diff --git a/components/reps/CharacterRep/index.module.scss b/components/reps/CharacterRep/index.module.scss index 38502054..b623728e 100644 --- a/components/reps/CharacterRep/index.module.scss +++ b/components/reps/CharacterRep/index.module.scss @@ -6,6 +6,10 @@ transition: $duration-opacity-fade opacity ease-in; opacity: 0.5; + @include breakpoint(phone) { + display: none; + } + .character, .protagonist { aspect-ratio: 16 / 33; diff --git a/components/reps/SummonRep/index.module.scss b/components/reps/SummonRep/index.module.scss index 6149e46e..70aa1508 100644 --- a/components/reps/SummonRep/index.module.scss +++ b/components/reps/SummonRep/index.module.scss @@ -8,6 +8,10 @@ transition: $duration-opacity-fade opacity ease-in; opacity: 0.5; + @include breakpoint(phone) { + display: none; + } + .summon, .mainSummon { background: var(--card-bg); diff --git a/components/reps/WeaponRep/index.module.scss b/components/reps/WeaponRep/index.module.scss index fb76f59e..02116aa3 100644 --- a/components/reps/WeaponRep/index.module.scss +++ b/components/reps/WeaponRep/index.module.scss @@ -8,6 +8,10 @@ transition: $duration-opacity-fade opacity ease-in; opacity: 0.5; + @include breakpoint(phone) { + display: none; + } + .mainhand, .weapon { background: var(--card-bg);