Enable saving to server

This commit is contained in:
Justin Edmund 2023-01-19 08:01:35 -08:00
parent 094ae4d7f9
commit ea15696bae
3 changed files with 71 additions and 80 deletions

View file

@ -88,6 +88,9 @@ const CharacterModal = ({
setOpen(modalOpen)
}, [modalOpen])
// Character properties: Perpetuity
const [perpetuity, setPerpetuity] = useState(false)
// Character properties: Ring
const [rings, setRings] = useState<CharacterOverMastery>({
1: { ...emptyExtendedMastery, modifier: 1 },
@ -128,61 +131,7 @@ const CharacterModal = ({
// Methods: Receive data from components
function receiveRingValues(overMastery: CharacterOverMastery) {
console.log(overMastery)
setRings({
1: {
modifier: overMastery[1].modifier,
strength: overMastery[1].strength,
},
2: {
modifier: overMastery[2].modifier,
strength: overMastery[2].strength,
},
3: {
modifier: overMastery[3].modifier,
strength: overMastery[3].strength,
},
4: {
if (overMastery[1]) {
setRings({
...rings,
1: {
modifier: 1,
strength: overMastery[1].strength,
},
})
}
if (overMastery[2]) {
setRings({
...rings,
2: {
modifier: 2,
strength: overMastery[1].strength,
},
})
}
if (overMastery[3]) {
setRings({
...rings,
3: {
modifier: overMastery[3].modifier,
strength: overMastery[3].strength,
},
})
}
if (overMastery[4]) {
setRings({
...rings,
4: {
modifier: overMastery[4].modifier,
strength: overMastery[4].strength,
},
})
}
setRings(overMastery)
}
function receiveEarringValues(
@ -212,22 +161,34 @@ const CharacterModal = ({
// Prepare the GridWeaponObject to send to the server
function prepareObject() {
console.log('Rings:')
console.log(rings)
let object: GridCharacterObject = {
character: {
ring_modifier3: rings[3].modifier,
ring_modifier4: rings[4].modifier,
ring_strength1: rings[1].strength,
ring_strength2: rings[2].strength,
ring_strength3: rings[3].strength,
ring_strength4: rings[4].strength,
earring_modifier: earring.modifier,
earring_strength: earring.strength,
awakening_type: awakeningType,
awakening_level: awakeningLevel,
ring1: {
modifier: rings[1].modifier,
strength: rings[1].strength,
},
ring2: {
modifier: rings[2].modifier,
strength: rings[2].strength,
},
ring3: {
modifier: rings[3].modifier,
strength: rings[3].strength,
},
ring4: {
modifier: rings[4].modifier,
strength: rings[4].strength,
},
earring: {
modifier: earring.modifier,
strength: earring.strength,
},
awakening: {
type: awakeningType,
level: awakeningLevel,
},
transcendence_step: transcendenceStep,
perpetuity: perpetuity,
},
}
@ -237,11 +198,11 @@ const CharacterModal = ({
// Send the GridWeaponObject to the server
async function updateCharacter() {
const updateObject = prepareObject()
console.log(updateObject)
// return await api.endpoints.grid_characters
// .update(gridCharacter.id, updateObject)
// .then((response) => processResult(response))
// .catch((error) => processError(error))
return await api.endpoints.grid_characters
.update(gridCharacter.id, updateObject)
.then((response) => processResult(response))
.catch((error) => processError(error))
}
// Save the server's response to state

View file

@ -23,7 +23,7 @@ interface Props {
sendValues: (overMastery: CharacterOverMastery) => void
}
const RingSelect = (props: Props) => {
const RingSelect = ({ gridCharacter, sendValues }: Props) => {
// Ring value states
const [rings, setRings] = useState<CharacterOverMastery>({
1: { ...emptyRing, modifier: 1 },
@ -33,7 +33,16 @@ const RingSelect = (props: Props) => {
})
useEffect(() => {
props.sendValues(rings)
setRings({
1: gridCharacter.over_mastery[0],
2: gridCharacter.over_mastery[1],
3: gridCharacter.over_mastery[2],
4: gridCharacter.over_mastery[3],
})
}, [gridCharacter])
useEffect(() => {
sendValues(rings)
}, [rings])
function dataSet(index: number) {
@ -66,8 +75,21 @@ const RingSelect = (props: Props) => {
}
function receiveRingValues(index: number, left: number, right: number) {
console.log(`Receiving values from ${index}: ${left} ${right}`)
if (index == 1 || index == 2) {
setSyncedRingValues(index, right)
} else if (index == 3 && left == 0) {
setRings({
...rings,
3: {
modifier: 0,
strength: 0,
},
4: {
modifier: 0,
strength: 0,
},
})
} else {
setRings({
...rings,
@ -80,6 +102,7 @@ const RingSelect = (props: Props) => {
}
function setSyncedRingValues(index: 1 | 2, value: number) {
console.log(`Setting synced value for ${index} with value ${value}`)
const atkValues = (dataSet(1)[0] as ItemSkill).values ?? []
const hpValues = (dataSet(2)[0] as ItemSkill).values ?? []
@ -88,11 +111,11 @@ const RingSelect = (props: Props) => {
setRings({
...rings,
1: {
modifier: rings[1].modifier,
modifier: 1,
strength: atkValues[found],
},
2: {
modifier: rings[2].modifier,
modifier: 2,
strength: hpValues[found],
},
})
@ -102,7 +125,7 @@ const RingSelect = (props: Props) => {
<div className="Rings">
{[...Array(4)].map((e, i) => {
const ringIndex = i + 1
const ringStat = rings[ringIndex]
return (
<SelectWithSelect
name={`ring-${ringIndex}`}
@ -110,8 +133,8 @@ const RingSelect = (props: Props) => {
key={`ring-${ringIndex}`}
dataSet={dataSet(ringIndex)}
leftSelectDisabled={i === 0 || i === 1}
leftSelectValue={rings[ringIndex].modifier}
rightSelectValue={rings[ringIndex].strength}
leftSelectValue={ringStat.modifier ? ringStat.modifier : 0}
rightSelectValue={ringStat.strength ? ringStat.strength : 0}
sendValues={(left: number, right: number) => {
receiveRingValues(ringIndex, left, right)
}}

View file

@ -70,6 +70,9 @@ const SelectWithInput = ({
function onClose() {
setLeftSelectOpen(false)
setRightSelectOpen(false)
setCurrentItemSkill(undefined)
setCurrentItemValue(0)
}
// Methods: Rendering
@ -110,13 +113,17 @@ const SelectWithInput = ({
function handleLeftSelectChange(rawValue: string) {
const value = parseInt(rawValue)
const skill = dataSet.find((sk) => sk.id === value)
setCurrentItemSkill(skill)
setCurrentItemValue(0)
if (skill) sendValues(skill.id, 0)
}
function handleRightSelectChange(rawValue: string) {
const value = parseFloat(rawValue)
setCurrentItemValue(value)
if (currentItemSkill) sendValues(currentItemSkill.id, value)
}