use detail/base images in sidebar
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91524ed064
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f8e9c411f7
1 changed files with 7 additions and 15 deletions
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@ -5,6 +5,7 @@
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import { getProficiencyLabel } from '$lib/utils/proficiency'
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import { getRaceLabel } from '$lib/utils/race'
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import { getGenderLabel } from '$lib/utils/gender'
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import { getCharacterDetailImage, getWeaponBaseImage, getSummonDetailImage, getCharacterPose } from '$lib/utils/images'
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import UncapIndicator from '$lib/components/uncap/UncapIndicator.svelte'
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interface Props {
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@ -52,26 +53,17 @@
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(item as GridSummon).transcendenceStep
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)
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// Get image URL based on type
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// Get image URL based on type using detail/base variants
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function getImageUrl(): string {
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if (!itemData?.granblueId) {
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return type === 'character' ? '/images/placeholders/placeholder-character-main.png' :
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type === 'weapon' ? '/images/placeholders/placeholder-weapon-main.png' :
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'/images/placeholders/placeholder-summon-main.png'
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}
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const id = itemData.granblueId
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const id = itemData?.granblueId
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if (type === 'character') {
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let pose = '01'
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if (gridTranscendence && gridTranscendence > 0) pose = '04'
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else if (gridUncapLevel && gridUncapLevel >= 5) pose = '03'
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else if (gridUncapLevel && gridUncapLevel > 2) pose = '02'
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return `/images/character-main/${id}_${pose}.jpg`
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const pose = getCharacterPose(gridUncapLevel, gridTranscendence)
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return getCharacterDetailImage(id, pose)
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} else if (type === 'weapon') {
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return `/images/weapon-main/${id}.jpg`
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return getWeaponBaseImage(id)
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} else {
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return `/images/summon-main/${id}.jpg`
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return getSummonDetailImage(id)
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}
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}
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</script>
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