Move PartyRoute to a Next.js page

This commit is contained in:
Justin Edmund 2022-01-31 20:51:38 -08:00
parent f9874c270e
commit d5343293cb

152
pages/p/[slug].tsx Normal file
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import React, { useEffect, useState } from 'react'
import { withCookies, useCookies } from 'react-cookie'
import { useRouter } from 'next/router'
import api from '~utils/api'
import Party from '~components/Party'
import Button from '~components/Button'
interface Props {
hash: string
}
const PartyRoute: React.FC = () => {
const router = useRouter()
const { slug } = router.query
const [found, setFound] = useState(false)
const [loading, setLoading] = useState(true)
const [editable, setEditable] = useState(false)
const [characters, setCharacters] = useState<GridArray<Character>>({})
const [weapons, setWeapons] = useState<GridArray<Weapon>>({})
const [summons, setSummons] = useState<GridArray<Summon>>({})
const [mainWeapon, setMainWeapon] = useState<Weapon>()
const [mainSummon, setMainSummon] = useState<Summon>()
const [friendSummon, setFriendSummon] = useState<Summon>()
const [partyId, setPartyId] = useState('')
const [extra, setExtra] = useState<boolean>(false)
const [cookies, _] = useCookies(['user'])
useEffect(() => {
async function fetchGrid(shortcode: string) {
return api.endpoints.parties.getOne({ id: shortcode })
.then(response => {
const party = response.data.party
const partyUser = (party.user_id) ? party.user_id : undefined
const loggedInUser = (cookies.user) ? cookies.user.user_id : ''
if (partyUser != undefined && loggedInUser != undefined && partyUser === loggedInUser)
setEditable(true)
const characters = populateCharacters(party.characters)
const weapons = populateWeapons(party.weapons)
const summons = populateSummons(party.summons)
setExtra(response.data.party.is_extra)
setFound(true)
setLoading(false)
setCharacters(characters)
setWeapons(weapons)
setSummons(summons)
setPartyId(party.id)
})
.catch(error => {
if (error.response != null) {
if (error.response.status == 404) {
setFound(false)
setLoading(false)
}
} else {
console.error(error)
}
})
}
function populateCharacters(list: [GridCharacter]) {
let characters: GridArray<Character> = {}
list.forEach((object: GridCharacter) => {
if (object.position != null)
characters[object.position] = object.character
})
return characters
}
function populateWeapons(list: [GridWeapon]) {
let weapons: GridArray<Weapon> = {}
list.forEach((object: GridWeapon) => {
if (object.mainhand)
setMainWeapon(object.weapon)
else if (!object.mainhand && object.position != null)
weapons[object.position] = object.weapon
})
return weapons
}
function populateSummons(list: [GridSummon]) {
let summons: GridArray<Summon> = {}
list.forEach((object: GridSummon) => {
if (object.main)
setMainSummon(object.summon)
else if (object.friend)
setFriendSummon(object.summon)
else if (!object.main && !object.friend && object.position != null)
summons[object.position] = object.summon
})
return summons
}
const shortcode: string = slug as string
fetchGrid(shortcode)
}, [slug, cookies.user])
function render() {
return (
<div id="Content">
<Party
partyId={partyId}
mainWeapon={mainWeapon}
mainSummon={mainSummon}
friendSummon={friendSummon}
characters={characters}
weapons={weapons}
summons={summons}
editable={editable}
exists={found}
extra={extra}
/>
</div>
)
}
function renderNotFound() {
return (
<div id="NotFound">
<h2>There&apos;s no grid here.</h2>
<Button type="new">New grid</Button>
</div>
)
}
if (!found && !loading) {
return renderNotFound()
} else if (found && !loading) {
return render()
} else {
return (<div />)
}
}
export default
withCookies(
PartyRoute
)