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5ea57f0e07
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Rename canonical types to use "ja" instead of "jp"
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2022-03-04 18:22:00 -08:00 |
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cb7624d7a5
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Add new types to User interface and state
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2022-03-04 05:15:49 -08:00 |
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242c61c200
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Fix typescript build errors
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2022-03-03 16:58:04 -08:00 |
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9cef2ce89f
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Add element, ax and weapon_keys to GridWeapon type
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2022-03-03 03:08:11 -08:00 |
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97091050fd
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Make series not optional in Weapon type
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2022-03-03 03:08:00 -08:00 |
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a8544610dc
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Create SimpleAxSkill.d.ts
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2022-03-03 03:07:47 -08:00 |
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6d0227c6b7
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Create AxSkill.d.ts
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2022-03-03 03:07:44 -08:00 |
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66ebab74ab
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Create WeaponKey.d.ts
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2022-03-03 03:07:40 -08:00 |
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dc18fb1975
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Add series, ax to Weapon type
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2022-03-01 19:52:24 -08:00 |
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b78994b68c
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Add saved state and user to Party object
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2022-02-27 22:30:43 -08:00 |
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3b4b8ecc1a
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Add User and Party types
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2022-02-27 00:35:05 -08:00 |
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f778fd2cf8
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Add element to Raid type
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2022-02-24 18:13:47 -08:00 |
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b68cca53a7
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Create Raid.d.ts
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2022-02-23 19:22:56 -08:00 |
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2909da98eb
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Rename unique canonical keys to generic object
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2022-02-23 13:57:38 -08:00 |
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717b38d5b8
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Add string to object types
For convenience
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2022-02-23 01:50:28 -08:00 |
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827473ee5a
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Refactor object grids to handle business logic instead of Party
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2022-02-02 16:54:14 -08:00 |
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44966fe8fe
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Add interactive uncap indicators for summons
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2022-02-01 15:50:06 -08:00 |
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41f6dcb615
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Fix uncap level display bug
This bug was caused primarily by us using the wrong key in the type definition.
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2022-02-01 14:15:38 -08:00 |
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3b252f99ed
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Removed uncap_level from Weapon type
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2022-02-01 05:03:40 -08:00 |
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e70a7afab7
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Pull weapon uncap level from server
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2022-02-01 01:47:27 -08:00 |
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728803d9c5
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Migrate to Next.js
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2022-01-24 21:54:50 -08:00 |
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