Commit graph

254 commits

Author SHA1 Message Date
3f13f16998 add artifact header with wide image and relief background 2025-12-03 21:05:42 -08:00
ff4b63a542 show remaining chars counter only when near limit 2025-12-03 20:52:14 -08:00
edbfd14843 tweak DetailRow min-width, fix DisclosureRow label wrapping 2025-12-03 20:52:09 -08:00
8759afb83c fix infinite loop in sidebar action effects with untrack 2025-12-03 20:52:03 -08:00
5bac8a0b53 add element-based styling to modifier selection 2025-12-03 20:51:52 -08:00
dc4c2c3117 move artifact image/name to header, use DetailRows for skills 2025-12-03 20:51:16 -08:00
ee2e51affd add image support to sidebar header 2025-12-03 20:51:10 -08:00
399480db9f put grade recommendation reason inline with action badge 2025-12-03 20:51:05 -08:00
91b2a61ac9 simplify skill display to value-only, highlight max rolls in element color 2025-12-03 20:50:59 -08:00
f55303039c auto-redistribute skill levels when artifact level changes 2025-12-03 20:50:53 -08:00
f34f2c4dc9 show calculated skill values in dropdown, add level constraints 2025-12-03 20:50:47 -08:00
ea09f325a0 fix slider value handling and track width
- Use single value instead of array for type="single" slider
- Pass onValueChange directly without array wrapping
- Use flex-grow: 1 for track width instead of width: 100%
2025-12-03 18:50:11 -08:00
8ddfe58369 fix slider range width by adding track wrapper element
The bits-ui Slider.Range component needs to be inside a proper
track element for the range fill to display correctly. Added a
span wrapper with slider-track class and updated styles.
2025-12-03 18:45:53 -08:00
23b1d091f5 add Slider component with elemental styling for level selection 2025-12-03 18:41:04 -08:00
a1bc125521 add element-ghost button variant for sidebar header 2025-12-03 18:33:56 -08:00
9b59a22a43 stretch header buttons to fill height, add gap between accessories 2025-12-03 18:25:24 -08:00
f5f7743055 move delete to detail pane overflow, add disabled save button to edit 2025-12-03 18:20:13 -08:00
db71e6dc80 add overflow menu support to pane stack 2025-12-03 18:20:09 -08:00
100f506c44 move add artifact button to header as elemental button 2025-12-03 18:11:34 -08:00
99644c1730 use color dots instead of images for element dropdown 2025-12-03 18:08:15 -08:00
3527bc820f make Edit button elemental based on artifact element 2025-12-03 18:08:08 -08:00
abf7a36d8a remove translateY(1px) from button active state 2025-12-03 18:07:59 -08:00
b047552d7d fix infinite loop: use onMount instead of $effect for sidebar action 2025-12-03 17:57:50 -08:00
34821aa487 split artifact pane into detail and edit views
- CollectionArtifactDetailPane: read-only view with Edit button in header
- CollectionArtifactEditPane: editable form pushed onto pane stack
- ArtifactSkillDisplay: new read-only skill display component
2025-12-03 17:54:18 -08:00
f23779b664 pane stack: each pane is now its own card
move card styling (bg, radius, shadow, border) from sidebar
container to individual panes so they visually stack as
separate cards. behind pane peeks out from the left.
2025-12-03 17:38:53 -08:00
df045ecd2b add AddArtifactSidebar for collection artifacts
flow: proficiency -> element (color dots) -> artifact dropdown
(filtered by proficiency) -> level/nickname -> skills config
using pane stack for iOS-style navigation
2025-12-03 17:14:26 -08:00
ed32b7e924 add color dot support to Select component 2025-12-03 17:14:19 -08:00
9bdcc7818b remove polarity indicator from skill list 2025-12-03 17:14:01 -08:00
644c596173 fix Icon import path in DisclosureRow 2025-12-03 16:33:47 -08:00
a02db87988 fix @const placement in PaneStack 2025-12-03 16:28:26 -08:00
2b572d07a7 add artifact selection components for pane stack 2025-12-03 16:22:33 -08:00
e7354479f7 add artifact section to TeamView sidebar 2025-12-03 16:20:31 -08:00
ef22bcb6c1 add artifact indicator icon next to character name 2025-12-03 16:18:48 -08:00
52660f3fb1 add collection artifact feature (cards, rows, pane, route)
- CollectionArtifactCard for grid view
- CollectionArtifactRow for list view
- CollectionArtifactPane for sidebar details
- artifacts collection page with filters and infinite scroll
- getArtifactImage util
- update collection layout for artifacts tab
2025-12-03 16:17:15 -08:00
3a41adc4f2 add artifact UI components for phase 4
- DisclosureRow: iOS-style disclosure row for navigation
- ArtifactSkillRow: shows skill with modifiers and level/value controls
- ArtifactModifierList: selectable list of skills by polarity
- ArtifactGradeDisplay: shows letter grade, breakdown, recommendation
- ArtifactEditPane: main edit pane combining base props, skills, grade
2025-12-03 16:08:17 -08:00
d907e32d12 integrate pane stack into sidebar store
sidebar now uses PaneStackStore internally - openWithComponent
creates root pane, and child components can push/pop via context.
simplified Sidebar.svelte to render PaneStack when stack has items.
2025-12-03 15:55:47 -08:00
84e1fb4a8a add pane stack store and component for ios-style navigation 2025-12-03 15:47:34 -08:00
ab4c8058f4 add ... dropdown to database nav with weapon series link 2025-12-03 12:33:42 -08:00
166ef8ff6f update conflict dialog and database pages for series objects 2025-12-03 11:59:31 -08:00
139e602808 fetch weapon series from API in collection filters 2025-12-03 11:59:26 -08:00
a251240331 complete handleSave for weapon modifiers, update key select to use slug 2025-12-03 11:59:16 -08:00
a580f179e1 clean up error handling in add modal 2025-12-03 10:51:17 -08:00
5db9181afc left-align uncap indicators in cells 2025-12-03 10:50:41 -08:00
f54c5f012e improve collection row layouts
- wrap thumbnail + name in core-info container
- use layout tokens for border radius
- add proficiency column to weapon rows
- wider thumbnails, consistent sizing
2025-12-03 10:50:36 -08:00
c37c4f0101 fix request cancellation issue in batch add weapons/summons
The addWeapons/addSummons methods were using Promise.all with Array.fill()
which created arrays where all elements referenced the same object. This
caused the request deduplication logic in BaseAdapter to cancel previous
requests since they all had the same body/requestId.

