1f21e9d808
Added TranscendencePopover
...
This popover is the UI that lets you set an item's transcendence
2023-01-22 14:40:57 -08:00
9c757c2c5b
Add TranscendenceStar and TranscendenceFragment
...
`TranscendenceStar` is a new star capable of displaying `TranscendenceFragment`s depending on the `GridCharacter` stage
2023-01-22 14:40:21 -08:00
4f7d18904f
Add perpetuity control to CharacterUnit
...
This involved moving the code to update a GridCharacter to the CharacterUnit from CharacterModal
2023-01-21 20:20:25 -08:00
3ce7145ec4
Add handleSummonResponse
2023-01-21 19:12:54 -08:00
b912a7ae8f
Implement deleting summons
2023-01-21 15:40:42 -08:00
bd11685295
Merge branch 'scroll-indicator' into summon-renewal
2023-01-21 15:30:56 -08:00
ee7ab8fd13
Merge branch 'fix-dialogs' into scroll-indicator
2023-01-21 15:30:30 -08:00
48866865eb
Fix validation on open change in WeaponModal
2023-01-21 15:28:28 -08:00
0efe7f2386
Merge branch 'scroll-indicator' into summon-renewal
2023-01-21 15:19:06 -08:00
4bb625934b
Remove hardcoded height from dialog
...
Causing issues of course
2023-01-21 15:18:43 -08:00
ddee38e37c
Refactor SummonUnit and add alert and contextmenu
2023-01-21 15:18:01 -08:00
89908777a2
Add backdrop-filter for Overlay and animate
2023-01-21 09:42:50 -08:00
da1bca2c05
Fix auth modals
2023-01-21 08:37:11 -08:00
1ee55cc1c2
Fix delete party alert and redirect to profile on delete
2023-01-21 08:21:43 -08:00
0678856b43
Fix Conflict modals and make scrollable
2023-01-21 07:56:25 -08:00
acadbc3eea
"Fix" extra scroll on AccountModal
...
This is definitely a "fix" because I have no idea why it was misbehaving in the first place
2023-01-21 07:42:41 -08:00
b271aa0923
Add footer ref for WeaponModal
2023-01-21 07:29:28 -08:00
66df6f9f74
Update SearchModal to use new scroll tech
2023-01-21 07:09:41 -08:00
7ad9032e86
Fix shadows for static and mod modals
2023-01-21 06:04:40 -08:00
c9315ab397
Fix spacing at bottom of ChangelogModal
2023-01-21 03:43:18 -08:00
baeaf4f73d
Implement shadow on DialogHeader in static modals
2023-01-21 03:42:29 -08:00
16ed034b16
Fix spacing in AboutModal
2023-01-21 03:40:30 -08:00
6bc34af434
Fix and update Changelog and About modals
2023-01-21 00:10:41 -08:00
41d22c59a5
Fix Roadmap modal
2023-01-20 22:33:40 -08:00
0e3d5c08f8
Add max-width to DialogContent
2023-01-20 22:26:20 -08:00
a18c4d88bb
Toggle locked for uncontrolled dialogs
2023-01-20 22:26:11 -08:00
82d1d7550a
Fix styles for AccountModal
2023-01-20 21:53:45 -08:00
cd3d96d36f
Add conditional for earring values
2023-01-20 21:50:27 -08:00
a4d6321d64
Update DialogContent styles
2023-01-20 21:49:55 -08:00
cdb85120de
Update Dialog to be controlled
2023-01-20 21:49:43 -08:00
24c2ee950f
Update SearchModal to be controlled
2023-01-20 21:49:16 -08:00
cc7051fc8f
Implement removing Characters and Weapons
2023-01-20 21:39:03 -08:00
23c520f549
Fix Alert buttons and sizing
2023-01-20 21:11:53 -08:00
efcd2ea47c
Add variables for timing
2023-01-20 21:05:23 -08:00
3417eab46e
Add translations
2023-01-20 20:46:54 -08:00
54d67260c9
Fix party title when Untitled
2023-01-20 20:42:13 -08:00
2be23b5ea0
Add context menu to WeaponUnit
...
Also refactored and organized WeaponUnit and CharacterUnit
2023-01-20 20:38:44 -08:00
d4e598e36b
Make button disappear and handle context menu states
2023-01-20 19:40:27 -08:00
6023f9ab6a
Fix AwakeningSelect component
...
It was completely broken for weapons. We managed to fix the problem by refactoring how data is sent to SelectWithInput but I fear the root error is still there.
We also cleaned the component up a bit.
