add season, series, gacha_available, recruited_by to character database views

This commit is contained in:
Justin Edmund 2025-12-02 05:25:43 -08:00
parent 96f040a91b
commit cf694bb1ce
3 changed files with 140 additions and 8 deletions

View file

@ -11,6 +11,9 @@ export const CharacterEditSchema = z.object({
gender: z.number().int().min(0),
proficiency1: z.number().int().min(0),
proficiency2: z.number().int().min(0),
season: z.number().int().min(1).nullable(),
series: z.array(z.number().int().min(1)),
gacha_available: z.boolean(),
min_hp: z.number().int().min(0),
max_hp: z.number().int().min(0),
max_hp_flb: z.number().int().min(0),
@ -28,7 +31,7 @@ export type CharacterEdit = z.infer<typeof CharacterEditSchema>
export function toEditData(model: any): CharacterEdit {
return {
name: model?.name ?? '',
granblue_id: model?.granblue_id ?? '',
granblue_id: model?.granblueId ?? model?.granblue_id ?? '',
rarity: model?.rarity ?? 1,
element: model?.element ?? 0,
race1: model?.race?.[0] ?? null,
@ -36,12 +39,16 @@ export function toEditData(model: any): CharacterEdit {
gender: model?.gender ?? 0,
proficiency1: model?.proficiency?.[0] ?? 0,
proficiency2: model?.proficiency?.[1] ?? 0,
min_hp: model?.hp?.min_hp ?? 0,
max_hp: model?.hp?.max_hp ?? 0,
max_hp_flb: model?.hp?.max_hp_flb ?? 0,
min_atk: model?.atk?.min_atk ?? 0,
max_atk: model?.atk?.max_atk ?? 0,
max_atk_flb: model?.atk?.max_atk_flb ?? 0,
season: model?.season ?? null,
series: model?.series ?? [],
// API returns camelCase (gachaAvailable) after transformation
gacha_available: model?.gachaAvailable ?? model?.gacha_available ?? true,
min_hp: model?.hp?.minHp ?? model?.hp?.min_hp ?? 0,
max_hp: model?.hp?.maxHp ?? model?.hp?.max_hp ?? 0,
max_hp_flb: model?.hp?.maxHpFlb ?? model?.hp?.max_hp_flb ?? 0,
min_atk: model?.atk?.minAtk ?? model?.atk?.min_atk ?? 0,
max_atk: model?.atk?.maxAtk ?? model?.atk?.max_atk ?? 0,
max_atk_flb: model?.atk?.maxAtkFlb ?? model?.atk?.max_atk_flb ?? 0,
flb: model?.uncap?.flb ?? false,
ulb: model?.uncap?.ulb ?? false,
transcendence: model?.uncap?.transcendence ?? false,
@ -59,6 +66,9 @@ export function toPayload(edit: CharacterEdit) {
race: [edit.race1, edit.race2].filter((r) => r !== null && r !== undefined),
gender: edit.gender,
proficiency: [edit.proficiency1, edit.proficiency2],
season: edit.season,
series: edit.series,
gacha_available: edit.gacha_available,
hp: {
min_hp: edit.min_hp,
max_hp: edit.max_hp,

View file

@ -7,6 +7,7 @@
import SuggestionDetailItem from '$lib/components/ui/SuggestionDetailItem.svelte'
import CopyableText from '$lib/components/ui/CopyableText.svelte'
import { getRarityLabel, getRarityOptions } from '$lib/utils/rarity'
import { getWeaponImage } from '$lib/utils/images'
interface Props {
character: any
@ -30,6 +31,11 @@
}: Props = $props()
const rarityOptions = getRarityOptions()
function formatPromotions(promotionNames: string[] | undefined): string {
if (!promotionNames || promotionNames.length === 0) return '—'
return promotionNames.join(', ')
}
</script>
<DetailsContainer title="Metadata">
@ -64,6 +70,58 @@
{/if}
</DetailItem>
{#if character.recruitedBy}
<DetailItem label="Recruited By">
<a href="/database/weapons/{character.recruitedBy.id}" class="recruited-by-link">
<img
src={getWeaponImage(character.recruitedBy.granblueId, 'square')}
alt={character.recruitedBy.name.en || 'Recruiting weapon'}
class="recruited-by-image"
/>
<span class="recruited-by-name">{character.recruitedBy.name.en}</span>
</a>
</DetailItem>
<DetailItem
label="Promotions"
sublabel="Gacha pools from recruiting weapon"
value={formatPromotions(character.recruitedBy.promotionNames)}
/>
{/if}
{/if}
</DetailsContainer>
<style lang="scss">
@use '$src/themes/colors' as colors;
@use '$src/themes/spacing' as spacing;
@use '$src/themes/typography' as typography;
@use '$src/themes/layout' as layout;
.recruited-by-link {
display: flex;
align-items: center;
gap: spacing.$unit;
text-decoration: none;
color: colors.$grey-30;
&:hover .recruited-by-image {
transform: scale(1.05);
}
&:hover .recruited-by-name {
color: colors.$blue;
}
}
.recruited-by-image {
width: 32px;
height: 32px;
border-radius: layout.$item-corner-small;
transition: transform 0.2s ease;
}
.recruited-by-name {
font-size: typography.$font-regular;
transition: color 0.2s ease;
}
</style>

