i >= props.uncapLevel : false}
key={`star_${i}`}
index={i}
onClick={toggleStar}
/>
)
}
return (
<ul className="UncapIndicator">
{Array.from(Array(numStars)).map((x, i) => {
if (props.type === "character" && i > 4) {
if (props.special) return ulb(i)
else return transcendence(i)
} else if (
(props.special && props.type === "character" && i == 3) ||
(props.type === "character" && i == 4) ||
(props.type !== "character" && i > 2)
) {
return flb(i)
} else {
return mlb(i)
}
})}
</ul>
)
}
export default UncapIndicator
export default UncapIndicator