Refactor DurationInput to be more predictable
Using two inputs instead of one with finnicky magic for a better user experiences
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81abb93ed6
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2 changed files with 134 additions and 48 deletions
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@ -0,0 +1,35 @@
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.Duration {
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align-items: center;
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background: var(--input-bound-bg);
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border: 2px solid transparent;
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border-radius: $input-corner;
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display: flex;
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padding: 0 calc($unit-2x - 2px);
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&:hover {
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background: var(--input-bound-bg-hover);
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}
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&:focus-within {
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border: 2px solid $blue;
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outline: none;
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}
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.Input {
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background: transparent;
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border: none;
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padding: 0;
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width: initial;
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height: 100%;
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padding: calc($unit-2x - 2px) 0;
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&:hover {
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background: transparent;
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}
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&:focus,
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&:focus-visible {
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border: none;
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}
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}
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}
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@ -1,8 +1,7 @@
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import React, { useState, ChangeEvent, KeyboardEvent, useEffect } from 'react'
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import React, { useState, ChangeEvent, KeyboardEvent } from 'react'
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import classNames from 'classnames'
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import Input from '~components/Input'
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import './index.scss'
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interface Props
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@ -15,50 +14,57 @@ interface Props
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}
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const DurationInput = React.forwardRef<HTMLInputElement, Props>(
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function DurationInput(
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{ className, placeholder, value, onValueChange },
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forwardedRef
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) {
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function DurationInput({ className, value, onValueChange }, forwardedRef) {
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// State
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const [duration, setDuration] = useState('')
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const [minutesSelected, setMinutesSelected] = useState(false)
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const [secondsSelected, setSecondsSelected] = useState(false)
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useEffect(() => {
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if (value > 0) setDuration(convertSecondsToString(value))
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}, [value])
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// Refs
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const minutesRef = React.createRef<HTMLInputElement>()
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const secondsRef = React.createRef<HTMLInputElement>()
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function convertStringToSeconds(string: string) {
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const parts = string.split(':')
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const minutes = parseInt(parts[0])
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const seconds = parseInt(parts[1])
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// Event handlers: On value change
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function handleMinutesChange(event: ChangeEvent<HTMLInputElement>) {
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const minutes = parseInt(event.currentTarget.value)
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const seconds = secondsRef.current
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? parseInt(secondsRef.current.value)
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: 0
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return minutes * 60 + seconds
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handleChange(minutes, seconds)
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}
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function convertSecondsToString(value: number) {
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const minutes = Math.floor(value / 60)
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const seconds = value - minutes * 60
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function handleSecondsChange(event: ChangeEvent<HTMLInputElement>) {
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const seconds = parseInt(event.currentTarget.value)
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const minutes = minutesRef.current
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? parseInt(minutesRef.current.value)
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: 0
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const paddedMinutes = padNumber(`${minutes}`, '0', 2)
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return `${paddedMinutes}:${seconds}`
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handleChange(minutes, seconds)
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}
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function padNumber(string: string, pad: string, length: number) {
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return (new Array(length + 1).join(pad) + string).slice(-length)
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function handleChange(minutes: number, seconds: number) {
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onValueChange(minutes * 60 + seconds)
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}
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function handleChange(event: ChangeEvent<HTMLInputElement>) {
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const value = event.currentTarget.value
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const durationInSeconds = convertStringToSeconds(value)
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onValueChange(durationInSeconds)
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// Event handler: Key presses
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function handleKeyUp(event: KeyboardEvent<HTMLInputElement>) {
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const input = event.currentTarget
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if (input.selectionStart === 0 && input.selectionEnd === 2) {
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if (input === minutesRef.current) {
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setMinutesSelected(true)
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} else if (input === secondsRef.current) {
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setSecondsSelected(true)
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}
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}
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}
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function handleKeyDown(event: KeyboardEvent<HTMLInputElement>) {
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if (event.altKey || event.ctrlKey || event.metaKey || event.shiftKey) {
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// Allow the key to be processed normally
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return
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}
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// Get the current value
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const input = event.currentTarget
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let value = event.currentTarget.value
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@ -95,16 +101,28 @@ const DurationInput = React.forwardRef<HTMLInputElement, Props>(
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const isNumber = !isNaN(char)
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// Check if the character should be accepted or rejected
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if (!isNumber || value.length >= 5) {
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// Reject the character
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event.preventDefault()
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} else if (value.length === 2) {
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// Insert a colon after the second digit
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input.value = value + ':'
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if (!isNumber || value.length >= 2) {
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// Reject the character if the user doesn't have the entire string selected
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if (!minutesSelected && input === minutesRef.current)
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event.preventDefault()
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else if (
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!secondsSelected &&
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input === secondsRef.current &&
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getSeconds() > 9
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)
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event.preventDefault()
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else {
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setDuration(value)
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setMinutesSelected(false)
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setSecondsSelected(false)
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}
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} else {
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setDuration(value)
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}
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}
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}
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// Methods: Time manipulation
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function incrementTime(time: string): string {
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// Split the time into minutes and seconds
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let [minutes, seconds] = time.split(':').map(Number)
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@ -144,21 +162,54 @@ const DurationInput = React.forwardRef<HTMLInputElement, Props>(
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return `${minutes}:${seconds}`
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}
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// Methods: Miscellaneous
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function getMinutes() {
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const minutes = Math.floor(value / 60)
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return minutes
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}
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function getSeconds() {
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const seconds = value % 60
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return seconds
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}
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return (
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<Input
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type="text"
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className={classNames(
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{
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Duration: true,
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AlignRight: true,
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},
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className
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)}
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value={duration}
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onChange={handleChange}
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onKeyDown={handleKeyDown}
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placeholder={placeholder}
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/>
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<div className={classNames(className, { Duration: true })}>
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<Input
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ref={minutesRef}
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type="text"
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className={classNames(
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{
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AlignRight: true,
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},
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className
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)}
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value={getMinutes()}
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onChange={handleMinutesChange}
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onKeyUp={handleKeyUp}
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onKeyDown={handleKeyDown}
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placeholder="mm"
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size={3}
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/>
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<span>:</span>
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<Input
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ref={secondsRef}
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type="text"
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className={classNames(
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{
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AlignRight: true,
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},
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className
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)}
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value={`${getSeconds()}`.padStart(2, '0')}
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onChange={handleSecondsChange}
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onKeyUp={handleKeyUp}
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onKeyDown={handleKeyDown}
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placeholder="ss"
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size={2}
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/>
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</div>
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)
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}
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)
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