2023-01-20 19:29:07 -08:00
39940abf9f
Fix saving awakening types and levels
2023-01-20 18:21:51 -08:00
e6c52c43b2
Fix error when opening character w/o over mastery
2023-01-20 17:39:04 -08:00
a06047232f
Fix styles for Auth modals
2023-01-19 10:25:17 -08:00
6777804f57
Rename SelectWithSelect
...
This is only used for ExtendedMastery and is hardcoded for ItemSkill types
2023-01-19 08:12:35 -08:00
ea15696bae
Enable saving to server
2023-01-19 08:01:35 -08:00
094ae4d7f9
Add new dependencies
2023-01-19 07:30:20 -08:00
07ce2d9cf5
Add headerClasses
2023-01-19 07:29:21 -08:00
2837eccc05
Refactor GridCharacterObject type
2023-01-19 07:29:09 -08:00
94bdd24900
Rename openChange
2023-01-19 07:28:56 -08:00
f2584459f7
Wire up switch for perpetuity
2023-01-19 07:27:45 -08:00
d9551a3e8e
Receive and set character mod data
2023-01-19 07:27:21 -08:00
1d5822a0ab
Add header changes to Weapon and Character modals
2023-01-19 07:26:37 -08:00
78744d663b
Refactor props key out of WeaponSelect
2023-01-19 07:25:54 -08:00
6064d726ce
Fix infinite loop in SelectWithSelect
2023-01-19 07:25:19 -08:00
6f3c7d2a03
Remove unused dependency
2023-01-15 15:21:47 -08:00
a8fb489911
Fix styles after Dialog extraction
2023-01-15 10:44:24 -08:00
acbc2da09d
Show no_job string in read-only section
2023-01-15 10:37:51 -08:00
1bb16db205
Lock scrolling body when Dialog is open
2023-01-15 10:36:38 -08:00
b4f217071f
Extract Dialog into its own component
2023-01-15 10:36:20 -08:00
26a30ad89c
Add switch and styling for perpetuity rings
2023-01-14 19:22:21 -08:00
dd8f1906e8
Tightly couple ATK and HP values
2023-01-14 18:59:34 -08:00
9041683a6c
Default awakening should be 1
2023-01-14 17:50:39 -08:00
9891cf4a46
Remove unused code
2023-01-14 17:50:31 -08:00
4f5c790d7d
Add image to character modal
2023-01-14 17:43:59 -08:00
559f18764b
Merge branch 'party-url-query' into character-mods
2023-01-14 12:40:52 -08:00
f0d6f1f8a4
Implement query param switching
...
Adding /characters, /weapons, or /summons will direct you to that tab by default, with /weapons as the default.
Clicking the segmented controller replaces the URL with the corresponding path, but doesn't push the navigation stack
2023-01-14 12:23:03 -08:00
21f5ab8825
Removed unused and redundant code
2023-01-14 12:22:15 -08:00
7532455364
Merge branch 'main' into character-mods
2023-01-08 05:53:48 -08:00
bd1f6ccb98
Refactor createParty to allow creating anything first
2023-01-08 01:32:09 -08:00
c0cdb91178
Remove visible from props to remove error
2023-01-08 01:31:56 -08:00
018aaefa81
Fix SummonUnit showing + over image
2023-01-07 23:28:06 -08:00
5de556b367
Create teams when arbitrary details are changed
...
These teams have no weapons and won't show up anywhere but the user's profile. We should probably clean out completely empty teams every once in a while with a CRON job.
2023-01-07 23:25:55 -08:00
4a219378c7
Fix bug with party name
2023-01-07 22:59:26 -08:00
3595899233
Add new layout and styles for roadmap modal
2023-01-06 04:24:35 -08:00
d070aea762
Fix padding on input to match other interactive elements
2023-01-06 03:13:37 -08:00
40e218deb2
Make modal open on ContextMenuItem select
2023-01-06 03:04:41 -08:00
12a01ef31d
Make onOpenChange optional
2023-01-06 03:04:17 -08:00
bab9488913
Update CharacterModal
...
* Update localization keys
* Remove unneeded dependencies and calls
* Store received values (WIP)
2023-01-06 03:03:58 -08:00
ad07e9b727
Receive and send ring values (WIP)
2023-01-06 03:02:14 -08:00
a428a69ec7
Fix styles (make wider, text-align right)
2023-01-06 03:01:48 -08:00
db7a008c6f
Remove onOpenChange and open states
...
We don't need it right now
2023-01-06 03:01:33 -08:00
b218fd61fa
Add extra ItemSkill properties on empty awakening
...
