Update GridCharacter.d.ts
Changes `over_mastery` from an object to an array of ExtendedMastery Nests awakening properties in an `awakening` key in GridCharacterObject
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1 changed files with 3 additions and 3 deletions
6
types/GridCharacter.d.ts
vendored
6
types/GridCharacter.d.ts
vendored
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@ -4,11 +4,11 @@ interface GridCharacter {
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object: Character
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object: Character
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uncap_level: number
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uncap_level: number
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transcendence_step: number
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transcendence_step: number
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over_mastery: CharacterOverMastery
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perpetuity: boolean
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aetherial_mastery: ExtendedMastery
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over_mastery: ExtendedMastery[]
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aetherial_mastery?: ExtendedMastery
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awakening: {
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awakening: {
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type: Awakening
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type: Awakening
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level: number
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level: number
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}
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}
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perpetuity: boolean
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}
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}
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