View file

@ -7,10 +7,20 @@
import SuggestionDetailItem from '$lib/components/ui/SuggestionDetailItem.svelte'
import ElementLabel from '$lib/components/labels/ElementLabel.svelte'
import ProficiencyLabel from '$lib/components/labels/ProficiencyLabel.svelte'
import { getElementOptions } from '$lib/utils/element'
import { getElementLabel, getElementOptions } from '$lib/utils/element'
import { getRaceLabel, getRaceOptions } from '$lib/utils/race'
import { getGenderLabel, getGenderOptions } from '$lib/utils/gender'
import { getProficiencyOptions } from '$lib/utils/proficiency'
import {
CharacterSeason,
CharacterSeries,
CHARACTER_SEASON_NAMES,
CHARACTER_SERIES_NAMES,
getSeasonName,
getSeriesNames
} from '$lib/types/enums'
type ElementName = 'wind' | 'fire' | 'water' | 'earth' | 'dark' | 'light'
interface Props {
character: any
@ -37,6 +47,34 @@
const raceOptions = getRaceOptions()
const genderOptions = getGenderOptions()
const proficiencyOptions = getProficiencyOptions()
// Season options (nullable, so include a "None" option)
const seasonOptions = [
{ value: 0, label: 'None' },
...Object.entries(CHARACTER_SEASON_NAMES).map(([value, label]) => ({
value: Number(value),
label
}))
]
// Series options for multiselect
const seriesOptions = Object.entries(CHARACTER_SERIES_NAMES).map(([value, label]) => ({
value: Number(value),
label
}))
// Get element name for checkbox theming
const elementName = $derived.by((): ElementName | undefined => {
const el = editMode ? editData?.element : character?.element
const label = getElementLabel(el)
return label !== '—' && label !== 'Null' ? (label.toLowerCase() as ElementName) : undefined
})
// Format series for display
function formatSeriesDisplay(series: number[]): string {
if (!series || series.length === 0) return '—'
return getSeriesNames(series).join(', ')
}
</script>
<DetailsContainer title="Details">
@ -107,6 +145,29 @@
onAcceptSuggestion={() => onAcceptSuggestion?.('proficiency2', suggestions?.proficiency2)}
onDismissSuggestion={() => onDismissSuggestion?.('proficiency2')}
/>
<DetailItem
label="Season"
bind:value={editData.season}
editable={true}
type="select"
options={seasonOptions}
/>
<DetailItem
label="Series"
bind:value={editData.series}
editable={true}
type="multiselect"
options={seriesOptions}
element={elementName}
/>
<DetailItem
label="Gacha Available"
sublabel="Can be pulled from gacha"
bind:value={editData.gacha_available}
editable={true}
type="checkbox"
element={elementName}
/>
{:else}
<DetailItem label="Element">
<ElementLabel element={character.element} size="medium" />
@ -120,6 +181,9 @@
<DetailItem label="Proficiency 2">
<ProficiencyLabel proficiency={character.proficiency?.[1] ?? 0} size="medium" />
</DetailItem>
<DetailItem label="Season" value={getSeasonName(character.season) || '—'} />
<DetailItem label="Series" value={formatSeriesDisplay(character.series)} />
<DetailItem label="Gacha Available" value={character.gachaAvailable ? 'Yes' : 'No'} />
{/if}
</DetailsContainer>