Even though it doesn't really need them
2023-01-06 02:59:29 -08:00
6541dff12e
Fix primary button, add overlay, allow ReactNode msg
2023-01-06 02:58:59 -08:00
39f79bfbc6
Update Alert styles
...
* Proper z-index with overlay
* Slightly themed with background-color variable (more to come)
* Make strong actually make things bold
* Proper styling on buttons container
2023-01-06 02:58:45 -08:00
1206c1978f
Add WIP RingSelect
...
doesn't send data yet
2023-01-06 00:49:41 -08:00
21465b5dea
Add style for hidden selects
2023-01-06 00:49:24 -08:00
45d77b0522
Hardcode sizing of the pair of inputs, which sucks but is necessary for now
2023-01-06 00:49:12 -08:00
0860e7d694
Implement SelectWithSelect
...
A table item with a select on the left and a select on the right
2023-01-06 00:46:34 -08:00
8ed97c55fe
Convert to use SelectWithInput
2023-01-05 20:49:17 -08:00
d7ab348e4b
Fix bad import after moving data files
2023-01-05 20:49:03 -08:00
1206290ede
Add support for disabled selects
2023-01-05 20:48:53 -08:00
55c99cda58
Bug fix: Plus icon is a higher z-index than summon image
2023-01-05 20:48:37 -08:00
0f30c73964
Implement SelectWithInput
...
We keep making this pattern so lets standardize it
2023-01-05 20:46:50 -08:00
5b6c6b4521
Move various files from /utils to /data
2023-01-05 02:13:51 -08:00
61c7341ee3
Implement CharacterModal
...
Need sub-components
2023-01-04 23:31:49 -08:00
6cd55e9166
Add ContextMenu to CharacterUnit with placeholders
2023-01-04 22:33:30 -08:00
d4029942e5
Disable selecting the character image
2023-01-04 22:32:26 -08:00
726c0608c4
Add new class for hovering buttons
2023-01-04 22:32:26 -08:00
ed0c821227
Add ContextMenu and ContextMenuItem
2023-01-04 22:31:01 -08:00
573deaa2c2
Different approach to getting locale cookie
2023-01-03 23:19:13 -08:00
dc99c9b525
Fix positioning of thumb in switch
...
We were using translateX to move the switch and animate it with transform, but the page refreshes immediately after you tap it so it doesn't matter.
2023-01-03 23:10:08 -08:00
9b1dd4452f
Bump Token size because yoey is needy
2023-01-03 20:01:57 -08:00
8a60326e39
Update index.scss
2023-01-03 19:58:14 -08:00
8a600f967a
Change raid color in GridRep
2023-01-03 19:53:29 -08:00
ac865d7a26
Fix colors in GridRep and add to detailsWithUsername
2023-01-03 19:41:31 -08:00
56c4842e82
Add full auto tag to GridRep
2023-01-03 19:24:37 -08:00
54dd3feba7
Add new fields to parties
...
I forgot to commit
2023-01-03 18:06:27 -08:00
ec2c2755be
Fix more type errors
2023-01-02 21:43:57 -08:00
787abd8e85
Reset conflict on close for character conflict modal
2023-01-02 21:41:07 -08:00
eac805106a
Fix AX references
2023-01-02 21:40:27 -08:00
9d5d67601c
Use Dialog in ConflictModals
2023-01-02 21:31:18 -08:00
56524d847a
Reset conflict modal after close
2023-01-02 21:29:13 -08:00
3b670032c3
Fix z-index on entity units to fix hovercards
2023-01-02 06:53:20 -08:00
0303915ef1
Add z-index to hovercard
2023-01-02 14:40:22 +00:00
42f2dcead7
Change classes for hovercards and their content
2023-01-02 06:36:53 -08:00
31dcebd6db
Make subaura summons consistent
2023-01-02 05:46:53 -08:00
5c7e7fbb57
Fix summons and extra summons
2023-01-02 05:44:53 -08:00
60879b24f5
Move placeholders to directory
2023-01-02 05:44:45 -08:00
562d52a626
Small fixes to Character CSS
...
* Constrain to $grid-width
* Fix spacing between breakpoints
2023-01-02 05:14:03 -08:00
44209c82af
Update ExtraWeapons
2023-01-02 05:10:10 -08:00
ed00f43af3
Fix empty state for weapons
2023-01-02 04:51:41 -08:00
feb3b6c2ca
Smaller updates to responsive character CSS grid
2023-01-02 04:28:13 -08:00
36fe175f8f
Make responsive updates to weapon grid CSS
2023-01-02 04:20:20 -08:00
ff5e9ce5c0
Update regex to support Youtube short URLs
...
