bbd329532b
Refactored WeaponGrid
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Fetching the party now happens in the `Party` route
`WeaponGridMainhand` and `WeaponGridUnit` were consolidated into `WeaponUnit`
Logged-in users can update grids that they created
2020-09-25 03:43:30 -07:00
470f553cf7
Fix name and star state when cell is empty
2020-09-18 11:27:52 -07:00
c8c6e6f813
Add text and uncap stars to grid
2020-09-18 08:16:07 -07:00
b98cbe9975
Updates to routes
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* The shortcode will only be pulled from here
* Add an editable key to enable/disable editing the grid
* Fix type erros with props.match
2020-09-18 04:44:49 -07:00
0d862e8085
Update components dealing with selecting weapons
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You can select a weapon and if there is no party, it will create one on the server. It will associate subsequently added weapons to that party.
2020-09-16 03:46:56 -07:00
f4be26467b
Set weapons when they're selected
2020-09-15 04:15:35 -07:00
cc24126a47
Move components into a folder
2020-09-12 18:44:46 -07:00