7f8530cbfa
Fix build errors
2023-04-09 17:52:03 -07:00
ee548ea254
Disable max buttons and turns
2023-04-09 17:05:35 -07:00
eeb0a066fd
Merge branch 'staging' into advanced-filters
2023-04-02 03:47:57 -07:00
7b54791bb3
Deploy 13th weapon slot ( #296 )
...
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added items from 2023/03 Legfest and 2023/03/30 update (#290 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Missed items (#291 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Add more items
* Added World Series to weapon series empty state (#293 )
* Push 2023/03 updates to main (#292 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added items from 2023/03 Legfest and 2023/03/30 update (#290 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Missed items (#291 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Add more items
* Added items from 2023/03 Legfest and 2023/03/30 update (#290 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Missed items (#291 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Add more items
* Add World series to empty state
* Added items from 2023/03 Legfest and 2023/03/30 update (#290 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Missed items (#291 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Add more items
* Enable 13th slot
* Enable 13th weapon slot (#295 )
2023-04-02 01:30:49 -07:00
e9b29e5840
Push 2023/03 updates to main ( #292 )
...
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added items from 2023/03 Legfest and 2023/03/30 update (#290 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Missed items (#291 )
* Added avatars (#286 )
* Deploy #287 (#288 )
* Added avatars
* Added content from the 2023/03/22 update (#287 )
* Added avatars (#286 )
* Added localizations
* Added update, changed CSS
* Add logic for showing Lucifer uncap and 250 art
* Added new weapon series
* Added updates
* Add more items
2023-03-31 12:03:47 -07:00
00cea70ee3
Add auto guard icon to GridRep
2023-03-21 21:31:44 -07:00
2c933570a5
Fix auto guard text
2023-03-21 20:37:17 -07:00
a259e976ab
Fix bad merge
2023-03-21 19:46:36 -07:00
d623431386
GridRep adjustments
...
* Properly unset mainhand when cells get reused and the new team doesnt have one
* Slightly better styling to make the grid more correct
2023-03-21 19:34:24 -07:00
7b633a6c25
Propagate filters from modal
...
This updates how we handle filter propagation to accommodate the advanced ones. The icon lights up when filters are active.
2023-03-21 19:34:24 -07:00
d536c7834d
Remove default filterset
...
This was moved to a utils/ file
2023-03-21 19:34:09 -07:00
87cbd00ac2
Update how we save and propagate filters
...
We save filterset in a local state, because the FilterBar will send it down to us from cookies.
We then set each individual property from that filter set.
We set inputs to have a placeholder, as max buttons and max turns could not be set (null). Then, we only send those fields when they have a value provided by the user.
2023-03-21 19:34:09 -07:00
ef8401cb14
Populate values from defaultFilterSet
2023-03-21 19:33:42 -07:00
401506dcf8
Swap to using selects for some boolean fields
...
Charge Attack, Full Auto, and Auto Guard are not boolean values since the user can select (and the default should be) to show both on and off values. We swap to using a SelectTableField here to represent this difference.
We also added logic for Full Auto and Auto Guard fields since they are tied together in some cases (you can't show Auto Guard teams that have Full Auto disabled)
2023-03-21 19:33:22 -07:00
78e47f513b
Add style for filter button with filters active
2023-03-21 19:33:03 -07:00
9769c43e6b
Set width of Select in table field in Filter dialog
2023-03-21 19:33:03 -07:00
d0c1f07422
Change value in table fields
...
* Input table fields need to be able to be empty
* Slider table fields should default to 0 if value isn't provided
2023-03-21 19:33:03 -07:00
88e830dd78
Send filtersets to FilterModal
...
This sends the default filterset and the user's filterset to the filter modal.
The default filterset is used when resetting all filters. The users filterset is used so that it is populated with the user's values when they open the modal
2023-03-21 19:33:03 -07:00
d916658072
Update TableFields to not error
...
Also optional value is required
2023-03-21 19:32:09 -07:00
388e8ff49e
Fix maximum cycle depth exceeded error
2023-03-21 19:31:39 -07:00
d2c40c1d0d
Added default values, clearing filters, etc
...