Mya just had to go and fucking use the short URLs and break embedding
2023-01-02 02:35:39 -08:00
7bb14409a7
Merge pull request #110 from jedmund/update-youtube-regex
...
Update regex to support Youtube short URLs
2023-01-02 02:20:04 -08:00
e48f0a4289
Update regex to support Youtube short URLs
2023-01-02 02:19:09 -08:00
3e32871107
Also prevent updating uncap stars on Character/Summon grids
2023-01-02 02:08:01 -08:00
d3c2c6846b
Add key to weapon series group elements
2023-01-02 02:05:56 -08:00
e0c809867e
Use string for visible
2023-01-02 02:04:08 -08:00
dae06b9087
Intermediate fix for CheckedState
...
I don't really know how to handle this lol
2023-01-02 02:03:58 -08:00
b5a7302cba
Update components to fix NextJs errors
2023-01-02 01:47:34 -08:00
821ef4c41b
Passing javascript true to DOM element
2023-01-02 00:53:57 -08:00
ba6c45d551
Fix job image rendering
...
* Only render when job selected
* Render localized name as alt string
2023-01-02 00:52:26 -08:00
55e2938d76
Fix JobSkill filter not working
2022-12-30 07:03:49 -08:00
71b99091ea
Fix hover color for job skill placeholder
2022-12-30 07:02:13 -08:00
2348c049d6
Fix optional error when checking job
2022-12-30 07:00:41 -08:00
59bc9e6b89
Fix awakening select display of input
2022-12-30 06:59:49 -08:00
a12b0383ef
Don't show weapon mod button if weapon has no id
2022-12-30 06:12:29 -08:00
bc76df5054
Make all dialogs min-width
2022-12-30 06:12:12 -08:00
758ee4dae4
Fix tablet sizing for JobSection
2022-12-30 05:48:26 -08:00
18208a95b7
Fix empty state for Job dropdown
2022-12-30 05:48:17 -08:00
c574e5e845
Add min-width to SearchDialog
2022-12-30 05:40:52 -08:00
1e820f184e
Force reload after logout
...
This is a much easier and foolproof way to ensure that people can't edit their grid after logging out.
2022-12-30 05:23:44 -08:00
ba025b8fd8
Set user token after login and signup
2022-12-30 05:19:12 -08:00
18a998b1ed
Remove logs and unused dependencies
2022-12-30 05:18:40 -08:00
8c952a57f5
Condense createParty into one method call
2022-12-30 05:18:14 -08:00
7580e544fe
Lock down unauth authentication
...
Fixes #97
2022-12-30 03:52:21 -08:00
ab81b70b13
Fix line wrapping and linkify URLs again
2022-12-29 03:24:41 -08:00
d1ec67d021
Fix null element on GridRep
2022-12-28 23:39:54 -08:00
406b3c1b44
Fix GridRep sizing in GridCollection
2022-12-28 23:24:19 -08:00
5e8939cddf
Make GridRep more consistent
...
The mainhand is still slightly taller than the 9 grid weapons but this will do for now
2022-12-28 23:15:09 -08:00
df795ad9a3
Move import
2022-12-28 22:38:43 -08:00
4d2f433f6c
Remove headers
2022-12-28 22:38:33 -08:00
8c199b847e
SearchModal CSS updates for mobile
2022-12-28 22:38:20 -08:00
92b21dc0cf
JobSection updates
...
* Make Job preview full width
* Use smaller layout on tablets and phones
2022-12-28 22:37:59 -08:00
001dbc55f1
Don't re-align segmented control
2022-12-28 22:37:32 -08:00
f8b2c6d61c
Use new Overlay component
2022-12-28 22:37:21 -08:00
968f0f3f43
Fix z-index to work with new Overlay component
2022-12-28 22:37:14 -08:00
6ef884b784
Fix character unit sizing
2022-12-28 22:37:01 -08:00
bd0e66a986
Remove logs
2022-12-28 22:18:27 -08:00
7e1c65a862
Fix CharacterGrid
2022-12-28 22:18:02 -08:00
7bc872644a
Add keys to SearchFilters
2022-12-28 22:03:12 -08:00
7eb129f01b
Remove stuff from LoginModal
2022-12-28 21:51:44 -08:00
84aa355ad8
Add phantom overlay to Selects to prevent background touches
...
https://github.com/radix-ui/primitives/issues/1658
2022-12-28 21:47:28 -08:00
2c2a9dd65d
CSS updates for modals (except search)
2022-12-28 17:37:55 -08:00
f4cc93d415
Fix the build
2022-12-28 01:48:26 -08:00
c2bb0c23f5
LoginModal fixes
...
