Commit graph

23 commits

Author SHA1 Message Date
046c79a267 Add support for Class Champion emblems 2022-12-24 04:51:37 -08:00
7d7e867b40 Display Opus weapons and fix selection
There was a bug where if you unset the first Opus key (or presumably any weapon mod where there is more than one), the display in grid and in the modal would be incorrect and lead to corrupted data. This is fixed now!
2022-12-24 03:27:15 -08:00
bfdd019484 Fix display of weapon keys and Select changes 2022-12-23 23:34:48 -08:00
3a81675737 Rely on disabled property for disabled styles 2022-12-23 21:25:38 -08:00
3983d5411c Update validity checking 2022-12-23 20:00:22 -08:00
c74ff41479 Implement AwakeningSelect
* Has modes for weapons and characters
* Shows input when awakening is selected
* Saves type and level to server
* Redisplays type but level is broken
2022-12-23 18:40:50 -08:00
85fd5df516 Refactored WeaponKeySelect and updated styles 2022-12-20 23:06:27 -08:00
46034e6aad slight Dark Mode fixes for WeaponModal 2022-12-06 19:48:07 -08:00
3ee7c0b4b2 Shuffled greyscale, fixed dark mode for select/input 2022-12-06 09:31:56 -08:00
e8843699c7 Remove trailing semicolons 2022-12-05 17:54:46 -08:00
efa864fb80 Run prettier on src 2022-12-04 07:19:31 -08:00
67aa814b27 Fix weapon modal
Updates weapon keys with cookies
2022-11-16 05:30:37 -08:00
61a762b29b Component cookie fixes 2022-11-16 05:26:18 -08:00
8063ae6ceb Fix: Slash as Division
https://sass-lang.com/documentation/breaking-changes/slash-div
2022-03-06 14:07:24 -08:00
dfd2bbff19 Localize WeaponModal and AxSelect 2022-03-05 14:30:34 -08:00
0ff255d71e Changed how cookies are stored
We now have an account object and user object. Account stores critical information, where User is cosmetic/settings.
2022-03-04 06:31:21 -08:00
8e66dd1b4f Missed renaming a Button property 2022-03-04 00:37:59 -08:00
be60319f98 Refactor Button component 2022-03-04 00:16:53 -08:00
f1397ce847 Make WeaponKeyDropdown controlled
I don't have time to waste figuring out state bullshit and this works
2022-03-03 20:45:34 -08:00
5899e82cdc Enable button always if there is no AX value 2022-03-03 18:00:24 -08:00
e9546293dc Add form validation for AxSelect
We're not done yet, there's still some weird behaviors and a case we haven't properly checked (if second AX skill has a value but first AX skill doesn't)
2022-03-03 15:27:31 -08:00
43cc0de232 Added WeaponModal component
This uses AxSelect, ElementToggle and WeaponKeyDropdown to let users modify their weapons.
2022-03-03 03:11:20 -08:00
b46bafa5f7 Add a modal for modifying weapons 2022-03-01 19:53:54 -08:00