* Default values
* Ability to clear filters
* Receiving values from components
2023-03-21 19:31:02 -07:00
18aa3d4a4e
Added value reporting and fixed a cycle error
2023-03-21 19:29:52 -07:00
a62db832eb
Update styles for various components
...
Added some new colors and fixed spacing
2023-03-21 19:29:31 -07:00
e4eb90aff1
Update modal skeleton
2023-03-21 19:28:39 -07:00
4b8e905630
Implement InputTableField
2023-03-21 19:27:17 -07:00
d1dbcab005
Implemented SwitchTableField
2023-03-21 19:27:03 -07:00
914f8929ed
Implement SliderTableField
2023-03-21 19:26:51 -07:00
3b3e2d50b3
Implement custom Slider component
...
This inherits from Radix's Slider
2023-03-21 19:26:22 -07:00
a1152e5827
Make generic TableField and move styles
...
This is so we have a base for other table rows that use different interactive elements
2023-03-21 19:25:49 -07:00
e3bdf820b4
Add skeleton of FilterModal
2023-03-21 19:25:11 -07:00
43e615fdf3
Propagate filters from modal
...
This updates how we handle filter propagation to accommodate the advanced ones. The icon lights up when filters are active.
2023-03-21 19:20:05 -07:00
61e17f655c
Remove default filterset
...
This was moved to a utils/ file
2023-03-21 19:20:05 -07:00
b4464be30c
Update how we save and propagate filters
...
We save filterset in a local state, because the FilterBar will send it down to us from cookies.
We then set each individual property from that filter set.
We set inputs to have a placeholder, as max buttons and max turns could not be set (null). Then, we only send those fields when they have a value provided by the user.
2023-03-21 19:20:05 -07:00
3a2504a70e
Populate values from defaultFilterSet
2023-03-21 19:20:05 -07:00
a6cde5ebcd
Swap to using selects for some boolean fields
...
Charge Attack, Full Auto, and Auto Guard are not boolean values since the user can select (and the default should be) to show both on and off values. We swap to using a SelectTableField here to represent this difference.
We also added logic for Full Auto and Auto Guard fields since they are tied together in some cases (you can't show Auto Guard teams that have Full Auto disabled)
2023-03-21 19:20:05 -07:00
5ed05bc5b4
Add style for filter button with filters active
2023-03-21 19:20:05 -07:00
d4e70d9807
Set width of Select in table field in Filter dialog
2023-03-21 19:20:05 -07:00
b0a4bf8fc4
Change value in table fields
...
* Input table fields need to be able to be empty
* Slider table fields should default to 0 if value isn't provided
2023-03-21 19:20:05 -07:00
591b16c880
Send filtersets to FilterModal
...
This sends the default filterset and the user's filterset to the filter modal.
The default filterset is used when resetting all filters. The users filterset is used so that it is populated with the user's values when they open the modal
2023-03-21 19:20:05 -07:00
e36de8389e
Update TableFields to not error
...
Also optional value is required
2023-03-21 19:20:05 -07:00
e67a8aa359
Fix maximum cycle depth exceeded error
2023-03-21 19:20:05 -07:00
bc4c870d72
Added default values, clearing filters, etc
...
* Default values
* Ability to clear filters
* Receiving values from components
2023-03-21 19:20:05 -07:00
fe3ef4129c
Added value reporting and fixed a cycle error
2023-03-21 19:20:05 -07:00
87390bc07c
Update styles for various components
...
Added some new colors and fixed spacing
2023-03-21 19:20:05 -07:00
5900672089
Update modal skeleton
2023-03-21 19:20:05 -07:00
ece5e2434c
Implement InputTableField
2023-03-21 19:20:05 -07:00
0418c01bc4
Change enabled switch color
2023-03-21 19:20:05 -07:00
2bf578fec9
Implemented SwitchTableField
2023-03-21 19:20:05 -07:00
b67c3bc8b5
Implement SliderTableField
2023-03-21 19:20:05 -07:00
9b7b54b562
Implement custom Slider component
...
This inherits from Radix's Slider
2023-03-21 19:20:05 -07:00