Enable saving items in extra slots
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3 changed files with 6 additions and 14 deletions
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@ -218,7 +218,7 @@ const Party = (props: Props) => {
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function storeSummon(summon: Summon, position: number) {
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if (position == -1) {
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setMainSummon(summon)
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} else if (position == 4) {
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} else if (position == 6) {
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setFriendSummon(summon)
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} else {
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// Store the grid unit summon at the correct position
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@ -235,7 +235,7 @@ const Party = (props: Props) => {
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'summon_id': summon.id,
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'position': position,
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'main': (position == -1),
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'friend': (position == 4)
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'friend': (position == 6)
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}
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}, headers)
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}
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@ -53,7 +53,7 @@ const SummonGrid = (props: Props) => {
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editable={props.editable}
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key="grid_friend_summon"
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onReceiveData={receiveSummon}
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position={4}
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position={6}
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unitType={2}
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summon={props.friend}
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/>
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@ -83,14 +83,10 @@ const SummonGrid = (props: Props) => {
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<ExtraSummons
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grid={props.grid}
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editable={false}
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editable={props.editable}
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exists={false}
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offset={numSummons}
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onSelect={
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function (type: GridType, summon: Summon, position: number): void {
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throw new Error('Function not implemented.')
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}
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}
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onSelect={props.onSelect}
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/>
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</div>
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)
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@ -34,11 +34,7 @@ const WeaponGrid = (props: Props) => {
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editable={props.editable}
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exists={false}
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offset={numWeapons}
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onSelect={
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function (type: GridType, weapon: Weapon, position: number): void {
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throw new Error('Function not implemented.')
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}
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}
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onSelect={props.onSelect}
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/>
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)
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