Add error message for invalid credentials
2022-12-28 01:35:58 -08:00
8c32753183
Add Disinfect to credits
2022-12-28 00:53:16 -08:00
ace2e08db2
Hotfix for LoginModal to see whats wrong
2022-12-28 00:36:42 -08:00
edf261b802
Remove headers params from api calls
2022-12-27 19:21:55 -08:00
47f6a5c1bd
Make GridRep flexible
2022-12-27 19:18:59 -08:00
82e93de7fc
Further improve menu toggling
...
You should be able to dismiss the menu by clicking the button again. Now you can.
2022-12-27 17:43:15 -08:00
95ef911781
Modify HeaderMenu CSS for position, state
...
* Fix positioning at top
* Make it full width with padding on phones
* Remove hover states on phones
2022-12-27 17:17:34 -08:00
9513f6b9e6
Remove hover state on GridRep on phone
2022-12-27 17:16:48 -08:00
8f635c6967
HeaderMenu should always be in a <nav>
2022-12-27 17:16:34 -08:00
0fb30e0ac5
Implement retrieveCookie
...
retrieveCookie fetches and parses cookies. This util should help us further reduce places where we're extracting and parsing with cookies in the business logic
2022-12-27 17:16:21 -08:00
1420d792df
Update Layout
2022-12-27 17:14:16 -08:00
e256be2fba
Clicking outside the menu hides it
...
The method in Header got committed two commits ago (oops) but this makes it so a click or tap outside an opened menu hides it
2022-12-27 17:09:45 -08:00
45c4e29f08
Clicking on menu button toggles it
...
This is an affordance for mobile (and how we got here)
2022-12-27 17:08:50 -08:00
0b0af6f4cd
Move TopHeader to Header
...
This is a remnant of an old design where there was a BottomHeader as well
2022-12-27 17:07:58 -08:00
adf7f42fc0
Fix textarea height
2022-12-27 14:54:29 -08:00
3cf889cd43
Replace media query usage with mixin
2022-12-27 14:54:24 -08:00
0e2e86a81e
Merge pull request #71 from jedmund/fix-69
...
Fix #69 : Uncap stars were too small and getting cut off
2022-12-27 10:41:23 -08:00
8d0860893e
Add and implement fix-date
...
Safari does not handle certain date formats well, and this library fix-date fixes it practically invisibly.
2022-12-27 10:39:49 -08:00
227f72745f
Fix a stray background: property
...
We use background-image specifically so it doesn't overwrite background-size
2022-12-27 10:37:20 -08:00
e8db6870b4
Moved to using PNGs since I know that works
...
I don't want to spend time on this when there's bigger fish to fry. Will revisit in the future.
2022-12-27 10:30:45 -08:00
70a83f274f
Fixes the issue for now
...
This does introduce a new bug with SVG background images—they are appearing incredibly blurry even though they're SVGs. I fear I will have to output raster images.
2022-12-27 10:09:32 -08:00
4a2fe46078
Fix sizing and hover behavior for desktop
2022-12-27 08:36:29 -08:00
74db26bdd6
fix #62
...
Descriptions would show up on teams that didn't have one if you viewed a team with a description directly before
2022-12-27 08:18:11 -08:00
271626e963
line-height :)
2022-12-26 16:55:34 -08:00
6ced9f3d08
Mobile hotfix
2022-12-26 16:50:48 -08:00
39cfc90b44
Mobile hotfix
2022-12-26 16:23:47 -08:00
82b1b49c5a
Mobile hotfix
2022-12-26 16:03:06 -08:00
12ccc53126
Another mobile hotfix
2022-12-26 15:03:08 -08:00
f1f776119d
Another mobile hotfix
2022-12-26 14:28:53 -08:00
a725dd7274
Mobile Hotfix
...
Mobile is hella broken, this makes it one notch less broken but still hella broken
2022-12-26 13:54:23 -08:00
ccd6829fc6
Quick fixes
2022-12-26 12:45:54 -08:00
6ce651db1c
Fix underlines
2022-12-26 12:10:21 -08:00
a8d83ee713
Updated roadmap
2022-12-26 12:06:30 -08:00
82acfd933a
Fix build errors
2022-12-26 11:55:35 -08:00
b44ed75040
Update index.tsx
2022-12-26 11:53:14 -08:00