Fix:
- Use Array.from() with spread to create unique object instances
- Execute requests sequentially to avoid deduplication conflicts
- Improve error handling in AddToCollectionModal to filter CancelledErrors
2025-12-03 07:37:03 -08:00
d9dd8f58ee fix Svelte 5 event modifier syntax in selectable components
Replace deprecated onclick|stopPropagation with onclick={(e) => e.stopPropagation()}
2025-12-03 07:31:32 -08:00
60947a7911 add detail and edit panes for weapon/summon collections
- WeaponEditPane: edit component with uncap, transcendence, element,
  weapon keys, AX skills, and awakening support
- SummonEditPane: simple edit component with uncap and transcendence
- CollectionWeaponPane: full detail pane with Info/My Collection tabs
- CollectionSummonPane: full detail pane with Info/My Collection tabs
2025-12-03 07:26:53 -08:00
033bc1c8f7 add collection display components for weapons and summons
- CollectionWeaponCard: grid view with uncap indicator and transcendence
- CollectionWeaponRow: list view with element, uncap, and awakening/keys info
- CollectionSummonCard: grid view with uncap indicator
- CollectionSummonRow: list view with element and uncap info
2025-12-03 07:21:53 -08:00
957dd16e5e add quantity counter and selectable components for weapons/summons
- QuantityCounter: +/- buttons for multi-copy selection
- SelectableWeaponCard/Row: weapon selection with quantity
- SelectableSummonCard/Row: summon selection with quantity
- AddToCollectionModal: support entityType prop, Map for quantities
- CollectionFilters: entityType-aware filter visibility
2025-12-03 07:19:04 -08:00
a2e0015a85 minor cleanup: remove unused import, add font-tiny variable 2025-12-02 17:19:49 -08:00