diff --git a/src/lib/components/collection/WeaponEditPane.svelte b/src/lib/components/collection/WeaponEditPane.svelte index 0ffa714c..1e91e251 100644 --- a/src/lib/components/collection/WeaponEditPane.svelte +++ b/src/lib/components/collection/WeaponEditPane.svelte @@ -114,7 +114,7 @@ const keySlotCount = $derived(seriesSlug ? (WEAPON_KEY_SLOTS[seriesSlug] ?? 2) : 0) // Augment type from series determines AX skills vs befoulment - const augmentType = $derived(series?.augmentType ?? 'none') + const augmentType = $derived(series?.augmentType ?? 'no_augment') const hasAxSkills = $derived(augmentType === 'ax') const hasBefoulment = $derived(augmentType === 'befoulment') const hasAwakening = $derived((weaponData?.maxAwakeningLevel ?? 0) > 0) diff --git a/src/lib/components/sidebar/EditWeaponSidebar.svelte b/src/lib/components/sidebar/EditWeaponSidebar.svelte index 08b9b351..f78a582a 100644 --- a/src/lib/components/sidebar/EditWeaponSidebar.svelte +++ b/src/lib/components/sidebar/EditWeaponSidebar.svelte @@ -82,7 +82,7 @@ const keySlotCount = $derived(seriesSlug ? (WEAPON_KEY_SLOTS[seriesSlug] ?? 2) : 0) // Augment type from series determines AX skills vs befoulment - const augmentType = $derived(series?.augmentType ?? 'none') + const augmentType = $derived(series?.augmentType ?? 'no_augment') const hasAxSkills = $derived(augmentType === 'ax') const hasBefoulment = $derived(augmentType === 'befoulment') const hasAwakening = $derived((weaponData?.maxAwakeningLevel ?? 0) > 0)