Change Awakening to use ItemSkill

for convenience
This commit is contained in:
Justin Edmund 2023-01-05 20:48:13 -08:00
parent b1153cfcf9
commit beaa667a75

View file

@ -6,57 +6,85 @@ export type Awakening = {
ja: string ja: string
} }
} }
export const characterAwakening: Awakening[] = [ export const characterAwakening: ItemSkill[] = [
{ {
id: 0, id: 1,
name: { name: {
en: 'Balanced', en: 'Balanced',
ja: 'バランス', ja: 'バランス',
}, },
}, slug: 'balanced',
{ minValue: 1,
id: 1, maxValue: 15,
name: { fractional: false,
en: 'Attack',
ja: '攻撃',
},
}, },
{ {
id: 2, id: 2,
name: { name: {
en: 'Defense', en: 'Attack',
ja: '防御', ja: '攻撃',
}, },
slug: 'attack',
minValue: 1,
maxValue: 15,
fractional: false,
}, },
{ {
id: 3, id: 3,
name: {
en: 'Defense',
ja: '防御',
},
slug: 'defense',
minValue: 1,
maxValue: 15,
fractional: false,
},
{
id: 4,
name: { name: {
en: 'Multiattack', en: 'Multiattack',
ja: '連続攻撃', ja: '連続攻撃',
}, },
slug: 'multiattack',
minValue: 1,
maxValue: 15,
fractional: false,
}, },
] ]
export const weaponAwakening: Awakening[] = [ export const weaponAwakening: ItemSkill[] = [
{ {
id: 0, id: 1,
name: { name: {
en: 'Attack', en: 'Attack',
ja: '攻撃', ja: '攻撃',
}, },
}, slug: 'attack',
{ minValue: 1,
id: 1, maxValue: 15,
name: { fractional: false,
en: 'Defense',
ja: '防御',
},
}, },
{ {
id: 2, id: 2,
name: {
en: 'Defense',
ja: '防御',
},
slug: 'defense',
minValue: 1,
maxValue: 15,
fractional: false,
},
{
id: 3,
name: { name: {
en: 'Special', en: 'Special',
ja: '特殊', ja: '特殊',
}, },
slug: 'special',
minValue: 1,
maxValue: 15,
fractional: false,
}, },
] ]